home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Computerspiele Selbermachen
/
computerspieleselbermachen.iso
/
pov
/
tempel10.pov
< prev
next >
Wrap
Text File
|
1994-05-28
|
15KB
|
540 lines
/***********************************************************/
/* PV3D B1.91 One modeler for POV-RAY and VIVID */
/***********************************************************/
/* POV-RAY V2.0 Generated file */
/* Copyright Lecointe Ludovic 1992,1993 */
/* PV3D is a FREEEWARE. Use the no registered version only */
/* for no commercial use. Send to me your contribution for */
/* the development of PV3D and receive the last available */
/* registered version of PV3D. */
/* 250FF pour la France. 55$ For all other country */
/***********************************************************/
/* Lecointe Ludovic */
/* 16 Rue du Bouvreuil */
/* 77240 CESSON la Forêt */
/* France */
/***********************************************************/
/* External PV3D 'DEFAULT.INC' Area */
#default {
pigment
{
colour rgbf <1.0 1.0 1.0 0.0>
}
finish
{
ambient .4
diffuse .6
phong 1
}
}
/* Standard POV includes files Area */
#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
#include "stones.inc"
/* External 'filename.PIT' pigment Area for this frame */
#declare TREE24 = pigment {
image_map { < 0, -1, 1 > gif "TREE.GIF" map_type 0 interpolate 2 filter 0, 1}
}
/* Camera and Light Area */
camera {
location <3.71001, 1.91000, -1.91084>
direction <0, 0, 1.0>
up <0, 1, 0>
right <1.3333, 0, 0 >
look_at <2.24750, 1.72750, -1.32500>
}
/* union Declare Area */
/*********************************/
/*Master*/
#declare Master = union
{
/*Start Definition of CylY0*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 1.15563, 0.05564, 1.16000>
translate < -0.03603, 0.64435, 0.00000>
texture
{
Grnt0
scale < 1.15563, 0.05564, 1.16000>
translate < -0.03603, 0.64435, 0.00000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-1.29166, 0.48872, -1.26000>, <1.21960, 0.79998, 1.26000>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of CylY1*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 1.49250, 0.05167, 1.43750>
translate < -0.05750, 0.43833, 0.00000>
texture
{
Grnt0
scale < 1.49250, 0.05167, 1.43750>
translate < -0.05750, 0.43833, 0.00000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-1.65000, 0.28666, -1.53750>, <1.53500, 0.59000, 1.53750>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of CylY3*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 1.31825, 0.05567, 1.31000>
translate < -0.04425, 0.54433, 0.00250>
texture
{
Grnt0
scale < 1.31825, 0.05567, 1.31000>
translate < -0.04425, 0.54433, 0.00250>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-1.46250, 0.38866, -1.40749>, <1.37400, 0.70000, 1.41250>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of CylY4*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.79945, 0.48336, 0.78000>
translate < -0.00055, 1.15665, 0.00000>
texture
{
Grnt0
scale < 0.79945, 0.48336, 0.78000>
translate < -0.00055, 1.15665, 0.00000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-0.90000, 0.57330, -0.88000>, <0.89890, 1.74000, 0.88000>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of CylY15*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.09000, 0.48999, 0.11000>
translate < -0.85000, 1.17000, 0.56000>
texture
{
Grnt0
scale < 0.09000, 0.48999, 0.11000>
translate < -0.85000, 1.17000, 0.56000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-1.04000, 0.58000, 0.35000>, <-0.66000, 1.76000, 0.77000>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of CylY16*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 1.17397, 0.04740, 1.22000>
translate < -0.03031, 1.70334, 0.00000>
texture
{
Grnt0
scale < 1.17397, 0.04740, 1.22000>
translate < -0.03031, 1.70334, 0.00000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-1.30428, 1.55594, -1.32000>, <1.24366, 1.85075, 1.32000>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of CylY17*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 1.36658, 0.06000, 1.41000>
translate < -0.02341, 1.83000, 0.00000>
texture
{
Grnt0
scale < 1.36658, 0.06000, 1.41000>
translate < -0.02341, 1.83000, 0.00000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-1.49000, 1.67000, -1.51000>, <1.44317, 1.99000, 1.51000>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of CylY18*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.09000, 0.48999, 0.11000>
translate < -0.85000, 1.17000, 0.56000>
texture
{
Grnt0
scale < 0.09000, 0.48999, 0.11000>
translate < -0.85000, 1.17000, 0.56000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-1.04000, 0.58001, 0.35000>, <-0.66000, 1.75999, 0.77000>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of CylY19*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.09000, 0.48999, 0.11000>
translate < 0.83000, 1.17000, -0.42000>
texture
{
Grnt0
scale < 0.09000, 0.48999, 0.11000>
translate < 0.83000, 1.17000, -0.42000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <0.64000, 0.58001, -0.63000>, <1.01999, 1.75999, -0.21000>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of CylY20*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.09000, 0.48999, 0.11000>
translate < 0.41000, 1.17000, -0.85000>
texture
{
Grnt0
scale < 0.09000, 0.48999, 0.11000>
translate < 0.41000, 1.17000, -0.85000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <0.22000, 0.58001, -1.06000>, <0.59999, 1.75999, -0.64000>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of CylY21*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.09000, 0.48999, 0.11000>
translate < -0.29000, 1.17000, -0.93000>
texture
{
Grnt0
scale < 0.09000, 0.48999, 0.11000>
translate < -0.29000, 1.17000, -0.93000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-0.48000, 0.58001, -1.14000>, <-0.10001, 1.75999, -0.72000>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of CylY22*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.09000, 0.48999, 0.11000>
translate < -0.78000, 1.17000, -0.56000>
texture
{
Grnt0
scale < 0.09000, 0.48999, 0.11000>
translate < -0.78000, 1.17000, -0.56000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}