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USER.DOC
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1990-09-26
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SPORT WIDE AREA INFORMATION TRANSFER SYSTEM
USERS GUIDE
Version 10.9
(c) 1989, 1990 Big Science,
All Rights Reserved
[I] SPORT FEATURES
==============
* Supports BOTH SPORTMail and YooHoo(c) Netmail.
* User-defineable intelligent routing system.
* Remote Programming: Messages can be used to trigger
operations on target system.
* Same session file requesting.
* Mass Mail facility to user-defined lists.
* Daily & Weekly Events with Event Manager.
* Mail Scheduler can be automatic or user-defined.
* Messages can be written with a full screen editor, a line
editor, or the users favorite text editor.
* Supports private mail.
* Optional compression and encryption provisions.
* Aliases may be declared for custom mail management.
* Ability to declare a closed system, accessible only to
listed callers.
* Alerts the operator to incoming messages, certain callers
can be flagged for special responses.
* Displays message upon receipt for user definable period of
time.
* Display of urgent messages on Mailer Menu.
* User defined libraries for sorting and archiving messages.
* Multiple screen configurations available; screen blanking,
1/2 screens, color or monochrome on color monitor.
* Specific information displayed on recent incoming and
outgoing transactions.
* Programmable Function Keys.
* Scripts may be executed directly from the Mailer Menu or
the Terminal Menu.
* User specified errorlevel drops accessible from Mailer
Menu or with events.
* User-defined, changeable message display on Mailer Menu.
* Temporary configurations allowable.
* Auto-dialer for voice phone calls.
* Special Session Interfaces.
* Full range of utilities which comprise a complete
communications system.
[II] TABLE OF CONTENTS
=================
[I] SPORT FEATURES . . . . . . . . . . . . . . . . . . . . . 2
[II] TABLE OF CONTENTS . . . . . . . . . . . . . . . . . . . 3
[III] REGISTRATION . . . . . . . . . . . . . . . . . . . . . 4
[IV] BETA TEST . . . . . . . . . . . . . . . . . . . . . . . 5
[V] SUPPORT . . . . . . . . . . . . . . . . . . . . . . . . . 5
[VI] LEGAL NOTICE . . . . . . . . . . . . . . . . . . . . . . 5
[1] INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . 6
[1.1] OVERVIEW . . . . . . . . . . . . . . . . . . . . . 6
[1.2] SYSTEM REQUIREMENTS . . . . . . . . . . . . . . . 7
[1.3] MEMORY REQUIREMENTS . . . . . . . . . . . . . . . 7
[1.4] SECURITY . . . . . . . . . . . . . . . . . . . . . 7
[2] INSTALLING SPORT . . . . . . . . . . . . . . . . . . . . 7
[2.1] THE PATH AND CONFIG.SYS . . . . . . . . . . . . . 7
[2.2] BASIC SET-UP . . . . . . . . . . . . . . . . . . . 8
[2.3] MODEMS AND INITIALIZATION STRINGS . . . . . . . . 11
[2.4] ADVANCED SET-UP . . . . . . . . . . . . . . . . . 12
[2.5] SPREP . . . . . . . . . . . . . . . . . . . . . . 12
[3] USING MAIL . . . . . . . . . . . . . . . . . . . . . . . 13
[3.1] RUNNING SPORT . . . . . . . . . . . . . . . . . . 13
[3.2] CREATING MAIL . . . . . . . . . . . . . . . . . . 13
[3.3] THE FULL SCREEN EDITOR . . . . . . . . . . . . . . 14
[3.4] THE LINE EDITOR . . . . . . . . . . . . . . . . . 14
[3.5] YOUR CUSTOMIZED MESSAGE HEADER . . . . . . . . . . 14
[3.6] ENTERING A MESSAGE . . . . . . . . . . . . . . . . 15
[3.7] ATTACHING FILES . . . . . . . . . . . . . . . . . 16
[3.8] APPENDING MESSAGES . . . . . . . . . . . . . . . . 17
[3.9] POLLS . . . . . . . . . . . . . . . . . . . . . . 17
[4] RECEIVING MAIL . . . . . . . . . . . . . . . . . . . . . 17
[4.1] THE MAIL MENU . . . . . . . . . . . . . . . . . . 17
[4.2] RECEIVING A MESSAGE . . . . . . . . . . . . . . . 19
[4.3] INCOMING FILES . . . . . . . . . . . . . . . . . . 20
[4.4] THE LIBRARY . . . . . . . . . . . . . . . . . . . 20
[4.5] READING MESSAGES . . . . . . . . . . . . . . . . . 20
[5] SPORT UTILITIES . . . . . . . . . . . . . . . . . . . . . 22
[5.1] THE UTILITIES MENU . . . . . . . . . . . . . . . . 22
[5.2] FILE REQUESTING . . . . . . . . . . . . . . . . . 23
[5.3] SPORTU MAIL UTILITIES . . . . . . . . . . . . . . 24
[5.4] SPORTRM REMOTE MAIL . . . . . . . . . . . . . . . 24
[5.5] SPORTEX EXTENDED MAIL . . . . . . . . . . . . . . 25
[6] OPERATING SPORT AS A TERMINAL . . . . . . . . . . . . . . 25
[6.1] THE TERMINAL MENU . . . . . . . . . . . . . . . . 25
[6.2] DIALING A NUMBER . . . . . . . . . . . . . . . . . 26
[6.3] UP AND DOWNLOADING . . . . . . . . . . . . . . . . 27
[7] BEING A HOST . . . . . . . . . . . . . . . . . . . . . . 27
[7.1] BANNERS . . . . . . . . . . . . . . . . . . . . . 27
[7.2] REMOTE ACCESS . . . . . . . . . . . . . . . . . . 28
[7.3] SUBSYSTEMS . . . . . . . . . . . . . . . . . . . . 28
[8] MANAGING YOUR SYSTEM . . . . . . . . . . . . . . . . . . 30
[8.1] MICRO SPORT . . . . . . . . . . . . . . . . . . . 30
[8.2] POSTMAIL PROCESSING . . . . . . . . . . . . . . . 30
[8.3] EVENTS . . . . . . . . . . . . . . . . . . . . . . 30
[8.4] ROUTING MAIL . . . . . . . . . . . . . . . . . . . 31
[8.5] SPECIAL SESSION INTERFACE SUPPORT . . . . . . . . 31
[9] TROUBLESHOOTING . . . . . . . . . . . . . . . . . . . . . 32
[9.1] MODEM AND INITIALIZATION . . . . . . . . . . . . . 32
[9.2] THE FULL-SCREEN EDITOR . . . . . . . . . . . . . . 32
[9.3] MAIL AND MESSAGES . . . . . . . . . . . . . . . . 33
[9.4] TERMINAL MODE . . . . . . . . . . . . . . . . . . 34
[9.5] TSR's . . . . . . . . . . . . . . . . . . . . . . 34
[9.6] SPORT AND DESQVIEW . . . . . . . . . . . . . . . 35
INDEX . . . . . . . . . . . . . . . . . . . 37
[III] REGISTRATION
============
We will provide registered copies of SPORT at no charge during
the Beta Period only. A registered copy contains a unique serial
number and will not have the 30 second registration screen.
We anticipate the Beta period to last not longer than March 1,
1991.
To register the Beta Version of SPORT, first install and set-up
the unregistered version of the program. At the DOS prompt, type
the word SIGNUP.
You will then be asked for your name, address and phone number.
This utility will create and send a message to the SPORT
registration headquarters. This message will be sent the next
time SPORT is run. A registered version and the Operators Manual
on disk will be sent back to you via U.S. Mail.
