home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Game Killer
/
Game_Killer.bin
/
274.FSPRO.DOC
< prev
next >
Wrap
Text File
|
1990-01-01
|
43KB
|
933 lines
╔═════╗ ╔═════╗ ╔══════╗ ╔══════╗ ╔══════╗
║ ╔═══╝ ║ ╔═══╝ ║ ╔══╗ ║ ║ ╔══╗ ║ ║ ╔══╗ ║
║ ╚═╗ ║ ╚═══╗ ╔╗ ║ ╚══╝ ║ ║ ╚══╝ ║ ║ ║ ║ ║
║ ╔═╝ ╚═══╗ ║ ╚╝ ║ ╔════╝ ║ ╔═╗ ║ ║ ║ ║ ║
║ ║ ╔═══╝ ║ ║ ║ ║ ║ ║ ╚╗ ║ ╚══╝ ║
╚═╝ ╚═════╝ ╚═╝ ╚═╝ ╚═══╝ ╚══════╝
FS-PRO Series 9.3P
"Public Version"
Released January 1990
"For your PC Flying enjoyment"
╔═══════════════════════════════════════════════════════════════════╗
║ CONTENTS ║
╚═══════════════════════════════════════════════════════════════════╝
╔═══════════════════════════════════════════════════════════════════╗
║ INTRODUCTION SECTION ║
║ Installation & System Requirements...................... 1 ║
║ Automatic Installation Utility.......................... 1 ║
║ Updating Previous Version of FS-PRO..................... 2 ║
║ Pathways and the PARM.OVL File.......................... 3 ║
║ Editing the PARM.OVL File............................... 4 ║
║ Installation Summary.................................... 5 ║
║ ║
║ FS-PRO MODULES ║
║ Adventures.............................................. 6 ║
║ Creating Your Own Adventures............................ 7 ║
║ Airport Directory....................................... 8 ║
║ Searching Airports......................................10 ║
║ Aircraft Data Base......................................11 ║
║ Flight Planner..........................................12 ║
║ Pilot's Calculator......................................13 ║
║ FS-PRO File Handling....................................14 ║
║ Using Demo-Adventures (MODPAK1.EXE).....................15 ║
║ Help and Memo Pad.......................................16 ║
║ Modetoad (Difficulty Flying Demo Adventures)............17 ║
║ ║
║ LINX BBS (Support Bulletin Board)............................18 ║
║ ║
║ (Rev: 01-01-90) ║
╚═══════════════════════════════════════════════════════════════════╝
╔═══════════════════════════════════════════════════════════════════╗
║ INTRODUCTION - "Welcome to FS-PROing!" ║
╚═══════════════════════════════════════════════════════════════════╝
FS-PRO is a series of modules (programs) that allow you to use
Flight Simulator as an educational tool and still have all of
the fun with PC-Flying. With FS-PRO you can effectively manage
your Flight Simulator MODES and create and maintain your own,
personal library of flying scenerios; for yourself or to
share with friends. Version 10 works with Microsoft's Flight
Simulator Version 3 or 4. It's user selectable. Any version of
FS-PRO below Series 10 will ONLY work with Flight Simulator 3.
FS-PRO has evolved into a PC-Pilot's "dream machine" with many
flight-related modules to discover. Create realistic FLIGHT
PLANS for your flying adventures and play around with a powerful
PILOT'S CALCULATOR. "Fly" your adventures right from the
FS-PRO menu.
We provide you with about 1200 Flight Simulator AIRPORTS that are
already in a data base to which you can ADD up to 9,000 additional
entries. You also get a nice selection of READY-TO-FLY ADVENTURES
that demonstrate some practical and fun ways to use FS-PRO.
We hope that you will enjoy exploring the FS-PRO system and flying
some of the DEMO-Adventures. Whether you are a "serious" PC pilot
or just enjoy occassional flying, FS-PRO will make your flights
easier to load and, with flight plans, much more realistic.
If you need assistance, you may write...
TekMate
15307 Parkville
Houston, Texas 77068
╔═══════════════════════════════════════════════════════════════════╗
║ INSTALLATION Section 1 ║
╚═══════════════════════════════════════════════════════════════════╝
FS-PRO will not run very well on floppy disks. The INSTALL program
requires that you install FS-PRO on a fixed drive ONLY! And, if you
have any RAM resident programs running then you will have to remove
them prior to running FS-PRO. The algorithms and arrays used by
FS-PRO require almost 500 kbytes of available RAM and may "collide"
with some RAM resident software.
FS-PRO requires a video driver for either CGA, EGA or VGA.
