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BLOCK.PLH
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1990-11-01
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002 032 063 094 110 129 161 258 281 181 194 215 237 000 000 000 000 000 000
Command: Block/Show blocks < BS >
Purpose: Display status window of current blocks and modes
Information:
The table shows the starting and ending thread numbers for
the 10 current warp and 10 weft thread ranges referred to as
Block 1 to Block 10 for warp and weft.
To the right of the table, the words "Smart Cursor" appear
if SmartCursor is ON; "Colors Mode" appears if the Caps Lock
is ON for Color Input AND Color Weave mode is ON; "Colors
Are Off" appears if the Caps Lock is ON for Color Input but
Color Weave mode is Off; "Symbols Mode" appears if the
Scroll Lock is ON for Symbol Input AND a Multi-Symbol mode
is ON; "Symbols Are Off" appears if the Scroll Lock is ON
for Symbol Input but Multi-Symbol mode is Off.
Comments:
You can display the same status window by pressing ALT B
while editing.
If an edit window is active and a marked thread is in view,
the Block number of the marked thread appears in the window
frame. However if a thread is marked as the beginning or
end of more than one block, only the higher block number
appears. The Show Blocks option allows you to verify a
marked block in such cases.
See Also: Help <?> while editing
______________________________________________________________
Command: Block/Begin Mark < BB >
Purpose: Mark the cursor position as the beginning of a block
Information:
This option marks the current thread as the beginning of the
block you select in the pick window presented.
With the keyboard, move the cursor to the thread you want to
mark. Press <BB> for the block pick window. Select the
block number you want with the Tab key or by pressing a
top-row number key. Press <Enter> to accept the block.
With the Mouse, move the mouse cursor to the thread you want
to mark. Press and hold LeftButton and move the mouse to
any edge of the screen; release LeftButton and the menu
appears, locking in the current position. Point and click
on Block; Point and click on Begin Mark; and Point and click
on the Block you want to mark. When the edit window is
reactivated, the Block number appears in the window frame.
Comments:
If you attempt to mark the beginning of a block beyond the
ending position, the beginning and ending will be reversed
by Patternland.
You can also mark a block while editing. Press Shift and
the Block # on the top row of the keyboard. The position is
marked as either the beginning or ending of the block.
See Also: Help <?> while editing
______________________________________________________________
Command: Block/End mark < BE >
Purpose: Mark the cursor position as the ending of a block
Information:
This option marks the current thread as the ending position
of the block you select in the pick window presented.
With the keyboard, move the cursor to the thread you want to
mark. Press <BE> for the block pick window. Select the
block number you want with the Tab key or by pressing a
top-row number key. Press <Enter> to accept the block.
With the Mouse, move the mouse cursor to the thread you want
to mark. Press and hold LeftButton and move the mouse to
any edge of the screen; release LeftButton and the menu
appears, locking in the current position. Point and click
on Block; Point and click on End Mark; and Point and click
on the Block you want to mark. When the edit window is
reactivated, the Block number appears in the window frame.
Comments:
If you attempt to mark the end of a block before the
beginning position, the beginning and ending will be
reversed by Patternland.
You can also mark a block while editing. Press Shift and
the Block # on the top row of the keyboard. The position is
marked as either the beginning or ending of the block.
See Also: Help <?> while editing
______________________________________________________________
Command: Block/Unmark < BU >
Purpose: Unmark a selected block's begin and end positions
Information:
This option unmarks both beginning and ending positions of
the selected block.
Comments:
You can also unmark blocks without the menu. Just put the
cursor on an existing block position and press Shift and the
Block # on the top row of the keyboard. The position is
unmarked. Then move to the other block marker and repeat
Shift Block #.
See Also: Help <?> while editing
______________________________________________________________
Command: Block/Insert Mode < BI >
Purpose: SWITCH: toggle Insert Mode ON and OFF
Information:
With Insert Mode ON, Block/Copy inserts threads before
copying the requested block of threads. When Insert Mode is
off, Block/Copy overwrites existing threads.
Insert Mode also works when you input threading or
treadling: if it is ON, new threads are inserted as select
harnesses or treadles. If it is OFF, the
threading/treadling of the existing threads is changed.
Comments:
To toggle Insert Mode On and Off without the menu, press the
<+> plus key.
See Also: Help <?> while editing
______________________________________________________________
Command: Block/Copy < BC >
Purpose: Copy the selected block to the cursor position
Information:
This option copies the block you select to the current
position, using the current Copy Mode--Pure, Mirror, Flip,
or Rotate 180.
The Status Line MUST be ON to see the current Copy Mode.
