home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Computer Club Elmshorn Atari PD
/
CCE_PD.iso
/
mac
/
1000
/
CCE_1098.ZIP
/
CCE_1098.PD
/
MAXIVEWR
/
MAXIVEWR.DOC
< prev
next >
Wrap
Text File
|
1995-04-28
|
20KB
|
370 lines
From: SKWare One * POBox 277 * Bunker Hill, Illinois 62014 USA
Date: 12:15:1994
MAXIVEWR IMAGE FILE VIEWER
RUNS ON: EVERYTHING ATARI (since the eight-bit)
ST / MegaST / STe / MegaSTe / TT030 / Falcon030
VIEW: A variety of image files in all resolutions that have as
many or more colors as the image, that is, in a 256-color
resolution, you can view 256-color (8-plane), 128-color (7-plane),
64-color (6-plane), 32-color (5-plane), 16-color (4-plane),
4-color (2-plane), and 2-color (monoplane) image files.
Presently supported are GEM IMG (mono, STTT, XIMG formats),
PrismPaint PNT, TruePaint TPI, PCPaintbrush PCX,
Windows BMP, DEGAS, TINY, NEO, all Motorola IFF,
MacPaint MAC, ImageLab B&W, AIM23 IM, Seymour-Radix
RWL and RWH, and Aldus Rev. 6.0 TIFF.
[In TrueColor, MAXIVEWR will view only monoplane images.]
OPEN WINDOW opens windows until no more are available (limit 4
on TOS versions below 2; limit 7 on TOS versions 2+). If the window has not
previously been OPENed, it is expected that a file will be loaded; if a file
is not loaded at this time, the window is CLOSEd and kept off the in_use
list as if it had never been OPENed. Once a file has been loaded, the
window may CLOSEd and OPENed as often as you wish.
CLOSE WINDOW closes the active, previously OPENed window. Windows
are CLOSEd in the order that they were OPENed. Pretty obvious, I guess.
LOAD .IMG FILE loads an .IMG file into the active, previously
OPENed window; if no window has been OPENed when LOAD is called, one will be
OPENed. If all OPENed windows have been CLOSEd, one must be OPENed before
an image can be LOADed.
QUIT you can probably figure out...
Keycodes using the Control key and a keyboard letter will also
call these operations, as indicated on the menu items themselves. The
"About" panel can be called with <Cntl>+"A". Since GEM is using evnt_multi
to read the keyboard for these commands, don't be surprised if the program
sometimes seems to have become a little "deaf" to your requests and has to
be told twice!
Where your TOS permits it, a file extent can be installed as an
application for MAXIVEWR, or any image file can be "dragged and dropped"
onto MAXIVEWR, or MAXIVEWR can be installed as a DeskIcon and the file can
be "dragged and dropped" on it. When MAXIVEWR runs, it will check out the
image file and, if it uses the same or fewer number of planes as the reso-
lution you're running in, loads and displays the file automatically.
MAXIVEWR seizes half the system memory on startup and returns the
remainder. It may even run under MultiTOS(?) MAXIVEWR has minimal memory
requirements, since each image is maintained in memory in its native planar
state (that is, a five-plane image loaded into eight-plane resolution is
kept as a five-plane raster rather than being converted to eight planes
by the insertion of "empty" planes or converted to a standard data format
like eight-bit packed pixel). Instead, each of the five planes of the
image in memory is blitted to the screen individually using the blitter
chip (if you got one, or the a_line bitblt if you don't), or in the case
of a monoplane image, its one plane is blitted to all the screen planes.
Presently, only monoplane images can be viewed in Falcon True
Color resolution, but we're working on that... Stay tuned.
Oh, yeah, while I have your attention...
ANNOUNCING:
-------------------
SEURAT VERSION 3.0:
-----------------------------------------
MONSURAT * SEURAT16 * SURAT256 * TRUSURAT
-----------------------------------------
A BRIEF HISTORICAL SURVEY
-------------------------------------------------------------------------
4,273,085,467 BC: Life begins on Earth, the result of contamination from
the careless disposal of picnic refuse by intergalactic guided tour;
tour operators heavily fined; planet put under indefinite quarantine.
