home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Fresh Fish 8
/
FreshFishVol8-CD2.bin
/
bbs
/
game
/
vchess-3.1.lha
/
VChess
/
Catalog-Translations
/
VChess.cd
< prev
next >
Wrap
Text File
|
1994-10-06
|
15KB
|
1,006 lines
;Catalog-description for VChess 3.1 (06.10.94)
;*******************************
; Menu-Text
;*******************************
;
MsgMenuProject (//)
Project
;
MsgProjectNewGame (//)
New Game
;
MsgProjectStartGame (//)
Start Game
;
MsgProjectSolveForMate (//)
Solve for Mate ...
;
MsgProjectStopGame (//)
Stop Game
;
MsgProjectSaveGame (//)
Save Game ...
;
MsgProjectSaveMovelist (//)
Save Movelist ...
;
MsgProjectPrintMovelist (//)
Print Movelist ...
;
MsgProjectGiveUp (//)
Give Up ...
;
MsgProjectOfferRemis (//)
Offer Draw ...
;
MsgProjectAbout (//)
About ...
;
MsgProjectQuit (//)
Quit
;
MsgMenuPlayers (//)
Players
;
MsgPlayersHumanHuman (//)
Human-Human
;
MsgPlayersHumanAmiga (//)
Human-Amiga
;
MsgPlayersAmigaHuman (//)
Amiga-Human
;
MsgPlayersAmigaAmiga (//)
Amiga-Amiga
;
MsgMenuTime (//)
Time
;
MsgTime10Secs (//)
10 Secs
;
MsgTime20Secs (//)
20 Secs
;
MsgTime30Secs (//)
30 Secs
;
MsgTime1Min (//)
1 Min
;
MsgTime2Mins (//)
2 Mins
;
MsgTime3Mins (//)
3 Mins
;
MsgTime5Mins (//)
5 Mins
;
MsgTime10Mins (//)
10 Mins
;
MsgTime30Mins (//)
30 Mins
;
MsgTime1Hour (//)
1 Hour
;
MsgTime3Hours (//)
3 Hours
;
MsgTime8Hours (//)
8 Hours
;
MsgTime12Hours (//)
12 Hours
;
MsgTime24Hours (//)
24 Hours
;
MsgTimeInfinite (//)
Infinite
;
MsgTimeCustom (//)
Custom ...
;
MsgTimeEqual (//)
Equal ?
;
MsgTimeFull (//)
Full ?
;
MsgMenuThinklist (//)
Thinklist
;
MsgThinklistRefresh (//)
H\x00Refresh
;
MsgThinklistRefreshSort (//)
S\x00Refresh & Sort
;
MsgThinklistShowOldList (//)
Show old List
;
MsgThinklistShowOldListSorted (//)
Show old List sorted
;
MsgThinklistShowBestChain (//)
C\x00Show best Chain
;
MsgThinklistBeepIfUpdated (//)
Beep if updated ?
;
MsgThinklistShowSorted (//)
Show sorted ?
;
MsgThinklistUpdateDisplay (//)
Update Display
;
MsgThinklistUpdateDisplayIfChanged (//)
If changed ?
;
MsgThinklistUpdateDisplayAutomatic (//)
Automatic ?
;
MsgThinklistUpdateDisplayNoUpdate (//)
No Update ?
;
MsgThinklistRefreshIf (//)
Refresh if
;
MsgThinklistRefreshIfComputersTurn (//)
It's Computer's turn ?
;
MsgThinklistRefreshIfYourTurn (//)
It's Your turn ?
;
MsgThinklistUpdateMoveChain (//)
Update MoveChain
;
MsgThinklistUpdateMoveChainBestMove (//)
Best Move ?
;
MsgThinklistUpdateMoveChainCurrentMove (//)
Current Move ?
;
MsgThinklistUpdateMoveChainNoUpdate (//)
No Update ?
;
MsgMenuDisplay (//)
Display
;
MsgDisplayShowMovelist (//)
Show Movelist
;
MsgDisplayShowThinking (//)
Show Thinking
;
MsgDisplayShowMoveChain (//)
Show MoveChain
;
MsgDisplayRotate (//)
Rotate
;
MsgDisplayRotate90p (//)
90+
;
MsgDisplayRotate180 (//)
180
;
MsgDisplayRotate90m (//)
90-
;
MsgDisplayChangeColors (//)
Change Colors ...
