home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
CBM Funet Archive
/
cbm-funet-archive-2003.iso
/
cbm
/
vic20
/
games.basic
/
unexpanded
/
00INDEX
next >
Wrap
Text File
|
2003-07-09
|
34KB
|
1,232 lines
** uNLESS OTHERWISE STATED, ALL GAMES IN THIS DIRECTORY ARE DESIGNED FOR
** SINGLE PLAYER, ARE WRITTEN IN basic AND WORK IN AN UNEXPANDED vIC.
17+4.CAS.GZ
tAPE IMAGE OF 17+4.
17+4.PRG
bLACK jACK IN gERMAN. tHE GAME WORKS IN ALL MEMORY CONFIGURATIONS.
3d mAZE.CSM.GZ
tAPE IMAGE OF 3d mAZE.
3d mAZE.PRG
3d mAZE, COPYRIGHT {SHIFT-POUND} 1984 mASTERTRONIC. "bY PRESSING THE KEYS 1
TO 8 YOU CAN SELECT A MAZE TO EXPLORE IN 3 DIMENSIONS. wHEN THE
SECOND PART HAS LOADED TRY TO REACH THE CENTRE '*' OF THE 3-D MAZE
BEFORE YOU RUN OUT OF AIR! yOU ARE DISPLAYED AS THE [RED DOT] ON
THE MAP." uSE z TO TURN LEFT, c TO TURN RIGHT, m TO MOVE FORWARD
AND f1 TO SEE THE MAP. yOU MAY ALSO MOVE BY USING THE JOYSTICK.
tHE GAME SAYS "PRESS a KEY TO START", BUT THE "a" KEY DOES NOT WORK.
tRY THE SPACE BAR INSTEAD.
aARDVARK.PRG
iMPROVE YOUR REACTION TIME AND TYPING SKILLS.
aAVELABYRINTTI.PRG
gHOST LABYRINTH. a SIMPLE GAME IN fINNISH. cONTROLS: g, j, y, b.
aCROBAT.PRG
a HORIZONTALLY SCROLLING RUN&JUMP GAME BY aNNE oNIMOUS, FIXED UP BY dR. b.
uSE j TO JUMP, s TO SLIDE, f TO FLIP. tHE OBJECTIVE IS TO AVOID HITTING
OBSTACLES ON A HORIZONTALLY SCROLLING TRACK. tHE GAME USES SOME MACHINE
LANGUAGE SUBROUTINES.
aDD 'EM UP.PRG
cOLLECT AS BIG NUMBERS AS POSSIBLE. oNE OR TWO PLAYERS. cONTROLS:
z, x AND SPACE.
aFRICAN eSCAPE.PRG
a TEXTUAL ADVENTURE WRITTEN IN 1982 BY bRUCE rOBINSON.
aIRDEFENCE.PRG
sHOOT FALLING BOMBS BEFORE THEY HIT THE GROUND.
aIRPLANE.PRG
iN THIS GAME, YOU LAND AN AIRPLANE ON A RUNWAY.
aLIEN rAIDERS.PRG
a VERTICAL SHOOT-EM-UP.
aLIEN wARS.PRG
sHOOT AS MANY ENEMIES AS POSSIBLE IN LIMITED TIME.
aLIEN wASTER.PRG
aNOTHER SHOOTING GAME.
aMOK.PRG
aMOK IS A 2-DIMENSIONAL dOOM CLONE. :-) sHOOT ROBOTS AND MOVE BETWEEN
DIFFERENT ROOMS.
aMPUMAPELI.PRG
a SHOOTING GAME IN fINNISH.
aNAGRAMS.PRG
iNPUT A WORD. tHE COMPUTER WILL MIX THE LETTERS, AND ANOTHER PLAYER
WILL HAVE TO GUESS THE WORD.
aNOTHER pACMAN.PRG
tHE NAME SAYS IT. tHIS GAME WORKS WITH KEYBOARD ONLY, AND IT IS WRITTEN
IN basic.
aRROW.PRG
cONTROL A SNAKE AND EAT BOXES. aVOID COLLISIONS WITH YOURSELF.
aRTILLERY.PRG
a TWO-PLAYER-GAME. dESTROY YOUR OPPONENT'S CANNON WITH YOUR CANNON BY
SETTING THE SHOOTING ANGLE AND VELOCITY. uSE THE FUNCTION KEYS AND rETURN.
aSTEROIDS.PRG
tHE CLASSICAL GAME, WRITTEN IN basic. qUITE UNPLAYABLE.
aSTRO fIGHTER.PRG
iN THIS TWO-PLAYER GAME, YOU HAVE TO SHOOT YOUR OPPONENT'S SPACE SHIP
BEFORE HE CATCHES YOU. tHE GAME IS VERY PLAYABLE THANKS TO ITS MACHINE
LANGUAGE SUBROUTINES.
aTTACK.1.PRG
aTTACK.2.PRG
dEFEND YOUR SPACE STATION AGAINST ENEMY FORCES. tHE FIRST PART CONTAINS
THE INSTRUCTIONS (IN gERMAN). tHE ACTUAL GAME IS IN THE SECOND PART.
tHE COLOURS ARE INITIALLY WRONG.
aUTO rACE.PRG
a CAR MAZE GAME. cOLLECT POINTS ON THE SCREEN AND AVOID THE ENEMY CAR.
tHIS IS A dUTCH TRANSLATION OF cAR cHASE.
aUTO rALLYE.CAS.GZ
tAPE IMAGE OF aUTO rALLYE.
aUTO rALLYE.PRG
cONTROL THE CYAN CAR ON THE RIGHT OF THE SCREEN, AVOID HITTING THE ENEMY
CAR AND PICK UP THE POINTS IN THE MAZE. cONTROLS: a=ACCELERATE,
d=DECELERATE, AND j,k TO CHANGE TRACKS.
aUTOBAHN.CAS.GZ
tAPE IMAGE OF aUTOBAHN.
aUTOBAHN.PRG
{SHIFT-POUND} 1982 cOMMODORE eLECTRONICS lTD. iN THIS SIMPLE GAME, YOU MUST
REMAIN IN THE TRACK. cONTROLS: F1=LEFT, F7=RIGHT. fIRST, SPECIFY THE
MINIMUM AND MAXIMUM WIDTH OF THE TRACK. tHE GAME USES A MACHINE LANGUAGE
SUBROUTINE, PRESUMABLY TO SCROLL THE SCREEN.
aVOID mETEORITES.PRG
aVOID HITTING METEORITES WITH YOUR SPACE SHUTTLE. cONTROLS: 4 AND 6.
tHE TEXTS ARE IN fINNISH.
bAJA 1000.PRG
dRIVE A TRUCK, JUMP OVER OBJECTS WITH sPACE, AND CONFUSE HEAT-SEEKING
BOMBS WITH F7.
bARRICADE.PRG
sTOP THE BALL BY SURROUNDING IT WITH WALLS, WHICH CAN BE LAID WITH
THE SPACE BAR.
bARRIER bATTLE.PRG
a TWO-PLAYER-GAME. bOTH PLAYERS MOVE AROUND, BUILDING A WALL. tHE GAME
ENDS WHEN ONE OF THE PLAYERS HITS A WALL.
bEEKEEPER.PRG
a SHOOT-EM-UP WRITTEN IN basic.
bIG bAD wOLF.PRG
a SIMPLE TEXT ADVENTURE.
bIORITME.PRG
sHOWS BIORHYTHM VALUES FOR A GIVEN DAY.
