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- Path: menudo.uh.edu!usenet
- From: i-daveho@microsoft.com (David Hopper)
- Newsgroups: comp.sys.amiga.reviews
- Subject: REVIEW: Picasso II graphics board
- Followup-To: comp.sys.amiga.graphics
- Date: 1 Nov 1993 21:38:53 GMT
- Organization: The Amiga Online Review Column - ed. Daniel Barrett
- Lines: 396
- Sender: amiga-reviews@math.uh.edu (comp.sys.amiga.reviews moderator)
- Distribution: world
- Message-ID: <2b3vld$qft@menudo.uh.edu>
- Reply-To: i-daveho@microsoft.com (David Hopper)
- NNTP-Posting-Host: karazm.math.uh.edu
- Keywords: hardware, graphics, 24-bit, Zorro II, commercial
-
-
- PRODUCT NAME
-
- Picasso II RTG Graphics Board (Hardware rev. 1.2)
-
-
- DESCRIPTION
-
- The Picasso II is a 24-bit graphics board with a Retargetable
- Graphics system. Additional software includes TVPaint Junior and a number
- of image viewing utilities.
-
- [MODERATOR'S NOTE: It is important to note that the Picasso's "RTG"
- system was created by Picasso's manufacturer, and is not the rumored
- Commodore RTG system. - Dan]
-
-
- AUTHOR/COMPANY INFORMATION
-
- Germany:
- Name: Village Tronic
- Address: Braunstrasse 14
- D-30169 Hanover
- Germany
-
- Telephone: + 49/(0)511/13841
- FAX: + 49/(0)511/1612606
-
- USA:
- Name: Expert Services
- Address: 7559 Mall Road
- Florence, KY 40142
- USA
-
- Telephone: (606) 371-9690
- FAX: (606) 282-5942
-
-
- LIST PRICE
-
- $549.95 (US) for one-meg version. An additional $72 for the two-meg
- version.
-
- I paid $499.95 at a dealer for the one meg board, and acquired the
- additional meg of DRAM direct from Expert Services for $72 (it's 45
- nanosecond RAM, and RAM is expensive today anyway). I have seen the board
- as low as $465 in mail-order shops (but we should all support our local
- dealer, right?).
-
-
- SPECIAL HARDWARE AND SOFTWARE REQUIREMENTS
-
- HARDWARE
-
- SYSTEM: A2000, A3000, or A4000 with any empty Zorro II or
- Zorro III slot (the card itself is Zorro II). The included
- pass-through monitor cable is a 15 pin male to male cable;
- it will work directly with an A3000 or a 2000 with an A2230
- deinterlacer card. If you own a 4000, you will need to use
- the 23 pin RGB adapter provided with the A4000. If you have
- a MicroWay flickerFixer, you will need a 9 pin to 15 pin VGA
- adapter, available directly from the manufacturer, or from a
- cable dealer.
-
- PROCESSOR: A CPU faster than a 68000 is not required,
- although viewing and editing 8 and 24-bit images is always
- fairly CPU intensive. The on-board Cirrus blitter makes
- certain graphics manipulations speedy regardless of the CPU.
-
- MONITOR: A multiscan monitor is required; a 1080, 1084, or
- 1084S won't cut it. 14" or higher is recommended.
-
- MEMORY: The system hooks take very little overhead, and
- there are no special memory requirements for the Workbench
- emulation. Some Fast RAM might be nice for the Picasso II
- to keep screens in. A2000 owners with a full 8 megs of
- Zorro II memory (i.e. not on an accelerator board) will need
- to run the Picasso II in segmented mode, resulting in slower
- performance.
-
- TVPaint Jr. will run with 4 megs of fast memory, but things
- will be tight. Since my recent upgrade to 8 megs of fast
- memory, TVPaint Jr. has run comfortably in 640x480x24 and
- 800x600x8, and barely in 1024x768x8 (no undo buffer).
-
- SOFTWARE
-
- AmigaDOS 2.04 or greater required. To use an 8-bit
- Workbench, AmigaDOS 3.0 or greater is required.
-
- MACHINE USED FOR TESTING
-
- Amiga 3000/25
- 8 Megs Fast RAM, 2 Megs Chip RAM
- A-Max II+ Macintosh emulator
- Picasso II 2 meg board
- NEC MultiSync 4DS (17" monitor)
- Kickstart 2.04 (37.175), Workbench 2.1 (38.35)
-
-
- INSTALLATION
-
- Installation is easy: simply plug the board in, connect the short
- monitor cable from your Amiga's Video Out port to the Picasso, and plug your
- monitor into the Picasso's second video port. The board fit very snugly and
- took me some force to fit into the slot. The software installation uses
- Commodore's Installer program, and is very straightforward. You will need
- to know the maximum horizontal scan rate that your monitor can sync to; I
- clicked on "57kHz" for my MultiSync, and I was off and running.