;
MsgDisplayChangeColorsWhiteStonesA (//)
White Pieces A
;
MsgDisplayChangeColorsWhiteStonesB (//)
White Pieces B
;
MsgDisplayChangeColorsBlackStonesA (//)
Black Pieces A
;
MsgDisplayChangeColorsBlackStonesB (//)
Black Pieces B
;
MsgDisplayChangeColorsWhiteSquaresA (//)
White Squares A
;
MsgDisplayChangeColorsWhiteSquaresB (//)
White Squares B
;
MsgDisplayChangeColorsBlackSquaresA (//)
Black Squares A
;
MsgDisplayChangeColorsBlackSquaresB (//)
Black Squares B
;
MsgDisplayChangeColorsBoardBorder (//)
Board-Border
;
MsgDisplayChangeColorsBoardText (//)
Board-Text
;
MsgDisplayChangeColorsRectangle (//)
Rectangle
;
MsgDisplayChangePatterns (//)
Change Patterns ...
;
MsgDisplayChangePatternsWhiteStones (//)
White Pieces
;
MsgDisplayChangePatternsBlackStones (//)
Black Pieces
;
MsgDisplayChangePatternsWhiteSquares (//)
White Squares
;
MsgDisplayChangePatternsBlackSquares (//)
Black Squares
;
MsgDisplaySetupMode (//)
Setup Mode ?
;
MsgDisplayCoordinates (//)
Coordinates ?
;
MsgDisplayChessClock (//)
Chess Clock ?
;
MsgDisplaySquareframes (//)
Squareframes
;
MsgDisplaySquareframesWhite (//)
White ?
;
MsgDisplaySquareframesBlack (//)
Black ?
;
MsgDisplayChangeScreen (//)
Change Screen ...
;
MsgDisplayScreenfont (//)
Screenfont ...
;
MsgDisplayTextfont (//)
Textfont ...
;
MsgMenuSetUp (//)
Set Up
;
MsgSetUpLoadGame (//)
O\x00Load Game ...
;
MsgSetUpFirstMove (//)
F\x00First Move
;
MsgSetUpNextMove (//)
N\x00Next Move
;
MsgSetUpPreviousMove (//)
P\x00Previous Move
;
MsgSetUpLastMove (//)
L\x00Last Move
;
MsgSetUpReplay (//)
Replay Game ...
;
MsgSetUpClearBoard (//)
Clear Board
;
MsgSetUpBuildUp (//)
Build Up
;
MsgSetUpReset (//)
Reset
;
MsgSetUpWhitesTurn (//)
White's turn
;
MsgSetUpBlacksTurn (//)
Black's turn
;
MsgMenuConfig (//)
Config
;
MsgConfigLoad (//)
Load ...
;
MsgConfigSave (//)
Save
;
MsgConfigSaveAs (//)
Save As ...
;
MsgConfigLastSaved (//)
Last Saved
;
MsgConfigResetToDefaults (//)
Reset to defaults
;
MsgMenuExtras (//)
Extras
;
MsgExtrasStoreThisPos (//)
1\x00Store this Pos.
;
MsgExtrasRestoreOldPos (//)
2\x00Restore old Pos.
;
MsgExtrasSetWhitesAggr (//)
Set White's Aggr. ...
;
MsgExtrasSetBlacksAggr (//)
Set Black's Aggr. ...
;
MsgExtrasValuation (//)
V\x00Valuation
;
MsgExtrasBreak (//)
B\x00Break
;
MsgExtrasUndoLastMove (//)
U\x00Undo last Move
;
MsgExtrasRedoTheMove (//)
R\x00Redo the Move
;
MsgExtrasPause (//)
Pause
;
MsgExtrasSetTaskPri (//)
Set Task Pri. ...
;
MsgExtrasCreateIcons (//)
Create Icons ?
;
MsgExtrasUseOpenings (//)
Use Openings ?
;
MsgExtrasTeaching (//)
Teaching ?
;
MsgExtrasSound (//)
Sound ?
;
MsgExtrasPlayMode (//)
PlayMode
;
MsgExtrasPlayModeReduce (//)
Reduce ?