1,500,000 BC: First programmer discovers the rapid oxidation algorithm;
MicroSoft immediately issues FIRE Version 1.0 for Windows.
2,384 BC: First Intel chip carved from a silicon nugget in Akkad, near
Ur of the Chaldees. The results of first floating-point operation
in human history? 2 + 2 = 3.9976857462524375859366666666666666667
1986: First Atari with 68000 chip; things finally start looking up.
1989: SEURAT Version 0.5 appears in STart magazine, March issue
1990: SEURAT Version 1.0, first commercial version of SEURAT
1990: SEURAT Version 2.0, first Atari art program to break the screen-size
barrier on color images, introduces the first color GEM IMG format.
1991-1993: SEURAT Versions 2.09, 2.21, 2.3, 2.5, 2.7. 2.78
Yeah, but what have you done for me lately?
1994: SEURAT VERSION 3.0: 930,000 bytes of new source code!
Resolution-independent and virtually platform-independent;
runs on all Atari's with standard video: ST, STe, MegaST,
MegaSTe, TT, Falcon in 2-color, 16-color, 256-color, and
TrueColor video modes, with VGA and ST monitors!
So, what else is new?
You have to ask yourself, will your paint program do all this?
* Convert those dotty dithered monochrome scans from your
scanner into sharp detailed COLOR pictures? Create 256-
greyscale images when you only have a 32-greyscale scanner?
* Convert your mono line art into color line art, ready to be
filled with colors, patterns, textures like comic book art?
* Re-size and re-proportion entire images, of whatever size,
quickly and accurately? Adjust VGA-style images to TT Low
Rez proportions? Condense 256-color images to TrueColor
images with hundreds, even thousands, of additional colors?
* Read and write nearly fifty file variants (like 27 different
varieties of TIFF files), including Windows BitMaps (BMP),
PC's popular PCX, PrismPaint PNT, TruePaint's TPI, Targa TGA,
Aldus Rev. 6.0 TIFF, as well as every kind of mono and color
IMG files, DEGAS, TINY, NEO, IFF (including Amiga IFF),
MacPaint MAC, even Spectrum512 files?
* Merge strip scans, parts of pictures, and even whole images
either horizontally or vertically, merging 2, 3, 4, or more
scans or images at once, and let you see what the resulting
paste will look like BEFORE you commit yourself to the result?
* Let you do cut'n'paste of any-size images between unlimited-
size virtual screen buffers? Allow for the same powerful
rotate, flip, invert, cut, paste, overlay, copy, and crop
of color images as it does for black-&-white?
* Fully support the potential of your Atari hardware, like
the true 256-greyscales (HyperMono) of the TT, or the huge
variety of screen resolutions available the Falcon with video
marvels like the ScreenBlaster?
* In Falcon TrueColor, do ALL the graphics functions really WORK
in TrueColor, even if the Falcon TOS does not support them?
Do I have have to tell you that SEURAT's answer to all these
questions is YES?
SEURAT VERSION 3.0 is crammed with features that other Atari art
programs simply don't offer! SEURAT even has features that are not found
in ANY program for ANY computer, like the COLORSCAN option that creates
color images out of the dithered mono scans made by hand-held and flatbed
scanners! ColorScan was a separate SKWare One program, but the new and
as-yet-unreleased 256-color version, a $59.95 value in itself, has now
been integrated into SEURAT, at no additional cost to you!
ColorScan, even in 16-colors, gives you the power to produce better
color images than you ever dreamed you could! The ColorScan conversion
works on dithered "photo-scans" made by 16-greyscale scanners (old ones,
or the dithers made by TouchUp or by SEURAT itself), 32-greyscale
scanners (like the MiGraph handscanner, Golden Image, Geniscan, etc.),
and newer 64-greyscale scanners, too. Whether using SEURAT16 or SURAT256,
conversion is always done internally in a true 256-greyscale mode. In
16-colors the 256-greyscale conversion is then reduced to 16 greyscales
for display and colorization, but you will be given the option to save the
full 256-greyscale image data as a TIFF file, so that even if you have
16-color hardware you can produce 256-greyscale images.
