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- From: Brian C. Wright <wright%wizard@wizard.etsu.edu>
- Organization: East Texas State University, Commerce, Texas.
- Subject: REVIEW: DCTV 1.0c
- Keywords: hardware, graphics, video
- Path: menudo.uh.edu
- Distribution: world
- Newsgroups: comp.sys.amiga.reviews
- Followup-To: comp.sys.amiga.graphics
- Reply-To: Brian C. Wright <wright%wizard@wizard.etsu.edu>
-
- This is a review of version 1.0c DCTV (Digital Composite Television)
- produced by Digital Creations. In the package comes 4 disks, manual, and
- external DCTV box. Included on the disks comes a paint system,
- digitizer/image processor, and DCTV->IFF conversion software and
- registration card. There are a few utilities and 2 disks of images. My
- DCTV is currently running on an A3000/16 with four megabytes (two chip,
- two fast) running AmigaDOS 2.04 KS version 37.175. In general, the system
- is quite nice and quite worth the money.
-
-
- ** Requirements and specifications:
-
- DCTV requires at minimum one megabyte of memory. It uses the 23 pin RGB
- port and the parallel port for digitizing. DCTV has a maximum resolution
- of 768x432 in full NTSC color at the present (unless superbitmaps are
- implemented). DCTV's lowest resolution is 640x200. It uses 3 and 4
- bitplane high resolution interlace or non-interlace screens for display.
- The DCTV box decodes these images into full NTSC color. If you have a hard
- disk, you will be a lot happier, although you can use floppies. If you
- intend on saving 24 bit ILBM images, be prepared to have about 600-800k
- free per image. Without the DCTV-RGB adapter, genlock use with DCTV is not
- possible. The software will run on both 1.3 and 2.04 (KS 37.175). It will
- also run on a 68000 as well as 68030 with speed improvement.
-
- ** Introduction
-
- Since the day I had placed my order for DCTV, I had been anxiously waiting
- for it to arrive. I had always been waiting for the day to have greater
- than 4096 colors (other than Dynamic HiRes). Well, DCTV is no
- disappointment above and beyond its few flaws. I had already used a DCTV
- over at a friend's previous to my order. I didn't really have any idea of
- the full capabilities of this system. To my surprise, I had *REALLY*
- underestimated it.
-
- I removed the very professionally printed outer sleeve of the box and
- opened it to find a parts list, a plastic wrapped DCTV box, an envelope
- containing four disks (again with the professionally printed labels), and a
- very nicely printed spiral bound manual. I immediately removed the
- contents of the box and proceeded to hook the system up. It may have taken
- me all of 10 minutes to connect it up. The software took a little more
- time than that to copy over to the hard disk. I would have used the
- supplied installation script, but my multiple assign to FONTS: would have
- caused problems (my current system disk is full and the fonts would have
- been copied there). DCTV requires its DCTV.font in the FONTS: directory
- and the iffparse.library in LIBS: before the system will run. For maximum
- functionality of the system, it would be best to have two monitors for
- DCTV. One monitor for your DCTV display and one for your RGB output for
- Workbench. I run my system using my 1950 for WorkBench and my 1080 for the
- DCTV. DCTV is stated to run on systems with one megabyte of memory, though
- if you intend to do heavy DCTV work, plan on getting more. After using the
- system for a while on my three magabyte machine, the system runs out of
- memory occasionally. I would have to say that the minimum one megabyte
- system would only barely allow it function. To use the digitizer, you must
- sacrifice your parallel port (quite usual for a digitizer). Keep in mind
- that I haven't tested everything on the painting system out yet. I am
- still in the process of learning it.
-
- I shall divide the software review into three sections. This will then be
- followed by some remarks about hardware and final thoughts. Three programs
- are included in the DCTV package: DCTVProc, DCTVPaint and Convert. The
- DCTV executable is just DCTVProc, DCTVPaint and Convert combined.
- DCTVPaint and DCTVProc (with Convert included) are also available as
- smaller executables, but lack the integration of the DCTV executable.