bIORITMES.PRG
a SIMPLE BIORHYTHM PROGRAM IN dUTCH.
bIORITMIEK.PRG
a BIORHYTHM PROGRAM IN dUTCH.
bIRD hUNT.PRG
hUNT BIRDS. rEQUIRES JOYSTICK. tHE TEXTS ARE IN dUTCH.
bKE.PRG
tIC-TAC-TOE.
bLACKJACK 2.PRG
a bLACK jACK GAME. tHE TEXTS ARE IN dUTCH.
bLACKJACK.PRG
a CARD PLAYING GAME (SHOULD BE SELF-EXPLANATORY).
bLAM!.PRG
nEUTRALIZE BOMBS ON THE SCREEN BY WALKING TO THEM. tHE CORRECT ANSWER
TO THE QUESTION "BLAM NO?" IS THE DIFFERENCE OF THE VALUE AT TOP RIGHT
AND THE VALUE AT BOTTOM LEFT. a GOOD GAME FOR LEARNING SUBTRACTION, BUT
OTHERWISE VERY BORING. wRITTEN IN basic.
bLUE mEANIES FROM oUTER sPACE.PRG
a SHOOTING GAME BY dUANE lATER AND {SHIFT-POUND} 1981 cOMMODORE bUSINESS
mACHINES. dEFEND A SPACE COLONY BY SHOOTING ALIENS WITH FIXED CANNONS.
kEYS (TO FIRE): q, a, z, e, d AND c.
bOMB sCARE.PRG
a TEXTUAL ADVENTURE WRITTEN IN 1982 BY bRUCE rOBINSON.
bOMBER.PRG
bOMB A CITY WITH AN AEROPLANE BEFORE YOU HIT THE BUILDINGS. oNLY
ONE BOMB MAY BE IN THE AIR AT A TIME. pRESS f TO RELEASE BOMBS.
tHE INSTRUCTIONS ARE IN gERMAN.
bOMBING.PRG
dROP BOMBS AND AVOID ENEMY ANTI-AIR ACTIVITIES. tHIS IS A VERY POOR GAME.
kEYS: f3, f5 AND f7.
bOMMENWERPER.PRG
bOMB A CITY WITH AN AEROPLANE BEFORE YOU HIT THE BUILDINGS. oNLY
ONE BOMB MAY BE IN THE AIR AT A TIME. pRESS f1 TO RELEASE BOMBS.
tHE INSTRUCTIONS ARE IN dUTCH.
bONKING bARRELS.PRG
aVOID FALLING BARRELS WHILE CLIMBING UP. tHE GAME IS CONTROLLED WITH THE
KEYBOARD. wRITTEN IN basic.
bOWLING cHAMP.PRG
a SIMPLE BOWLING GAME. hIT SPACE TO TOSS THE BALL.
bREAK oUT 1.PRG
tHE NAME SAYS IT. a bREAK oUT CLONE. qUITE PLAYABLE FOR BEING A
basic GAME.
bREAK oUT 2.PRG
tHE CLASSIC. rEQUIRES A PADDLE CONTROLLER.
bREAK oUT 3.PRG
a bREAKOUT GAME. sEEMS TO REQUIRE PADDLES.
bREAK oUT 4.PRG
a KEYBOARD CONTROLLED bREAK oUT CLONE.
bREAKAWAY.PRG
a LOGICAL GAME. cONTROLS: NUMBERS 678 FOR COLOR SELECTION,
LETTERS yuihj FOR MOVING.
bUNNY hOP.PRG
mOVE AROUND THE SCREEN BY JUMPING TO MOVING LEVELS AND EAT CARROTS. wRITTEN
MOSTLY IN basic.
bURNING bUILDING.PRG
pUT OUT THE FIRE WITH YOUR HELICOPTER. wRITTEN MOSTLY IN basic.
cb sLOT vi.PRG
a SLOT GAME SIMULATION WRITTEN IN basic.
cb sLOT viii.PRG
a SLOT GAME SIMULATION WRITTEN IN basic.
cANYON rUNNER.PRG
aNOTHER VERTICALLY SCROLLING SLALOM GAME.
cAR cHASE.PRG
a ONE-PLAYER CAR MAZE GAME BY aNDY fINKEL AND {SHIFT-POUND} 1981 cOMMODORE
bUSINESS mACHINES. rESEMBLES pAC-MAN DISTANTLY.
cAR dRIVE.PRG
yET ANOTHER CAR DRIVING SLALOM GAME. cONTROLS: Z AND C, F1 AND F7.
cAR rACE.PRG
rACE AGAINST THE vIC ON A 2-DIMENSIONAL TRACK. tHIS GAME IS QUITE
PLAYABLE. tHE INSTRUCTIONS ARE IN dUTCH.
cASTLE dUNGEON.PRG
a MAZE GAME, THE LOADER. tHE ACTUAL PROGRAM IS IN THE FILE "D".
cAVES.PRG
aN ADVENTURE GAME.
cENTIPOD.PRG
tHE FAMILIAR "cENTIPEDE" GAME. gOOD-SPEED ACTION. uSES JOYSTICK. cUSTOM-
CHARACTER GRAPHICS. wITH MACHINE LANGUAGE SUBROUTINES.
cHECKERS 1.0.PRG
tHE GAME OF cHECKERS WRITTEN IN basic.
cHECKERS 2.PRG
tHIS IS THE GAME OF cHECKERS. tHE INSTRUCTIONS ARE IN gERMAN. tHE PIECES
ARE MOVED BY ENTERING THEIR COORDINATES (X,Y).
cHECKERS.PRG
tHE GAME OF CHECKERS. cONTAINS SOME BUGS.
cHOPPER.PRG
bOMB CARS AND TANKS WITH YOUR HELICOPTER AND AVOID ANTI-AIR ACTIVITY.
tHE GAME USES MACHINE-LANGUAGE SUBROUTINES.
cHRISTMAS tREE.PRG
dRAWS A cHRISTMAS TREE AND PLAYS THE cHRISTMAS SONG "tANNENBAUM".
wRITTEN IN basic.
cIRCUS-DOC.PRG
iNSTRUCTIONS AND ORIGINAL LOADER FOR cIRCUS.
cIRCUS.PRG
a PLAGIATE OF THE "cLOWNS" CARTRIDGE GAME. tHE LOADER IS NOT NEEDED FOR
LOADING THE GAME.
cITY bOMBER.PRG
bOMB BUILDINGS IN ORDER TO CREATE A LANDING WAY FOR YOUR AEROPLANE.
pRESS SPACE TO DROP BOMBS. {SHIFT-POUND} 1982 cREATIVE sOFTWARE.
cITY cRUSHER 2.PRG
cITY cRUSHER.PRG
dESTROY A CITY BEFORE YOUR BOMBER LANDS ON THE GROUND. tHE GAME CONTAINS
SOME MACHINE-LANGUAGE SUBROUTINES. "cITY cRUSHER.PRG" IS THE LOADER
PART.
cOBRA.CAS.GZ
tAPE IMAGE OF cOBRA.
cOBRA.PRG
cHASE RANDOMLY APPEARING OBJECTS ON THE SCREEN WITH A SNAKE. tHE
INSTRUCTIONS ARE IN gERMAN.
cODE bREAKER.PRG
a mASTERMIND-LIKE GAME {SHIFT-POUND} 1981 cREATIVE sOFTWARE. uSE THE NUMBER KEYS
TO PLACE THE STONES.