[IV] BETA TEST
=========
We are sending this Beta Release out in order to test and refine
SPORT. From October 1 through December 1, 1990, Beta testers will
receive a free registered version and Operators Manual. They will
also receive periodic updates of the program.
For those who wish to register during the Beta Test Period, (from
December 1, 1990 through March 1, 1991), we are asking for a
voluntary contribution of $8 to Augustine Associates, 67 Wool
Street, San Francisco, CA 94110, to help defray the cost of the
testing. For $12, we will provide one update. In any case, we
will attempt to accomodate your request subject to our ability to
defray the cost.
We reserve the right to limit the number of free registered
copies in release at any time.
For more information, see the file BETA.DOC.
[V] SUPPORT
=======
We cannot promise telephone support for SPORT at this time.
However, support by electronic mail is available for registered
users. After you have run the SIGNUP program, you can address
questions, comments and suggestions to SIGNUP or SPORTDOC, then
poll back for your reply in a day or two.
[VI] LEGAL NOTICE
============
The SPORT Wide Area Information Transfer System (c) and its
utilities from Satore Center Software are provided as is, with no
warranty of any kind, either expressed or implied.
Under no circumstances will Satore Center Software, Big Science
or Augustine Associates, be liable to you or anyone else for any
damages, lost profits, savings or data in any form or for any
other incidental or consequential damages arising out of the use
or inability to use this program and system.
All Satore Center Software, Augustine Associates and Big Science
products are copywritten. SPORT is neither in the Public Domain
nor Freeware, but is Shareware, and we ask users to register at
no charge during the limited Beta Test period.
SPORT - Introduction Page 5
[1] INTRODUCTION
[1.1] OVERVIEW
========
SPORT is a Wide Area Information Transfer System which allows
unattended direct transmission of messages and files between
Personal Computers via modems and phone lines.
The user sets up the program, writes and addresses messages, with
files attached if desired. SPORT does the preparation, the
transmission and the reception of the data automatically. The
user does not have to wait to reach a remote system to leave or
pick up electronic mail.
SPORT provides both mail AND terminal capabilities.
The SPORT System is a fast and easy way to link your computer
into the world of telecommunications. It will connect you with
on-line services, your associates, clients, colleagues, friends
or anyone with whom you need or want to share information.
You can use SPORT almost immediately and, as you become more
experienced, you can enjoy its many advanced features.
SPORT is designed to be configured by individual users to reflect
their needs. The program support files are written in ASCII, a
universal text format, which means they can be edited by any text
editor and most word processors.
The documentation is divided into a Users Guide and an Operators
Manual, so you can easily set up and use SPORT, and later
customize its features as you need them. The Users Guide contains
the basic information needed for the novice user. The Operators
Manual contains more complete and technical information, which
will help users take full advantage of the many capabilities of
SPORT.
SPORT includes on-line help to answer questions as you go. Type a
? at the Mailer Menu or Utilities Menu.
We are confident that you will find SPORT fun, easy and
profitable to use.
SPORT - Introduction Page 6
[1.2] SYSTEM REQUIREMENTS
===================
An IBM compatible computer with 284K RAM minimum.
A hard disk.
A modem with the Hayes compatible instruction set and a
true modem cable.
[1.3] MEMORY REQUIREMENTS
===================
SPORT requires 256K to run by itself. It may require more memory
if linked to external programs and subsystems. We recommend 284K.
There is a small memory version of SPORT called MicroSPORT which
will run in 128K. You may file request this version from
Augustine Associates or Satore Center. How to file request is
covered in Section [5.2].
[1.4] SECURITY
========
There are many kinds of security available with the SPORT system.
For example, you may lock the Mailer Menu with Ctl L. You may
also set your system for PRIVATEMAIL.
The password for unlocking both functions is the Remote Access
password. Various other security provisions and how to implement
them are described in the Operators Manual.
[2] INSTALLING SPORT
[2.1] THE PATH AND CONFIG.SYS
=======================
The SPORT installation process will automatically create two
subdirectories: \SPORT and \SPORT\INCOMING. Both the \SPORT and
\SPORT\INCOMING subdirectories should be on your PATH. For
instructions on how to set the path, see your DOS manual.
SPORT - INSTALLATION Page 7
SPORT requires at least 10 files designated by the line
FILES=10
in your CONFIG.SYS file.
Be alert to the possibility that TSR's (RAM resident programs),
including device drivers, may not get along well with SPORT. If
you should experience any system problems, remove all TSR's and
try running SPORT again. You may then add each TSR in turn until
you can identify which one is causing the problem. The guilty TSR
should be eliminated when you are running SPORT.
[2.2] BASIC SET-UP
============
Part One: INSTALLATION
----------------------
--> * If you have downloaded three compressed files:
Create a SPORT subdirectory. Unpack all files into your SPORT
subdirectory. Log into the SPORT subdirectory and type INSTALL.
--> * If you have received SPORT distribution diskettes:
Put Disk #1 into your floppy drive, type
A: [Return]
then
INSTALL D: where D: = the drive on
which you want SPORT to be
installed.
Now follow the instructions.
SPORT - INSTALLATION Page 8
--> * If you have downloaded the file SPORT.ZIP:
Place SPORT.ZIP in the root directory of the drive on which you
want to install SPORT, have the utility Pkunzip (c) on the path,
and then "Unzip" the package and follow the instructions.
Part Two: CONFIGURING
---------------------
SPORTI, the SPORT Basic Set-Up Utility provides a simple
method of configuring SPORT to your Personal Computer system. It
will run automatically after installation. SPORTI contains step-
by step instructions for use and you may run it as many times as
you wish.
You will be asked a series of questions when you use this
utility. Answer them, or you may press [Return] to select the
defaults.
The Questions Are:
Can your Monitor Display Colors?
What is the highest speed of your modem?
What port will you be using?
On which of your drives will SPORT reside?
What is your NET number?
What is you NODE number?
You may want to use your 3 digit telephone prefix as your net
number and your 4 digit telephone suffix as your node number.
Your FIRST and LAST name.
Your SYSTEM name.
You should use appropriate capitalization for the two name
designations.
Bell should begin ringing at:
Bell should stop ringing at:
SPORT will alert you when an incoming message arrives by sounding
the bell on your system and automatically displaying the message.
Your CHAT function is only available to callers during the times
specified for the bell to be rung.
SPORT - INSTALLATION Page 9
Password to be used for the CHAT option :
Password to be used for the SUBSYSTEM option :
Password to be used for the ALTERNATE SUBSYTEM option :
Password to be used for the REMOTE SERVICES option :
Password to be used for the REMOTE MAIL option :
You may select the passwords you would like to use for these
features, or just press [RETURN] and do not specify a password.
You may add and change passwords at any time. Do NOT use the same
password for different features. Features without a password will
not be activated by SPORT.
Should SPORT respond to and send YooHoo(c) Network Mail?
This is an advanced feature. If you want to use YooHoo(c), the
various default areas will be created. The YooHoo(c) user will
want the edit the RUNSPORT.BAT file to fit his system regarding
the file request list, maximum file request number and
informational file. For more information on this subject, consult
the Operators Manual.
The SPORTI Configuration Utility creates a specialized batch file
to run SPORT. The batch file will be named RUNSPORT.BAT and will
be written to your default SPORT directory.
You will be left at the SPORT subdirectory prompt. Type
RUNSPORT
to proceed. It is a good idea to try out SPORT at this point and
see that everything is up and running.
If SPORT does not operate correctly, there may be an incorrect
port declared, or modem intialization problems. Look through the
Troubleshooting Section [9.1] at the end of this Users Guide.
