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Computerspiele Selbermachen
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computerspieleselbermachen.iso
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pov
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bounc.pov
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1980-01-02
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1KB
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72 lines
#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
#include "bounc.inc"
#declare Ball1_Texture = texture {
color Red
// phong .8 phong_size 60
ambient 0.15
diffuse 0.8
}
camera {
location <.5 1 -22>
direction <0 0 1.5>
up <0 1 0>
right <1.33 0 0>
look_at <0 4 0>
}
object {
light_source { <6 15 -4> color White}
}
object {
light_source { <0 0 -18> color White}
}
object {
light_source { <-6 15 -4> color White}
}
// A ramp for the ball to roll down
object {
box {<-4 -.2 -1> <0 0 1>}
texture { color green .7 blue .3 ambient .6}
rotate <0 0 -30>
translate <-6 7 0>
}
// Here is the ball
object {
sphere { <xpos ypos 0> .5}
texture { Ball1_Texture
color red .9 green 0 blue .1 ambient .8
}
}
// Cylinder to catch the ball
object {
intersection { Disk_Y
scale <.8 1 1>
translate <8 -.4 0>
}
texture {Metal color blue .8 green .2 ambient .4}
}
// floor
object {
plane { <0 1 0> -.5 }
texture { color red .7 green .7 blue .7}
}
// Back wall
object {
plane { <0 0 1> 100 }
texture { color red 0 green 0.1 blue 0.6
ambient .65 diffuse 0 reflection 0 specular 0}
}