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Club Amiga de Montreal - CAM
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262.lha
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SpriteWizard_v1.0
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SW_Images.h
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C/C++ Source or Header
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1989-06-30
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3KB
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144 lines
/* SpriteWiz image data - By David A. Visage */
#define COLOR04 4
USHORT PlusData[] =
{
0x07E0,0x07E0,0x07E0,
0xFFFF,0xFFFF,0xFFFF,
0x07E0,0x07E0,0x07E0
};
struct Image PlusImage =
{
0,0, /* LeftEdge, TopEdge */
16,9,1, /* Width, Height, Depth */
&PlusData[0],
4,0, /* PlanePick, PlaneOnOff */
NULL, /* Pointer to next Image */
};
USHORT MinusData[] =
{
0x0000,0x0000,0x0000,
0xFFFF,0xFFFF,0xFFFF,
0x0000,0x0000,0x0000
};
struct Image MinusImage =
{
0,0, /* LeftEdge, TopEdge */
16,9,1, /* Width, Height, Depth */
&MinusData[0],
4,0, /* PlanePick, PlaneOnOff */
NULL, /* Pointer to next Image */
};
USHORT ScrollDownData[] =
{
0x0000,0x0000,0x1FC0,
0x1FC0,0x1FC0,0x1FC0,
0x1FC0,0x0F80,0x0700,
0x0000,0x0000
};
struct Image ScrollDownImage =
{
0,0, /* LeftEdge, TopEdge */
13,11,1, /* Width, Height, Depth */
&ScrollDownData[0],
4,0, /* PlanePick, PlaneOnOff */
NULL, /* Pointer to next Image */
};
USHORT ScrollUpData[] =
{
0x0000,0x0000,0x0700,
0x0F80,0x1FC0,0x1FC0,
0x1FC0,0x1FC0,0x1FC0,
0x0000,0x0000
};
struct Image ScrollUpImage =
{
0,0, /* LeftEdge, TopEdge */
13,11,1, /* Width, Height, Depth */
&ScrollUpData[0],
4,0, /* PlanePick, PlaneOnOff */
NULL, /* Pointer to next Image */
};
USHORT ScrollLeftData[] =
{
0x0000,0x0000,
0x0000,0x0000,
0x07FF,0xC000,
0x1FFF,0xC000,
0x07FF,0xC000,
0x0000,0x0000,
0x0000,0x0000
};
struct Image ScrollLeftImage =
{
0,0, /* LeftEdge, TopEdge */
21,7,1, /* Width, Height, Depth */
&ScrollLeftData[0],
4,0, /* PlanePick, PlaneOnOff */
NULL, /* Pointer to next Image */
};
USHORT ScrollRightData[] =
{
0x0000,0x0000,
0x0000,0x0000,
0x1FFF,0x0000,
0x1FFF,0xC000,
0x1FFF,0x0000,
0x0000,0x0000,
0x0000,0x0000
};
struct Image ScrollRightImage =
{
0,0, /* LeftEdge, TopEdge */
21,7,1, /* Width, Height, Depth */
&ScrollRightData[0],
4,0, /* PlanePick, PlaneOnOff */
NULL, /* Pointer to next Image */
};
USHORT RotateLeftData[] =
{
0x03F0,0x03F0,0x03F0,
0x03F0,0x03F0,0x03F0,
0x7FF0,0xFFF0,0x7FE0
};
struct Image RotateLeftImage =
{
0,0, /* LeftEdge, TopEdge */
13,9,1, /* Width, Height, Depth */
&RotateLeftData[0],
4,0, /* PlanePick, PlaneOnOff */
NULL, /* Pointer to next Image */
};
USHORT RotateRightData[] =
{
0x7E00,0x7E00,0x7E00,
0x7E00,0x7E00,0x7E00,
0x7FF0,0x7FF8,0x3FF0
};
struct Image RotateRightImage =
{
0,0, /* LeftEdge, TopEdge */
13,9,1 , /* Width, Height, Depth */
&RotateRightData[0],
4,0, /* PlanePick, PlaneOnOff */
NULL, /* Pointer to next Image */
};