Part Three: PHONE INDEX LIST
----------------------------
Use the built-in editor from SPORT's Utility Menu to edit
the IDX (InDeX file) to edit your Phone Index List. Instructions
on how to create your Phone Index are included in the file. Your
PHONE INDEX LIST may be edited over and over again.
SPORT - INSTALLATION Page 10
You may also want to edit the SPORT.BAN and SCHAT.BAN files.
These will be displayed to callers to your system. The SPORT.BAN
file should be kept as simple and short as possible, without ANSI
graphics.
[2.3] MODEMS AND INITIALIZATION STRINGS
=================================
Programs that use communications in an unattended mode need
to have modems respond to the software very exactly and reliably.
Unfortunately there is there is a wide variety of modems and many
have unique requirements. If you have a true Hayes compatible
modem, you may not need to do anything to have it configured to
run with SPORT. However, if you run SPORT and get the message
"Unable to Initialize Modem", you will have to look at adjusting
the modem initialization string, which is the bridge between the
computer software and the modem.
Hint: If you are having modem initialization problems, you
can invoke sport in the test mode using
RUNSPORT X
This will run the program and allow you to edit the configuration
file, without having the program relate to the modem.
When you want to try the program "live", don't use the X anymore.
Using "G" from the Utilities Menu, try commenting out FASTMODEM
in the CFG file. This changes the speed at which the
instructions are sent to the modem.
There are two utilities to help you find your correct
initialization string. First, run
SMODEM
from the system prompt. This will provide you with a list of
known modems, and will automatically insert the string in your
CFG file.
Secondly, run the utility
CHECKS
from the system prompt. This will test your modem, tell you
whether it will work with SPORT and give you some initialization
strings to work with.
SPORT - INSTALLATION Page 11
The initialization string, if there is one, will follow the
keyword MODEMINIT in your CFG file. SPORT requires DTR true, CD
true, Verbose English commands. The AT command and the Carriage
Return (|) are automatically added and should not be used.
More detailed information about the required settings for
SPORT are in the Operators Manual. You may have to consult your
modem manual for any special characters that it may need.
Experimentation is the key.
[2.4] ADVANCED SET-UP
===============
You may add expanded options to your set-up at any time by
choosing the Edit CFG (ConFiGuration file) option from the
Utilities Menu.
There are many functions of SPORT which may be used by putting
keywords in the configuration file. These are described in the
CFG file and in the Operators Manual.
If you choose to use your own text editor to modify the
SFLASH.RAW and/or SPORT.RAW support files, be sure to run SPREP
to make these changes permanent and available to SPORT.
[2.5] SPREP
=====
After you edit your Configuration File and Phone Index List files
from within SPORT, and choose to make the changes permanent, the
utility SPREP is automatically run.
If you edit using an external text editor from outside of SPORT,
you must run SPREP to prepare the files for use by the program.
SPREP strips all the comments from your Configuration and Phone
Index List files, creating small, fast files for SPORT to use.
Running SPREP causes the essential information in:
SFLASH.RAW to become the file SFLASH.CFG;
and
SPORT.RAW to become the file SPORT.IDX
SPORT - INSTALLATION Page 12
This concept is important to understand. The documentation refers
to the CFG and IDX files. The function of SPREP is to
automatically make the ASCII file SFLASH.RAW become the encrypted
file SFLASH.CFG, and the ASCII file SPORT.RAW become the ASCII
file SFLASH.IDX. The encrypting is done for security purposes.
Practically, you will be always editing the RAW files, not the
CFG or IDX files.
[3] USING MAIL
[3.1] RUNNING SPORT
=============
After you have used SPORTI, you will have a batch file made for
you called "RUNSPORT.BAT". Type
RUNSPORT
at the prompt and you are ready to go. Use a "?" for help. A log
file will record your SPORT activity.
You can edit this batch file to add a variety of functions to
customize and enhance your system. They are described more fully
in the file itself and in the Operators Manual.
[3.2] CREATING MAIL
=============
To create mail, use E from the Mailer Menu.
SFLASH is the part of the SPORT system which creates and manages
incoming and outgoing messages. Files to be sent are always
attached to messages.
Messages are referred to as "Flash" messages because they were
designed to be like cover letters; brief and to the point, either
conveying reasonably short amounts of information and/or
describing the attached material. A Flash Message is limited to
100 lines of text, including the header. If you need to convey
more information, simply attach a file of any length.
Flash Messages are always created in flat ASCII, a standard text
format, which allows for maximum flexibility. Any text editor and
most word processors will create ASCII files.
SPORT - Using Mail Page 13
[3.3] THE FULL SCREEN EDITOR
======================
During installation, the full-screen text editor SPORTEDT.EXE is
placed in the SPORT default directory and becomes the default
editor.
However, there is flexibility in your choice of editors. If
SPORTEDT.EXE is present in the SPORT subdirectory it will be used
to make messages. If SPORTEDT is NOT present, the SPORT line
editor will be used. If it is NOT present AND an external editor
is declared in your CFG file, the external editor will be used.
SPORTEDT will be automatically used after you enter the heading
of the message. You will be asked if you want to merge any other
text file into your message . If you answer [Return] or N, you
will start to write the body of the message.
The header and footer of messages are automatically created by
SPORT and should not be edited in any way. The receiving system
needs to have this information in a certain precise format.
[3.4] THE LINE EDITOR
===============
If you do not have SPORTEDT.EXE in your SPORT subdirectory, you
will be using the SFLASH line editor which edits one line at a
time, rather than blocks of text like a word processor.
[3.5] YOUR CUSTOMIZED MESSAGE HEADER
==============================
The SPORTI installation creates the file SFLASH.HDR for you. It
will appear on the top of any message you write. You may wish to
edit this file to give your messages a more customized look.
The use of a message header is optional - if it is not present,
it will not be used.
SPORT - Using Mail Page 14
[3.6] ENTERING A MESSAGE
==================
When you use E(nter) from the SPORT Mail Menu to create mail, the
first prompt you will see as you begin to enter a message is:
To:
This can be ANYONE or ANYTHING. The "address" part of the message
comes later. You may also do a "Mass Mailing" which is discussed
in the Operators Manual.
Next you will be asked for the subject, for informational and
indexing purposes. If you are using the default editor, you will
be asked if you want to read a text file into the message.
Now you may type in your message. Your words will wrap to the
next line automatically. When you are finished entering your
message, use Alt Q (Quit or Save). If you are using your own text
editor you have to save it now.
After you have chosen to save your message, the address request
line will appear:
HELP: Enter [Net/Node(h)] [!Filename.ext] or [Name/]
for address. Send to address (?=Help CR=END)
In order to send your message, SPORT needs to address it.The
address is the destination of the message. It also becomes the
name of the message file.
If you enter a question mark, you will access your Phone Index
List to obtain the address. Addresses are INDEXED in the IDX file
to the phone number of the system to which you are sending mail.
This is how an address is indexed to a phone number in an IDX
file line:
8219556.FLS,8219556;2400 Bill at Acme
[1] [2] [3] [4] [5]
[1] This is the address. This is the net node 821/9556 - in this
case the same as the phone number.
[2] The FLS message extension.
[3] The actual phone number (including the area code if
necessary).
SPORT - Using Mail Page 15
[4] The baud rate.
[5] Comment
Here are two examples showing a line in the Phone Index List for
two types of addresses.
INDEX LINE =
8219556.FLS,8219556;2400 Bill at Acme
ADDRESS =
821/9556
--> * Net/Node numbers are the same as the Prefix/Suffix concept
of telephone numbers. If you are using Net/Node numbers, there
can be a maximum of four numbers on either side of the slash (/).
