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Software Club 210: Light Red
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Club_Software_210_Light_Red_Micro_Star_1997.iso
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wallraid
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userinfo.txt
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1997-01-01
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58KB
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1,297 lines
USER INFO FILE (FILENAME "USERINFO.DOC")
----------------------------------------
┌─────────┐
┌─────┴───┐ │ (R)
──│ │o │──────────────────
│ ┌─────┴╨──┐ │ Association of
│ │ │─┘ Shareware
└───│ o │ Professionals
──────│ ║ │────────────────────
└────╨────┘ MEMBER
CONGRATULATIONS ON YOUR SELECTION OF THE SHAREWARE PROGRAM
"WALL $TREET RAIDER." We think you will find that this
highly sophisticated simulation not only endlessly varied and
challenging (no two games are ever very similar), but that
getting it installed and a game started is exceptionally easy.
In terms of computer literacy, RAIDER is a no-brainer to use,
with all choices posed to you as menu selections, or as
questions.
While this is a shareware program, you may only legally use
it for a 30-day evaluation period. Any continued use beyond
30 days is a copyright infringement, and a violation of the
Federal copyright laws. You will find that the program is
completely uncrippled. There is no longer any "commercial"
or "registered" version of the program. This is the only
version extant. However, with registration, you will receive
a "Cheat Code" that lets you do a number of nefarious, slimy,
unethical, financially rewarding (but not entirely risk-free)
dirty tricks.
HISTORY AND BACKGROUND OF THE GAME:
-----------------------------------
The program has been an almost lifelong project of the author,
begun while a student at Harvard in 1967, originally designed
as a board game, sort of a corporate version of Parker Brothers'
well known real estate board game (which they will sue us if
we dare mention by name).
After years of development as an ever more complex board game,
Raider (then called "Robber Baron") got so unwieldy and took so
many hours and even days to play, with players all using
electronic calculators, that we finally gave up on it as a
board game around 1975, and began, manically, filling up
notebooks with outlines and ideas of how it could be turned
into a highly sophisticated, easy-to-play computer game, if
someone would just HURRY UP and invent a cheap personal
computer! Fortunately, a few guys in garages did that, and
we began programming Wall $treet Raider in 1984 on our first
Kaypro II. After quitting our job as a tax lawyer, and
working at programming Raider for endless 90 to 100 hour weeks,
we finally delivered the first working version 2 years and one
ulcer later to our publisher, in 1986.
As a shrink-wrapped commercial program, it got rave reviews,
but only after both of our software publishers had let it die
of benign neglect, with almost zero marketing, by late 1988.
A small but hardcore and fanatical users around the country are
apparently still playing the old version, which many tell me
is still ahead of any simulations being done for today's much
faster, more powerful machines.
Since we got the rights to the program back, and decided
to convert it to shareware, we have added much, much more
underlying complexity and texture to the simulation, and we
still play it regularly ourselves. Because of the flexibility
of the program, it lends itself to multiple creative approaches
to solving any problem or reaching a particular financial goal
you may be trying to attain, such as taking control of a
particular company, or having your company become more profit-
able, or dominate its industry. Because it is so much like the
real stock market and the real world of corporate finance and
economics, the more you know and understand about how the real
financial world works, the better you will play Wall $treet
Raider -- and vice versa. It's a fun way to get the equivalent
of your MBA in finance.
While we don't expect a financial simulation of this nature to
appeal to everyone, or to ever make a lot of money on it, we
hope you will enjoy it as much as we do and will financially
support its further development. To do so, please register
your copy if you use and like the program, or order one of
our related products listed on the Registration/Order Form
the program will print out for you.
FILE CONTENTS:
--------------
The remainder of this file contains:
. a description of hardware requirements of the program;
. information about the Association of Shareware
Professionals "Ombudsman" program;
. general information about shareware;
. disclaimer and summary of terms of the license under
which this software is provided by the author; and
. information about the various registration options
and about ordering updates of the program, or ordering
the related books or the Professional Version of the
program;
For detailed instructions on using all the functions of
the program, see on-disk user manual which is provided
below, as part of this file, USERINFO.DOC. (We will send
you a printed version of the user manual if you register
the program. Or you can print out this file with your
printer.)
PROGRAM LIMITATIONS--WALL $TREET RAIDER
---------------------------------------
The program is compatible with most MS/DOS PC/DOS systems,
monochrome or color, MDA, Hercules, CGA EGA or SVGA.
However, it will not run properly on some monochrome
monitors used with a color card.
You will need 640K of RAM and either a hard disk or a
floppy disk drive with at least 1.2mb capacity to run the
program. Because of occasional but extensive disk access,
running the program on a hard disk drive is highly
recommended.
┌────────────────────────────────────────────────┐
***│WALL $TREET RAIDER will NOT run on the IBM PCjr.│***
└────────────────────────────────────────────────┘
ASP OMBUDSMAN STATEMENT
-----------------------
"This program is produced by a member of the Association
of Shareware Professionals (ASP). ASP wants to make sure
that the shareware principle works for you. If you are
unable to resolve a shareware-related problem with an ASP
member by contacting the member directly, ASP may be able
to help. The ASP Ombudsman can help you resolve a dispute
or problem with an ASP member, but does not provide tech-
nical support for members' products. Please write to the
ASP Ombudsman at 545 Grover Road, Muskegon, MI 49442 or
send a CompuServe message, via CompuServe Mail to ASP
Ombudsman 70007,3536."
DEFINITION OF SHAREWARE
-----------------------
Shareware distribution gives users a chance to try software
before buying it. If you try a Shareware program and con-
tinue using it, you are expected to register. Individual
programs differ on details -- some request registration
while others require it, some specify a maximum trial
period. With registration, you get anything from the
simple right to continue using the software to an updated
program with printed manual.
Copyright laws apply to both Shareware and commercial
software, and the copyright holder retains all rights, with
a few specific exceptions as stated below. Shareware authors
are accomplished programmers, just like commercial authors,
and the programs are of comparable quality. (In both cases,
there are good programs and bad ones!) The main difference
is in the method of distribution. The author specifically
grants the right to copy and distribute the software, either
to all and sundry or to a specific group. For example, some
authors require written permission before a commercial disk
vendor may copy their Shareware.
Shareware is a distribution method, not a type of software.
You should find software that suits your needs and pocket-
book, whether it's commercial or Shareware. The Shareware
system makes fitting your needs easier, because you can try
before you buy. And because the overhead is low, prices are
low also. Shareware has the ultimate money-back guarantee
-- if you don't use the product, you don't pay for