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Fred Fish's Product-Info
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1994-10-20
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3KB
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75 lines
.name
ATF_Agility
.type
Animation
.aminet-dir
gfx/anim
.short
Animation of a jetliner being "buzzed".
.description
While attending my freshman year at the Columbus College of Art and
Design, I came up with the idea for this animation, My father had
recently purchased the Disney Animation studio, and, due to the nature
of my animation idea, I chose the fast pageflipping Disney studio
other than my usual workhorse, Moviesetter, which,from the nature of
its animation system and Hardware/software limitations, can only do
about 8-10 frames per second.
ATF Agility was fully animated, with many more drawings per second
than one of my Moviesetter works, which blits still and animated
brushes around the screen. Disney worked wonderfully. Its onion skin
feature greatly speeded up production. Disney also promises
frame-synched sound, and timing and pallete changes in mid-animation,
just like Moviesetter. All those features work beautifully, if you're
willing to learn the language of the slightly-esoteric exposure sheet
module, But these features are only available when you use Disney's
proprietary CFAST animation file format. No biggie, I thought, I'm
used to that (Moviesetter's proprietary too), and I would get a lot of
benefits that a garden variety ANIM cant do. I colored the Animation
in Disney's Ink'n'Paint module, which could use a LOT more capability,
so I could keep with the beautiful, clever CFAST format, Right? HAH!!
The final CFAST file saved out at 880K for a 22 second, 15 fps,
8-color animation - Just slightly bigger than a disk. because I had no
Hard drive, I compressed the file and wrote a script to decompress
upon running. Hardly a good solution; the overhead caused it to
require 2.5 megs to run properly from a floppy, or 1.5 and an ASSIGN
command to run from a hard drive. This was November of 1990. The
situation didn't change for a while.
June 1991. I purchased Progressive Peripherals' Animation Station,
Which promised some of the abilites of the Disney program using
standard ANIMs I resaved the CFAST file as an ANIM-5. 432k - Quite an
improvement over 880k, Cfast files are just plain huge. Animation
Station and its Animplayer allow Pallete changes during an animation,
Timing changes for holds on frames without adding duplicate frames,
and digitised sound synching via a script file that works exactly like
a Sculpt/Movie sound script.
It has its share of limitations and problems, (My Animation Station
seems to know the GURU personally) but it works, The New ATF Agility
runs nearly identically to the original version. Takes up only a bit
more than half a disk including player program. only requires 1-meg,
and can run from any directory. You can even load it into Dpaint and
check it out, but youll probably lose the fringe benefits.
.version
?.?
.author
Eric Schwartz
.requirements
Requires 1 Mb of memory or more.
.reference
.distribution
Copyrighted but Freely Distributable
.address
E.S. Productions
P.O. Box 292684
Kettering. OH 45429-0684
U.S.A.
.docs
ATF_Agility.readme
.described-by
Fred Fish (fnf@amigalib.com)
.submittal
Downloaded via ftp from aminet (wuarchive.wustl.edu).