INDEX LINE =
BILL.FLS,8219556;2400 Bill at Acme
ADDRESS =
BILL/
--> * Addressing by alias refers to addressing by name. In this
case, you can have up to eight characters before the slash (/).
You must put the slash (/) after any alias to let SPORT know that
there is a Net number but no Node number. Because of this, you
may have addresses like 15/ or 6/ or A/. This gives you maximum
flexibility in addressing.
THE ADDRESS IS THE PART OF THE INDEX LINE BEFORE THE EXTENSION
.FLS.
After addressing your message several other options are
presented, before the message is placed in your outbound area,
ready to be automatically sent.
[3.7] ATTACHING FILES
===============
Any kind of files can be "attached" to a Flash Message. You are
prompted for the path and name each of the file(s) to be attached
after you address the message. Wildcards are accepted, but SPORT
will automatically limit the number to 50.
SPORT - Using Mail Page 16
[3.8] APPENDING MESSAGES
==================
Flash Messages may be appended, one to another. When creating a
Flash Message to a system which already has a message waiting for
it, you are asked if the new message should O)verwrite (replace)
the waiting message or if the new message should be A)ppended to
the waiting message, or if the old message should be preserved
and the new one be S)kipped. If you elect to append the message,
the system will send both messages as a single message.
Once received, a combined message is unappended automatically by
the receiving system.
[3.9] POLLS
=====
Polls are inquiries sent to a target system, asking "are there
any messages or files waiting for me?" If there is anything
waiting for you, it will be picked up. Polls will pick up pending
messages, messages on hold and messages which have failed to
synch, along with any attached files.
You can initiate a Poll from the Mail Menu using P or from the
Utilities Menu using C. Simply enter the address of the system
you want to poll. SPORT will do the rest.
[4] RECEIVING MAIL
[4.1] THE MAIL MENU
=============
The primary function of SPORT is to send and receive mail,
therefore, when the program is "at rest", the Mail Menu is
active, ready to receive mail or calls from other systems.
At this menu, you may type "?" for SPORT Online Help.
The second line at the top of the screen will indicate which
version of the SPORT Wide Area Information Transfer System you
are running as well as your unique registration number.
SPORT - Receiving Mail Page 17
The four lines in the middle of the Mail Menu indicate the latest
status of activity since midnight. There is a counter which is
cleared once a day at that time. You may reset the counter at
anytime by using the H (Housekeeping) command. Using H also
starts a new log, and renames the old one with the current date
and time.
The "Outgoing" line shows you to whom the last call was made by
the system.
The "Incoming" line shows you the last incoming activity.
The "Other" line shows you supplemental information regarding
your inbound and outbound traffic as well as special messages. It
is an intuitive line, telling you what you need and want to know.
The "Summary" line gives you the count of outgoing and incoming
calls since midnight, how many messages are undeliverable that
is, were renamed with the extension "BAD" because they were
unable to synchronize with the receiving system, how many
messages are currently in your Library and if you have any
pending outgoing mail.
For a fuller view of mail status, use S(tatus) which will show
you all outgoing messages, how many times SPORT has attempted to
send them, messages on hold and that have gone BAD, as well as
the contents of your inbound subdirectory.
Below this status information section on the Mail Menu, there is
a line with your System Name, as declared by you in your set-up,
and the time of the next "Event" as declared in your SPORT.EVT
file, if you have one. Events are automatic activities that you
instruct your system to perform. See the section [8.3] for more
detail.
The bottom part of the Mail Menu shows you the time, date and the
current activities of SPORT.
If someone has left a Note, you will see the message:
[NOTE WAITING]
The Note message has priority, since it indicates a human caller
has left you a note. The contents of the note are in the file
SPORT.NOT in your default SPORT directory. The file is
automatically created by SPORT but must be deleted manually.
SPORT - Receiving Mail Page 18
If there is new mail since you last checked the Library you will
see the message:
[NEW MAIL]
You may clear this message by pressing L and go to the Library,
or R for Reset.
Any message that comes in, containing a line starting with a "@"
sign, will cause that line to be displayed on the first line
below the menu.
[@URGENT MESSAGE]
The line display is limited to 60 characters.
For example, if an incoming Flash message has the line:
@Call Chuck Lamont in Cincinnati ASAP!
That line will appear directly on your Mail Menu.
This feature allows you to alert the recipient of your message to
crucial information. The message can be cleared using R, or when
it is overwritten by a new Urgent Message.
[4.2] RECEIVING A MESSAGE
===================
You do NOT have to be present to receive mail. You can leave the
system on for as long as you want, automatically accepting mail,
then read through all the messages that have accumulated.
If incoming Flash Messages are correctly addressed, they will
automatically be moved into your Library. Messages will be filed
in the order received.
If incoming Flash messages are incorrectly addressed, they will
remain in your incoming area.
SPORT has the ability to provide a wide variety of optional user-
defined automatic processes. As part of receiving incoming
material, SPORT checks for any special instructions and for any
routing directions which you have established. These "postmail"
processing instructions are described in section [8.2] below and
in the Operators Manual.
SPORT - Receiving Mail Page 19
[4.3] INCOMING FILES
==============
Often mail comes with attached files. These files are treated
differently than the mail.
Files will arrive in the incoming area you have declared in your
set-up, and will stay there until you do something with them.
They will NOT be overwritten by a new incoming file with the same
name. Files with the same name will be renamed up to 10 times.
For example, if a file VERSION.TXT is in your inbound area, the
next file that comes in with the same name will be renamed
VERSION.TX0, VERSION.TX1, VERSION.TX3...etc, by SPORT. This may
occur up to 10 times.
If there are certain files you expect to receive on a regular
basis, you may want to use postmail processing to move them to a
subdirectory where they CAN be overwritten.
[4.4] THE LIBRARY
===========
The SFlash Library is the repository of correctly addressed
incoming messages. The Library is accessed by using L from the
Mail Menu.
Just as Flash Messages were designed as a kind of electronic
cover letter, so the SFlash Library was designed as an in-
basket, and not to become a permanent repository of mail. It is
designed to keep a maximum of 100 messages. There are ways to
keep your Library cleaned out. The SPORTLIB utility that is
provided with SPORT should take care of most of your Library
maintenance needs. You will find that periodic cleaning of the
Library is something you will want to do. There is more
information on using SPORTLIB in the control file SPORTLIB.CTL
and in the Operators Manual.
[4.5] READING MESSAGES
================
When using the Library mode the last message read will be
accessed first. That is, if you last read SFLASH.005, the next
time you go to the Library, you will start reading SFLASH.005.
The Library screen tells you how many messages you have in your
Library and tells you which message you are currently reading.
After reading the message, you may press Enter to go to the next
message.
SPORT - Receiving Mail Page 20
The available commands in the Library mode are:
V = The VERBOSE Mode which shows the entire message,
page by page.
I = The INDEX Mode shows you the headings and the
first lines of a message. [This is the default.]
T = Table of Contents. This will show you the Table of
Contents of all messages in the Library, with all
the standard information fields ( From, Date,
Subj...etc ) referenced.
<^>Home End The Up Arrow and the HOME key will bring you to
the first message in your Library.
The Down Arrow and the END key will bring you to
the highest numbered message in your Library.
The Left Arrow will bring you to the next lowest
message and the Right Arrow will you to the next
highest message.
D)elete Delete this message.
E)cho Send an "Echoback" message. This functions like a
receipt. A message is automatically created for
the sending system, indicating that their message
has been received.