You can use ColorScan even if you don't have a scanner! SEURAT
allows you to create a dithered printer file out of any image you can
load, and the ColorScan option can then convert that printer file into
a 16- or 64-greyscale image for colorization!
OK, WHAT ABOUT...? You say you have these zillion 16-color pictures
you slaved over and now you have an Atari with 256-colors and what can you
do with all those 16-color pictures? Well, SEURAT allows you to import
multiple 16-color images into 256-colors and assign each one's 16 colors
to a separate bank, so that you can combine images with differing palettes
in the same image. Ever want to make a photo montage of your best 16-color
art, say, 2000x1200 pixels? If you have the memory, SEURAT has the power!
And what about your disks and disks of Spectrum512 pictures? SEURAT
will convert them into 256-color images and give you more tools to work on
them than Spectrum did. All those homeless Amiga 32-color IFF's? SEURAT
can handle them, too.
ANY MORE NEW FEATURES? Remember NeoChrome's great "jack-knife" that
you could use to carve out a block any size or shape you wanted? Well,
SEURAT now has a new pocket-knife. Very sharp. Plus the 11 other block
shaping tools it's always had...
YES, SEURAT has SCANNER Support: Now "handshakes" with Dr. Bob's
ScanLite accessory to allow you to scan directly into SEURAT's image buffers
with full in-program control. (Requires a mono monitor; ScanLite is not
supplied with SEURAT; some assembly required; batteries not included; prices
may vary; void where prohibited by law. Consult Dr. Bob for more disclaimers.)
SEURAT uses PageStream DMF Fonts (in addition to System, Degas and
GDOS fonts); these vector fonts can scaled horizontally and vertically to
any size, and there are lots of them in the public domain.
NEW, IMPROVED? Many SEURAT functions have been upgraded: even though
SEURAT is not primary an output program, the built-in HP driver will
generate a dithered 16-greyscale output for all 16-color, 256-color, and
TrueColor images up to the 300 dpi size limit your printer supports. The
mirroring transforms now work on the full image size. The palette editors
give you more control of color than any other program does, with special
effects, color separations, and multiple color systems, including HSL, as
well as the ability to manipulate the entire palette at once.
WHAT'S IT ALL ADD UP TO? SEURAT will give you more sheer image-
kicking power than any other Atari art program you can buy! Don't be
fooled by programs that aren't much more than snazzy tinker toys,
SEURAT blows them all away!
SEURAT is the most full-featured Atari Art program with more than
400 functions and commands, besides the features already raved about:
* We still got the best zoom around: it's super-fast and allows
a selection of ratio (from 2X up to 8X).
* Variable SlowMouse speed control for better control of brush-drawing.
* Anti-Alias that allows you to select the area to be smoothed.
* 92 color & mono fill patterns and editors to create even more.
* 42 brush shapes including user-defined editible multi-colored brushes.
* All functions can be performed in the four GEM graphic write modes,
with 21 block & mask write modes, too.
* Blocks of screen can be twisted, 4-way distorted, arc'ed, skewed,
squashed and squished, and perspective-distorted.
We have all the usual (and unusual) geometric drawing tools:
* Spline-curves and Bezier-curves for drawing smooth figures and solids.
* Rays, even rays in fill patterns.
* Vertical, horizontal and free lines, with editable line types and widths.
* Circle, ellipse and filled disc in free, repeat and concentric modes.
* Round- and square-cornered rectangles and solids.
* Sizable, true-random airbrush, with optional smear function.
* Cleared-circles and cleared-boxes.
* Polylines and polygons in line-edge or spline-curve, filled or figure.
* Area and seed fill with color and mono fills. * Text functions
* User-set clipping * Color pixel remap * Four-way mirroring transforms
* Print drivers for Desk/Laser/Jet and 9-pin's plus a separate GDOS
printing program that allows you to size and place images, works
with Atari GDOS, GDOS replacement programs, FSM and Speedo GDOS.