-
- When you first run DCTV, the first screen that pops up is an Amiga 640x200
- screen. From this screen, you can pick your destination: options,
- digitize, paint or convert. If you choose process/digitize or paint, you
- will get a green sort of screen, this is your queue to switch to a
- composite signal. Once in composite, the green screen will turn grey with
- a 3D look. You can now start viewing, painting or digitizing.
-
- --------------------------------SOFTWARE---------------------------------
-
- ** DCTVPaint:
-
- DCTVPaint is the NTSC color painting system for DCTV. This paint system is
- quite complete, but has a few missing features and some rather unobvious
- functions that should be made obvious. The one thing that DCTV is
- completely lacking is an UNDO feature. This isn't to say they didn't
- provide ANY means for undoing. There is a fast load and fast save feature
- that will quickly save/load a file (and it is pretty fast too) to/from any
- disk device. With this function you can quickly save/load a file for an
- undo-like action. I'd have rather seen a true UNDO, though.
-
- Another function that should be readily and easily available is the CLEAR
- SCREEN function. It isn't easy to find or easily accessible. You have to
- click shift-clear (when the color button is depressed). Also, to grab a
- color from the screen you shift-click onto the image area and it will grab
- the color. To put the color in a well, you shift-click in the well.
-
- As for the tools available to you, you have all the standard features one
- would expect: circle/elipse, arc, line, box, and dots. All of these can be
- filled or not filled depending on whether you depress the fill button. My
- favorite feature of this paint system is the stencil operation. It is very
- very nice. You can create a stencil around anything using any tool just as
- you would to paint. You can delete or add to the stencil. Then when
- finished, pick your favorite operation (fill box, gradient, etc) and cover
- your stencil. The stencil reminds me quite a bit of the way real frisket
- works. You can save your stencils as well.
-
- Some other features of this include warping of images around shapes
- (circles, squares, freehand shapes, etc), gradient fills, radial gradient
- fills, linear gradient fills, and horizontal and vertical gradient fills.
- You can pick your colors from any of 16.7 million colors (256 shades per
- red, green and blue). There are also pattern fills which include tiles,
- wallpaper and brick.
-
- Other tools include rubthru, blend shade, water (water color effects?),
- smooth, filter and airbrush. Since there are many combinations of possible
- effects that can be had with this paint system, I haven't tried every
- possible combination yet. Overlaying transparent tints or brushes is done
- very well.
-
- There is a cut/paste tool for brushes. Since the cut brushes are limited
- only to being moved and pasted, real-time drawing with a cut brush can't be
- done. Resizing, flipping and saving the brush is possible.
-
- When the the amount of available memory becomes low, the software may or may
- not cut a brush. If it can't cut the brush, you don't get a requester.
- You don't get anything. The busy pointer goes away and that's it. Other
- operations tell you if there isn't enough memory for the operation.
- Cutting a brush shouldn't be any different.
-
- On the paint screen you have 36 color wells. You can save these palettes
- if you need to. You can put any color in any of these wells without the
- restrictions of HAM or 32 color palettes.
-
- You may have up to two buffers open at once. This is how the rubthru
- works. Having two buffers open at once requires much more memory than just
- one buffer. Two interlace overscan images in the buffers can easily fill
- my memory sufficiently to keep me from digitizing in high quality or
- cutting a brush. I usually have about three megabytes free, sometimes
- less. When running something as memory hungry as this I usually don't run
- anything else.
-
- There is a text brush feature. You can pick your font from any of the
- included fonts (which some of them are quite nice), write your text into
- the provided string gadget, hit return, then pick the tack. You will then
- see a stencil made up of your text in the font you chose. From here you
- can paste the stencil anywhere and do whatever you would normally do with a
- stencil.
-
- You can magnify by 2x, 4x, or 8x with the magnify tool. You may scroll
- around in magnification with the arrow keys.
-
- ** DCTVProc:
-
- This is the digitizing and image processing section of DCTV. With this
- section you can not only digitize images, adjust the images you digitize or
- adjust any image you import into DCTV. The image processing types
- available are color, tint, brite, contrast, sharp, red, green, and blue.