F)rwd This command will allow you to "forward" a copy of
this message to another destination.
N)ew Enter a new message.
P)rint Print this message.
R)eply If you want to reply to a message, using R brings
you to the Enter a Message Mode. The subject is
automatically entered as a reply to the original
message and you will be asked if you want to
insert the original message in your reply.
S)ave Moves the message from the Library to the Library
Maintenance File SFLASH.LIB.
O)pSys This brings you to the DOS shell. You may use
certain DOS functions. Type "?" at the prompt to
see which ones are available.
SPORT - Receiving Mail Page 21
#) Entering "#" will allow you to specify which
message number you would like to see.
Q)uit This will bring you back to the Mail Menu.
Every time you quit the Library, a new table of contents ["TOC"]
file will be written and the messages will be reordered according
to the date and time recieved.
[5] SPORT UTILITIES
[5.1] THE UTILITIES MENU
==================
This menu is reached by pressing U from the Mail Menu or Alt U
from the Terminal Menu.
From this screen you can perform several mail and operating
system utility functions, use the FKEYS, and make notes directly
into your log file.
Q Quit will return to the Menu from which you called the
Utilities Menu.
R The "R" key will cause all undeliverable Flash Messages to
be prepared for resending.
This has the effect of causing all messages which have gone
"BAD", that is, have not been able to synch properly with
their intended target, to be reset to sendable mail. Be sure
to watch and/or know why the systems were not synching.
? Help. The online help is formatted so that you enter the
subject for which you want help, and you will see the
appropriate help screen. Enter INDEX to see all subjects for
which help is available. Partial entry of subjects is
acceptable, and if you ask for help for "RA", you will get
help for both "RAW" and "RAM".
- Hold ALL mail. Allows you to put all outgoing mail on hold
to be picked up by the target systems.
X Edit your Phone Index List file. Available if you are using
the SPORTEDT editor.
SPORT - Utilities Page 22
U Runs SPORTU Utilities. See Section [5.3] below.
L Runs SPORTLIB Library Utilities. See the Operators Manual
and the SPORTLIB.CTL file.
C Create a poll.
+ Unhold ALL messages. Allows you to prepare to send all
messages currently on hold.
G Edit your Configuration file. Available if you are using the
SPORTEDT editor.
O This is a shell function. You are offered a variety of
standard DOS commands. Type "?" for a list of available
commands.
N This will enter a note into your log file. This is extremely
useful to flag certain situations and events that you want
to look at in your log.
D Display all outgoing Flash Messages.
E Runs SPORTEVT Event Manager Utility. See Section [8.3].
[5.2] FILE REQUESTING
===============
There are several ways to retrieve files from a remote system
using SPORT. They are explained in detail in the Operators
Manual.
One method is to create an ASCII file with the extension .REQ and
any filename. The content of the file is simply the name of the
file you wish to receive. Attach this .REQ file to an outgoing
message, and the file, if available, will be returned to you in
the same session. For the file to be available, the host system
must have the following entries in its CFG file.
FILELIST [path\filename]
MAXREQUEST n
The file indicated as the [path\filename] must be an ASCII file
that lists the subdirectories from which files can be requested.
Another method of getting a file is to call the remote system and
using the Remote Mail password, write a message address it to
yourself and attach the file(s) . After you disconnect, the
message will be sent to you. The system MUST have your address in
its IDX file. See Section [5.4] below.
SPORT - Utilities Page 23
A third method is to use the Remote Programming capability to
send a message to the remote system, with a Remote Programming
line in it that will cause a file to be sent back to you attached
to a Poll. For this method to work, the target system must be
running SPORTEX from its RUNSPORT file AND allow the process in
its SPORTEX.CTL file AND your address must be in its Phone Index
List with special markers . This is a very powerful feature and
is explained more thoroughly in the SPORTEX.CTL file and in the
Operators Manual. See Section [5.5] below.
[5.3] SPORTU MAIL UTILITIES
=====================
You may invoke the SPORTU Utility entering U from the Utilities
Menu, by designating SPORTU on a FKey, or by typing SPORTU at
your system prompt. The choices marked with an asterisk may be
used in the unattended mode with your events if desired.
SPORTU A [FLS filename] ... add to an FLS/FLO file.
* SPORTU B [n] ... sound bell for [n] seconds.
* SPORTU D [n] ... delay for [n] seconds.
* SPORTU E POLL ... delete polls from Library.
* SPORTU F [filename] ... show files, wildcards OK.
* SPORTU P [address] (fn) ... to create a poll (w/file attach)
* SPORTU U [filename] ... unappend an appended Flash Message.
* SPORTU - [address] ... unsend a waiting Flash Message
* SPORTU + [address] ... resend waiting Flash Message.
* SPORTU S CHECK ... system check, can be piped.
* SPORTU R [address] [to_name] [textfilename] for ROBOT Utility.
[5.4] SPORTRM REMOTE MAIL
===================
The SPORTRM Utility allows you to log in to your personal
computer from a remote computer, using any compatible
communications program, and both read and send mail from your own
system. If you call in and type the remote mail password you have
declared in your CFG file for remote mail, you will access the
SPORTRM menu. It will allow you to read your through your
library, and send mail and forward mail, as well as attach files
that are on your system. See the Operators Manual for a more
detailed explanation.
SPORT - Utilities Page 24
[5.5] SPORTEX EXTENDED MAIL
=====================
The SPORTEX utility allows you to distinguish between different
callers and treat them differently. It allows for Remote
Programming and is one of the most powerful features of SPORT. It
is outlined in the SPORTEX.CTL control file and explained in the
Operators Manual.
[6] OPERATING SPORT AS A TERMINAL
[6.1] THE TERMINAL MENU
=================
The Terminal facility of SPORT allows your computer to emulate an
ANSI terminal. It is used to operate your system in the manual
mode to telecommunicate, call Bulletin Boards, databases, on-
line services, and other systems. It allows you to get files from
other systems (Downloading) and to send files to other systems
(Uploading).
Use T from the Mail Menu to go to the Terminal Menu.
At the top of the screen are the various Terminal commands and
the keys used to use them. These are explained in detail in the
Operators Manual.
Below the command list is a line describing "Current Settings:"
The first data on the information line is:
1/2400/n/8/1
which represents:
port/baud rate/parity/word size/stop bits
These parameters are set in your CFG file. They may be changed at
any time by using the ALT P command.
SPORT - Terminal Mode Page 25
The second line is:
Echo ON or Echo OFF
This can be switched on and off using ALT E from the Terminal
Menu.
If you make a call and see everything double, turn Echo OFF.
The third line is:
Capture is ON or Capture is OFF
A "Capture" file is a file in which is saved the activity of your
call for later examination, archiving or using in some way. Chat
sessions may also be saved to a file. See Section [7]. When you
turn the Capture file on, you will be asked to provide a name for
the file. You may turn a Capture file on or off anytime during a
call. The Capture file retains both text and ANSI graphics
representation.
In the Terminal Mode, you may use Alternate FKey assignments for
FKeys 1 through 9. They may be listed in up to 9 lines, in a file
named SPORTERM.KEY. in the SPORT default directory. The contents
of the respective lines will be sent to the modem. The limit on
the line is 128 characters, and the tilde (~) will represent a
one second delay, and the bar (|) will represent a carriage
return.
This feature allows you to write small "scripts" to log on to
boards and services with a single keystroke.
[6.2] DIALING A NUMBER
================
To connect to a number in your Phone Index List, go to the
Terminal Menu and use Alt D to start the dialing process.
