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Chaos Computer Club 1997 February
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1997-02-28
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BOB WALLACE (outhor and distributor of PC-WRITEt,
an outstand~ng word processing progrom for IBM PCs ond
compat~bles' YVe give away source with our product,
and we haven't {ound it to be a problem. We do what
we call 'Shareware." We give away PC-WRITE, and it
seems to be supporting us, you know.
When I started, I wanted to do a product and I wanted
ic to be self-supporting. I didn't want to do it for another
company and hsve somebody else have controi over it.
I wanted to have control over it and I wanted to make
a living. Not having a lot of money for advertising, I
figured the way ro distribote it was, you know, word ol
disk. Diskettes are a new medium that I don't think
people hsve realized how easy they are to copy and
wha'tbat means, bur it gives us a distribution channel.
It's very hard to get shelf space in scores. But most
people choose their software basod on recommenda-
aons by other poople─40 pertent, I think. Next
comes product reviews and next comes advertising.
With PC-WRITE, people can not only recommend it
but they cen give it to somebody. People want to feol
like they can use the software for a month or two and
see, "Is ~his my software7" ~ow many people here
hsve bought a S500 packege and discovered, "Well, it
isn t qui:e what I need,'' and you're oüt S500!
STEVEN LEVY: You do get royalties?
BOB WALLACE: Yeah. people do send me money.
People after they're using it want to hei safe, they
want to feel like there's support, they want to feel
respectable and part of a larger process, and they want
to support companies they like. So they send us money.
Support ineludes a newsletter and updates and phone
support and the source code. We've done feirly ~veil.
We've sold 6,400 S10 diskettes, and about 1,700 peo-
pie chen registered for S75. Then we also sold some
on an OEM basis [Ongrnol EquiArnent Manufioc~rer,
where a hardware n7aker or distributor includes sathvare
with d~e mact~ine purchasel, a couple thousand ehat way,
berause once you're out, and peoplc have heard of
you, then you cen stare working quaneity deals where
poople'll buy your sourte and modify it and send you
royalties.
LEVY: Was all that sokly a markeeing decis~on?
WALLACE: It was a way to do what I wanted to do
without getting involved either in another company or
with venture capital. And giving software away is a lot
of fun. You get great letters and great phone calls,
peopk are very apprecianve, and they g;ve you some
great ideas. At the same time we'll gross about
S225,000 this year, Ie's supporting two of us; we're ad-
ding a third person. So you cen start a srnall company
that way. I donit know how far we can get, I don't
know how many poople wouid send in voluntary
registraÜon money to Mierosoft or sornething like tbat.
STEVE WOZNIAK: In a company sometimes a prodoct
gets developed arKi the company decides it doesn't fit a
market, it wan't sell. In a case like that the company
shouid be very fr~e to quickl' give it to the engineer,
'. PC-WRiTE is freely cop~able and you are encounged to give
it to fnends. You cen get it Dy m~l for SlO postpad from Bob
Wallece, Quicksoft, 219 Fint N. '224. Seattle, WA 98109 ~f
after usin'it you deeide to reg~ster your pr~gram, send Bob 57s.
and you'll ~et phone supporc, a bound manual, and the next
ver~on of die prograrn. Also, if anybody to wham ~u ~ive
co~es of your PC-wRiTE decides to re~iscer. you are sent S25
of d~eir S75.
A pyramid "heme wid~out losers.
`` In a company, sometimes
a product gets developad
and the company deeides it
doesn't fit a market, it wan't
sell. But because they own
the prodact, the' will squash
it and ssy, 'Even though
we're norgonna putit out,
nebody else in the world~s
gonna get it.' That's a
hiding of information, and
that is wron~. ─STEVE WOZNtAK.
legal r~lease: ' It's yours, oke it out and start your own
company." But sometimes the companies, because they
own the product, will squssh it and ssy, .'You cannot
have it, even though we're not ganna put it out, and
nabody eise in the world's gonna get it" That's a
hiding o( information. and tbet is wrung.
STEWART BRAND {oud~or of "Spatewar hno~c Life
and Symbolic Death Among the Computer Bums," 1972~:
It seems like there's a couple of interesting paradoxes
that we're working here. That's why l'm especisily in-
terested in what Bob Wallace has done with PC-WRITE
and what Andrew Flusgelman did before that with PC-
TALK. On the one hand information wants to be ex-
pensive, because it's so valuable. The right information
in the right place iust changes your llfe. On the other
hand, information wants to be free, because the C05t
of getting it OUt is getting lower and lower all the time.
So you have these two fighting ageinst eech other
WOZNIAK: Information shouid be free but your time
should not.
BRAND. But then, at what peint of amplifIcation is
your time being so well rewarded tbet it's getting
strange or 50 under-rowarded that it's strange' There's
problems there with the market.
Then there's another paradex which is espacialiy visible
here. This conference is primaril' programmers, almost
no one who is primarily marketing. In the last year or
so the marketing poople drove the business, and they're
having a eough year. (laughter) And nobody's really
sorry about that. There's an opportunity now for the
programmers. the creators. tne fountainhead to rees-
tablish where dhe initiation of this stuH comes from
Where it begins.