- You can add or subtract any of these to or from the image. The image
- processor does quite a good job of adding or subtracting any of these
- attributes from the image. The sharpness, if too much is added, will make
- the image look quite strange. You do not have to commit to the modified
- image you see on the screen. There is a MAKE button to show you any
- changes, but if you wish to make it permanent you click the COMMIT button.
- There is also a SWAP button that allows you to swap between buffers.
-
- With the digitizer, you can digitize from either a video camera or a taped
- or still image. The image must be still for about 6 seconds on the fastest
- scan speed. On the slowest scan, it's about 10 seconds. Any interference
- in the signal will significantly affect the performance of the scan. DCTV
- digitizes its images in full 24 bit color which can be saved in any of
- three formats: IFF24, Display, and RAW. When you digitize, you can choose
- interlace or non-interlace. You may also choose 3 or 4 bitplanes and
- overscan. An interesting addition to this program allows you to choose
- whether the incoming signal is interlaced or non-interlaced above whether
- or not you choose to have the output be interlace or non-interlaced. There
- is also a standard quality or high quality digitizing option.
-
- One thing that must be addressed that really isn't discussed in the manual
- is the problem with interference. All cables should be as _short_ as
- possible. These cables should also be isolated from one another. If the
- video input cable is near any other signals (coaxial cable or electrical),
- interference will result in the digitized image. Also, do _not_ use an A/B
- switcher with it. The use of this will also significantly degrade the
- digitizing performance. After I moved my input cable away from all my
- sources of interference and removed the A/B switcher, my digitized images
- are now quite superb. Another thing that sort of irritates me about the
- digitizing software is that it automatically smooths the digitized images
- on the last pass when it's finished. I then have to sharpen the image by
- about +11 everytime. There should have been an option to turn this off.
-
- Digitizing from various sources will produce varying results. To date, I
- have digitized from a Xapshot, a laserdisc and a camcorder. The motor from
- the Xapshot causes interference when connected directly to DCTV's input.
- The images from it come out with jaggies. Images from my laserdisc come
- out perfect everytime. They are very good. The images digitized from the
- camcorder are also just as good as the laserdisc. I don't have a decent
- still frame VCR so I can't test this.
-
- ** Convert
-
- The convert part of the program allows you to convert IFF, Display or any
- of the 3D image formats it will load to any of the standard Amiga formats
- (2-64 colors or HAM) or to DCTV, IFF24 or RAW format. The conversion
- utility also provides the same image manipulation that DCTVproc offers, but
- quite a bit slower. You may manipulate the palette of the image as well.
- You may choose any of 4 dithering options: none, ordered, diffuse, and
- average. You may also choose the screen size you are wanting to convert
- the image to. If you want to save to standard Amiga IFF formats, you must
- save here. The paint and digitize menu only saves RAW, IFF24 or Display
- format files.
-
- ---------------------------------HARDWARE----------------------------------
-
- ** Image quality and overall value
-
- The display quality of DCTV is as good as your composite monitor.
- Composite signals have the tendency to be fuzzy. Even so, the images are
- still quite striking and the ability to be able to edit these images in 24
- bit is a _big_ plus. Some really interesting results can be had with the
- digitizing and painting systems. The composite signal doesn't get into
- my way with DCTV's overall capabilities.
-
- The overall value of this product is very high. It is worth every cent of
- the $391 I spent for it. The fact that it is not only a paint system, but
- a 24 bit digitizer, image processor and conversion utility makes the
- package a striking value.
-
- ** Hardware
-
- The hardware of DCTV is a smallish box that is black. The DCTV logo is a
- professionally printed sticker on the box. The cords are a little short,
- but I assume this cuts down on interference. On my 3000, because of the
- closeness of the 23 pin RGB port and the parallel port, I had to pull out
- one of the screw-in knobs on the parallel port connector cable. The cable
- that connects into the RGB port has a passthrough so you can still connect
- another monitor. Again, the parallel port will be needed for the
- digitizer. Because this box plugs into the RGB and Parallel ports, it can
- be used on any Amiga.
