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-
- ****** MAHJONG by P.E. King ******
-
- You are encouraged to copy and pass on the program to others.
- However, should you find the MAHJONG program useful and would
- like full details on how to play the game please send a cheque
- from an internationally recognised bank for $20 U.S. ($25 Aust.
- from within Australia) to the following address:
-
- Procon Software
- P.O. Box 43
- Essendon, 3040
- Australia
-
- You will receive, by return mail, a 40 page booklet (with
- illustrations) explaining in full detail; how to play the game,
- game strategy, scoring and other special features (saving-
- restoring a game and printing the screen). As a BONUS you will
- receive the lastest version of the program with special features
- to help beginners of the game and colour enhancement for those
- with E.G.A capability (PC/AT and JX models).
-
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
- SPECIAL SPECIAL SPECIAL SPECIAL SPECIAL SPECIAL SPECIAL SPECIAL
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-
- For those with the IBM Colour/Graphics card, I include with the
- MAHJONG documentation details on how to construct a special
- colour enhancement adapter for your RGB monitor costing less than
- $5 U.S. to build. This adapter allows the colour CYAN to be
- replaced by either GREEN or BLUE at the flick of a switch. It's
- perfect for Games programs like MAHJONG and other graphics
- programs such as PC-PAINT.
-
- -----------------------------------------------------------------
-
- INTRODUCTION
- ============
-
- MAHJONG is a chinese game which arrived in the West in the early
- 1920's. Its Chinese origin, in the games present form, can only
- be traced back to the Ching Dynasty, around 1870. However the
- true origin of the game goes back much further as it belongs to
- that genus of games which includes cards, dominoes and dice. Its
- historical pathway is unclear, but its development touches upon
- astology, chess, gambling, and, oddest of all, the Earth's
- magnetic field.
-
- Mahjong is a fast moving, dynamic game which offers addictive
- excitement with that dash of intrigue. It is basically a card
- game with 136 cards (or TILES as it is called in Mahjong) forming
- a game of both skill and luck. The aim of Mahjong is deceptively
- simple with each of four players receiving 13 tiles and by
- picking up and discarding tiles they try to obtain FOUR complete
- sets of tiles (called PUNG, KONG and CHOW) and a single pair.
- The game provides interest because of the vast number of
- combination of hands obtainable and the skill required in
- maximizing the score obtained. To add further excitement to the
- game its fast pace provides little chance for contemplation which
- develops an 'instinct' rarely seen in other games.
-
-
- TILE FAMILIARIZATION
- ====================
-
- After invoking the game by entering MAHJONG and selecting the
- colour or B&W display, you should study the tile faces shown on
- the screen. Note, there are three suits: Characters, Circles and
- Bamboos. Each suit has tiles numbered from one to nine. Pay
- particular attention to the one of Bamboo - it is a sparrow. The
- special tiles at the bottom are the four winds (East, South, West
- and North) and the three dragons (White, Green and Red). There
- are four of each tile shown, making a total of 136 in all.
-
-
- DEFINITION OF TERMS
- ===================
-
- CALL A player is one tile away from declaring 'Mahjong'
-
- CHOW Is a run or sequence of three suit tiles. A chow
- of winds or dragons is not allowed. Example:
- 5,6,7 of Characters, 1,2,3 of Circles.
-
- EAST WIND The person who is allocated the East Wind always
- starts first, pays and receives double and remains
- East if they win the hand.
-
- HAND There are four hands per Round in Mahjong. If a
- draw occurs or the East Wind wins the hand, then
- it is repeated.
-
- KONG A set of four identical tiles. Example: Four 8s
- of Circles, four West Winds, four Green Dragons.
-
- PUNG A set of three identical tiles. Example: three
- 6s of Bamboo, three North Winds, three Red Dragons
-
- ROUND There are four rounds per game: East, South, West
- and North (only two rounds for beginners).
