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1985-02-09
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CONTENTS OF VOLUME #13
Ou≥á softwarσ donation≤ arσ graduall∙ becominτ morσ anΣ morσ ì
sophisticated« Thi≤ volumσ ha≤ somσ excellen⌠ seeΣ idea≤ fo≥ sucΦ ì
thing≤ a≤ graphics¼á B-tree≤ usinτ pointers¼á automatiπá Termina∞ ì
inclusion, and a excellent demo for File I/O.
1«áá Fo≥á thosσá interesteΣá iεá Graphics¼áá RicharΣá Burke∞á oµ ì
Cincinnati Control Dynamics Inc. in Ohio took the trouble
t∩á conver⌠á thσá softwarσ iεá thσá articlσá "3-Dimensiona∞ ì
Computer Graphics "(written by Franklin Crow) published in
"Byte" of March & April (1981). For those of you who pursue
this to a successful conclusion let us know. Even better,
send us a donation.
GRAPHICS.PAS/COM INIT.PAS
FILES.PAS MAKE.PAS
UTIL.PAS CUB++.DAT
CUBE1.DAT CUBE2.DAT
PYRAMID.DAT SOLID.DAT
2. Roy Allen ,of Mill Valley, California combined a Game with
Pascal/Z's direct File access t∩á comσá u≡á witΦ aε excellen⌠
Demo«á Thσ gamσá i≤á aεá olΣ favorite called ANIMALS.
Everything that ANIMALS learns is containeΣá iε thσ pai≥ oµ
file≤ calleΣ Beasts«á Iµ file≤á b∙ those names are not found
on the currently-logged disk, the program will create a new
set of files. It starts out with only two animals so you'll
have to have your kids teach it some.
ANIMALS.PAS/COM BEASTS.QQQ
BEASTS.QQX
3. Ray Penley is working in a computer store called BIT-WIT in
Clinton¼á MarylanΣá s∩á wherσá hσá get≤ thσá timσá t∩á writσ ì
programs is beyond me, however, here is his latest donations.
This first group is a Terminal installation program. It
come≤áá jus⌠á iεá timσá t∩á hel≡á makσá ou≥á program≤áá morσ ì
transportable.
INSTALL.PAS/PAS/DOC Terminal installation program.
TERMIO.PAS Source for procedures that are
included in user's program.
TERMIO.LIB Edited version that is to be
included in Pascal program.
TERMIO.VA╥ááá Variable≤ fo≥ functioε INITTERM
TERMIO.FIL Terminal data file.
Ray also included a clever little game to demostrate how his
INSTALL program works. It looks for the terminal data file
"TERMIO.FIL". The game moves three characters around on the
termina∞á screen«á Character≤ direction≤ ma∙ bσá changeΣá iε ì
real time also.
LEGAME.PAS/COMè
4«áá M∙áá continuinτáá interes⌠á iεá learninτá Pascal/┌á t∩áá ß ì
professiona∞á deptΦá ha≤á leΣ mσ int∩á somσá strangσá areas« ì
Presently¼á ╔ aφ workinτ iε thσ Binar∙ Treσ area«á Thr⌡á thσ ì
usσá oµ pointer≤ ╔ aφ explorinτ thσ way≤ Tree≤ anΣá pointer≤ ì
can better simple databases. TREE2 is a interesting example.
I'll be writing a tutorial on it later, but if you want a
simplσá examplσá oµ Post-order¼á In-orde≥ anΣá Pre-orde≥á iε ì
traversaling a tree review TREE2.
TREE2.PAS/COM
The bench check that was used to compare MT+ and Pascal/Z
wasn't correct in that Byte article. So when I looked at it
I cleaned it up but the reason I am including it here is not
the bench check aspect but the algorithm. It had some pretty
shifty thinking. So I included it just as a curosity item.
BENCH.PAS/COM
MILEAGE came out of the class room. I cleaned it up and
adapted it to Pascal/Z. It'll figure out your MPG.
MILEAGE.PAS/COM