The Copy Mode is the last word displayed in the Status Line.
To use this option with the keyboard, move the cursor to the
destination of the copy. Press <BC> for the block pick
window. Select the block number you want with the Tab key
or by pressing a keyboard top-row number key. Press <Enter>
to accept the block and copy it to the destination.
To use this option with the Mouse, move the mouse cursor to
the destination of the copy. Press and hold LeftButton and
move the mouse to any edge of the screen; release LeftButton
and the menu appears, locking in the current position.
Point and click on Block; Point and click on Copy; and Point
and click on the Block you want to Copy.
Comments:
You can also copy a block without the menu. The combination
of the Block # plus the ALT key alone or with the Shift and
Ctrl keys determines the copy mode when you don't use the
menu. See the help from the editor for details.
See Also: Help <?> while editing
______________________________________________________________
Command: Block/Options-Copy < BO >
Purpose: MENU: allows changing the Copy Mode
Information:
This provides the menu that lets you select a Copy Mode--
Pure, Mirror, Flip, or Rotate 180.
Comments:
The Status Line MUST be ON to see the current Copy Mode.
The Copy Mode is the last word displayed in the Status Line.
See Also: Help <?> while editing
______________________________________________________________
Command: Block/Options-Copy/Pure Copy < BOP >
Purpose: SETTING: Select Pure Copy Mode
Information:
With Pure Copy mode, the warp or weft block is copied
exactly to the destination position.
Example of Pure warp copy:
Block Copy
xx xx
x x
xx x xx x
x x
Comments:
Use ALT plus Block # for a Pure Copy without the menu.
See Also: Help <?> while editing
______________________________________________________________
Command: Block/Options-Copy/Mirror Mode < BOM >
Purpose: SETTING: Select Mirror Copy Mode
Information:
With Mirror Copy mode, the thread order of the warp or weft
block is reversed before the copy is made to the destination
position.
Example of Mirror warp copy:
Block Copy
xx xx
x x
xx x x xx
x x
Comments:
Use CTRL ALT plus Block # for a Mirror Copy without the
menu.
See Also: Help <?> while editing
______________________________________________________________
Command: Block/Options-Copy/Flip Mode < BOF >
Purpose: SETTING: Select Flip Copy Mode
Information:
With Flip Copy mode, the PATTERN of threading/treadling/lift
plan is flipped vertically in threading or horizontally in
treadling/lift plan. The order of threads (colors and
symbols) is NOT reversed.
Example of Flip warp copy:
Block Copy
xx x
x xx x
xx x x
x xx
Comments:
Use SHIFT ALT plus Block # for a Flip Copy without the
menu.
See Also: Help <?> while editing
______________________________________________________________
Command: Block/Options-Copy/Rotate 180 Mode < BOR >
Purpose: SETTING: Select Rotate 180 Copy Mode
Information:
With Rotate Copy mode, the block is rotated 180 degrees in
the process of copying. Rotate is actually the equivalent
of flipping and mirroring.
Example of Rotate 180 warp copy:
Block Copy
xx x
x x xx
xx x x
x xx
Comments:
Use SHIFT CTRL ALT plus Block # for a Rotate Copy without
the menu.
See Also: Help <?> while editing
______________________________________________________________
Command: Block/Delete < BD >
Purpose: Delete the range of threads defined by selected block
Information:
This option removes the threads in the selected block,
leaving that block number unmarked. It is equivalent to
using the delete key once for each thread you want to
delete.
Mark a block first, using the menu or shortcut keys; then
press <BD> for the block pick window. Select a block as you
did to mark it; when you accept the selected block a Caution
window is presented, warning you that the range of threads
in that block are about to be deleted. If you continue, a
second Caution window warns you that the Block itself will
no longer exist. When you press <Enter> or RightButton, the
deletion is executed.
Comments:
You cannot undelete a block, hence the caution windows.
See Also:
______________________________________________________________
Command: Block/eRase < BR >
Purpose: Erase the range of threads defined by selected block
Information:
This option blanks the threads in the selected block, but
the block remains marked. It is equivalent to first
deleting the threads and then inserting the blank warp or
weft, except that the block definition is untouched. The
Colors and Symbols are reset to the current defaults based
on the use or non-use of the Working Color and Symbol.
Mark a block first, using the menu or shortcut keys; then
press <BR> for the block pick window. Select a block as you
did to mark it; when you accept the selected block a Caution
window is presented, warning you that the range of threads
in that block are about to be blanked. When you press
<Enter> or RightButton, the threads are blanked.
Comments:
You cannot unerase a block, hence the caution window.
______________________________________________________________