-
-
- HOW TO PLAY
- ===========
-
- There are four participants; the PLAYER, who's hand is controlled
- by you, and LOWER, OPPOSITE and UPPER your three computerized
- opponents. The East wind starts first, they are given a tile and
- then they discard one; this tile is displayed on the screen.
- Your concealed hand is shown at the bottom of the screen and your
- options (which keys may be pressed) are always shown just above
- your hand. You are dealt 13 tiles, which are automatically
- arranged in order. When your turn arrives you will be given a
- tile on the right (shown projecting). You may either throw this
- tile out (discard it) by pressing the SPACE BAR or keep it and
- discard another by pressing the appropriate letter (A to N). You
- must press the letter twice in the beginners game.
-
- To DECLARE 'Mahjong' you must have at least fourteen tiles,
- consisting of four sets of PUNG, KONG or CHOW and ONE PAIR only.
- The last tile is either given to you, when it is your turn, by
- SELFDRAW or it may be obtained by CLAIMing the discarded tile
- from any other player. This tile may complete a PUNG, CHOW or
- PAIR. Press Function key F1 when ready to declare. Be careful,
- a penalty is suffered if you declare when the correct set of
- tiles has not been obtained. Note, the special hands shown by
- the computer are also recognised. These are difficult to obtain
- and consequently they provide high scores.
-
- Start by trying to collect PUNGs and CHOWs only. These may be
- HIDDEN within your hand or obtained by CLAIMing the third tile
- from anothers immediate discard. When this is done the three
- tiles are then EXPOSED on the bottom right hand side of the
- screen. Press the 'Tab' key to CLAIM the discard and then press
- F2 for a CHOW or F3 for a PUNG. A CHOW may only be claimed from
- the UPPER player. Should you have pressed the 'Tab' key by
- mistake then simply press the 'Esc' key, above it, to continue.
-
- Scoring is determined by adding up the number of points obtained
- and then doubling this base score depending on whether certain
- tiles or combinations of tiles are held in the hand. This total
- is then deducted from each player and given to the winner of the
- hand. Note however, East Wind pays and receives double this
- total. A LIMIT is imposed of 1000 points because some hands
- would otherwise provide excessively high scores. For further
- details about scoring refer to the full documentation.
-
- To PAUSE the game press the Function key F10. To continue press
- any key. Strict time delays control each stage of the game,
- should you fail to respond within this time then the computer
- will simply continue and you will forfeit any opportunity you may
- have had.
-
- To QUIT the current game press Ctrl-Break or Ctrl-C. After
- pressing 'Y' for Yes to the question 'QUIT(Y/N)?' you will be
- returned to the main menu display.
-
-
- THE CHALLENGE
- =============
-
- There is no limit to the maximum possible score in Mahjong.
- The following table gives some idea of the scores attainable and
- their classification when playing at the Advanced level (One
- chow) or the Professional level (All Chow).
-
-
- FINAL - SCORE CLASSIFICATION
-
- 2000 to 2990 Novice
- 3000 to 4990 Amateur
- 5000 to 9990 Professional
- 10000 to ????? Expert
-
-
- GOOD LUCK!
-
-
-
-
- -----------------------------------------------------------------
- ORDER FORM
- -----------------------------------------------------------------
-
- YES, I like the MAHJONG game disk and would like to receive full
- documentation for the game. I enclose a bank cheque/money order*
- of [ ] being for [ ] subscription(s).
-
-
- MY NAME: _____________________________________
-
-
- ADDRESS: _____________________________________
-
- _____________________________________
-
- _____________________________________
-
- _____________________________________
-
-
-
- STATS: My Computer is a ____________________________________.
-
- I run DOS version _____. I have MAHJONG version _____.
-
- I obtained my copy of MAHJONG from ___________________.
-
- I consider myself a BEGINNER [ ], CASUAL [ ]
- PROFESSIONAL [ ], TEACHER [ ].
- (player) of Mahjong.
-
- * Payable to: PROCON SOFTWARE, Box 43, Essendon 3040, Australia.
-
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