* Disk utilities like disk format and in-program file directory.
* And a hundred or so other features and tools that there's
no room to mention here...
-----------------------------------------------------------------------------
The best SEURAT news of all is that THE PRICE HASN'T GONE UP!
-----------------------------------------------------------------------------
Program: SEURAT VERSION 3.0
Price: $59.95!
Includes: SEURAT for 2-color, 16-color, and 256-color Atari's!
Two-disk set, with all-new 30,000-word User's Manual
and 100's of application files and utility programs!
-----------------------------------------------------------------------------
SEURAT (as above) but with TrueColor Falcon version
also included is priced at $69.95.
-----------------------------------------------------------------------------
System requirements: a minimum TWO-MEG memory with doublesided drive
Payment: Check, money order; MasterCard/VISA accepted
Send check, money order, or credit card info to:
SKWare One
P. O. Box 277
Bunker Hill, Illinois 62014 USA
(E_mail orders, credit-cards only, to S.WEBB7 @ GEnie)
Shipping: SKWare One pays postage on all USA AND CANADIAN orders.
For overseas orders (not on North American continent),
include an additional $3.00 for surface mail or $5.00
for air mail delivery. (All prices are in US dollars.)
Order Yours Today!
--------------------------------- CUT HERE ----------------------------------
Mail to: SKWare One, P. O. Box 277, Bunker Hill, Illinois 62014 USA
Name: _______________________________________________________________________
Address: ____________________________________________________________________
City: ______________________________________ State/Prov _____________________
ZIP or Postal Code _________________________ Payment Enclosed $______________
MasterCard/VISA: ___________________________________ Exp. Date: _____________
ST ____ STe ____ MegaST ____ Mega STe ____ TT ____ Falcon ____
--------------------------------- CUT HERE ----------------------------------
OK, FILE SPECIFICATIONS FOR THOSE THAT LIKE THIS SORT OF THING:
=============================================================================
Filetype MONSURAT SEURAT16 SURAT256 TRUSURAT
-------- -------- -------- -------- --------
TIFF:
uncompressed Yes Yes Yes Yes
compressed Yes loads loads loads
motorola Yes Yes Yes Yes
intel Yes Yes Yes Yes
black'n'white Yes No No No
greyscales No loads Yes Yes
palette color No Yes Yes loads
24-bit RGB No saves saves Yes
screen down Yes Yes Yes Yes
screen up (pc) Yes Yes Yes Yes
IMG:
uncompressed Yes Yes Yes Yes
compressed Yes Yes Yes Yes
STTT No Yes loads No
XIMG n.a. Yes Yes Yes
mono=>color n.a. Yes Yes No
dithered mono
=>256 greyscales n.a. Yes Yes Yes
SPECTRUM 512:
uncompressed No No loads No
compressed No No loads No
IFF: (4,5,6,7 planes)
uncompressed No Yes (4) loads (4-7) No
compressed No Yes (4) loads (4-7) No
DEGAS:
uncompressed Yes Yes loads No
compressed Yes Yes loads No
uncompressed
lo-rez=>dithers Yes No No No
TINY:
always compressed Yes Yes loads No
NEO:
ST Low No Yes loads No
TT Med No Yes loads No
PrismPNT:
uncompressed No Yes Yes No
compressed No Yes Yes No
TruePaint TPI
uncompressed No Yes Yes No
compressed No Yes Yes No
Windows BMP:
uncompressed Yes Yes Yes Yes
compressed No No No No
MACpaint:
always compressed Yes No No No
PCPaint PCX:
always compressed Yes Yes Yes No
Atari XGA or FTC:
screensave n.a. n.a. n.a. Yes
Targa TGA:
uncompressed n.a. n.a. n.a. Yes
Falcon FTC:
uncompressed n.a. n.a. n.a. Yes
Any loaded image
convert=>dithers No Yes Yes Yes
---------------------------------------------------------------------------