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Computerspiele Selbermachen
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computerspieleselbermachen.iso
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incr
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install.hlp
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1994-10-27
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21KB
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708 lines
\\ VIDEO DRIVERS
\\vga320.drv
VGA or IBM PS2 - 256 Colors
\\vga320.hlp
This selection works with any card and monitor
that claims VGA compatibility. You must have a VGA
card and a VGA or multisync monitor. This selection
will allow 256 colors with 320 x 200 pixel resolution.
\\vga320bw.drv
VGA or IBM PS2 - Grey Scale
\\vga320bw.hlp
This selection works with any card that claims
VGA compatibility and a monochrome VGA monitor.
You must have a VGA card and a VGA monitor.
This selection will allow 256 shades of grey with
320 x 200 pixel resolution.
\\ega320.drv
EGA/VGA - 16 Colors
\\ega320.hlp
This selection works with any adaptor that claims
hardware compatibility with an IBM Enhanced Graphics
Adaptor.
\\ega640.drv
EGA/VGA - 16 Colors
\\ega640.hlp
This selection works with any adaptor that claims
hardware compatibility with an IBM Enhanced Graphics
Adaptor.
\\mcga320.drv
IBM PS2, Models 25 & 30 - 16/256 Colors
\\mcga320.hlp
This should be selected for use on an IBM PS/2
Model 25 or Model 30, OR any computer that supports
the MCGA standard. If you have a newer IBM PS/2
Model 30/286, you may realize a slight speed increase
if you select the EGA/VGA with RGB option.
\\tandy320.drv
Tandy 1000 with RGB monitor - 16 Colors
\\tandy320.hlp
This combination works with the built-in video
circuitry of a TANDY 1000 series computer. If you
have installed an additional graphics adaptor in
your system, you may select that adaptor instead,
but you must ensure that your monitor is connected
to the correct plug.
\\explorer.drv
Explorer with RGB monitor - 16 Colors
\\pcjr320.drv
PCjr with RGB or Composite monitor - 16 Colors
\\pcjr320.hlp
This combination works with the built-in video
circuitry of an IBM PC jr. You should configure your
system with no memory resident utilities. See the
box label for special memory requirements for the PC
jr.
\\cga320m.drv
CGA with RGB monitor - Black & White (Preferred)
\\cga320m.hlp
This combination works with an IBM Color Graphics
Adaptor and an RGB (OR COMPOSITE) monitor. It will
produce black and white images, with various dot
patterns used to simulate color. See also CGA 4
color.
\\cga320t.drv
CGA with RGB monitor - Black & White (Preferred)
\\cga320c.drv
CGA with RGB monitor - 4 Colors
\\cga320c.hlp
This combination works with an IBM Color Graphics
Adaptor and an RGB monitor. It will display four
colors, with various combinations used to
simulate 16 colors. See also CGA 2 color.
\\hercmono.drv
Hercules 720 x 348 - monochrome
\\hercmono.hlp
This combination will work with the Hercules
Monochrome Graphics Adaptor (or compatible) and a
monochrome monitor. It uses various patterns to
produce 16 shades.
\\vga.drv
VGA or IBM PS2 - 256 Colors
\\vga.hlp
This selection works with any card and monitor
that claims VGA compatibility. You must have a VGA
card and a VGA or multisync monitor. This selection
will allow 256 colors with 320 x 200 pixel resolution.
\\vesa.drv
VESA - High Resolution (640x480) with 256 Colors
\\vesa.hlp
This selection works with a 1 Mb or better VGA card
that supports the VESA standard. Some of these cards
require you to load a VESA driver in your config.sys
file. If you select this option and do not have VESA,
your game will run in the standard VGA mode.
\\
\\AUDIO DRIVERS
\\
\\audcdrom.drv
CD-Audio
\\audcdrom.hlp
CD-ROM DRIVES
CD-ROM drives with audio output capability can be
used to playback the digitally-sampled sounds and
voices of Sierra On-Line's CD-ROM based games.
A mixer may be required to combine the output from
the CD-ROM drive and the output from the music
device selected. An external amplifier and
speakers (such as your home stereo or amplified
speakers) may be necessary to amplify and reproduce
the sound.
\\audps1.drv
IBM PS1
\\audps1.hlp
IBM PS/1 AUDIO/JOYSTICK CARD
The Audio/Joystick Card can be used to playback
the digitally-sampled sounds and voices of Sierra
On-Line's games. This card may only be installed
into IBM PS/1 computers.