Prudent space allocation for the executable files, overlays and
INDEXED DATA BASE DIRECTORIES (Empty) is about 1.8 meg. As you
create flight plans, adventures and, fill the AIRPORT and AIRCRAFT
data bases, you will, obviously, increase disk space usage.
We encourage you to print and read the README.1ST file located on
FS-PRO System Disk #1. Then, simply put the same disk in either
drive A: or B: and type INSTALL.
ALWAYS USE THE AUTOMATIC INSTALLATION FOR FS-PRO
╔═══════════════════════════════════════════════════════════════════╗
║ NOTE: If you attempt to install FS-PRO by using DOS commands, ║
║ then please do NOT call TekMate for voice support. FS-PRO ║
║ is a large software system that is VERY sensitive to paths ║
║ and the automatic installation utility insures that these ║
║ directory names and pathways are correct. ║
╚═══════════════════════════════════════════════════════════════════╝
FS-PRO is not a complicated program to use or install. In fact,
INSTALLATION is completely AUTOMATIC. We provide the program
FSPI.EXE which will automatically create the proper directory \FSP
on any logical fixed drive labeled C:\ to H:\.
OTHER SYSTEM REQUIREMENTS
Be sure that your CONFIG.SYS file is correct and your GRAPHICS and
MOUSE drivers are loaded. (ANSI.SYS/GRAPHICS.COM) A normal (typical)
CONFIG.SYS is perfectly alright. Just be sure that your FILES,
DEVICE and BUFFERS statements are correct. FS-PRO doesn't require
anything out of the ordinary and there have been no reports of any
DEVICE or DRIVER collisions.
PC/AT - Example CONFIG.SYS
device=\dos\ansi.sys
FILES=30
BUFFERS=24
REMOVE ANY PREVIOUS VERSIONS OF FS-PRO including directories,
sub-directories and all files associated with previous versions.
You can use FSPREP during the installation to automatically
delete "old" versions without you having to do it from DOS.
GETTING STARTED
For purposes of simplification we are going to assume that you
want to install FS-PRO on a fixed drive E. It can, however, be
installed on any logical fixed drive. The OPTION is available when
you run INSTALL (FSPI.EXE).
╔═══════════════════════════════════════════════════════════════════╗
║ NOTE: We use a simple INSTALL.BAT file to run FSPI.EXE. If you ║
║ type INSTALL and press ENTER, then following installation ║
║ you will need to place System Disk #1 into the install ║
║ drive to complete the BATCH operation. You may also type ║
║ FSPI and press ENTER to install FS-PRO from a DOS command. ║
╚═══════════════════════════════════════════════════════════════════╝
When you run the INSTALL program there is a HELP screen
available. All you need to do is select INSTRUCTIONS from the
INSTALL MENU and scroll through the text.
Also, during the INSTALL routine you are asked to provide a response
for the following:
a) The HARD DISK partition for FS-PRO - C to H
b) The floppy drive you will use for
installing FS-PRO - A or B
c) The path to Microsoft's Flight Simulator
d) Your printer type and port
e) Your video type - CGA,EGA or VGA
If you select drive E:\ as the hard disk partition on which you want
to install FS-PRO, then the following is created...
E:\FSP
Then, three (3) SUB-DIRECTORIES are created...
E:\FSP\ADV
E:\FSP\AIRPORT
E:\FSP\AIRCRAFT
The names should be obvious, but here is where the INSTALL program
will put things after it makes the proper directories.
Both the AIRPORT and AIRCRAFT directories have INDEXED pointers for
ALPHABETICAL search, etc. They MUST reside in separate directories.
Hence, AIRPORT and AIRCRAFT. It takes no longer to search for ZEBRA
than it does for ACE. Each directory can contain a maximum of 9,999
individual entries.
Since we provide a huge AIRPORT DATA BASE, we do not need to FORMAT
a new one. However, we only provide 1 example AIRCRAFT (#2 - Cessna
Skyhawk) and so we have to setup a NEW aircraft data base INDEX. As
soon as you select a DRIVE partition, the first thing we do is create
the proper DIRECTORIES and SUB-DIRECTORIES, previously mentioned.
Then, we FORMAT a new data base for your AIRCRAFT directory.
Finally, the INSTALL program copies the executable files to the FSP
directory and, that's that!
Well, not quite.
During the installation process, we will prompt you for the PATH
to your Microsoft Flight Simulator directory. Then we will unpack
MODPAK1.EXE file into your Flight Simulator directory.
These .MOD files match the ADVENTURES that we provide and MUST be
included in your Flight Simulator directory before they can be
"flown" by FS-PRO. These are DEMO flying scenerios.