cODE mAKER.PRG
a mASTERMIND-LIKE GAME {SHIFT-POUND} 1981 cREATIVE sOFTWARE. uSE THE NUMBER KEYS
TO PLACE THE STONES.
cOLORBOT.B.PRG
cOLORBOT.F.PRG
sOME KIND OF A SHOOT-EM-UP.
cOMPONEREN.PRG
a BETTER VERSION OF THE "vIC AS pIANO" PROGRAM.
cOMPUTER aDVENTURE.PRG
a TEXTUAL ADVENTURE WRITTEN IN 1982 BY bRUCE rOBINSON.
cOSMIADS.PRG
a SHOOT-EM-UP BY bUG-bYTE. iNCLUDES MACHINE-LANGUAGE ROUTINES.
rEQUIRES JOYSTICK.
cOSMIC cOMBAT.B.PRG
cOSMIC cOMBAT.F.PRG
a SHOOT-EM-UP WRITTEN IN basic. sTATIONARY SCREEN, BUT STILL VERY SLOW.
cOSMIC cRUSADER.PRG
sOME SORT OF A BOARD GAME (?)
cRAPS.PRG
tHE gAME OF cRAPS, A DIE GAME.
cRAZY cLIMBER.B.PRG
cRAZY cLIMBER.P2.PRG
cLIMB UP THE WALL AND AVOID WINDOWS. tHIS GAME REQUIRES JOYSTICK.
cONTAINS SOME MACHINE-LANGUAGE SUBROUTINES.
cRAZY sONG.PRG
pLAYS A MULTI-VOICE SONG.
cRITICAL mASS.PRG
iN THIS TWO-PLAYER LOGICAL GAME, YOU PLACE BUTTONS ON THE PLAYING FIELD
ON SQUARES THAT DO NOT CONTAIN YOUR OPPONENT'S BUTTONS. iF THE AMOUNT
OF BUTTONS IN A SQUARE EQUALS THE AMOUNT OF ITS NEIGHBORING SQUARES, THE
SQUARE WILL EXPLODE, I.E. THE BUTTONS IN IT WILL MOVE TO THE NEIGHBORING
SQUARES, AND ANY BUTTONS IN THEM WILL CHANGE TO YOUR COLOUR. tHE GAME
WILL END WHEN YOU DESTROY THE OPPONENT'S ALL BUTTONS OR WHEN THE PLAYING
FIELD REACHES THE "CRITICAL MASS", I.E. IT KEEPS EXPLODING FOREVER.
d.PRG
a MAZE GAME. lOADED BY "CASTLE DUNGEON".
dAM bUSTER.PRG
dROP BOMBS AT A DAM.
dEATH hOUSE.PRG
a TEXT ADVENTURE.
dEATH mAZE.PRG
fIND YOUR WAY FROM LEFT TO RIGHT THROUGH THE CHANGING MAZE.
vERY EASY AND BORING.
dEATHTRAP.PRG
cOLLECT ITEMS FROM THE SCREEN BEFORE THE TIME RUNS OUT, AND AVOID
GETTING TRAPPED.
dEFEND 'EM.PRG
a HORIZONTAL SHOOT-EM-UP.
dEFLECTION.PRG
sTEER A BALL WITH REFLECTOR PLATES.
dEFLEX.PRG
pLACE REFLECTORS TO CONTROL A BALL ON THE SCREEN. tHIS GAME IS BY
jEFF mINTER / lLAMASOFT <url:HTTP://WWW.LLAMASOFT.CO.UK/>.
dEPTHCHARGE.PRG
sINK SUBMARINES WITH DEPTH CHARGES.
dEVASTATOR.B.PRG
dEVASTATOR.F.PRG
a SHOOT-EM-UP WRITTEN IN basic.
dIAMOND dROP.2.PRG
cOLLECT FALLING DIAMONDS BEFORE THEY HIT THE GROUND.
uTILIZES A MACHINE-LANGUAGE SUBROUTINE.
dIAMOND dROP.PRG
dODGEMS.PRG
aVOID HITTING THE ENEMY (A CROSS). yOU CAN JUMP TO OUTER OR INNER
RING BY HITTING A KEY WHEN YOU ARE NEXT TO A DOOR.
dOOLHOF.PRG
a MAZE GAME. mOVE ALL FOUR BALLS TO THE TARGET POSITION.
dOTS.PRG
cOLOURIZE SQUARES BY SURROUNDING THEM WITH LINES. tRY TO GET MORE SQUARES
THAN YOUR OPPONENT, THE vic.
dOWNHILL.PRG
iN THIS GAME YOU ARE A DOWNHILL SKIER. sOUNDS LIKE THAT YOU HAVE A VACUUM
CLEANER WITH YOU.
dRAG sTRIP.PRG
aNOTHER VERTICALLY SCROLLING "SLALOM" CAR GAME.
dRAGON mASTER.B.PRG
dRAGON mASTER.F.PRG
zAP ALL DRAGONS, GO TO THE CASTLE AND MARRY THE PRINCESS.
dRAGON mAZE.PRG
fIND YOUR WAY THROUGH A MAZE AND AVOID THE DRAGON.
dUNGEON.PRG
aNOTHER TEXT ADVENTURE.
eARTH dEFENSE.CAS.GZ
tAPE IMAGE OF eARTH dEFENSE.
eARTH dEFENSE.PRG
{SHIFT-POUND} 1982 cOMMODORE eLECTRONICS lTD. "sIE M{$fc}SSEN DIE eRDE VOR FREMDEN
aNGREIFERN BESCH{$fc}TZEN. sCHIESSEN sIE DIESE AB, BEVOR SIE DIE
eRDOBERFLAECHE ERREICHEN!" sHOOT ENEMY ATTACKERS BEFORE THEY REACH THE
SURFACE OF THE eARTH. tHE GAME USES MACHINE LANGUAGE SUBROUTINES.
eARTH iNVADERS.PRG
a MAZE GAME. cONTROLS: i, p, o, l.
eINSIEDLER.PRG
tHE GAME OF sOLITAIRE. tHE INSTRUCTIONS FOR THIS GAME ARE IN gERMAN.
eLEKTRISCH hEK.PRG
sOME SORT OF A GAME AGAINST COMPUTER-CONTROLLED ROBOTS. tHE INSTRUCTIONS
ARE IN dUTCH.
eXPLORER.PRG
cOLLECT GREEN ITEMS AND FUEL IN A MAZE UNTIL YOU RUN OUT OF FUEL.
fAST aDD.PRG
tHIS GAME TRAINS YOUR ADDITION SKILLS.
fIRE fIGHTER ii.PRG
eXTINGUISH FOREST FIRES IN THIS GAME BY lUNA sOFTWARE AND wALTER
w. aLLDREDGE.
fLY sNATCHER-3.0.CAS.GZ
tAPE IMAGE OF fLY sNATCHER 3.0.
fLY sNATCHER-3.0.PRG
a 2d GAME BY sTUART hALL, PUBLISHED IN 1982 BY pr sOFTWARE. tHE KEYBOARD
CONTROLS ARE: w, a, d, x.
fLY sNATCHER-4.0.PRG
cOLLECT FLIES, AVOID A MOVING ENEMY. pRODUCED BY aBRASCO.
fRANTIC fISHER.B.PRG
fRANTIC fISHER.F.PRG
pROTECT YOURSELF FROM FISHES AND WATER DROPS. tHIS ONE IS A VERY
DIFFICULT AND BORING GAME.