\\audtandy.drv
Tandy with DAC
\\audtandy.hlp
TANDY WITH DAC
Tandy computers that have a DAC can be used to
playback the digitally-sampled sounds and voices
of Sierra On-Line's games. However, due to
computer hardware limitations, joystick control
is not available when sampled sounds are played.
\\audpro.drv
Pro Audio Spectrum
\\audpro.hlp
PRO AUDIO SPECTRUM CARD
The Pro Audio Spectrum card can be used to playback
the digitally-sampled sounds and voices of Sierra
On-Line's games.
\\audpro16.drv
Pro Audio Spectrum 16
\\audpro16.hlp
PRO AUDIO SPECTRUM 16 CARD
The Pro Audio Spectrum 16 card can be used to playback
the digitally-sampled sounds and voices of Sierra
On-Line's games.
\\gmgus.drv
Gravis UltraSound
\\gmgus.hlp
GRAVIS ULTRASOUND
The Gravis UltraSound plays back MIDI sampled sounds
in addition to the digitally-sampled sounds and voices
of Sierra On-Line's games.
\\aria.drv
Aria Synthesizer
\\aria.hlp
ARIA SYNTHESIZER
The Aria Synthesizer plays back MIDI sampled sounds, in
addition to the digitally-sampled sounds and voices of
Sierra On-Line's games.
\\audblast.drv
Sound Blaster
\\audblast.hlp
CREATIVE LABS SOUND BLASTER CARD
The Sound Blaster card can be used to playback
the digitally-sampled sounds and voices of Sierra
On-Line's games.
Contact Sierra On-Line to order the Sound Blaster
Card.
\\audthund.drv
ThunderBoard
\\audthund.hlp
MEDIAVISION THUNDERBOARD
The ThunderBoard card can be used to playback
the digitally-sampled sounds and voices of Sierra
On-Line's games.
Contact Sierra On-Line to order the ThunderBoard
Card.
\\audmssys.drv
Microsoft Windows Sound System
\\audmssys.hlp
MICROSOFT WINDOWS SOUND SYSTEM
This card can be used to playback
the digitally-sampled sounds and voices of Sierra
On-Line's games.
\\audaria.drv
Aria
\\audaria.hlp
ARIA SOUND CARD
This card can be used to playback
the digitally-sampled sounds and voices of Sierra
On-Line's games.
\\audgus.drv
Gravis UltraSound
\\audgus.hlp
GRAVIS ULTRASOUND
This card can be used to playback
the digitally-sampled sounds and voices of Sierra
On-Line's games.
\\auddisny.drv
Disney Sound Source
\\auddisny.hlp
DISNEY SOUND SOURCE
The Disney Sound Source can be used to playback
the digitally-sampled sounds and voices of Sierra
On-Line's games.
\\audnone.drv
No Audio/Voice Card
\\audnone.hlp
NO AUDIO DRIVER
Choose this driver if you do not have a sound card
capable of playing digitally-sampled sounds and
voices.
\\dacaria.drv
Aria
\\dacaria.hlp
ARIA SOUND CARD
This card can be used to playback
the digitally-sampled sounds and voices of Sierra
On-Line's games.
\\dacpro.drv
Pro Audio
\\dacpro.hlp
PRO AUDIO CARD
The Pro Audio series cards can be used to playback
the digitally-sampled sounds and voices of Sierra
On-Line's games on Media Vision 8 or 16-bit cards.
\\dacpro8.drv
Pro Audio Spectrum
\\dacpro8.hlp
PRO AUDIO SPECTRUM CARD
The Pro Audio Spectrum card can be used to playback
the digitally-sampled sounds and voices of Sierra
On-Line's games on Media Vision 8-bit cards.
\\dacpro16.drv
Pro Audio 16
\\dacpro16.hlp
PRO AUDIO 16 CARD
The Pro Audio 16 card can be used to playback
the digitally-sampled sounds and voices of Sierra
On-Line's games on Media Vision 16-bit cards.
\\dacmssys.drv
Microsoft Windows Sound System
\\dacmssys.hlp
MICROSOFT WINDOWS SOUND SYSTEM
This card can be used to playback
the digitally-sampled sounds and voices of Sierra
On-Line's games.
\\dacblast.drv
Sound Blaster
\\dacblast.hlp
CREATIVE LABS SOUND BLASTER CARD
The Sound Blaster card can be used to playback
the digitally-sampled sounds and voices of Sierra
On-Line's games.
Contact Sierra On-Line to order the Sound Blas