First you will be asked for the interval at which you want to
redial in case you are not connected the first time. If there is
no connection made the first time, SPORT will keep dialing at the
designated interval. When it connects, the console bell will
sound, to alert you to the connection.
SPORT - Terminal Mode Page 26
[6.3] UP AND DOWNLOADING
==================
When you access a remote system, you will often want to up and
download files.
Downloading means transfering files FROM the remote system TO
your system. Uploading means transfering files TO the remote
system FROM your system.
SPORT uses a ZModem protocol as well as XModem and two varieties
of YModem. You may integrate other protocols into your Terminal
if you want to. This is discussed in the Operators Manual.
[7] BEING A HOST
When a caller at a terminal calls your system, SPORT will
recognize the call as a human caller, not mail, and will greet
the caller with the SPORT.BAN(ner) file. Look at this file and
edit it to your taste, but keep it short and simple, without
graphics.
SPORT provides callers the opportunity to leave a note. This is
saved for you in a file called SPORT.NOT.
The ability for a caller to "Chat" with you is protected by a
user-defined password and operates only between the hours
designated as BELLON and BELLOFF in your CFG file.
Chatting is a cross between making a phone call and sending a
letter. Two systems are connected and each person sees what the
other person is typing. Chat sessions may be saved to a capture
file and reviewed offline.
The ability to use any SPORT remote capability is optional and
password protected, as is the ability to "drop" to another
subsystem program like a Bulletin Board. See Section [7.2] and
[7.3] and the Operators Manual.
[7.1] BANNERS
=======
You may edit the banner files, which greet callers when they call
your system.
SPORT - Being a Host Page 27
All callers will first see the file SPORT.BAN. If the caller asks
to Chat, the file SCHAT.BAN is displayed.
Both SPORT.BAN and SCHAT.BAN are created for you when you run the
SPORTI Installation utility.
You may want to edit these files to suit your system.
[7.2] REMOTE ACCESS
=============
The Sport Remote Access Utility is defined by the user, who
edits or creates the file SPORTR.CTL, in the default SPORT
directory, which allows up to twenty separate PRE-DEFINED
operations to be performed.
If the caller enters the REMOTEPASS password correctly, the
remote access submenu is displayed. This submenu is automatically
generated by SPORT from the contents of SPORTR.CTL.
In the command lines of the SPORTR.CTL file, you may enter any
command or any batch process that DOES NOT require human
intervention.
There is more information in the SPORTR.CTL file and in the
Operators Manual.
[7.3] SUBSYSTEMS
==========
This is a sketch of a complex subject which is covered in detail
in the Operators Manual.
Subsystems, typically Bulletin Boards, may be spawned or batched.
Batching is the default mode for running sub-systems.
If you want to run one or two sub-systems, in the batch mode, add
the words:
BBSBAT <-- 1st Subsystem
ALTBAT <-- 2nd Subsystem
to your CFG file.
Invoke SPORT with RUNSPORT.BAT, which uses an errorlevel of 5 for
the first sub-system, and an errorlevel of 4 for the secondary
sub-system.
SPORT - Being a Host Page 28
This option is password protected with the password declared in
your CFG file. When a caller correctly enters the subsystem
password (any case) SPORT will automatically create the batch
file named SPTSPAWN.BAT which will contain the following
information:
SPTCHILD [baud rate] [port] [time to next event in min]
where the "baud rate" is the baud rate of the calling
system and "port" is the port in use on the receiving system.
After this file has been written, SPORT can use this batch file
called SPTCHILD.BAT.
This is a user defined batch file which should pass control to a
subsystem using the replaceable parameters according to DOS
procedures. This batch file (SPTCHILD) should make provision to
return to SPORT upon completion.
Technical Note for BBS users
----------------------------
If a user is going to run a subsystem (BBS) which requires a
Fossil Driver such as the X00 series, it is important to note
that the vector capture should be TURNED OFF before running SPORT
and TURNED ON before running the BBS.
This is a rather technical subject. The important thing to note
is that SPORT does not recognize the Fossil and wants to deal
directly with the same things that the Fossil does. Therefore it
needs to be moved out of the way before SPORT and back in the way
before the subsytem.
There are some Fossil Drivers (like OPUSCOMM) which are NOT
memory resident (like X00) and are called just before the
subsystem. In cases where the Fossil is not TSR it is not
necessary to do such a CAPTURE ON/OFF routine described above,
since the Fossil is only resident for the period of time the
subsystem is running.
SPORT - Being a Host Page 29
[8] MANAGING YOUR SYSTEM
[8.1] MICRO SPORT
===========
MicroSport is a very small version of SPORT which provides the
following capabilities:
... Send and Receive SportMail
... File received Flash Messages to the Library
... Can exit to a batch file after inbound mail (optional)
... Can process YooHoo(c) mail from a batch file (optional)
MicroSport can run in as little as 100-110K (SportMail only) or
115-128K for SportMail and YooHoo Mail.
You may file request MSPORT.EXE from SPORTDOC or SIGNUP. There is
more information in the Operators Manual.
[8.2] POSTMAIL PROCESSING
===================
Postmail processing can be accomplished by entering the commands
in the appropriate place in your RUNSPORT.BAT file. This is the
default. It may also be accomplished in a separate batch file.
If you are NOT running SPORT in the batch mode, the
POSTMAIL.BAT(ch) file will run, if it is present, after mail is
sent or received. It allows automatic processing of incoming
information and any other operations you may want to run after a
mail session. For example, if you are expecting a particular file
to arrive on a regular basis, you may move the file to another
designated subdirectory. You can also have POSTMAIL.BAT perform a
wide variety of functions. Understanding and using this file can
allow you to set up your mail system to be completely automatic.
For a further discussion of postmail processing, see the
POSTMIAL.BAT file in the distribution package and the Operators
Manual.
[8.3] EVENTS
======
SPORT supports the ability to exercise unattended, regular events
which may be needed by a user to accomplish routine mail and
maintenance functions.
SPORT - System Management Page 30
Events may be the running of SPORT Utilities, batch files,
errorlevel numbers or scripts. Errorlevel drops are indicated by
the number in square brackets and script names are enclosed in
curley braces.
To program Events, use E from the Utility Menu. This invokes the
utility SPORTEVT. It will help you write your event files, it
will automatically sort the commands by time, help you to insert
or delete new events and keep your events in order.
You may designate daily events or weekly events. Events are
contained in the following files:
SPORT.EVT for Daily events (Default)
SPORTEVT.MON for Monday events
SPORTEVT.TUE for Tuesday events
SPORTEVT.WED for Wednesday events
SPORTEVT.THU for Thursday events
SPORTEVT.FRI for Friday events
SPORTEVT.SAT for Saturday events
SPORTEVT.SUN for Sunday events
SPORT looks for a file named SPORT.EVT in the default SPORT
directory. If there is one, this file tells SPORT there are daily
events of which it should be aware. If there is a file for any
particular day of the week, SPORT will use that file on the
appropriate day, then go back to the daily event file.
[8.4] ROUTING MAIL
============
SPORT supports the ability to route mail to one or many
destinations. If you have SPORTRTE.EXE in your SPORT
subdirectory, and run it as part of your postmail processing, and
have put your routing instructions in the SPORTRTE.CTL file, you
can cause incoming mail to be automatically distributed to others
on your Phone Index List. See the SPORTRTE.CTL file and the
Operators Manual for details.
[8.5] SPECIAL SESSION INTERFACE SUPPORT
=================================
The Special Session Interface Support capability of SPORT
allows the user to customize his system to accommodate special
mail protocols, special password access, scripting and other
sophisticated methods of accessing and/or managing and/or
exchanging information with other systems.