fREEZE fACTORY.PRG
tHIS IS A BIT LIKE THE c64 GAME pONGO. tHROW EACH MONSTER WITH AN ICE
CUBE TO ADVANCE TO THE NEXT LEVEL.
fROG cHASE.PRG
aN UGLY fROGGER CLONE.
fROGGER.PRG
a POOR fROGGER CLONE. cONTROLS: zx;/
fROGGY.PRG
a fROGGIE CLONE. wRITTEN IN basic, VERY UNPLAYABLE.
fROGRUN.PRG
aNOTHER fROGGER CLONE.
fRUITAUTOMAAT.PRG
a SLOT GAME. tHE TEXTS ARE IN dUTCH.
gALACTICA.PRG
a SHOOTING GAME WITH dUTCH TEXTS.
gEH-pANZER.PRG
dEFEND YOUR BASE FROM THE iMPERIAL WALKERS, AS KNOWN FROM sTAR wARS.
tHE TEXTS ARE IN gERMAN. tHIS GAME IS NOT TOO PLAYABLE.
gEISTERSCHLOSS.1.PRG
gEISTERSCHLOSS.2.PRG
a 2d SHOOTING GAME. sHOOT THE GHOSTS AND THE VAMPIRE IN THE CENTER
OF THE SCREEN. tHE FIRST PART CONTAINS THE INSTRUCTIONS IN gERMAN, AND
THE SECOND PART IS THE ACTUAL GAME IN eNGLISH.
gHOST aTTACK.PRG
a BUGGY GAME. cONTROLS: ijkm
gHOSTHUNT.PRG
aVOID A GHOST. yOU GET POINTS EVERY TIME IT HITS AN OBJECT WHILE
TRYING TO CATCH YOU. cONTROLS: z, x, F1 AND F3.
gOBLIN.ORIG.PRG
mOVE THE GOBLIN AROUND THE OBSTICLES TO EAT THE SAD FACES.
cUSTOM-CHARACTER GRAPHICS. tHIS IS THE ANCESTOR OF gOBLIN.PRG.
gOBLIN.PRG
mOVE THE GOBLIN AROUND THE OBSTICLES TO EAT THE SAD FACES. uSES JOYSTICK.
cUSTOM-CHARACTER GRAPHICS.
gOLF.PRG
a GOLF GAME WITH GRAPHICAL DISPLAY.
gOODBYE cHARLIE.PRG
a KIND OF A MAZE GAME.
gOTCHA.PRG
cOLLECT MONEY AND AVOID A MONSTER.
gRAND pRIX.PRG
aNOTHER VERTICALLY SCROLLING "SLALOM" CAR GAME.
gRASMAAIER.PRG
mOW THE LAWN AS FAST AS POSSIBLE. tHE INSTRUCTIONS ARE IN dUTCH.
gUESS.PRG
a HANGMAN GAME.
hANGMAN.PRG
a HANGMAN GAME.
hANGMATH.PRG
a MATH-BASED hANGMAN GAME {SHIFT-POUND} 1981 cREATIVE sOFTWARE. gUESS DIGITS IN A
MULTIPLY OPERATION.
hANOVER dOWNS.PRG
a HORSE RACE BETTING GAME.
hARDHAT cLIMBER.PRG
a PLATFORM GAME THAT DISTANTLY RESEMBLES dONKEY kONG.
hELIKOPTER.PRG
sHOOT TANKS WITH YOUR HELICOPTER.
hELL dRIVER-LOADER.PRG
a LOADER FOR hELL dRIVER. oNLY NEEDED WHEN AT LEAST 8 KILOBYTES OF EXPANSION
MEMORY IS INSTALLED.
hELL dRIVER.CSM.GZ
tAPE IMAGE OF hELL dRIVER.
hELL dRIVER.PRG
aN UPWARDS-SCROLLING CAR-SLALOM GAME {SHIFT-POUND} 1982 cOMMODORE eLECTRONICS lTD.
tHE TEXTS ARE IN gERMAN.
hOGER-lAGER.PRG
gUESS IF THE NEXT CARD WILL BE HIGHER OR LOWER THAN THE CURRENT ONE.
hOPPER.CSM.GZ
oRIGINAL TAPE IMAGE OF hOPPER.
hOPPER.PRG
hOPPER BY tHOMAS kIM {SHIFT-POUND} jULY 1982 FROM d.e.s., 8315 e. fIRSTONE bLVD,
dOWNEY, ca 90241, (213) 923-9361.
aVOID PARKED CARS, RUSHING TRAFFIC, WILD DRAGSTERS, BUILDINGS, AND LOGS
TO BRING THE FROG SAFELY HOME IN TIME.
uSE YOUR JOY STICK TO MANEUVER THE FROG. hIT FIRE TO START GAME.
sCORING: 10 FOR EACH TIC LEFT IN THE TIMER, 25 FOR BRINGING A FROG HOME,
200 FOR BRINGING 5 FROGS HOME. eXTRA FROG AT EVERY 1000 POINTS.
tHIS fROGGER CLONE MAKES USE OF SOME MACHINE LANGUAGE CODE.
hOSPITAL aDVENTURE.PRG
a TEXTUAL ADVENTURE WRITTEN IN 1982 BY bRUCE rOBINSON.
hUNT 1.PRG
tHE hUNT. sHOOT RANDOMLY MOVING ENEMIES IN LIMITED TIME. tHE FIRST PART
PRINTS OUT THE INSTRUCTIONS AND LOADS THE ACTUAL GAME.
hUNT.PRG
h{$fc}RDENLAUF.PRG
jUMP OVER HURDLES BY PRESSING j. a QUITE DULL GAME.
iCBM bASIC v8.PRG
a JOKE PROGRAM THAT LOOKS MUCH LIKE cbm basic v2.
iNVADE.PRG
a RATHER UNPLAYABLE iNVADERS CLONE. cONTROLS: [, ] AND SPACE.
iNVADER fALL.PRG
sHOOT FALLING ENEMIES IN THIS umi GAME. wITH MACHINE-LANGUAGE ROUTINES.
iNVASION AUS DEM aLL.CAS.GZ
tAPE IMAGE OF iNVASION AUS DEM aLL.
iNVASION AUS DEM aLL.PRG
sHOOT RANDOMLY FALLING ENEMY OBJECTS WITH SIX FIXED CANNONS. cONTROLS:
zaq TO FIRE THE LEFT COLUMN OF CANNONS, cde TO FIRE THE RIGHT
COLUMN, AND pl/; TO MOVE THE GUY ON THE BOTTOM OF THE SCREEN.
jACKPOT.PRG
a JACKPOT GAME.
jUGGLER.PRG
jUGGLE TWO OR THREE BALLS BY MOVING THE HANDS WITH A JOYSTICK.
jUMP.B.PRG
jUMP.F.PRG
jUMP.P2.PRG
aVOID BOMBS AND JUMP OVER THE HOLES ON THE BRIDGE AND BRING BACK THE MONEY.
i COULDN'T FIGURE OUT HOW YOU ARE SUPPOSED TO CONTROL THIS GAME.
jUPITER dEFENDER.PRG
a HORIZONTALLY SCROLLING SHOOT-EM-UP.
jUPITER lANDER.PRG
a VERTICALLY SCROLLING SHOOT-EM-UP BY iNTERCEPTOR mICROS.
iNCLUDES MACHINE-LANGUAGE SUBROUTINES. rEQUIRES JOYSTICK.
kAARTSPEL.PRG
a CARD GAME. tHE INSTRUCTIONS ARE IN dUTCH.