╔═══════════════════════════════════════════════════════════════════╗
║ UPDATING FROM EARLIER FS-PRO SERIES Section 2 ║
╚═══════════════════════════════════════════════════════════════════╝
Since you may have received a demonstration version of FS-PRO prior
to this, we have included this reminder.
Before you begin installing FS-PRO, please delete all previous
FS-PRO files and directories. These include ALL files in...
\FSP
\FSP\ADV
\FSP\AIRPORT
\FSP\AIRCRAFT
Then delete each directory and subdirectory.
RD FSP\ADV
RD FSP\AIRPORT
RD FSP\AIRCRAFT
RD\FSP
The installation utility will advise you and prompt you to run
FSPREP to prepare your disk for the new version of FS-PRO.
╔═══════════════════════════════════════════════════════════════════╗
║ PATHWAYS AND THE PARM.OVL FILE Section 3 ║
╚═══════════════════════════════════════════════════════════════════╝
Another software profile that we like is the ability to choose our
own directory names and set our own paths. Software that "locks"
you into what the authors liked might be perfect or may not suit
your system. But, changing the DEFAULT FS-PRO paths can cause some
novices a real nightmare. So, if you are not proficient using DOS
commands, you should accept the DEFAULT parameters adjusting ONLY
the colors, version and the PATH to your Flight Simulator program
files.
╔═══════════════════════════════════════════════════════════════════╗
║ NOTE: Before calling TekMate for assistance, please triple check ║
║ your PATHWAYS by using the built-in SETUP/UTILITY module. ║
║ If you have tried to EDIT the PARM.OVL file with a text ║
║ editor or EDLIN, please delete the file from the \FSP ║
║ directory and type FSPU to create a FRESH one to EDIT. ║
╚═══════════════════════════════════════════════════════════════════╝
Most of the problems associated with FS-PRO can be directly
attributed to improper pathways. Always, triple-check your FS-PRO
paths by selecting UTILITIES (#7 - Main menu) and then SETUP (#1).
You can easily edit the PARM.OVL file using this utility and see,
at a glance, your path <M>AP.
You can use the same module to easily check to see if things are in
their proper directories. Use the "tag" menu items in the
SETUP-UTILITY module to check for ADVENTURE files in the \FSP\ADV
directory. Also, for a few demo flight plans (.FPN) and, the most
important...if we can find any MODE files in your path to Flight
Simulator (version 3 or 4).
If you do NOT see any files in the directory windows, then you have
path problems and you need to select SETUP menu item #1 to correct
by editing <E>.
╔═══════════════════════════════════════════════════════════════════╗
║ EDITING THE PARM.OVL FILE Section 4 ║
╚═══════════════════════════════════════════════════════════════════╝
We provide you with a small selection of OPERATING PARAMETERS that
you can change or amend anytime. But, the FIRST TIME is the
"biggie."
We create a small file called PARM.OVL when you first install FS-PRO.
It contains the proper PATHS to the various directories, your name
as you want it to appear on printouts and menu headers, the version
of Flight Simulator you are using and the screen color selections.
It is very important that you CHECK the default path settings
before you attempt to use FS-PRO. Be sure that you check the path to
Flight Simulator and the MODE files. We call it FLY in the default
and you need to change it to match the location of your FS program
MODE files if it is NOT the same. If you "unpacked" the demo
adventures during the INSTALL process, chances are that the path is
correct.
The DEFAULT settings are: (Created by the INSTALL routine)
FS-PRO DEFAULT PATH \FSP\
ADVENTURES & FLIGHT PLANS \FSP\ADV\
AIRPORT DATA Files \FSP\AIRPORT\
AIRCRAFT DATA FILES \FSP\AIRCRAFT\
We do NOT create the following directories:
MicroSoft Flight Simulator E:\FLY\
MODE Files(keep with FS) E:\FLY\
╔═══════════════════════════════════════════════════════════════════╗
║ INSTALLATION SUMMARY Section 5 ║
╚═══════════════════════════════════════════════════════════════════╝
You must tell us the correct path to your Flight Simulator
directory during installation. It may be changed anytime using the
SETUP module. (See SETUP and UTILITIES)
This version of FS-PRO will only work with Microsoft's Flight
Simulator version 3. If you need FS-PRO to work with version 4,
please see ordering information provided.
If the file PARM.OVL is missing, FSPRO will return an error telling
you that you MUST run FSPI.EXE to create the initial file. You may
also run FSPU.EXE which will create a new PARM.OVL file. But, you
will have to edit it to match your setup. Select SETUP from the main
FSPRO menu and use the UTILITY module to edit any data in the file.
Never use a text editor to alter the PARM.OVL file. If you do, then
you can delete it, run FSPU to create a FRESH copy and EDIT it
properly using the same module.