-
-
- REVIEW
-
- The Workbench emulation and RTG subsystem consist of only three
- files: village.library, vilintuisup.library, and the Picasso monitor file.
- Additionally, there are some useful utilities included with the Picasso II
- and actively supported by Village Tronic and Expert Services:
-
- ChangeScreen: A commodity to "promote" applications that do not
- directly support the display database, so they
- can (potentially) run on the Picasso board.
- StyxBlank: A screen blanker commodity.
- ViewIFF: IFF/IFF24 picture viewer.
- ViewJPEG: JPEG picture viewer.
- ViewGIF: GIF picture viewer.
- PlayMPEG: MPEG animation viewer/decompressor.
- Play: Views uncompressed MPEGs at up to 25 frames/second.
- IntuiView: This is a GUI front-end for the utilities included
- with the Picasso. With it, you can launch programs,
- view images and animations, read text files, or
- configure your own filetypes.
-
- The remaining files are benchmark utilities, graphics test programs,
- AmigaGuide help files, and developer autodocs and examples. Drivers are
- included for Art Department Pro, ImageFX, ImageMaster, Real3D, and
- Reflections. Finally, the Picasso II is bundled with TVPaint Junior, a
- fantastic 24-bit paint program, little brother to the legendary TVPaint.
-
- Upon plugging the board in and installing the software, a quick
- reboot left me facing a 640x200 4 color screen. Once I launched Screenmode
- (just the standard preferences program), I was faced with a tough decision.
- In addition to the regular Amiga modes, I was given the choice of eight new
- ones: 320x240, 640x480, 800x600, 1024x768, 1120x832, 1152x900, 1280x1024, and
- 1600x1280. I have fully tested them all and discovered a few things.
- (NOTE: these observations may be specific to my NEC 4DS monitor. Your
- results may differ if you have a different monitor.) 1600x1280 flickers
- like an old NTSC:Hires-Interlaced screen, and is much too small. I notice
- no flicker at all on the 1280x1024 screen, but again, it was just too small
- for my 17" screen. My 4DS will not sync to 1152x900 at all (this is the
- monitor's fault; the sync rates fall well within spec), and 1120x832 (NeXT
- resolution) requires some manual screen adjustment. I've found 1024x768 to
- be a terrific balance between screen size, legibility, and compatibility.
-
- Now, I need to admit that I was expecting to see 8-bit Workbench
- support with the Picasso, even though I've only a 3000 with AmigaDOS 2.1,
- but this is not the case. The Picasso programmers have decided not to play
- any color depth tricks with Intuition, and have left it up to the OS. This
- is fine with me, as it seems to have boosted the Picasso's Workbench
- emulation above competing boards' emulation schemes (from what I gather),
- which all add hooks to Intuition to provide 256 on-screen colors with a 2.x
- system. For the sake of compatibility, I am quite content to wait for 3.1
- to be released for my machine. With MagicWB installed, I'm not as anxious
- to get an 8-bit Workbench (yet!).
-
- I have had the board for four weeks now, and have thrown everything
- I've got against it. I was pleased and relieved to discover that A-Max II
- works just fine with the board; the Picasso passes the video right through
- to the monitor (as long as you use Productivity mode with A-Max, that is).