kAYLON.PRG
iN THIS fROGGER-STYLE GAME YOU LAND ON A PLANET WITH A SPACE SHUTTLE.
kIDDIE cHECKERS.PRG
a CHECKERS GAME BY fRANK LA fRANCO.
kILLER cOMET 2.PRG
sHOOT DOWN A METEOR BEFORE IT HITS THE GROUND. tHIS GAME IS VERY SLOW.
kILLER cOMET.PRG
a BORING GAME.
kING tUT-DOC.PRG
iNSTRUCTIONS FOR kING tUT.
kING tUT.CSM.GZ
tAPE IMAGE OF kING tUT.
kING tUT.PRG
a GRAPHICAL ADVENTURE BY j fERRARI OF fERRASOFT. "tHE OBJECT OF THE
GAME IS TO SEARCH THE TOMB OF tUT UNTIL YOU FIND THE SACRED GOLDEN
DEATH MASK. aT THE START OF THE GAME THE MASK CAN BE SEEN AT THE
TOP LEFT OF THE SCREEN. jOYSTICK OR Z=LEFT,C=RIGHT,F1=UP,F7=DOWN
GUIDE aRCHIE THROUGH THE CORRIDORS OF DOOM. cOLLECT GOLD ON THE WAY
AROUND BUT AVOID THE GUARDIANS. hURRY BACK TO THE EXIT BEFORE YOUR
LAMP DIMS. sHOULD YOU DIE ON THE WAY AROUND, YOU AND YOUR GOLD WILL
STAY BURIED WITH tUT." tHE GAME MAKES HEAVY USE OF MACHINE LANGUAGE
SUBROUTINES.
kLEURENPROBLEEM.PRG
aRRANGE A 5*5 MATRIX TO 5 LINES OF 5 COLOURS. tHIS IS LIKE A
2-DIMENSIONAL rUBIK'S CUBE.
kRAZY kONG.PRG
a dONKEY kONG CLONE WITH MACHINE LANGUAGE SUBROUTINES.
lABYRINTTI.PRG
a LABYRINTH ADVENTURE IN fINNISH.
lETTERPUZZEL.PRG
cHARACTER PUZZLE GAME/DEMO.
lITTLE kONG.PRG
a dONKEY kONG CLONE. tHE TEXTS ARE IN gERMAN.
lOOPER pART 2.PRG
tHIS IS A WEIRD 2-d FLY&SHOOT GAME.
lOOPER.PRG
lUCIFER sPEL.PRG
a THINKING GAME AGAINST THE COMPUTER. tHE TEXTS ARE IN dUTCH.
lUCY lIZARD.PRG
a GAME OF SKILL. "lUCY" MOVES ALONG THE BOTTOM OF THE SCREEN AND BUGS MOVE
ACROSS THE TOP. pRESS THE return KEY TO "UNLEASH THE HUNGRY LIZARD'S
TONGUE" TO CATCH THE BUGS. cUSTOM-CHARACTER GRAPHICS.
lUNAR lANDER.PRG
lIKE jUPITER lANDER, BUT SIMPLER.
lUNARCOMMAND.PRG
lAND A LUNAR MODULE BY INPUTTING THE ROCKET BURN RATE EVERY 10
SECONDS.
mAANLANDING.PRG
a TEXT-BASED LUNAR LANDING GAME IN dUTCH.
mANCALA 2.PRG
tWO DIFFERENT VERSIONS OF A TWO-PLAYER THINKING GAME. tHE INSTRUCTIONS
ARE IN dUTCH.
mANCALA.PRG
mARBLE hUNT.PRG
cOLLECT POINTS AND AVOID THE MONSTER.
mASTERMIND 2.PRG
tHE CLASSIC MEMORIZING GAME. uSE NUMBERS ON THE KEYBOARD FOR THE COLOURS.
tHE INSTRUCTIONS ARE IN dUTCH.
mASTERMIND.PRG
mASTERMIND GUESSING GAME.
mATH qUIZ.PRG
tRAIN YOUR ADDITION, SUBTRACTION AND MULTIPLICATION SKILLS.
wRITTEN IN basic.
mEMORY.PRG
a MEMORIZING GAME WITH 1-4 PLAYERS. tHE TEXTS ARE IN dUTCH.
mETEOR mAZE.PRG
a MAZE GAME.
mICROZODIAC.PRG
tHIS PROGRAM TELLS YOUR FORTUNE. wRITTEN IN basic.
mINEFIELD.PRG
cREATIVE sOFTWARE/vIC-sOFT 1982. a PREDECESSOR OF THE INFAMOUS
mINESWEEPER.
mINENRAUMKOMMANDO.PRG
mINESWEEPER COMMAND. nEUTRALIZE MINES ON THE SCREEN. cONTROLS: e,
s, d, x AND F7. tHE INSTRUCTIONS ARE IN gERMAN.
mINI gOLF.PRG
mINI GOLF. cONTROL THE GAME BY INPUTTING DIRECTION AND STRENGTH NUMBERS.
mINOTAUR.PRG
a 2d MAZE GAME.
mISSILE aTTACK.PRG
dEFEND YOUR PLANET FROM MISSILES BY SHOOTING THEM. nOT VERY PLAYABLE.
cONTROLS: w, a, d, x AND s.
mISSILE pANIC.PRG
cOLLECT CROSSES (x) AND AVOID THE MOVING ENEMY.
cONTROLS: a, d, p AND PERIOD (.).
mISSING mAZE.PRG
fIND YOUR WAY OUT FROM A MAZE USING A JOYSTICK. vERY EASY.
mISSIONARISSEN.PRG
gET 3 MISSIONAIRES AND 3 CANNIBALS OVER A RIVER WITH A BOAT THAT HOLDS
2 PEOPLE. tHE TEXTS ARE IN dUTCH.
mONEYSNAKE.PRG
eAT OBSTACLES WITH A SNAKE BEFORE THEY TURN INTO DOLLAR SIGNS, AND
AVOID HITTING THE WALLS.
mOON bASE ALPHA.PRG
a TEXTUAL ADVENTURE WRITTEN IN 1982 BY bRUCE rOBINSON.
mOONLANDER 2.PRG
a MORE REAL-TIME MOON LANDER GAME.
mOONLANDER.PRG
a COMMAND-LINE BASED MOON LANDER GAME.
mORSE cODE pROG.PRG
tEACHES YOU THE MORSE CODE.
mOSQUITO-DOC.PRG
iNSTRUCTIONS FOR mOSQUITO, COPYRIGHT {SHIFT-POUND} 1984 aTLANTIS sOFTWARE.