This subject is covered in the Operators Manual.
SPORTEX Page 31Page 31
[9] TROUBLESHOOTING
[9.1] MODEM AND INITIALIZATION
========================
* WHEN I INVOKE SPORT I GET THIS MESSAGE:
"Unable to find CFG file" OR I DROP BACK TO DOS.
Check that \SPORT and \SPORT\INCOMING subdirectories are on
the path. Check that all SPORT files are in \SPORT.
* I SOMETIMES SEE "UNABLE TO INITIALIZE MODEM" IN MY LOG FILE
BUT SPORT IS ABLE TO CORRECT THE PROBLEM.
You may have the FASTMODEM option active in your CFG
file. Try removing this line or "commenting it out" by placing
an exclamation mark in the first column of the line containing
the keyword FASTMODEM. This will slow the speed at which SPORT
sends commands to your modem. Alternatively, you may have extra
commands in your modem initialization string which are not needed
by SPORT. Try eliminating some commands to see if they really are
necessary to SPORT.
* SPORT CANNOT INITIALIZE THE MODEM AT ALL.
The first thing to try is to eliminate the keyword
FASTMODEM from your SFLASH.CFG if it is present. IF this does
not cure the problem, use the utility CHECKS to determine a
proper initialization string for your modem. Alternatively, use
the utility SMODEM and select your modem, or one compatible with
it, from the menu of modems presented. Consult your modem
documentation for any special characteristics and/or system
requirements needed to use it. In general, you must be using a
Hayes compatible modem to use SPORT.
[9.2] THE FULL-SCREEN EDITOR
======================
* WHEN USING THE SPORT FULL SCREEN EDITOR (SPORTEDT) FOR EDITING
MY CFG (CONFIGURATION) OR IDX (INDEX) FILES, THE EDITOR WILL
SOMETIMES TRUNCATE A PART OF THE LINE I HAVE CREATED.
SPORTEDT is designed primarily for creating Flash
Messages and only secondarily for use to edit the CFG or IDX
files (using the G or X command from the Utility Menu). Because
of this, SPORTEDT will force a certain line length to ensure
SPORT - Troubleshooting Page 32
that Flash Messages remain consistent from system to system.
This line length is generally sufficient for most purposes,
including editing the CFG or IDX files. If, however, you find
that you must create a line longer than SPORTEDT permits, you
should use your favorite external text editor. Since all of
the SPORT control and support files are in flat ASCII, you may
use the editor of your choice. Remember to run SPREP if you are
using an external editor.
* WHEN I WANT TO EDIT A MESSAGE I GET THE LINE EDITOR RATHER THAN
THE FULL SCREEN EDITOR.
SPORTEDT.EXE is not located in your SPORT default
directory.
In rare instances this may occur if you system does not
have sufficient memory to load SPORTEDT, however, this should
only happen if your system has less than 284K free memory
available, or if you are working in a multitasking environment
with less than this amount of memory available.
[9.3] MAIL AND MESSAGES
=================
* SPORT WILL NOT EXCHANGE MAIL WITH SOME SYSTEMS, BUT WILL DO
SO WITH OTHERS.
You may be attempting to contact a "closed system".
SPORT has the capability of increasing its level of security by
only allowing certain systems to exchange mail. See the
Operators Manual for information on this subject.
* AFTER READING MESSAGES IN MY LIBRARY, SPORT DROPS TO DOS.
Messages in the library must be in the standard format, with
headers and footers in place. SPORT cannot produce a table of
contents if all the messages are not correctly formatted.
* I SEE SOME OUTGOING MESSAGE HAVE BEEN RENAMED WITH A "BAD" FILE
EXTENSION. WHAT IS WRONG?
This is normal and occurs whenever SPORT has tried to
exchange mail with another system but the exchange has failed.
Once the attempted exchange fails, SPORT immediately renames
any FLS (Flash Message) to BAD so that no further mail will be
sent to that system. Check your SPORT log for why the exchange
failed.
SPORT - Troubleshooting Page 33
* I WANT TO MAKE MY SYSTEM AS SECURE AS POSSIBLE.
To take full advantage of all of the security provisions
which SPORT allows see the Operators Manual.
[9.4] TERMINAL MODE
=============
* MY MODEM DIALS THE PHONE, BUT THERE IS NO ANSWER.
If the modem reports UNABLE TO CONNECT, then the target
system is off line or it is busy.
* TRANSMISSION IS ERRATIC, OR IS CUT OFF.
There could be line noise or other problems. Try later.
* DURING A TERMINAL MODE CALL, NONE OF MY TYPED CHARACTERS APPEAR
ON THE SCREEN.
Turn the Echo On.
* DURING A TERMINAL MODE CALL, ALL OF THE CHARACTERS I TYPE
APPEAR TWICE.
Turn the Echo Off.
* I CALL A BBS BUT SEE CHARACTERS IN PARENTHESIS INSTEAD OF
GRAPHICS.
ANSI graphics should be on. You need the driver ANSI.SYS in
your CONFIG.SYS file, and on your system.
* DURING A CALL, BINARY CHARACTERS APPEAR ON THE SCREEN.
Parameters are set incorrectly. That is, the 8/n/1 (word
size/parity/stop bits) are different on the system you have
connected with. You can either experiment by changing your
parameters and calling again, or try to determine what their
parameters are. Many Bulletin Board Systems indicate their
settings when they publish their numbers.
[9.5] TSR's
=====
RAM resident programs often are sometimes not good software
neighbors. If you are having trouble with SPORT you may try
disabling your TSR's (Terminate and Stay Resident) programs, cold
booting (turning your computer off and on again, and trying
again. This will indicate if any of these programs are
SPORT - Troubleshooting Page 34
interfering with SPORT'S operation.
[9.6] SPORT AND DESQVIEW
==================
* WHEN RUNNING UNDER DESQVIEW, SPORT WILL SOMETIMES TAKE ALL OF
THE TIME SLICE, BRINGING THE TASK IN THE OTHER WINDOW TO A HALT.
This is normal if you are not using the IGNOREDV option
in your SFLASH.CFG file. When not using this option SPORT is
very aggressive about time slicing, attempting to ensure that
nothing will interrupt the flow of communications. SPORT will
take the entire time slice during preliminary syncing with
another SPORT and during file transfer sessions. If you find
this to be a problem, add the keyword IGNOREDV to your SFLASH.CFG
file. This will prevent SPORT from taking more than the time
slice available to the window in which it is running. If you use
this option (IGNOREDV), be sure that you understand how
communications can be affected. You should refer to the
documentation which came with DesqView for details.
* SPORT WILL SOMETIMES HANG IN ITS WINDOW.
This can be caused by a number of things. First check to
be sure that you have given SPORT sufficient memory for the
window in which it is run. SPORT will run in 256K, however, we
recommend a 284K window for most purposes. If you are supporting
a subsystem in memory, a large external editor, or making
extensive use of SPORT shelling capabilities, you may need to
increase this memory allocation according to the needs of the
programs you are running with SPORT. Also, remove any TSRs
(Terminate and Stay Resident Programs) and try running SPORT.
TSRs can be the cause of many strange system problems when run
with other programs. If you are using any TSRs, suspect them
first and check them out carefully.
* SPORT BLEEDS THROUGH TO MY OTHER WINDOW.
Comment out the keyword FASTSCREEN from your SFLASH.CFG
file. This will eliminate all direct screen writes with the
exception of the Sport Editor (SPORTEDT). None of the SPORT
utilities uses direct screen writes so they will not bleed
through to other multitasking windows.
