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- ARITHMETICK-TACK-TOE Version 1.2 - Evaluation
- ================================
- Copyright (c) 1994 Indigo Rose Software Design Corporation.
- All Rights Reserved
-
- Distributed by: NeoPoint Technologies
- P.O. Box 2281
- Winnipeg, MB Canada R3C 4A6
- Orders: (800) 665-9668
- Fax: (204) 661-6904
- Phone: (204) 668-8180
-
- Notice
- ======
- ArithmeTick-Tack-Toe Evaluation Version 1.2 for Windows may be
- freely copied and distributed by BBS systems and on-line services. It may
- be included in shareware catalogs and/or services, provided that the
- end-user is made aware that they are purchasing an evaluation or "shareware"
- edition.
-
-
- Introduction
- ============
- ArithmeTick-Tack-Toe is like a traditional game of X's and O's,
- however it requires the players to correctly answer a mathematical
- problem before placing their piece. A player can either challenge a
- friend or play against the computer. The player has full control over
- the type and difficulty of the math problems, as well as the skill of
- the computer opponent. Enough flexibility is provided to make the
- game challenging for children as well as adults.
-
- ArithmeTick-Tack-Toe was developed to encourage children to
- interact with the computer and practice math skills while having fun
- in a multimedia environment. It is sure to appeal to both parents
- and educators as well as being entertaining for the students.
-
-
- Evaluation Version
- ==================
- This version of the software is an evaluation or "shareware" edition.
- It allows you to try out the software and decide if it meets your needs,
- before you purchase it. Once you have decided that ArithmeTick-Tack-Toe
- will benefit your child/student, you can order an enhanced version of the
- software which offers a larger variety of math problems and skill levels.
- Please see the file ORDER.TXT or the Help Menu from within the program
- for more information on the benefits of ordering the enhanced version.
-
-
- Requirements
- ============
- ArithmeTick-Tack-Toe requires the following items for proper use:
-
- * Microsoft Windows Version 3.1 or later.
- * A mouse or similar pointing device.
- * A 386SX/16 with 4 megabytes of RAM or greater is recommended.
- * A sound card and color display is optional but recommended.
-
- If you are unfamiliar with basic Microsoft Windows commands,
- terminology and procedures, it would be advised that you refer to
- your Windows manuals for background information on using any
- Windows based software
-
-
- Instructions
- ============
- Tick-Tack-Toe: The Game
- The game of Tick-Tack-Toe is played by two players alternatively
- choosing places on a three by three game board. The winner is the
- first player to get three of his/her pieces in sequence. That is,
- across, up and down or diagonally.
-
- ArithmeTick-Tack-Toe: A twist on an old game
- The "twist" of ArithmeTick-Tack-Toe is that in order to place a
- piece on the gameboard, the player must first correctly answer a
- time limited mathematical problem. If the player correctly answers
- the question, his/her piece will be placed in the spot they have
- chosen. Should the player answer the problem incorrectly, their
- piece will not be placed and their opponent will have an opportunity
- to steal the spot or choose another.
-
- How to Play
- When the game is played for the first time, default settings for
- Player One and Player Two will be loaded. You can choose to use
- these defaults for your game or you can customize them from the
- Options Menu. From this menu you can also customize your
- player(s) name(s) and skill levels. You may also choose settings
- such as Computer Control and the Timer from this screen.
- The first player (Player One the first game of the session) will have
- the first opportunity to choose a spot on the gameboard. Use the
- mouse to position the crosshairs in the desired square and click the
- left mouse button (LMB) to start the math problem. The player
- then has the time limit specified in the Options Screen to type the
- answer from the keyboard and press the Enter key. Note: If the
- Enter key is pressed and no answer has been entered or if the time
- limit is up and no answer has been typed, the answer will be
- assumed to be a zero.
- The other player is then allowed to take his/her turn in the same
- manner. The hand at the top of the screen (in between the player
- names) will always point to the active player. The game continues
- in this manner until either someone wins or the board has been filled
- without a winner, resulting in a tie game.
-
- Scoring
- The scoring in ArithmeTick-Tack-Toe is done on a point system
- much like many sports. The player will receive two points for a
- win, one point for a tie, and no points for a loss. When the match
- has been terminated by the Exit option or the New Game option the
- current player's scores will be evaluated against the Math Masters
- Hall of Fame and added to the roster if worthy of the title.
-
- Ending the Game
- There are two ways to end a game of ArithmeTick-Tack-Toe. If
- you would simply like to start a new game and reset the scores,
- choose the New Game option. CAUTION: Doing this will result in
- both players scores being reset! The other way to
- end the game is to choose the Exit option from the File menu.
-
-
- Menu Commands
- =============
- Along the top of the screen is the main menu for ArithmeTick-Tack-
- Toe. The following sections describe each of the following menu choices:
-
- File Menu
- Options Menu
- View Menu
- Help Menu
-
-
-
- File Menu
- =========
- The File Menu is divided into two sections as follows:
-
- New Game
- Starts a new game of ArithmeTick-Tack-Toe. The scores are reset
- to zero, the board is cleared, and the high score list is updated.
-
- Exit
- Exits the program after updating the high scores, and returns you to
- the Microsoft Windows environment.
-
-
- Options Menu
- ============
- The Options Menu is divided into two sections, and allows changing
- of the various settings for each player:
-
- Player 1
- Allows changing of various Game Options and settings for Player 1
- (Blue).