"tRAVEL AROUND THE MAZE AVOIDING THE SWARMS OF MOSQUITOS AND ESCAPE
THROUGH THE DOOR AT THE OTHER END TO PROCEED TO THE NEXT SCREEN.
eASY? wELL NOT QUITE BECAUSE TO GO THROUGH THE DOOR YOU NEED A SET
OF KEYS TO OPEN IT. tO HELP YOU SURVIVE YOU ARE EQUIPPED WITH AN
AEROSOL CAN WITH A LIMITED NUMBER OF 'SQUIRTS'. aLSO THERE ARE TRAP
DOORS DOTTED AROUND THE MAZE AND IF YOU TREAD ON ONE YOU ARE
INSTANTLY TRANSPORTED TO ANY ONE OF THE TRAP DOORS PRESENT. yOU
WILL NOT APPEAR UNTIL YOU MOVE AGAIN. tHERE ARE 4 SCREENS, EACH
DIFFERENT AND MORE DIFFICULT THAN THE LAST. wHEN YOU SUCCEED
COMPLETING THE 4TH SCREEN YOU ARE GIVEN A BONUS OF 2000 EXTRA
POINTS. yOU HAVE A TOTAL OF 3 LIVES TO SURVIVE AS LONG AS YOU CAN."
tHIS PART LOADS THE ACTUAL GAME FROM TAPE.
mOSQUITO.CSM.GZ
tAPE IMAGE OF mOSQUITO.
mOSQUITO.PRG
a MAZE GAME CONTROLLED BY THE JOYSTICK OR THE KEYS pl.; AND a.
cOPYRIGHT {SHIFT-POUND} 1984 aTLANTIS sOFTWARE. tHANKS TO MACHINE LANGUAGE
SUBROUTINES, THE GAME IS FAST. kILL THE MOSQUITOS IN A MAZE WITH SPRAY.
yOU CAN ONLY USE THE SPRAY WHILE YOU ARE MOVING HORIZONTALLY.
mOTORCROSS.PRG
a 2-DIMENSIONAL MOTOCROSS GAME. rEQUIRES JOYSTICK.
mOTORWAY.PRG
dRIVE WITH A MOTORCYCLE ON A MOTORWAY, AVOID CARS.
mOUSE mAZE.PRG
tHIS PROGRAM CREATES A MAZE AND THEN MOVES AROUND IT WITH A BALL. nOT
MUCH OF A GAME. wRITTEN IN basic.
mOZART mACHINE.PRG
cOMPOSES mOZART-LIKE MUSIC. nOT PARTICULARLY GOOD, AS IT IS basic AND
USES ONLY 2 VOICES.
mUKADE.PRG
eAT "q" LETTERS WITH A WORM AND AVOID COLLISIONS WITH SQUARES.
mUNCHER.PRG
a SHOOT-EM-UP. pROTECT YOUR EGGS AGAINST AN INTRUDER.
nEVETS.PRG
a WEIRD SHOOTING GAME.
nEW yORK bLITZ-PIC.PRG
tHE LOADING SCREEN OF nEW yORK bLITZ.
nEW yORK bLITZ.CSM.GZ
tAPE IMAGE OF nEW yORK bLITZ.
nEW yORK bLITZ.PRG
bOMB SKYSCRAPERS TO CREATE A RUNWAY FOR A LANDING BOMBER AIRCRAFT.
pUBLISHED BY mASTERTRONIC. tHE GAME USES A MACHINE LANGUAGE SUBROUTINE.
nIBBLERS.1.PRG
nIBBLERS.2.PRG
bOMB ENEMIES BEFORE THEY EAT THEIR WAY THROUGH TO THE CENTER OF THE
SCREEN. uSE <- AND F1 TO RELEASE THE BOMBERS AND TO DROP THE BOMBS.
nIBBLERS.PRG
dEFEND A DAM FROM ENEMIES BY BOMBING THEM.
nIGHTDRIVER.PRG
aNOTHER CAR DRIVING GAME, WITH SOME MACHINE LANGUAGE ROUTINES.
oBSTAKEL.PRG
sTEER THE PLAYER THROUGH A MAZE. nOT VERY PLAYABLE.
oIL-PANIC.PRG
cOLLECT OIL DROPS. uSE z AND / TO MOVE THE CONTAINER.
oLD sHUREHAND.PRG
sHOOT BOTTLES BY PRESSING f. tHE INSTRUCTIONS ARE IN gERMAN.
oMNITRON.B.PRG
oMNITRON.F.PRG
aVOID ROBOTS AND TRY TO SURVIVE TO THE END OF THE CURRENT LEVEL.
oTHELLO 2.PRG
aNOTHER VERSION OF oTHELLO.
oTHELLO 3.PRG
aNOTHER VERSION OF oTHELLO.
oTHELLO.PRG
tHE NAME SAYS IT. tHIS VERSION IS WRITTEN IN basic.
oUTPOST.PRG
sTRATEGIC-TYPE GAME. uSE YOUR MAIN AND SECONDARY GUNS AND TORPEDOES TO
DESTROY LIGHT, MEDIUM, AND HEAVY ENEMY SHIPS THAT COME ONTO YOUR RADAR.
a SUPPLY SHIP COMES ALONG EVERY SO OFTEN TO REPLENISH YOUR LIMITED
WEAPONS. yOUR cOMPUTER CONTROLS SHOOTING ACCURACY, SO DON'T LET ITS
RATING GO DOWN TOO FAR. rUN OUT OF ENERGY AND YOU'RE DEAD IN THE WATER.
pELMANISM.PRG
a MEMORIZING GAME FOR ONE OR TWO PLAYERS.
pIANO 2.PRG
tURNS YOUR vic INTO A PIANO. kEYS: qwer... AND NUMBER KEYS.
pIANO.PRG
aN ONE-CHANNEL PIANO WITH DECAY.
pINBALL.PRG
pINBALL wIZARD. wELL, THIS IS MORE LIKE bREAKOUT THAN A FLIPPER.
pISTOLENPAULTJE.PRG
mEASURES YOUR REACTING SPEED. tHE TEXTS ARE IN dUTCH.
pOKER.PRG
tHE NAME SAYS IT. pOKER AGAINST THE vic-20.
pOOL.PRG
a QUITE UNREALISTIC POOL GAME WRITTEN IN basic.
pOTHOLES i.PRG
pOTHOLES ii.PRG
pOTHOLES iii.PRG
pOTHOLES iv.PRG
pOTHOLES v.PRG
vARIATIONS OF THE SAME THEME. sOME ARE IN MACHINE LANGUAGE.
pOTHOLES.PRG
aNOTHER VERTICALLY SCROLLING CAR-DRIVING GAME. cOLLECT HAPPY FACES, AVOID
ALL OTHER THINGS. rEQUIRES JOYSTICK. tHIS GAME IS WRITTEN IN MACHINE
LANGUAGE.
pROBLEMS.PRG
tHE WORLD'S MOST USELESS PSYCHIATRY PROGRAM.
pUCKMAN.PRG
a pAC mAN CLONE THAT LOOKS LIKE aTARI pAC mAN.
qUEST.PRG
pICK UP GOLD PIECES AND SHOOT MONSTERS USING A JOYSTICK.
qUIRK.PRG
cOLLECT THE TREASURES ON TOP OF THE SCREEN. uSE JOYSTICK TO JUMP AND RUN.
qUIZARD.PRG
a "sIMON"-ALIKE GAME BY YOURS TRULY [cRAIG bRUCE]. rEPEAT THE PATTERN
OF LIGHTS IN THE SEQUENCE THAT THE COMPUTER DISPLAYS THEM. sIX LIGHTS,
VARIABLE SPEED.
rAADSPEL.PRG
sOME SORT OF A GUESSING GAME. tHE TEXTS ARE IN dUTCH.
rABBIT cHASER.B.PRG
rABBIT cHASER.F.PRG
mOVE AROUND ON THE SCREEN WITH YOUR RABBIT AND AVOID THE CARS THAT CHASE YOU.
tHE GAME IS CONTROLLED BY THE KEYBOARD AND IS WRITTEN MOSTLY IN basic.
rABBITBLITZ.PRG
aNOTHER GAME WHERE YOU MUST BOMB THE CITY DOWN BEFORE YOUR BOMBER
LANDS. pRESS SPACE TO DROP THE BOMBS.
rACE.PRG
gO TROUGH A MAZE AND AVOID COLLISIONS.