-
- [Ed. note: Since the A1000 has a nonstandard parallel port, it will require
- an adaptor to make use of the digitizing functions. - JLT3]
-
- The size of the box is about 4 in. x 5 in. x 1.5 in.
-
- ** Final Comments
-
- A few comments about the current version of DCTV software are in order.
- While working with the system, memory can get low. It would seem there
- isn't an easy way to purge all non-visible buffers. This should be
- available. Sometimes I have had to quit out of the program to claim my
- apparently used memory (fragmentation?) and start over. After I quit and
- restart, the memory problem that I was having has disapperaed. The only
- options available to be saved, are those that appear on the OPTIONS screen.
- I'd like it a prefered resolution and bitplanes under the digitizer. It
- would be nice if it could remember some of my favorite paint settings (the
- size of the brush, the amount of flow, etc).
-
- An upgrade (to V1.1?) is expected soon. The upgrade will cost $15. This
- includes disks, shipping and an update manual. The person I talked to at
- Digital Creations said that the update will change the tutorials section in
- the manual considerably. He also stated that the paint and digitize
- software has improved immensely. I can only hope an UNDO feature is part
- of this. Since I just bought my DCTV and hadn't sent my registration card
- in, he told me to go ahead and send in my $15 for the upgrade. They would
- just send my upgrade out when it's available. I hope that the upgrade will
- deal with superbitmaps. Other things I'd like to see is load routine for
- GIF files and other 8 or 24 bit formats outside the Amiga realm.
-
- As for the software, DCTV has one of the best paint systems I have seen to
- date. The system is a little memory hungry, but that is to be expected as
- it is dealing with 24 bit images. Some of the advantages of the DCTV
- system is the DCTV format file size is incredibly small. A 150k DCTV
- format image can be as large as 800k saved in IFF24 format. The RAW files
- usually run about 250k. The other big plus is that DCTV format images can
- be displayed on any IFF viewer as they are standard Amiga IFF 8 or 16 color
- high resolution images (the DCTV hardware is necessary, though). Because
- of this, real-time animation is possible (within the constraints of
- Hi-Res). Comparing DCTV to other similar 8 or 16 color high resolution
- paint systems, it runs a little slow on a 68000. On my 3000, it runs at
- about the right speed, but couldn't hurt being a little faster. Assuming
- that DCTV does buffering and changing the buffer as well as the screen
- image, it is pretty fast. Loading a DCTV image takes about 15 seconds.
- Loading an RGB8 (Turbo Silver and Imagine format) image takes about 25
- seconds. The stability of the system is to be admired. It has _never_
- even crashed once on me. When it runs out of memory, it produces a
- requester that either tells you it is out of memory and sometimes suggests
- an alternative (like standard quality digitizing).
-
- Since this system is NTSC color, I do not know if there is a PAL version
- available. It doesn't seem to work properly in PAL mode on my 3000.
-
- ** Conclusion
-
- I highly recommend this system to anyone who is a serious artist or
- illustrator. If you need better graphics with more than 4096 colors, DCTV
- is quite worth the money. Other systems may claim real-time 24 bit
- painting, but look at their price. None of them provide digitizing at 24
- bit levels AND real-time painting at about 21 bit color for less than $500
- (and DCTV can usually be found for under $400). The images provided on the
- extra images disks look great. It's just too bad that they didn't provide
- some of the images that are on the cover of the box. I'd have liked to
- seen some of them displayed for real. :) Painting in 24 bit color is
- incredible! (When displayed at 21 bit or NTSC color.)
-
- If you have any further questions, comments, or would like tell me something
- that I left out, please email me at wright@wizard.etsu.edu.
-
- [Ed. note: Or 'F'ollow up to comp.sys.amiga.graphics for public
- discussions. - JLT3]
- --
- Brian Wright ///
- /// ONLY Amiga
- wright@wizard.etsu.edu \\\ /// makes it possible!
- wright%wizard.etsu.edu@ricevm1.rice.edu \\X//
-