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list.h
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C/C++ Source or Header
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1990-05-23
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829b
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27 lines
#ifndef LIST_H
#define LIST_H
/*
* All repeated structures are kept as linked lists of structures. All of
* these start with a LIST structure (except lines, which have their own
* abstraction). This will allow for later conversion to generic list
* manipulation routines should I decide to do that. it does mean that there
* are four extra bytes per window. I feel that this is an acceptable price,
* considering that there are usually only one or two windows.
*/
struct list {
union {
struct window *l_wp;
struct buffer *x_bp; /* l_bp is used by LINE */
struct macro *l_mp;
struct list *l_nxt;
} l_p;
char *l_name;
};
/*
* Usual hack - to keep from uglifying the code with lotsa references through
* the union, we #define something for it.
*/
#define l_next l_p.l_nxt
#endif