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1990-11-13
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Installation Requirements
-------------------------
Space Dynasty will require the CHAIN.TXT file WWIV maintains, so you
should set it up to be invoked as DYNASTY %1 in //CHAINEDIT.
[A] Conversion from previous versions
(1) Space Dynasty 3.xx has a different database format than 2.xx, so
CONVERT.EXE has been provided to upgrade games that you wish to continue.
Simply go to your \DYNASTY directory and run CONVERT. Old database files
will be renamed *.BAK, so that you can try again if something goes wrong,
and new database files will be created.
(2) Starting with version 2.08 of Space Dynasty, the game has been looking for
all of its data files in a subdirectory of your GFILES directory instead of
GFILES itself.
If you have been running a pre-2.08 version of the game, you should
(a) go to your GFILES directory
(b) type "md DYNASTY" and hit Enter
(c) type "copy DYNASTY.* .\DYNASTY" and hit Enter
(d) run CONVERT as descibed in step 1
You are now ready to pick up the game where you left off.
You need not do anything if you are just setting up the game or wish to
start over; the game will create the directory if it is not found.
Note that the game is now compiled with Turbo Pascal 5.5 instead of 3.0
(making it almost 33% faster, by the way). If you have been running a really
old version, remember to delete DYNASTY.COM and then copy in DYNASTY.EXE so
that WWIV doesn't pick up the old version of the game.
[B] Multiple Games
It is now possible to run multiple games on one BBS.
Invoking the game the normal way:
DYNASTY %1
will run a game in a subdirectory of GFILES called DYNASTY.
Add the name of a subdirectory to the invocation:
DYNASTY %1 GAMETWO
and the game will create this subdirectory and store its files there.
So you may run as many games as you create entries for with CHAINEDIT.
[C] Gfiles (General Text Files)
The game will store two text files in a \DYNASTY directory. These
files will be put there no matter what directory you are running the game
in. The two files are:
(1) DYNASTY.TXT - a galactic newspaper, listing all known actions in the
past 48 hours
(2) DYNASTY.SCO - a list of the current scores in the game
Use //GFILEEDIT to create a Space Dynasty Gfiles section pointing to the
\DYNASTY directory, add these as Gfiles, and people will be able
to see what battles are currently going on throughout the galaxy by
selecting the (G) option from the WWIV main menu.
If you are running more than one game, or if you are not running the game in
the \DYNASTY directory, these two files will be named according to what
directory you are using. For instance, if you are running an elite game as
DYNASTY %1 ELITE (in a \ELITE directory)
you will see two files in your \DYNASTY directory called ELITE.TXT and
ELITE.SCO.
Once you have added these files to the Gfile listing, no further maintenance
to them is necessary by the sysop.
[D] Direct Screen Writes
Starting with version 3.02, Space Dynasty writes the user's name directly
to the sysop screen (and the sysop screen only), so you can see who is playing.
This means I am accessing memory locations $b000 and $b800, because this is
where most standard screens are located in memory.
If this causes a problem for you, you can turn it off. One beta test board
reported that it caused the computer to lock up after the user logged off
(having played Space Dynasty). Just put the word NOWRITE in capital letters
at the end of your //CHAINEDIT string. For example:
DYNASTY %1 NOWRITE
or
DYNASTY %1 GAMETWO NOWRITE
[E] Miscellaneous
The game will maintains a file called DYNASTY.DAT. Anytime you want to
reset the game, just delete this file. Files DYNASTY.LOG and DYNASTY.MAI,
the game log and mail file respectively, will automatically be reset.
The other two files you may see, DYNASTY.NWS and DYNASTY.TMP, are temporary
files and unimportant.
If there is a file DYNASTY.ANS in the gfiles directory it will be displayed
for ANSI users when starting the game.
Space Dynasty will time out after 90 seconds of inactivity at any prompt.