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DITL.txt
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1985-07-22
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DITL_310.txt
Items: (9 entries)
0:
Bounds: x1=50, y1=130, x2=120, y2=150
Type: 4
Info: 'Ok'
1:
Bounds: x1=150, y1=130, x2=220, y2=150
Type: 4
Info: 'Undo'
2:
Bounds: x1=60, y1=10, x2=220, y2=30
Type: -120
Info: ' Fractal Curve Values'
3:
Bounds: x1=30, y1=40, x2=110, y2=55
Type: -120
Info: ' Lambda a'
4:
Bounds: x1=140, y1=40, x2=230, y2=55
Type: 16
Info: ' '
5:
Bounds: x1=30, y1=65, x2=110, y2=80
Type: -120
Info: ' Lambda b'
6:
Bounds: x1=140, y1=65, x2=230, y2=80
Type: 16
Info: ' '
7:
Bounds: x1=30, y1=90, x2=110, y2=105
Type: -120
Info: ' Scale'
8:
Bounds: x1=140, y1=90, x2=230, y2=105
Type: 16
Info: ' '
DITL_260.txt
Items: (14 entries)
0:
Bounds: x1=110, y1=225, x2=180, y2=245
Type: 4
Info: 'Previous'
1:
Bounds: x1=270, y1=225, x2=340, y2=245
Type: 4
Info: 'Cancel'
2:
Bounds: x1=10, y1=10, x2=430, y2=25
Type: -120
Info: ' where i is the square root of -1. You define a and b. By '
3:
Bounds: x1=10, y1=25, x2=430, y2=40
Type: -120
Info: ' pushing points through space, the curve generates recursive '
4:
Bounds: x1=10, y1=40, x2=430, y2=55
Type: -120
Info: ' patterns. Notice how the smallest segment of a fractal '
5:
Bounds: x1=10, y1=55, x2=430, y2=70
Type: -120
Info: ' mirrors the largest. Fractals mysteriously depict the reality '
6:
Bounds: x1=10, y1=70, x2=430, y2=85
Type: -120
Info: ' of nature. Movie studios, such as Lucasfilm, use fractals to '
7:
Bounds: x1=10, y1=85, x2=430, y2=100
Type: -120
Info: ' create imagery from the majesty of mountains to the '
8:
Bounds: x1=10, y1=100, x2=430, y2=115
Type: -120
Info: ' incredible detail of bark on a tree.'
9:
Bounds: x1=10, y1=115, x2=430, y2=130
Type: -120
Info: ' For additional information and astonishing photos see:'
10:
Bounds: x1=10, y1=130, x2=430, y2=145
Type: -120
Info: ' The Fractal Geometry of Nature 1982; The Joy of Computers '
11:
Bounds: x1=10, y1=145, x2=430, y2=160
Type: -120
Info: ' 1983; Byte 9/84 & 3/85; Scientific American 9/84; and '
12:
Bounds: x1=10, y1=160, x2=430, y2=175
Type: -120
Info: ' Creative Computing 7/85.'
13:
Bounds: x1=10, y1=190, x2=430, y2=205
Type: -120
Info: ' Have fun and enjoy learning.'
DITL_250.txt
Items: (13 entries)
0:
Bounds: x1=110, y1=225, x2=180, y2=245
Type: 4
Info: 'Next'
1:
Bounds: x1=270, y1=225, x2=340, y2=245
Type: 4
Info: 'Cancel'
2:
Bounds: x1=10, y1=10, x2=430, y2=25
Type: -120
Info: ' Fractals by finnovation, version 1.0'
3:
Bounds: x1=10, y1=40, x2=430, y2=55
Type: -120
Info: ' Written for finnovation by Minna & Orrin Beissinger in '
4:
Bounds: x1=10, y1=55, x2=430, y2=70
Type: -120
Info: ' Consulair C using the algorithm set forth by Greg Turk & Peter '
5:
Bounds: x1=10, y1=70, x2=430, y2=85
Type: -120
Info: ' S┐rensen in Byte 9/84.'
6:
Bounds: x1=10, y1=100, x2=430, y2=115
Type: -120
Info: ' Between the single dimension of a line and the two '
7:
Bounds: x1=10, y1=115, x2=430, y2=130
Type: -120
Info: ' dimensions of a plane lies the twilight zone of fractals '
8:
Bounds: x1=10, y1=130, x2=430, y2=145
Type: -120
Info: ' (fractional dimensions). Fractals are mathematical '
9:
Bounds: x1=10, y1=145, x2=430, y2=160
Type: -120
Info: ' abstractions brought to life through the computer's ability to '
10:
Bounds: x1=10, y1=160, x2=430, y2=175
Type: -120
Info: ' graphically depict what the mind cannot see. What does '
11:
Bounds: x1=10, y1=175, x2=430, y2=190
Type: -120
Info: ' dimension 1.495 look like? Stir the Shanghai Dragon.'
12:
Bounds: x1=10, y1=190, x2=430, y2=205
Type: -120
Info: ' Fractals use a complex number, Lambda, in the form a+bi '