You can change paths to your Flight Simulator files, Adventure
files, Airport Directory and Aircraft Data Base. You can change the
colors you want to use, add your name for prompts and version.
Select this item from the MAIN MENU the first time you run FSPRO.
You can edit or change data anytime. Some color selections will
cause "blinking"...if you like it, it's all yours. Play with the
selections until you get something pleasing.
Good examples:
Foreground Background
15 1
14 1
╔═══════════════════════════════════════════════════════════════════╗
║ FS-PRO ADVENTURES MODULE Section 6 ║
╚═══════════════════════════════════════════════════════════════════╝
Using this module, you can fully document the MODES that are
created by using Flight Simulator. For example, when you "fly" a
particular setting that you like, you can save it by using the SAVE
MODE function in FS. You are allowed to enter a complete
description and a DOS filename for each MODE that you want to save.
Even though this is a wonderful feature, we can end up with hundreds
of different MODES and it can get difficult trying to keep up with
them and what they do. FS-PRO makes this a "snap."
Also, it can get tedious setting up a MODE (views, position,
weather, time, etc.) and the ENVIRONS are what set up the flight
in the first place. Since it takes several minutes to set up a proper
MODE, it should make sense to be able to fully document the MODE for
future use and reference.
If you ever want to share some MODES between friends, rather than
just send or receive a MODE without identifying a useful purpose
(whether for FUN or EDUCATIONAL) you can use FS-PRO to fully document
each and every flight scenerio. The notes and COMMENTS feature, with
a mini-wordprocessor, allows verbose MODE descriptions.
(See examples included in ADVPAK1.EXE and MODPAK1.EXE self-extracting
data files. These are automatically put in place during installation.)
Our first release was based on a marvelous concept originated by
Charles Gulick (COMPUTE BOOKS PUBLISHERS). He went to the trouble
of actually flying and discovering many unique and wonderful flying
adventures and shared them with all of us in his books...
FLIGHT SIMULATOR ADVENTURES. We highly recommend his books.
Check with your local book stores and computer dealers for Charles
Gulick's books.
With FS-PRO, you can create your own ADVENTURES and share them with
friends...ALL READY SET UP WITH A USABLE MODE AND DESCRIPTION.
With FS-PRO, flying any one of a thousand adventures, becomes a simple
menu driven procedure.
SO...
this program was designed to help track and edit all of the
different MODES that can be created using the MicroSoft Flight
Simulator program. Since we do not write any files that can be
immediately imported by Flight Simulator, we keep a list of small
files that we call ADVENTURES which have the same name as the MODE
except for a different DOS extension.
Back in the old days, we had to enter a lot of data to fly an
adventure (Flight Simulator Adventures 2.00). Thanks to the kind
people at MicroSoft, they included this feature in their new
brainchild so you can save MODES (Adventures) on-the-fly. (Pun
intended.)
Some of us have more time to "play" and can now share our "set-ups"
with all of those who can only manage 10 to 20 hours a week at the
controls. (Be honest now!) The tedious job of entering all of the
data to set up an adventure is history. And, with FS-PRO Series 10,
you will know a lot about the adventure before you fly it.
If you want to keep a complete set of MODES and ADVENTURES as IFR
lessons into every possible ILS airport provided and set up
different possible weather conditions for each, you can begin
flying for a purpose. And, you have "joined" the ranks of "serious"
PC Pilots, worldwide.
When you share MODES with friends, you can tell them about the
adventure so they will be prepared with some idea of what to
expect.
For example, when you decide to save that special flying scenerio
that you discovered, be sure to set all of the NAVAID frequencies
that apply, weather and time considerations and then SAVE it by
using the proper Flight Simulator commands. You also need to save
your joystick, mouse and/or keyboard sensitivities. That way, you
don't have to re-enter this pertinant information each time you, or
a friend, want to fly the adventure again.
When you return to the FS-PRO main menu, you may select item #2,
CREATE AN ADVENTURE and your library of .MOD (mode) files will
appear. When you select the MODE that you just SAVED, we create
a corresponding file with an extension of .ADV and store it in
the \FSP\ADV sub-directory. FS-PRO "reads" your mode file and
displays the ADVENTURE MENU from which you can document and "fly"
your scenerio time and time again.
Normally, there will never be a need to EDIT any of the information
in the FS-PRO adventure file. Perhaps, you will want to note the
scenery disk required to fly a particular scenerio. Some of the
information imported from the MODE file appears in the ADVENTURE
MENU screen for your review.
