home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Come Get Some!
/
ComeGetSome.iso
/
map
/
assault7.txt
< prev
next >
Wrap
Text File
|
1996-08-25
|
3KB
|
59 lines
=====================================================================
TITLE: Assault Three/Five/SixBuildThree/Six/TEN
FILE NAME: assault3.map/assault5.map/ass6b4.map/assault6.map/assten.map
AUTHOR: PinkyMouz (Jamye RJ Hansen)
E MAIL ADDRESS: hansenjr@ucsu.colorado.edu
MISC AUTHOR INFO: I was a student attending C.U. at Boulder in Colorado,
now I just live in Boulder. This is my first map attempt.
DESCRIPTION: My most popular .map file. I got the idea for this level
from the original "assault" that was NOT made by your's truly.
Assault 1 had some great ideas, that being that it would be
great to design a level that would make people on TEN stop
running around aimlessly trying to avoid getting hit. This
level installs fear that you will get snipped at, or worse yet
that you will run into a diabolical tripbomb trap. The only way
to survive is to settle down, dig in, and get defensive. Of course,
the assault series is solely designed to be a TEAM game (at
LEAST 2 on 2) which is why the props in the map do not fire. As most
of you know that play on TEN, lag is evil, and those guns gave lag
a chance to come out and rear it's ugly head.
The premise of the assault series is that of World War I. This was
trench warfare...hardly any movement, save the back and forth flux
of armies retaking and losing ground again. I have tried everything
in my power to keep the assault series tied to this idea. There are no
advanced weapons in the game such as the devistator, and no equipment
that would not have been around then, such as a jetpack. Some have
mentioned that leaving these items out limits the assault series in
play-ability, others agree with me that putting these items in would
kill the ideal of a WWI simulator.
ADDITIONAL CREDITS TO: The man with the original PLAN for assault Shogun. Others I
What to thanks are somehow included in this map. Find all their
Names!
=============================================================================
*PLAY INFO*
EPISODE AND LEVEL: Ment to replace e1l1.map for TEN, or IPX network play.
SINGLE PLAY: Not app.
DUKEMATCH LEVEL: Team level.
DIFFUCLTY SETTINGS:Not app.
*CONSTUCTION*
BASE: Tank, and bases originaly from Shogun's assault.map, later everything
is redrawn.
EDITORS USED: 3DRelm's Build Editor
KNOWN BUGS: There are NO known bugs in the oficial releases of any Assault.map
This map is dedicated to StateFarm, that little hole that made to play Duke in the
Lab until my eyes bugged out. Enjoy it man! =)