;
MsgExtrasPlayModeExtend (//)
Extend ?
;
MsgExtrasPlayModeEstimate (//)
Estimate ?
;
MsgExtrasPlayModeStrategy (//)
Strategy ?
;
MsgExtrasRandom (//)
Random
;
MsgExtrasRandom0 (//)
0\x00
;
MsgExtrasRandom25 (//)
25
;
MsgExtrasRandom50 (//)
50
;
MsgExtrasRandom100 (//)
100
;
MsgExtrasRandomCustom (//)
Custom ...
;
MsgExtrasBlinken (//)
Blinken
;
MsgExtrasBlinken0 (//)
0\x00
;
MsgExtrasBlinken1 (//)
1\x00
;
MsgExtrasBlinken3 (//)
3\x00
;
MsgExtrasBlinken5 (//)
5\x00
;
MsgMenuOpenings (//)
Openings
;
MsgOpeningsAddThisGame (//)
Add this Game ...
;
MsgOpeningsDeleteActual (//)
Delete actual
;
MsgOpeningsDeleteByName (//)
Delete by name ...
;
MsgOpeningsDumpToFile (//)
Dump to File ...
;
MsgOpeningsSaveAllEntries (//)
Save all Entries
;*******************************
; Text of Module ChessNames
;*******************************
MsgPawnKnightBishopRookQueenKing (/6/6)
\x20NBRQK
;
MsgCaptureChar (/1/1)
x
;
MsgSimpelMoveChar (/1/1)
-
;
MsgCheckChar (/1/1)
+
;
MsgCheckmateChar (/1/1)
#
;
MsgSpaceChar (/1/1)
\x20
;
MsgSmallRochade (/6/6)
\x200 - 0
;
MsgBigRochade (/6/6)
\x200-0-0
;
MsgEnPassant (/2/4)
e.p.
;
MsgWhiteIsCheckmate (/2/2)
#W
;
MsgBlackIsCheckmate (/2/2)
#B
;
MsgWhiteIsStalemate (/2/2)
*W
;
MsgBlackIsStalemate (/2/2)
*B
;
MsgWrongKingNumber (//)
Wrong number of kings on board !
;
MsgCanBeatYourKing (//)
I can beat your king !
;
MsgColumnsText (/8/8)
abcdefgh
;
MsgColumnsBoard (/8/8)
abcdefgh
;
MsgRows (/8/8)
12345678
;
;*******************************
; Text of Module Memory
;*******************************
MsgRegularGame (//)
(Regular Game)
;
MsgArtificalGame (//)
(Artifical Game)
;
MsgFile (//)
File:\x20
;
MsgGameComment (//)
Comment:\x20
;
MsgChessOpenings (//)
Chess-Openings:
;
MsgWhite (//)
White:\x20
;
MsgBlack (//)
Black:\x20
;
MsgModuleMemoryHalt (//)
Dangerous unexpected error in module Memory\nError-Number:
;
MsgModuleMemoryStrange (//)
Unexpected error in module Memory\nError-Number:
;
;*******************************
; Text of Module Board
;*******************************
MsgModuleBoardHalt (//)
Dangerous unexpected error in module Board\nError-Number:
;
MsgModuleBoardStrange (//)
Unexpected error in module Board\nError-Number:
;
;*******************************
; Text of Module Brain
;*******************************
MsgModuleBrainHalt (//)
Dangerous unexpected error in module Brain\nError-Number:
;
MsgModuleBrainStrange (//)
Unexpected error in module Brain\nError-Number:
;
MsgGain (/7/)
Gain:\x20\x20
;*******************************
; Main-Module-Text
;*******************************
MsgAbort (//)
Abort
;
MsgAcceptRemisBlack (//)
Black player:\nDo you accept a draw ?
;
MsgAcceptRemisWhite (//)
White player:\nDo you accept a draw ?
;
MsgAddedThisOpeningToLib (//)
Added this Opening to library
;
MsgAddOpening (//)
Enter name of Opening
;
MsgAskPublicScreen (//)
Name of existing Public Screen ?
;
MsgBlackGaveUp (//)
Black player gave up !
;
MsgBlackComputerGivesUp