Mode Title (20 character name you give)
Mode Name (DOS name entered when saved)
North Position
East Position
Altitude
ILS Frequency
ILS Runway
Beacon Frequency
Transponder
ATIS Frequency
VOR #1 - Freq
VOR #2 - Freq
Scenery Disk Needed
In addition to outlining the MODE ENVIRONS, you can add a full-page
personal description of the MODE you are about to fly. The mini-
wordprocessor supports most editor commands with wrap-around.
Educational and FUN!
IFR Lessons
NAVAIDS
You can prepare a complete, professional set of lessons for using
avionics in navigation (IFR - to the capability of Flight Simulator).
If you have WEATHER DYNAMICS and heavy cloud layers, a completed
flight plan and the ADVENTURE to accompany each lesson, you can
begin flying for a purpose. Or, instructing someone else.
You can maintain the Pilot's Logbook and point to the adventure name
and track your flight time for that specific adventure. If you have
problems, note them in the COMMENTS file and print it. When you
get the time, back to the grindstone and practice, practice, practice.
I'f you go to the trouble of saving a "good" flight adventure as a
MODE, make sure that it's useful, fun and exciting. As realistic as
possible.
STUNT Flying
Of course, flying under bridges and landing on a carrier sure is
relaxing. And, for sight seeing we like to use the Lear; makes for
nice coastal flights trimmed up on autopilot at 1600 feet.
We know a fellow who enjoys stunt flying. One of his favorites is
dive-bombing the Golden Gate from 3000 feet and dropping full flaps
to clear the 90' span in a power hungry climb that wrings us out
just watching. He even drops in on the Bird Man of Alcatraz landing
on the tiny island and, taking off successfully only to fly upside
down 90' off the water and under the Golden Gate.
Since STUNTS are his favorites, he has hundreds of adventures stored
in his library that ALL have something to do with stunt flying. He is
all setup to practice the aerobatic manuevers entering the procedure,
in a recovery from a procedure and mechanical failures during practice.
TRAINING Beginners
Some users have reported developing a set of private pilot flying
lessons that a beginner can enjoy. They cover everything from taxiing
to cross country flights with tracking aircraft to show attitude
positions in stalls, flares, etc. The teaching possibilities are the
most promising use for FS-PRO.
Microsoft's FLIGHT SIMULATOR, transcends being a video game if
all of the features are used. It is a marvelous program that, in
our opinion, should win the "Lifetime Achievement" award for
perfection.
╔═══════════════════════════════════════════════════════════════════╗
║ CREATING AN ADVENTURE OF YOUR OWN Section 7 ║
╚═══════════════════════════════════════════════════════════════════╝
Fly a scenario and save the MODE using Flight Simulator.
After you save the MODE you can run FS-PRO and search for the new
MODE. Select FS-PRO main menu item #2 - CREATE AN ADVENTURE.
A "scrolling" window appears with all of your MODES listed
alphabetically. You position the highlight bar over your selection
using the arrow keys and press ENTER (Return).
FSPRO reads the data out of the MODE file and presents it to
you for viewing or editing. Once you read the comments you may
then select <F>ly and we will run Flight Simulator using the MODE
you selected.
You may PRINT, RENAME and/or DELETE any ADVENTURE and MODE. When
you RENAME an adventure, the MODE is also renamed along with other
associated pointer files.
When you elect to PRINT an adventure from the menu, it will also
show you the DESCRIPTION FILE before printing. If you don't want
to change anything, just press ESCape and it will print the entire
adventure (LPT1 to LPT3).
╔═══════════════════════════════════════════════════════════════════╗
║ AIRPORT DATA BASE Section 8 ║
╚═══════════════════════════════════════════════════════════════════╝
With this module you can keep an airport directory with up to 9,999
listings. You can add and delete airports and EDIT a generous data
base of information on each airport. You can SEARCH for airports
by NAME, STATE or VOR identifier and list to screen or printer. We
provide you with about 1200 airports already installed in a data
base when you use the automatic INSTALL routine. These data come in
a self-extracting file called AIRPORT.EXE and are extracted
automatically during the INSTALL process.
The airport data base contains the pertinant information for using
the FS-PRO Flight Planning module. (See Flight Planner)
Flight Simulator and SubLogic scenery disk maps do not use latitude
and longitude to position airports and graphics to your screen.
Instead, the maps are created on a Lambert Conformal Conic projection
overlay. This is why airports are located at a North and East "grid"
position instead of latitude and longitude. And, they correspond to
the sectionals that come with each scenery disk purchase. For accurate
calculations, always check to make certain that the NORTH and EAST
numbers in the data base match the information printed on the
sectionals.
FS-PRO has algorithms that calculate the distances between airports
and the flight planner will also convert the Flight Simulator "grid"
points to latitude and longitude so that you can coordinate your PC
flying with "real" sectionals.