WOZNIAK: You get.a lot of problems when you get
engineers who are interested just in the technical solu-
tion, the right solution. It's got an incredible velue to
them because it was an inc~dible discovery, it took a
lot of work to find it, and they psy no attention to
markaung considerations. Somebody has to use this
thing eventually. it has to make sense as a product.
Sometimes engineers are in control and cause the
most disasereus consequences for the companies in
this business, because they did not act as one person
with marketing.
BRAND: One of the problems with alE that brilliant
ressarch at Xerox PARC─which was wasted at Xerex
and later at Apple turned into the Macintosh─is tbet
they never gat to cycie their stuff through product.
They never got to really deal with customers the way
Wallate does or Fluegelman does, where they hsve a
direct pipe between themselves and the peopk who
are using their stuff. And since the Shareware guys are
not fighung their own inventory (because they don't
hsve to have any), they cen respond with new im.
provements, new versions all the time. What they're
deing strikes me as the best solution so far to these
paradoxes. One of the things l'd like to see shared here
is the economics of how to be in business for yourself
or in cahoots with other designers, and hsve the
marketing guys working for you.
WOZNIAK: Frequently you have the engineering here
and marketing chere, parti~ioned. It's much better
when the engineers have a lot of n~arkeeing content
and the marketing people have a lot of engineering
content. It's much more modvating and more produccive.
TERRY NIKSCH (HomebQw haclcer) Yeeh, bot I think
you're almost getting into a definition there. I think a
hacker works to please himself first and to impress his
─S.B.
1 ~i.
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i~'SI~
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F~,
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~'
F. .~'~
designer of Appk cornputer, c~founder; ~1 . '~ ~_
of Appk Computer rnc ~ 2 6 -:~
[__~ ~, -,-N ~__
``Giving software awa~, is
a lot of fun. You get great
letters and great pl~one calls,
people are very appreei-
ative, and they give you
some great ideas. At the
same time we'll gross about
S225,000 this ~ear."
─BOB WAlLA`:E, author and distr;ibutor
of PC-WRITE
peers, but as soon as you go for institutional approvel,
which includes the institution of the markeephte. I
don'e chink you're hacking anymon,.
BOB WALLACE: No' no, no. 5haroware is a marketing
hack. (laughter, oppiause)
WOZNIAK: Somebody who's designing sc~mething
for himself has at least got a market of one that he's
very clase to.
ANDREW FWEGELF1AN (outhor ant tisuibutor of
PC-TALK2, an excelknt telecommunications prograrn for
I8M PCs and compatibles; {ounding ediror of PC World and
Macworld): That's what got me started. I originally
wro~e PC-TALK as a pure hack. I wan't confess
what language I wrore it in, bue the fact is tbat
I had owned my computer for about a month
and I was trying to send my files to someone using a
completely difSerent computer, and there vves not one
piece of software in the ent re world that would let
me do tbat. I srayed up for a ~ot of nights to figure out
a vvay to do it. and I consider ehat to be very much
within the hacker ethic or spirit.
YVhat gat me away from being a hacker was when
I figu~d out, 'How cen I get this our to people?"
Although l'm known for giving away software for free,
I did it purely to figure out how I couid make some
money with what I had done. The reason it's been suc-
cessful i5 very strange. On the one hand, whar peopte
buy is not really access to the p~gram, or the infor-
mation. What they're mainly buying is the supporr, the
stability, and the fact that it vvorks reliably. And the
reason for that is because l've had the opportunity to
get a lot of feedback from a lot of poople who vvere
pissod ofS when they got Version 1.6 of the program,
found that it didn't work with their modem, and they
called me and said, "Hey. I've got this strange situation
and here s what you can do tO fix ie.''
I call tbat "freeback,'' and that's really whae made the
pn,gram successSul. Right now my highest cose is user
support. More than hall of all the money I spend is
to hsve people on the phone telling, not prog~mmer
typos, bot jost regular people, hcr~ to use the program.
In tbet respect my business looks similar to very com-
mercial ventures. The difference is that it's been made
accessiible to people in a very unconditional ~vay, and
that's what people hsve responded to.
DAVID WBAR (game des~gner {or Acirvision): You don't
hsve to sey tbat you either give ;t away or sell it. For
example, a while back, just for the fun of it. I uled to
see if I couid compress A"le pictures and l came up
with some code that required less disk space, so I pub-
lished the listing in a megazine and as a result other
poople looked at it and said, "Hey, here's a better
vvay,~' and it evolved tnraugh a whole bunch of people
coming up with more and more compression. At the
same Üme I gsve the code itselS tc a publisher who
put it out a. part of a packege and I get nice royal-
ties from it. So it~s not one world or the other
DOUG CAR15TON: I think that therets a certain lovei
of naivete here about the commercial world as a
whole. All you hsve to do is take a look at the Japa-
nese >1inistry of Industry and Trade, MITI. Japan cer-
tainly has getta be one of ~he most commerrial nations
on Earth. With software they essentially wanted to
require anybody who owned any proprietary product
1. PC-TALK.lit \35 sugges~ed donarion. frunn Fnec~aref
Headlands P~ss, Bcx 862, Tibu~n, CA 94920. Av~ilable
free dwough most u~en' ~reup5.
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