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gotohell.txt
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1995-02-10
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DOOM Version : II
Title : Gotohell (10/02/95)
Filename : gotohell.wad
Author : Wayne Radford
Email Address : wayner6@iceonline.com
Misc. Author Info :
Description : A tidy little level, specifically
designed for deathmatch.
Happy frags, and traps for everyone.
This wad is designed for people who
like to ambush from all points, and
who really enjoy a mad, freeforall
dash for the toughest weapons on the
level. Killing as they go.
Warning! The most powerful weapons
place you in direct peril. Get them
at your own risk. All of the traps
can be maneuvered safely... but I
won't tell you how, here.
Note: This level can also be played
in single mode, but it is more fun
in deathmatch. Either way, there are
enough monsters to keep you busy.
** Try NIGHTMARE level if you are psychotic.
All weapons are available.
Additional Credits to : Lee Patterson, Hank Leukhart, Raphael Quinet,
the author of DCK 2.0, and those gods at ID.
================================================================
* Play Information *
Episode and Level # : map 01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : DEU 5.2c for Doom II, and DCK 2.0
Known Bugs : None! (I'm shit-happy proud about this.)
Especially the aligned textures and traps.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.