- Perhaps the Picasso's strongest suit is its grace under pressure. It has
- rarely failed to pass through screens and programs which use illegal
- graphics calls. A comprehensive list of the programs I use daily will
- follow, and whether the board directly supports, promotes or passes through
- the video. The Picasso directly supports those programs that use AmigaDOS'
- own Display Database. If the board promotes the program, I have listed the
- maximum usable resolution that the program itself can handle (on my
- monitor). And yes, as a matter of fact, I *did* pay for all of this
- software. :^)
-
- COMPATIBILITY LIST (for my setup):
-
- APPLICATIONS:
-
- A-Max II+, 2.56 : passed through
- AmigaVision 1.70Z : promoted (1600x1280)
- AdPro 2.3.0 : special (24-bit saver)
- DigiPaint3 : passed through
- Directory Opus 4.11 : Display Database (1600x1280)
- Distant Suns 4.2 : promoted (640x480)
- DPaintIV : passed through
- Digital Sound Studio : passed through
- MandelMania : passed through
- Mand2000 Demo : Display Database (1600x1280)
- PageStream 2.1 : promoted (1600x1280)
- ProWrite 3.3.1 : promoted (1600x1280)
- Term 3.4 : Display Database (1600x1280)
- Terminus 2.0a : Display Database (1600x1280)
- TVPaint Junior : special (direct support)
- VistaPro 3.00 : passed through (saves IFF24)
- VLT Jr. 5.576 : promoted (800x600)
- WordPerfect 4.1.12 : promoted (1600x1280)
-
- UTILITIES:
-
- AIBB 6.1 : passed through(*)
- EdPlayer 2.1 : passed through (full screen)
- MegaD 2.00 : promoted (1600x1280)
- PowerPacker Pro : promoted (640x480)
- Plotypus (SLAC Plotter) : promoted (1600x1280)
- ProTracker 3.01 : promoted (640x480)
- SysInfo 3.22 : passed through
- Xoper 2.4 : promoted (1600x1280)
-
- GAMES:
-
- SimAnt : promoted! (640x480)
- Act of War : passed through
- Black Crypt : passed through
- ChessMaster 2000 : promoted! (320x240)
- Civilization : passed through
- Eye of Beholder II : passed through
- F-18 Interceptor : passed through
- Indiana Jones/Atlantis : passed through
- MechForce 3.81 : passed through
- MegaFortress : passed through
- Might & Magic III : passed through
- Moria : passed through
- Out of this World : locks up
- Pinball Fantasies : locks up
- Populous II : passed through
- Shanghai : promoted! (320x240)
- Space Hulk (floppy) : passed through
- Syndicate : locks up
- Wing Commander : passed through
- Wings : locks up
-
- (*) AIBB can be promoted, but its Intuition benchmarks
- aren't usable on screens other than the default Amiga
- screens.
-
- Now, I won't dig back through my archived disks to find more games
- that fail, but of these that I play regularly, I'd say that 4 fails out of
- 20 isn't bad at all (too bad they're my 4 best games ;-). If these were
- booted from floppy, they would probably work. You get the idea, though.
- The other programs I use regularly, like AmiBack, sits happily on the
- Workbench. Compatibility has been excellent with the Picasso, and I've not
- had to sacrifice a single program, save for four games.
-
- What's really terrific about the Picasso II is that my Chip RAM
- rarely dips below 1.9 megs. All background screens are copied only to Fast
- RAM, and the frontmost screen is kept on the Picasso II's DRAM.
- Screen-swapping occurs as fast as my monitor can sync up to the new screen,
- or virtually immediately for two screens of the same resolution (maybe 1/10
- of a second).
-
-
- BUGS
-
- The Picasso RTG system tries very hard not to alter Intuition's
- behavior in the way it handles screens. It is, I believe, the only RTG
- board (besides the Merlin) that still allows you to drag your screens,
- something I don't think I could ever do without. Such attention to detail
- can't be an easy thing to program.
-
- In using the one-meg Picasso, certain little things would occur with
- certain software. For instance, I discovered that Terminus 2.0a would
- corrupt the Picasso's display if it did three successive jump scrolls. Or
- DirOpus would sometimes leave bits and pieces of its interface lying around
- the Workbench. None of these things affected program execution, but it was
- an annoyance nonetheless. Pinpointing whether or not it's a Picasso bug, or
- a bug with the application trying to deal with a screen it wasn't programmed
- to work with, can be a difficult thing.
-
- To Village Tronic's and Expert Service's credit, updates have been
- coming furiously. Right now it looks as if a significant upgrade occurs on
- a monthly basis. Upgrades are available in the US for the cost of a
- late-night call to their BBS in Kentucky (or Germany, depending on your
- hemisphere). Brick Eksten and Scott Bennett at Expert Services have been
- extremely helpful, attentive, and competent both on the phone and through
- the support BBS.
-
- Once I upgraded the Picasso II to two megs of video DRAM, all of the
- graphics artifacting disappeared entirely. TVPaint Junior, too, is much
- happier with 2 megs of video memory on board. If you are experiencing any
- kind of video corruption or cosmetic glitches, you may wish to consider
- upgrading your DRAM until a fix from Village Tronic is available.
-
- Since my upgrade, my configuration has become quite stable. The
- only crashes I experience are when I get adventuresome with individual
- program settings (like trying to force Lyapunovia 1.5 or MandelMania to use
- a 1280x1024 256-color screen-- whoops).
-
-
- TVPAINT JUNIOR
-
- Perhaps the best part of the Picasso II software is the bundled
- TVPaint Jr. If you're thinking that it probably isn't that useful as a
- 'crippled' version of TVPaint, think again. It deserves its own full
- review, but I will run down some of the most important features here.