rACER.PRG
aNOTHER DOWN-TO-TOP CAR DRIVE SLALOM GAME.
rAIDERS.PRG
a VERY EASY SHOOTING GAME.
rAKET kOMMANDO.PRG
tHIS IS A dUTCH VERSION OF rOCKET cOMMAND.
rATTENVANGER.PRG
cHASE RATS. uSE F3 AND F5 TO MOVE AND F7 TO HIT.
rED aLERT.PRG
tHIS GAME LOOKS LIKE A POOR sCRAMBLE CLONE. iT IS PROBABLY
CONTROLLED WITH THE JOYSTICK, BUT NOT ALL DIRECTIONS SEEM TO WORK.
rESCUE.B.PRG
rESCUE.F.PRG
rESCUE PEOPLE (c CHARACTERS) WITH YOUR ANGEL (d CHARACTER).
wRITTEN IN basic.
rEVERSI.PRG
tHE GAME OF rEVERSI. pLAY AGAINST THE vIC. oNE SKILL LEVEL. vERY SLOW.
dOES NOT SEEM TO WORK PROPERLY.
rHINO.PRG
gO TO HOME BASE, AVOIDING RHINOS. uSE FUNCTION KEYS TO MOVE.
rIJTEST.PRG
a SLALOM GAME.
rOAD dRIVER.PRG
a CAR-DRIVE GAME WRITTEN IN basic.
rOADER.PRG
aNOTHER VERTICALLY SCROLLING SLALOM CAR GAME.
rOCKET cOMMAND 2.PRG
sHOOT < AND > CHARACTERS WITH ROCKETS. pRESS ANY KEY TO LAUNCH A ROCKET.
rOCKET cOMMAND.PRG
sHOOT HORIZONTALLY FLYING THINGS WITH VERTICALLY MOVING ROCKETS.
rOTATION.PRG
aRRANGE A 4*4 MATRIX OF CHARACTERS BY ROTATING 2*2 BLOCKS ON IT. tHE
INSTRUCTIONS ARE IN gERMAN.
rUBIK'S cUBE.PRG
dISPLAYS A rUBIK'S ON THE SCREEN AND LETS YOU TO ROTATE THE COLOURS
ON IT.
rUGBY.PRG
rUGBY. sTART WITH fIRE, MOVE YOUR PLAYER WITH THE JOYSTICK.
rUIMTEMONSTERS.PRG
mONSTERS UIT DE rUIMTE, {SHIFT-POUND} 1981 hANDIC bENELUX BV. tHIS SEEMS TO BE THE
SAME AS bLUE mEANIES FROM oUTER sPACE, BUT WITH dUTCH TEXT.
sAUCER sHOOTER.PRG
sHOOT FLYING SAUCERS AND LOOK OUT FOR THEIR MINES.
sCARE cITY.PRG
a MOTEL GAME BY cOMMODORE. fIND THE OPTIMUM ROOM RATE, WHICH SEEMS TO
BE CONSTANT FOR ONE GAME (10 TURNS). wRITTEN IN basic.
sCHUIFSPEL.PRG
aRRANGE A 4*4 MATRIX OF 15 NUMBERS.
sCRAMBLER.PRG
a dEFENDER CLONE (HORIZONTAL SHOOT-EM-UP). uSE i, j, k AND m TO
CONTROL YOUR SHIP.
sHOOTING gAL.F.PRG
sHOOTING gALLERY.PRG
sHOOT MOVING OBJECTS WITH YOUR FIXED CANNON BY HITTING THE SPACE BAR.
wRITTEN IN basic.
sHUTTLE 1.PRG
sHUTTLE 2.PRG
a SPACE SHUTTLE GAME. cONTROLS: u, h, j AND n.
sIMON.PRG
tHE sIMON TONE MEMORIZING GAME. iN THIS VARIANT, ALL NUMBERS ARE NEW ON
EACH ROUND. tHE TEXTS ARE IN dUTCH.
sKIPPINGBALL.PRG
pLACE REFLECTORS WITH n AND m TO CONTROL A BALL ON THE SCREEN. tHIS
IS LIKE dEFLEX BY lLAMASOFT.
sKY dIVER.PRG
jUMP FROM AN AEROPLANE AND TRY TO LAND ON LANDING SURFACES.
sMASH.PRG
a bREAKOUT CLONE. dESTROY BRICKS WITH A BALL. uSE j AND k TO
MOVE YOUR RACKET.
sNAKE-BYTE.JOYSTICK.PRG
a JOYSTICK VERSION OF sNAKE-BYTE.
sNAKE-BYTE.PRG
eAT FLIES AND AVOID POISONOUS MUSHROOMS.
sNAKE.PRG
lIKE "BARRIER BATTLE", BUT WITH 0 TO 2 HUMAN PLAYERS. bOTH PLAYERS
MOVE AROUND, BUILDING A WALL. tHE GAME ENDS WHEN ONE OF THE PLAYERS
HITS A WALL.
sNIPERS.PRG
sHOOT AS MANY ENEMIES AS POSSIBLE BEFORE THEY GET YOU.
cONTROLS: zx/; AND SPACE.
sNO-CAT.B.PRG
sNO-CAT.F.PRG
aNOTHER VERTICALLY SCROLLING SLALOM GAME. sCROLLS DOWNWARDS, THANKS TO
ITS MACHINE-LANGUAGE SUBROUTINE.
sOKKELO.PRG
a LABYRINTH GAME. tHE TEXTS ARE IN fINNISH.
sPACE dOCK.PRG
dOCK YOUR SHIP TO THE DOCKING STATION USING A JOYSTICK.
sPACE dOCKING.PRG
dOCK YOUR SPACE SHUTTLE TO THE DOCKING SPACE BY ROTATING IT.
sPACE pANIC.PRG
a lODE rUNNER CLONE. rEQUIRES JOYSTICK.
sPACE pATROL.B.PRG
sPACE pATROL.F.PRG
sHOOT YELLOW THINGS, LOAD YOUR CANNON FROM THE PLATFORMS ON THE GROUND.
uSE JOYSTICK TO CONTROL THE SHUTTLE.
sPACE sCRAMBLE.PRG
a sCRAMBLE CLONE BY dATABASE sOFTWARE. bOOSTED WITH MACHINE LANGUAGE.
rEQUIRES JOYSTICK. mOVE THE JOYSTICK DIAGONALLY TO THROW BOMBS.
sPACE sHOOTER.PRG
a SHOOT-EM-UP. cONTROLS: i, j, k, m AND sPACE.
sPACE sTORM 2.PRG
sHOOT METEORS BEFORE THEY REACH YOUR SPACE SHIP.
sPACE sTORM.PRG
sPACE tRAVEL.PRG
rESCUE PEOPLE FROM A PLANET'S SURFACE WITH YOUR SPACE SHUTTLE, AND AVOID
HITTING THE METEOR STORM. tHE GAME CONTAINS MACHINE-LANGUAGE SUBROUTINES.
sPACERUNNER.PRG
aVOID UFOS AND THEIR DROPPINGS WITH YOUR SHUTTLE. cONTROLS: t u y h.
sPEED bOAT.PRG
a VERTICALLY SCROLLING SLALOM GAME WRITTEN IN basic.
sPEEDSKI.PRG
a DOWNHILL SKIING GAME.
sTAR cHASER.PRG
eAT AS MANY STARS ON THE SCREEN AS POSSIBLE IN 60 SECONDS.