-
- Player 2
- Allows changing of various Game Options and settings for Player 2
- (Green).
-
- Sound Effects
- This command is a toggle between Digital Sound Effects and
- Silence. If a check mark appears beside this item, Sounds Effects
- are turned ON. To turn them off, select this item again and the
- check mark will be removed, turning the effects OFF.
-
-
- Game Options Screen
- ===================
- Name
- The player's current name is displayed in this box and may be
- edited by clicking the left mouse button on it and using the keyboard
- to make changes.
-
- Time Limit
- This determines the amount of time (in seconds) that the player has
- in which to answer each question. The time limit may be edited in
- the same way as the Name.
-
- Computer Controls This Player
- If this box is checked, the computer will act as an opponent in the
- game. Note: Both players cannot be computer controlled.
- The slider next to the checkbox determines the skill level of the
- computer player. If all the way to the right (Hard) the computer will
- always get the question correct. As you get closer to the left (Easy)
- the computer will progressively get more questions wrong, making it
- easier for the human player to win.
-
- Addition / Subtraction / Multiplication / Division Boxes
- Note: Only Additon is available in the evaluation version!
- These boxes determine what kind of questions will be asked of the
- player and the difficulty levels of those questions.
- Whether or not a type of question (i.e. addition, subtraction, etc.)
- will be given to the player during the game or not is determined by
- the Enable checkbox. If the box is checked, the question type will
- be given during the game. This allows players to focus on
- practicing one particular area of mathematics or to practice many. If
- the box is not checked, that type of question will not be asked of the
- player during the game.
- The other boxes are used to determine the difficulty level of each
- type of question. The numbers displayed show the hardest question
- that could be asked in that category. For example, if we are in the
- addition category and the top number is 10 and the bottom number
- is 10 the hardest (or at least the largest) question asked will be 10 +
- 10. That is, the question will be one number between 0 and 10 plus
- another number between 0 and 10. All of this is more easily
- understood when actually seen on the screen. This system applies
- to each category in basically the same way.
-
- Load...
- Clicking on the Load button will load a previously saved Player
- Options file. This will overwrite all existing data on the Options
- screen. Note that there are several pre-made player option files that
- you can choose from such as Easy, Medium, Hard, etc. You may
- also load your own saved player previously made using the Save
- As... command.
-
- Save As...
- Clicking the Save As... button will save the currently displayed
- player's options to disk.
-
-
- View Menu
- =========
- The view menu has one selection, allowing you to view the Math
- Master's Hall of Fame:
-
- High Scores
- Brings up a list of the top seven scores and player names of all time.
-
-
- Help Menu
- =========
- The Help Menu has three sections, as follows:
-
- Contents
- Brings up a list of major help topics you can choose from.
-
- Ordering Info
- Brings up information about ordering the enhanced version of
- ArithmeTick-Tack-Toe
-
- About
- Displays information on the program name and version.
-
-
- Ordering Information
- ====================
- For a convenient ordering form please see file "ORDER.TXT"
-
- When you order ArithmeTick-Tack-Toe, you will receive:
- * A game disk with the most recent enhanced version of the game
- software which enables the child/student to practice math
- problems in Addition, Subtraction, Multiplication and Division.
- Variable skill levels are included for each problem type.
- * Printed technical supplement.
- * Information and demos of related educational products.
- * Notification of upgrades and special pricing on related
- educational and entertainment software.
- * The satisfaction of encouraging and supporting our development
- efforts to bring you an even wider assortment of quality
- multimedia educational products.
-
- The price for a single copy of ArithmeTick-Tack-Toe is $15.00 in
- US funds + $2.00 for shipping charges within the USA and Canada.
- (Shipping to any other country is $5.00. Please call for shipping
- charges on orders over 5 pieces).
-
- You can obtain ArithmeTick-Tack-Toe by any of the following
- methods:
-
- Mail your order form with a check or money order in US funds to:
- NeoPoint Technologies
- P.O. Box 2281
- Winnipeg, MB
- Canada R3C 4A6
-
- Have your VISA card ready and call toll free in USA and Canada:
- 1-800-665-9668
-
- FAX your VISA information and order form to:
- (204) 661-6904
-
- Please note that we can ONLY accept VISA credit cards and not
- Mastercard or Amex.
-
- Thank you in advance for your support!
-
-
-
- Disclaimer of Liability
- =======================
- This is a legal agreement between you, the end user, and
- Indigo Rose Software Design Corporation (hereafter "The
- Company"). By using ArithmeTick-Tack-Toe (hereafter "The
- Software"), you are agreeing to become bound by the terms of this
- agreement.
-
- The Company does not warrant that the functions contained
- in The Software will meet your requirements or that the operation
- of The Software will be uninterrupted or error-free. The Software
- is provided as-is without warranty of any kind either expressed or
- implied, including but not limited to the implied warranties of
- merchantability and fitness for a particular purpose. You assume
- entire risk as it applies to the quality of The Software. In no event
- shall The Company or its suppliers be liable for any damages
- whatsoever (including, without limitation, damages for loss of
- business profits, business interruption, loss of business information,
- or other pecuniary loss) arising out of the use of or inability to use
- this product, even if The Company or its suppliers have been
- advised of the possibility of such damages.
-
- ArithmeTick-Tack-Toe and the Indigo Rose Software Design
- Corporation Design and Logo are trademarks of Indigo Rose
- Software Design Corporation. All other trademarks and registered
- trademarks are used for identification purposes only and are
- property of their respective owners.
-
-
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