-
- TVPaint Jr. reads and writes ILBM/IFF24, JPEG, and its own DEEP
- format. It works with 32-bit data: 24 bits of color and an 8-bit alpha
- channel. All of the basic drawing functions are there, as are spline
- curves, text, airbrush, magnification, and brush support. Things missing
- from classic TVPaint are full anti-aliasing on drawing functions and
- freehand brush support. This last one is a bummer, as it allows only
- rectangular brushes. Brush mapping is supported, but only horizontally.
- Brushes can be inverted, rotated, and stretched.
-
- TVPaint's palette control is great. Full colorwheel and RGB/CMY/HSV
- color choice is supported. Four separate color cycling ranges may be
- defined, and cycle fills and color density fills are supported. Color
- masking and locking are fully supported. The LUT, or Look-Up Table, is a
- powerful feature that allows you to perform image-processing functions on
- the image. By altering an X:Y plot of source values:result values, you can
- create a negative of the image, lighten or darken the image, solarize, or
- create a false-color effect. Compositing images using the Alpha channel is
- fully implemented.
-
- Finally, the color modes. Color and Stamp work like we're all used
- to. Smooth *is* available as a drawing mode, in spite of it not being
- built-in to the drawing functions. Smear is a mode that is very similar to
- running your finger across a wet painting (duh...). Shift is my favorite of
- all. Everything under the brush is moved along the direction of the brush
- (I like what the manual says about this: the colors are "carried by the
- breath of its passage." Ah, those French). Different from Smear, Shift
- keeps the image under the brush intact. With it, I've been able to make
- some rather disturbing images of bug-people and towering VistaPro crags.
- Nice. Transparency mode allows you to paint 'through' the spare screen
- (great when you create a negative of the original image on the spare screen).
- Shade and Light modes do just that; and finally, Grain mode generates
- irregular 12-bit dithering to 'dirty' up impeccably clean images.
-
- The program is fast. Very fast. I've got a 25 MHz '030, but I
- still have the idea that this program is written entirely in Assembler.
-
- That gives you an idea of what TVPaint Jr. is capable of; obviously,
- classic TVPaint will give you more features. But the engine, speed, and the
- most powerful modes and features are the same.
-
-
- SPEED
-
- There has been a great deal of debate on comp.sys.amiga.graphics as
- to whether or not Zorro II versus Zorro III really makes all that much
- difference when working with RTG cards like the Picasso II, Piccolo,
- Spectrum, Retina, and Merlin. All I have to add to that particular debate
- is that I work with 16-bit ISA graphics cards on PC's every day: cards like
- the Video-7 VRAM II and the #9 GXE. The Picasso's apparent speed on my
- Amiga is no worse than similar 16-bit cards in the PC world. And on my
- system, it's damn fast. Redraws, fills, blits... all are faster than the
- Amiga's own blitter. You should see Distant Suns' or SimAnt's sluggishness
- disappear when run on the Picasso, and my Workbench just flies now. The
- number-mongers can debate as much as they'd like; what I have right now is a
- fast system that works.
-
-
- VENDOR SUPPORT
-
- As I mentioned earlier, support by both Village Tronic and Expert
- Services has been tremendous. The support BBS has an active message base,
- as well as a file base that has the current build of the RTG drivers.
- Additional utilities are available on the BBS such as an FLI animation
- player for the Picasso and a demo version of Expert Services' 'Canvas', a
- multi-module screen blanker for the Picasso. The people I've dealt with at
- Expert Services have been friendly and eager to help, and I've not had a
- problem getting through to them at all, even on Saturdays.
-
-
- WARRANTY
-
- One year, applies to original purchaser.
-
-
- CONCLUSIONS
-
- The Picasso II provides Amiga users with RTG in a mature way:
- provide the user with a system that works, that allows them to use
- high-resolution displays, and works seamlessly with the Amiga's own
- tried-and-true interface, Intuition. I've not had to change a *thing* with
- the way I work on my Amiga, right down to my draggable screens. Once I get
- OS 3, I'll have a virtual AGA machine. As for the additional 24-bit GUI's
- like the EGS system for other boards, I'll pass. I've seen and used the
- interface, and unless it becomes Intuition, I'm content that most popular
- 24-bit programs will be written specifically for the Picasso II until
- AmigaDOS 4 and RTG hit the streets.
-
- Dave Hopper (i-daveho@microsoft.com)
- Corporate Events Technician, Microsoft.
-
- ---
-
- Daniel Barrett, Moderator, comp.sys.amiga.reviews
- Send reviews to: amiga-reviews-submissions@math.uh.edu
- Request information: amiga-reviews-requests@math.uh.edu
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- Anonymous ftp site: math.uh.edu, in /pub/Amiga/comp.sys.amiga.reviews
-