sTAR wARS ii.PRG
a RATHER POOR SHOOTING GAME. uSE JOYSTICK TO MOVE THE ENEMY SHIP TO
THE MIDDLE OF THE SCREEN AND PRESS THE FIRE BUTTON.
sTAR wARS.PRG
sHOOT POSSIBLY MANY x-WING FIGHTERS IN 60 SECONDS.
sTARWARS.PRG
a VERY POOR SHOOT-EM-UP BY umi.
sTOCK.PRG
a STOCK BUYING/SELLING GAME.
sUPER cOBRA.CAS.GZ
tAPE IMAGE OF sUPER cOBRA.
sUPER cOBRA.PRG
cHASE RANDOMLY APPEARING OBJECTS ON THE SCREEN WITH A SNAKE. tHE
INSTRUCTIONS ARE IN gERMAN. tHIS SEEMS TO BE AN IMPROVED VERSION OF
cOBRA.PRG.
sUPER kONG.B.PRG
sUPER kONG.F.PRG
a VERY POOR dONKEY kONG CLONE.
sUPER sLITHER.PRG
eAT NUMBERS WITH A WORM. pROGRAMMED BY jIM bUTTERFIELD AND {SHIFT-POUND} 1981
cOMMODORE bUSINESS mACHINES.
sUPERKNIGHT.PRG
tRY TO DRIVE 2 KILOMETRES AS FAST AS POSSIBLE WITH kNIGHT rIDER'S CAR.
sWARM.PRG
a SHOOT-EM-UP. cONTROLS: i, j, k, m AND sPACE.
tANK gUNNER.PRG
sHOOT STARS WITH YOUR VESSEL.
tANK VS uFO 2.PRG
aNOTHER TANK VERSUS UFO GAME.
tANK VS uFO.JOYSTICK.PRG
a JOYSTICK VERSION OF tANK VS uFO.
tANK VS uFO.PRG
sHOOT UFOS WITH A TANK.
tEXASJACK.PRG
a KIND OF A hANGMAN GAME IN dUTCH.
tHE tOMB.PRG
gUIDE THE PLAYER (ON TOP LEFT) TO THE TREASURE (ON BOTTOM RIGHT) AND
AVOID THE MONSTERS.
tHINKING.PRG
tHINKING hARDER, A KIND OF MEMORIZING GAME.
tHUNDERBIRD.PRG
a bREAKOUT CLONE.
tIC-tAC-tOE.PRG
tHE CLASSIC 3*3 TIC-TAC-TOE GAME.
tIME bOMB.PRG
gO THROUGH A MAZE, TRY TO FIND A TIME BOMB (A RED STAR) IN IT.
tOPO2.PRG
tOPO3.PRG
tOPOGRAFIE.PRG
a MAP-BASED GAME.
tRAFFIC jAM.PRG
sTEERING YOUR VESSEL (A HASH MARK "#"), TRY TO REACH A BALL AT THE LOW
RIGHT CORNER WITHOUT HITTING OTHER OBJECTS THAT APPEAR ON THE SCREEN.
tHE CONTROLS ARE i, j, k AND m.
tRAM lINE.PRG
a MAZE GAME.
tRAP-MAN.PRG
a MAZE GAME. cOLLECT ITEMS AND AVOID A MONSTER. rEQUIRES JOYSTICK.
tRAP.PRG
a TWO-PLAYER-GAME. lIKE "BARRIER BATTLE" AND "SNAKE", BUT THE WALLS ARE
ACTUALLY SNAKES.
tURTLE rACES.PRG
bET FOR ONE OF FOUR TURTLES. tHE RACE IS ANIMATED.
tYPING.PRG
mEASURES YOUR TYPEMATIC RATE.
tYPO iNVADERS.PRG
tHIS GAME REQUIRES GOOD TYPING SKILLS.
u-BOAT.B.PRG
u-BOAT.F.PRG
a SUBMARINE GAME WRITTEN IN basic.
uFO.PRG
sHOOT UFOS WITH YOUR MOVABLE CANNON.
uFO2.CAS.GZ
tAPE IMAGE OF uFO2.
uFO2.PRG
sHOOT UFO RAYS BEFORE THEY HIT YOUR CANNONS. uSE THE KEYS @:;/ TO AIM
AND THE KEYS 1, 2 OR 3 TO FIRE. tHE GAME WORKS WITH AT MOST 3K EXPANSION.
tHE GAME IS ANNOYINGLY SLOW.
uLTRA bREAKOUT.PRG
aNOTHER bREAKOUT CLONE. mOVE YOUR RACKET WITH j AND l.
bASED ON "SMASH" OR VICE VERSA.
vEN{$e4}L{$e4}INEN RULETTI.PRG
rUSSIAN ROULETTE IN fINNISH.
vIC aSTEROIDS.PRG
aN aSTEROIDS CLONE BY bUG-bYTE. iNCLUDES MACHINE-LANGUAGE ROUTINES.
vIC bIORHYTHMS.PRG
a BIORHYTHM PROGRAM BY aNDY fINKEL AND {SHIFT-POUND} 1981 cOMMODORE bUSINESS mACHINES.
vIC bIORHYTHMS2.PRG
aNOTHER VERSION OF vIC bIORHYTHMS. tHE basic LINE NUMBERS DIFFER.
vIC bLITZ.PRG
bOMB A CITY WITH YOUR AEROPLANE TO MAKE A RUNWAY FOR IT.
vIC dOWNS.B.PRG
vIC dOWNS.F.PRG
a HORSE RACE GAMBLING GAME.
vIC dRAGON.PRG
cATCH AS MANY BUGS AS POSSIBLE IN A MINUTE.
vIC fLIP.PRG
aN oTHELLO GAME.
vIC jUNGLE.PRG
a PLATFORM GAME. tHE TEXTS ARE IN dUTCH.
vIC kONG.PRG
a POOR dONKEY kONG CLONE. sEEMS TO BE A BETTER VERSION OF "SUPER KONG".
vIC sHUFFLE.PRG
rEARRANGE 15 NUMBERS IN A 4X4 GRID SO THAT THEY ARE IN CORRECT ORDER.
wRITTEN IN basic.
vIC sLANG.PRG
tHE CLASSICAL SNAKE GAME. eAT POINTS ON THE SCREEN AND AVOID
HITTING THE WALLS OR YOURSELF.
vIC tRAP.PRG
cREATIVE sOFTWARE 1981. bUILD A WALL AND AVOID HITTING THE WALL BUILT
BY YOURSELF OR BY THE vIC.
vIC vIPER.PRG
eAT STARS WITH YOUR SNAKE.
vIC AS pIANO.PRG
tURNS YOUR vic INTO A PIANO. kEYS: 1-8, ANY OTHER KEY TO QUIT.
vIC-TAC-TOE.PRG
tIC-TAC-TOE (gOMOKU ON A 3X3 MATRIX).
wALL sTREET.PRG
a STOCK DEALING GAME BY mARK fINKELSTEIN 1981
wORD gAME.PRG
a USELESS WORD GAME WRITTEN IN basic.
wORD mATCH.PRG
a MEMORIZING GAME. fIND PAIRS OF SHORT eNGLISH WORDS. cAN BE PLAYED
AGAINST THE COMPUTER.
yAHTZEE.PRG
yAHTZEE IN dUTCH.
zAC-MAN.PRG
cOLLECT ITEMS AND AVOID ENEMIES IN A MAZE. pLAYS SIMPLE MUSIC ON
THE BACKGROUND.
zAP.PRG
cOLLECT SOME OBJECTS ON THE SCREEN, AVOID SOME OBJECTS.