The life of a seasoned starfighter pilot isn't all glory and adventure. After years of following orders and losing ships and friends, you are now the sole commander, responsible for heading up a momentous strike against your enemy's homeland either the Empire of Kilrah or the heart of the Confederation. This war requires real strategy, not just hotshot piloting, and you have to determine where to fight, how to fight, and what ships to build to get the job done. In Wing Commander Armada, you have the freedom to construct your own universe, your own missions and your own campaign.
ORIGIN has been listening to what players want a CD-playable, strategy-driven game that incorporates head-to-head combat against another player using a split screen, modem or network. But, the latest Commander series game does much more than that.
Only here can you plot out your fleet's actions and fortify strategic holds. Only here can you choose allegiance to the Empire of Kilrah or the Terran Confederation. Only here can you choose the intricacy of combat, ranging from short dogfights to extended campaigns across an infinite universe. If that weren't enough, a stirring and evocative musical score marks ORIGIN's latest step toward the evolution of tactical and simulation entertainment.