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Computerspiele Selbermachen
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computerspieleselbermachen.iso
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pov
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bild1.pov
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1994-06-11
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/***********************************************************/
/* PV3D B1.91 One modeler for POV-RAY and VIVID */
/***********************************************************/
/* POV-RAY V2.0 Generated file */
/* Copyright Lecointe Ludovic 1992,1993 */
/* PV3D is a FREEEWARE. Use the no registered version only */
/* for no commercial use. Send to me your contribution for */
/* the development of PV3D and receive the last available */
/* registered version of PV3D. */
/* 250FF pour la France. 55$ For all other country */
/***********************************************************/
/* Lecointe Ludovic */
/* 16 Rue du Bouvreuil */
/* 77240 CESSON la Forêt */
/* France */
/***********************************************************/
/* External PV3D 'DEFAULT.INC' Area */
#default {
pigment
{
colour rgbf <1.0 1.0 1.0 0.0>
}
finish
{
ambient .4
diffuse .6
phong 1
}
}
/* Standard POV includes files Area */
#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
/* External 'filename.PIT' pigment Area for this frame */
#declare FISH131 = pigment {
image_map { < 1, -1, 0 > gif "FISH13.GIF" map_type 0 interpolate 2 }
}
/* Camera and Light Area */
camera {
location <1.53282, 0.68596, -2.46000>
direction <0, 0, 1.0>
up <0, 1, 0>
right <1.3333, 0, 0 >
look_at <0.36996, -0.24087, 0.00000>
}
/* union Declare Area */
/*********************************/
/*Master*/
#declare Master = union
{
/*Start Definition of Cube0*/
object
{
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 1.42000, 0.82000, 0.04000>
translate < -0.01000, 0.02000, 0.00000>
texture
{
FISH131
scale < 2.84000, 1.64000, 0.08000>
translate < -1.43000, -0.80000, -0.04000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-1.53000, -0.90000, -0.14000>, <1.51000, 0.94000, 0.14000>}}
} /* End Shape or Object */
} /*End object*/
object
{
difference
{
/*Start Definition of CylY1*/
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.10000, 0.98002, 0.10000>
translate < -1.52000, 0.00000, 0.00000>
texture
{
Chrome_Texture
scale < 0.10000, 0.98002, 0.10000>
translate < -1.52000, 0.00000, 0.00000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
} /* End Shape or Object */
/*Start Definition of PlaX21*/
plane
{ <-1.00000, 0.0, 0.0>, 0.0
rotate < 0, 0, 45>
translate < -1.52707, 0.88803, 0.00000>
} /* End Shape */
/*Start Definition of PlaX20*/
plane
{ <-1.00000, 0.0, 0.0>, 0.0
rotate < 0, 0, 315>
translate < -1.49340, -0.84506, 0.00000>
} /* End Shape */
} /* End CSG */
bounded_by { box { <-1.72000, -1.08000, -0.20000>, <-1.32000, 1.08000, 0.20000>}}
} /* End Shape or Object */
object
{
difference
{
/*Start Definition of CylY3*/
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.10000, 0.98002, 0.10000>
translate < 1.50944, -0.00061, 0.00000>
texture
{
Chrome_Texture
scale < 0.10000, 0.98002, 0.10000>
translate < 1.50944, -0.00061, 0.00000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
} /* End Shape or Object */
/*Start Definition of PlaX22*/
plane
{ <1.00000, 0.0, 0.0>, 0.0
rotate < 0, 0, 45>
translate < 1.49563, -0.85275, 0.00000>
} /* End Shape */
/*Start Definition of PlaX19*/
plane
{ <1.00000, 0.0, 0.0>, 0.0
rotate < 0, 0, 315>
translate < 1.50976, 0.88690, 0.00000>
} /* End Shape */
} /* End CSG */
bounded_by { box { <1.30945, -1.08063, -0.20000>, <1.70944, 1.07941, 0.20000>}}
} /* End Shape or Object */
object
{
difference
{
/*Start Definition of CylX4*/
cylinder
{ <-1.0, 0.0, 0.0>,<1.0, 0.0, 0.0>,1
scale < 1.60821, 0.10081, 0.10199>
translate < 0.00823, -0.88081, 0.00000>
texture
{
Chrome_Texture
scale < 1.60821, 0.10081, 0.10199>
translate < 0.00823, -0.88081, 0.00000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
} /* End Shape or Object */
/*Start Definition of PlaY12*/
plane
{ <0.0, -1.00000, 0.0>, 0.0
rotate < 0, 0, 315>
translate < 1.51019, -0.87451, 0.00000>
} /* End Shape */
/*Start Definition of PlaY14*/
plane
{ <0.0, -1.00000, 0.0>, 0.0
rotate < 0, 0, 45>
translate < -1.50028, -0.85530, 0.00000>
} /* End Shape */
} /* End CSG */
bounded_by { box { <-1.70000, -1.08162, -0.20199>, <1.71646, -0.68000, 0.20199>}}
} /* End Shape or Object */
object
{
difference
{
/*Start Definition of CylX2*/
cylinder
{ <-1.0, 0.0, 0.0>,<1.0, 0.0, 0.0>,1
scale < 1.60821, 0.10081, 0.10199>
translate < -0.00125, 0.87902, 0.00000>
texture
{
Chrome_Texture
scale < 1.60821, 0.10081, 0.10199>
translate < -0.00125, 0.87902, 0.00000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
} /* End Shape or Object */
/*Start Definition of PlaY10*/
plane
{ <0.0, 1.00000, 0.0>, 0.0
rotate < 0, 0, 315>
translate < -1.52301, 0.87394, 0.00000>
} /* End Shape */
/*Start Definition of PlaY13*/
plane
{ <0.0, 1.00000, 0.0>, 0.0
rotate < 0, 0, 45>
translate < 1.52361, 0.89252, 0.00000>
} /* End Shape */
} /* End CSG */
bounded_by { box { <-1.70948, 0.67821, -0.20199>, <1.70698, 1.07983, 0.20199>}}
} /* End Shape or Object */
/*Start Definition of Ligh17*/
object
{
light_source
{ <0.0, 0.0, 0.0>
colour rgb <1.00000, 1.00000, 1.00000>
scale <0.40000, 0.44000, 0.40000>
translate < 1.40000, 0.84000, -1.56000>
} /* End Light Shape */
} /*End object*/
} /*End union*/
/* Frame Area */
/*+++++++++++++++++ Start Master ++++++++++++++++++++++++++*/
object {
Master
} /* End Master Groupe */