╔═══════════════════════════════════════════════════════════════════╗
║ AIRPORT GRAPHICS Section 9 ║
╚═══════════════════════════════════════════════════════════════════╝
Not provided with the public DEMO version of FS-PRO.
╔═══════════════════════════════════════════════════════════════════╗
║ SEARCHING AIRPORT RECORDS Section 10 ║
╚═══════════════════════════════════════════════════════════════════╝
You have certain SEARCH options available in the AIRCRAFT and
AIRPORT data bases.
SEARCH ROUTINES
The search options include:
AIRPORT NAME (or as much as you spell correctly)
VOR NAME OR IDENTIFIER (ditto)
STATE OR COUNTRY (only 2 letters)
We have tried to include as many fields as practical
for our airport directory. The 20 individual fields provide
enough information about an airport that we will need for
our series. Some of the information may not be important to you
but we even provide you with a phone number field(s) for the
actual airport (for those who want to call their local FSS
for current conditions). A NOTES field in provided in the
AIRPORT DIRECTORY that you may use for mentioning scenery
disks, etc.
╔═══════════════════════════════════════════════════════════════════╗
║ AIRCRAFT DIRECTORY Section 11 ║
╚═══════════════════════════════════════════════════════════════════╝
If you are an aircraft buff, you may enjoy looking up facts on
different airplanes, especially vintage and military and storing them
in your AIRCRAFT DATA BASE. You can keep over 9500 different aircraft
types in our directory and SEARCH for them by NAME, NUMBER, # ENGINES
or MANUFACTURER.
Students can use the CENTER OF GRAVITY (CG ARM) element to do some
preliminary weight and balance calculations using the FS-PRO Pilot's
Calculator module.
We only provide one file for your aircraft data base (Cessna Skyhawk).
But, it was pre-indexed for up to 9,999 entries. It only occupies
disk space as you fill it up with new entries.
╔═══════════════════════════════════════════════════════════════════╗
║ FLIGHT PLANNER Section 12 ║
╚═══════════════════════════════════════════════════════════════════╝
When you are flying for a purpose it is handy to FILE a realistic
FLIGHT PLAN. With this module, you can fill out a garden variety,
VFR flight plan (sans WX information) including an unlimited
waypoint entry. You can select your DEPARTURE and DESTINATION
airports from your AIRPORT DIRECTORY and we will calculate the
distance and general initial heading for your flight. We provide
you with a 16 point compass display showing your initial
heading and distance for your flight in nautical miles and
kilometers.
You can enter such things as TIMES, FUEL, GROUNDSPEED, etc. and we
will calculate your flight parameters. Then, you can enter all of
your CHECKPOINTS and we calculate each LEG parameter and provide
a screen display or printout. We FLAG some things such as FUEL
WARNINGS, etc.
If you elect to use the <W>ind calculator, then FS-PRO will correct
your course and groundspeed and calculate a new ETA, automatically.
A handy feature is the CHECKPOINT SUMMARY option. You can see at
a glance most of your TRIP parameters and notice lapses in your
checkpoints, times, etc.
Finally, you can make the "trip" and write your "actuals" in next
to your printed FLIGHT PLAN.
We have tried to provide realism to our modules so that students
will have an opportunity to get used to normal, run-of-the-mill
stuff required to fly a plane. Obviously, some of our calculations
are not within VFR guidelines and should not be used to post a real
FAA certified flight plan.
The AIRPORT DIRECTORY feeds information to the FLIGHT PLANNER with
the WORLD COORDINATES (Lambert Conformal Conic Projections). Flight
parameters concerning location, great circle distance and initial
headings are calculated from this data.
╔═══════════════════════════════════════════════════════════════════╗
║ PILOT'S CALCULATOR Section 13 ║
╚═══════════════════════════════════════════════════════════════════╝
This module was added to demonstrate some of the weights and
balances calculations, dew point, time and other simple weather
related considerations. For example, if you selected the NUMBERS
menu item, you can import the AIRCRAFT data into a weights &
balance calculator. When we installed FS-PRO, we added a
single dummy file to your AIRCRAFT data base. (Number 2)
You can import the Center of Gravity (CG) arm of the
aircraft, it's fuel and ramp weights into the calculator to
work on the MOMENT and TAKE-OFF weights.
Other options are a simple chain calculator, sunrise &
sunset calculations based on current date and the airport
selected from your AIRPORT records and a simple dew-point
calculator and time-zone display. The <W>ind calculator is
identical to the one used in your flight planner module.
