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danzig02.txt
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1996-06-12
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3KB
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72 lines
================================================================
Title : "DANZIG LEVEL 02"
Filename : DANZIG02.MAP
Author : Chookman (J.Scott), B. Vannatta
Email Address : jscott@mail.wwdc.com
Misc. Author Info : This is my third DOOM2 conversion and
I stayed with the classic DANZIG02.WAD.
My previous two were the first in the
series called DANZIG01.WAD and the ninth
in the series called DANZIG09.WAD.
Essentially,I have converted the floor
plan over and installed all sprites,
tags, textures etc.
Description : If you don't know the DANZIG levels, then
you must have been hiding under a rock the
past few years. There are a few small changes
from the original in that there are more
weapons to choose from and texture changes.
The exit is handled differently because of
the difference between lifts in DOOM and DUKE.
Additional Credits to : 3dRealms, B. Vannatta (The best level maker
for Doom I've ever seen. Check out his
HARM1.MAP for DUKE!) Glen Burgess and
Dalton Dykeman for playtesting and dying
often. Thanks again to Smitty for beta
testing on TEN!
================================================================
* Play Information *
Episode and Level # : MAP E1L1
Single Player : Yes - You don't have any friends?
Cooperative 2-8 Player : Hell No!
Deathmatch 2-8 Player : YES! - 8 players is CRAZY. I Love it!
Difficulty Settings : Nope - I haven't tried it yet....
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : No - But if ya wanna send me some.........
* Construction *
Base : Converted and Modified Level from Doom2
Editor(s) used : Build, NWT 1.3, Wintex 4.2, Wad2Map.exe
Build Time : Hmmm...Let's see...About 8 hours.
Known Bugs & Limitations: None
* Copyright / Permissions *
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I am also not below accepting a free copy of the CD. ;)
* Where to get this WAD *
I have no idea. Why should you care? If you are reading this, you
should have it. If not, E-mail me and I'll see what I can do.