╔═══════════════════════════════════════════════════════════════════╗
║ FS-PRO FILE HANDLING UTILITIES Section 14 ║
╚═══════════════════════════════════════════════════════════════════╝
The SETUP and UTILITY module is used immediately following the
installation to make certain that your PATHS are correct. In addition
to editing the PARM.OVL file and amending your setup parameters, the
UTILITY module can be used to "tag" multiple FS-PRO files for copying
to floppy disks or mass deleting old, useless files.
After you decide which files you wish to work with (MODE, FLIGHT PLAN
or ADVENTURE) you can make your selection at the UTILITIES main menu.
Just "tag" the files in the NEXT window by pressing the SPACE BAR or
ENTER. Use the arrow keys to move past other files. You may UNTAG by
pressing again or typing <U>untag all and start over.
Notice, that as you TAG files the information windows to the right of
the screen show you the number of files and bytes that you have tagged.
When you press ESCape, we will store the filenames in a HOLDEN PEN
pending your selection to COPY or DELETE or QUIT and return to the
previous menu.
For example, suppose that you had created 40 new FS-PRO adventures
with exciting descriptions, a few flight plans and, of course, the
accompanying MODES. Now, you want to send them to a friend so that
he can enjoy your new adventures.
Use the FILE HANDLING UTILITIES to "tag" your .MOD files, .ADV files
and .FPN files that belong to the 40 adventures and copy them to a
formatted floppy. Then, your friend is ready to put the files into
the FS-PRO and Flight Simulator directories and he's ready-to-fly.
You can create a ModPak (an archived file containing one or more
complete ADVENTURES ready for using with FS-PRO) by combining all
of these files into a single archived file. (.ARC, .LZH, .ZIP, etc.)
The files are so small that you can "store" hundreds of adventures
in a single ModPak.
╔═══════════════════════════════════════════════════════════════════╗
║ USING MODPAK1.EXE - Our Demonstration Adventures Section 15 ║
╚═══════════════════════════════════════════════════════════════════╝
We provide many example MODES, ADVENTURES and DESCRIPTIONS with
FS-PRO. The MODE files should be put in with all of your other
MODE files and Flight Simulator. They were created with Flight
Simulator and are ready-to-fly. (See Modetoad) You can read about
the ADVENTURE and then go flying. These do not require any
additional scenery disks to operate. They use the Flight Simulator
default system scenery disk that comes with your purchase.
If, during the INSTALL process you chose NOT to unpack the demos
you need to copy MODPAK1.EXE into your Flight Simulator 3 or 4
directory and RUN the program by typing MODPAK1 and pressing ENTER.
This will EXTRACT all of the adventure files so you can now hop in
your favorite Cessna or Lear and fly off into a bunch of wild and
crazy flying adventures.
╔═══════════════════════════════════════════════════════════════════╗
║ HELP and MEMO PAD Section 16 ║
╚═══════════════════════════════════════════════════════════════════╝
We had a few requests to put in an on-line HELP routine and there
were several options open on how to achieve this. An OVERLAY was
the first choice (and, perhaps the easiest) but, we wanted to offer
the end-user the opportunity to develop their OWN help screens.
This was done primarily to allow parents to write HELP screens for
their children which would be personal and could be changed
anytime. Or, for teachers to leave memos to students.
The entire HELP module is just the same TEXT editor that you can
use throughout FS-PRO. We have provided the original HELP files and
you can create your own or write a complete FS procedure manual for
your children. You can access the HELP module from the MAIN MENU
"Utilities" selection #7.
╔═══════════════════════════════════════════════════════════════════╗
║ MODETOAD - Matching "Foreign" Modes Section 17 ║
╚═══════════════════════════════════════════════════════════════════╝
DIFFICULTY FLYING DEMO ADVENTURES
If you have difficulty running the demo adventures, chances are
that you will need to use the FS-PRO MODETOAD utility to change our
initial MODES to "match" your hardware sensitivities. Be sure to
carefully READ the following.
As you know, Flight Simulator allows you to use a variety of devices
to control the aircraft; keyboard, joysticks (1 or 2), mouse and
other external controllers can be used. Also, the sensitivity of the
devices differ from device to device and machine to machine.
When you exchange FS-PRO adventures (ModPaks) with friends, each of
you needs a way to make the other's MODES work with your hardware.
MODETOAD allows you to change all of the "foreign" modes to MATCH
your hardware; automatically and instantly.
CREATING YOUR OWN MODEL
Create a MODE, using Flight Simulator, named SETUP. Make sure that
you have completed the sensitivity adjustments, selected devices
and flight parameters to MATCH your system before you save it. In
other words, be sure that this MODE "flys" just like you want it
to. Radio frequencies and other MODE parameters are not required
for MODETOAD so these are not important. However, your joystick
selections and sensitivities, mouse, auto-coordination parameters
are.
Give the MODE a title like "FS3 SETUP MODEL" or something to
identify the NEW mode. Then, name the DOS file SETUP and SAVE it.
Remember, when you SAVE a mode, always give it a DOS filename or
Flight Simulator will "create" a name constructed out of the first
8 letters of your title description. These can get to be jibberish
and you may have difficulty locating modes by their DOS filename.
Also, Flight Simulator always "tacks" on the extension of .MOD so you
do not need to worry about anything but an 8 character name.
Now, when you run MODETOAD, always select SETUP.MOD as your MODEL. It
can be selected from your library, as usual, by high lighting the
file name and pressing ENTER.
After you select your MODEL, another screen will pop up displaying
the MODEL'S current parameters. All you have to do to TURN ON a
change is to enter one of the VALID ENTRIES that appear in the
prompt box as you scroll with the arrow keys. You can simply
duplicate each of the fields and they will REVERSE color. If the
field does not change color, then it will NOT be copied to the
foreign modes. You must change EVERY item to REVERSE color before
MODETOAD can detect a CHANGE command.
╔═══════════════════════════════════════════════════════════════════╗
║ NOTE: If any of the 20 fields are NOT shown in reverse color then ║
║ when you decide to change <A>ll of your MODES these items ║
║ will NOT be changed. FS-PRO will ONLY change those items ║
║ which you want to alter. Even if the current values of the ║
║ items appear, you will still need to duplicate them by ║
║ entering a valid command. Change all 20 items to reverse. ║
╚═══════════════════════════════════════════════════════════════════╝
When you have completed your selection of items to change, press
ENTER. Another menu screen will appear listing all of the mode
parameters that will be changed. Only those items that have been
changed will be listed. If you want to return to change some more
before you alter the "foreign" modes, just exit and start over.
You can select to change that single MODE or MASS MATCH any foreign
modes to your system by selecting <A>ll modes. Or, you may exit
and start over without altering anything. Be certain to copy all
MODE files to your current Flight Simulator path as seen in the
SETUP PATH MAP screen of the UTILITIES module. As you collect
MODES and ModPaks, always copy the accompanying MODE (.MOD) files
into this directory and then run MODETOAD to convert them to your
system specifications and sensitivities. Then, you are ready to
<F>ly away on an adventure.
╔═══════════════════════════════════════════════════════════════════╗
║ LINX BULLETIN BOARD (Support) Section 18 ║
╚═══════════════════════════════════════════════════════════════════╝
If you purchase the program, you are entitled to JOIN our FLY
conference on LINX BBS for FREE. If you have a modem, you may call
anytime and leave the sysop a <C>omment and by the next time you
call we will have upgraded your privilege level to access this
PRIVATE conference. We offer many additional flight-related
programs for you to download and use.
LINX (Lincoln's eXchange) has been on-line since January 1, 1983.
Each user gets 100 minutes on-line every day, FREE and without any
upload obligation. We have over 10,000 users from 18 foreign
countries and all of the United States. (1-1-90)
We maintain the most current and useful public domain software
available. No games...except for those who would stoop low enough
to refer to Flight Simulator as a "game." In January ('90) we
celebrated 6 years of continuous, FREE, public service.
You can meet some of the best users of any BBS in the world.
Interesting and stimulating conversations are exchanged in our
PUBLIC and FLIGHT forums message centers. Many users are top
industry employees and work in "leading edge" technologies. This
user group is a great RESOURCE from which you can get information
on almost any subject.
Join in on discussions in such disciplines as astronomy, amateur
radio, flying, business, life forms, aerospace and whatever
interests you.
You're certainly invited to hop on board whether you purchase
our program or not. Leave us a message if you get a chance.
We operate PCBoard - single node - (713) 440-7364
Modem settings are: 8N1 (1200 to 2400 baud)
24 hour operation
All popular protocols supported (X,C,Y,Z,A)
We seem to stay busy, so please keep trying.
TekMate
LINX BBS
(713) 440-7364
300-2400 8N1 24 Hrs
GOOD SOFTWARE DOESN'T HAVE TO BE EXPENSIVE
Flight Simulator is a trademark of SubLOGIC Corporation
used under license by Microsoft Corporation.
(Right off the Flight Sim Box)
PKWARE & ZIP2EXE (C) PKWARE, Inc.
FS-PRO (Series 9.3)
Copyright 1988, 1989, 1990 - Joe Lincoln - All Rights Reserved
ModPak (tm) - Reg U.S. TM Off
15307 Parkville - Houston, Texas - 77068