SPORT - Troubleshooting Page 35
WHAT IS THE BEST TIME SLICE FOR USING SPORT WITH DESQVIEW?
We recommend a 9:6 ratio, with the SPORT window receving
9.
SPORT - Troubleshooting Page 36
INDEX
ADDRESSING
Messages . . . . . . . . . . . . . . . . . . . . . . . . 15
ALTBAT
For Invoking Sub-System . . . . . . . . . . . . . . . . 28
APPENDING
Messages to Messages . . . . . . . . . . . . . . . . . . 17
ATTACHING
Files to Messages . . . . . . . . . . . . . . . . . . . 16
BANNERS
You Display to Callers . . . . . . . . . . . . . . . . . 27
BELL
Times for . . . . . . . . . . . . . . . . . . . . . . . . 9
CHECKS
For Choosing Init String . . . . . . . . . . . . . . . . 11
COMMANDS
In Library . . . . . . . . . . . . . . . . . . . . . . . 21
CONFIG.SYS . . . . . . . . . . . . . . . . . . . . . . . . . . 8
DIALING
A Number . . . . . . . . . . . . . . . . . . . . . . . . 26
DOWNLOADING
From Another System . . . . . . . . . . . . . . . . . . 27
EDITOR
Using a Text Editor . . . . . . . . . . . . . . . . . . 14
EDITORS,TEXT
Choosing a . . . . . . . . . . . . . . . . . . . . . . . 10
EVENTS
Daily and Weekly . . . . . . . . . . . . . . . . . . . . 30
FLASH
Messages . . . . . . . . . . . . . . . . . . . . . . . . 13
Fossil Drivers
In Subsystems . . . . . . . . . . . . . . . . . . . . . 29
HELP
From Mail Menu . . . . . . . . . . . . . . . . . . . . . 13
From Utilities Menu . . . . . . . . . . . . . . . . . . 22
HOLD
All Mail . . . . . . . . . . . . . . . . . . . . . . . . 22
HOST
Being a . . . . . . . . . . . . . . . . . . . . . . . . 27
INCOMING
Files . . . . . . . . . . . . . . . . . . . . . . . . . 20
INITIALIZATION
Setting up strings . . . . . . . . . . . . . . . . . . . 11
INSTALLING
SPORT . . . . . . . . . . . . . . . . . . . . . . . . . . 7
INVOKING
SPORT . . . . . . . . . . . . . . . . . . . . . . . . . 13
LEGAL NOTICE . . . . . . . . . . . . . . . . . . . . . . . . . 5
LIBRARY
Message . . . . . . . . . . . . . . . . . . . . . . . . 20
LOCKING MAILER
SPORT - Index Page 37
For Security . . . . . . . . . . . . . . . . . . . . . . . 7
MASS MAILING
. . . . . . . . . . . . . . . . . . . . . . . . . . . 15
MEMORY
Requirements . . . . . . . . . . . . . . . . . . . . . . . 7
MESSAGES
Entering . . . . . . . . . . . . . . . . . . . . . . . . 15
MicroSport
Using Less Memory . . . . . . . . . . . . . . . . . . . 30
NET/NODE
Choosing during Installation . . . . . . . . . . . . . . . 9
NOTE
Waiting . . . . . . . . . . . . . . . . . . . . . . . . 18
OVERVIEW . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
PASSWORDS
Selecting . . . . . . . . . . . . . . . . . . . . . . . 10
PATH
SPORT Subdirectories on . . . . . . . . . . . . . . . . . 7
PHONE LIST . . . . . . . . . . . . . . . . . . . . . . . . . 10
POLLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
POSTMAIL
Processing . . . . . . . . . . . . . . . . . . . . . . . 30
PRIVATEMAIL
for Security . . . . . . . . . . . . . . . . . . . . . . . 7
QUESTIONS
Asked during Installation . . . . . . . . . . . . . . . . 9
READING
Messages . . . . . . . . . . . . . . . . . . . . . . . . 20
RECEIVING
Messages and Files . . . . . . . . . . . . . . . . . . . 19
REGISTER
How to . . . . . . . . . . . . . . . . . . . . . . . . . . 4
REMOTE ACCESS
. . . . . . . . . . . . . . . . . . . . . . . . . . . 28
REMOTEPASS . . . . . . . . . . . . . . . . . . . . . . . . . 28
REQ
File Extension . . . . . . . . . . . . . . . . . . . . . 23
REQUESTING
Files . . . . . . . . . . . . . . . . . . . . . . . . . 23
ROUTING
Mail to Other Systems . . . . . . . . . . . . . . . . . 31
SCHAT.BAN . . . . . . . . . . . . . . . . . . . . . . . . . . 28
SCREEN
Mailer . . . . . . . . . . . . . . . . . . . . . . . . . 17
Terminal . . . . . . . . . . . . . . . . . . . . . . . . 25
Utilities . . . . . . . . . . . . . . . . . . . . . . . 22
SECURITY . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
SET-UP
Advanced . . . . . . . . . . . . . . . . . . . . . . . . 12
SETTING UP
(Configuring) SPORT . . . . . . . . . . . . . . . . . . . 9
SFLASH
SPORT - Index Page 38
Creating messages with . . . . . . . . . . . . . . . . . 13
Line Editor . . . . . . . . . . . . . . . . . . . . . . 14
SFLASH.HDR
Message Header . . . . . . . . . . . . . . . . . . . . . 14
SFLASH.LIB
Library Maintenance File . . . . . . . . . . . . . . . . 21
SMODEM
For choosing Init String . . . . . . . . . . . . . . . . 11
SPORT.BAN . . . . . . . . . . . . . . . . . . . . . . . . . . 28
SPORT.LOG
. . . . . . . . . . . . . . . . . . . . . . . . . . . 13
SPORT.ZIP
Distribution Package . . . . . . . . . . . . . . . . . . . 9
SPORTEDT
SPORTEDT Editor . . . . . . . . . . . . . . . . . . . . 14
SPORTEX
Extended Mail Utility . . . . . . . . . . . . . . . . . 25
SPORTI
Basic Set-Up Utility . . . . . . . . . . . . . . . . . . . 8
SPORTR.CTL . . . . . . . . . . . . . . . . . . . . . . . . . 28
SPORTRM
Remote Mail . . . . . . . . . . . . . . . . . . . . . . 24
SPORTRTE.CTL
Routing Control File . . . . . . . . . . . . . . . . . . 31
SPORTU
System Utility . . . . . . . . . . . . . . . . . . . . . 24
SPREP
Preparing files with . . . . . . . . . . . . . . . . . . 12
SPTCHILD.BAT
With Subsystem . . . . . . . . . . . . . . . . . . . . . 29
SPTSPAWN.BAT
Using for Subsystem . . . . . . . . . . . . . . . . . . 29
SUBSYSTEM
Batching . . . . . . . . . . . . . . . . . . . . . . . . 28
Spawning . . . . . . . . . . . . . . . . . . . . . . . . 29
SUBSYSTEMS . . . . . . . . . . . . . . . . . . . . . . . . . 28
SYSTEM
Requirements . . . . . . . . . . . . . . . . . . . . . . . 7
TABLE OF CONTENTS . . . . . . . . . . . . . . . . . . . . . . . 3
TROUBLESHOOTING . . . . . . . . . . . . . . . . . . . . . . . 32
TSR's
SPORT and . . . . . . . . . . . . . . . . . . . . . . . . 8
Unhold
All files . . . . . . . . . . . . . . . . . . . . . . . 23
UPLOADING
From Another System . . . . . . . . . . . . . . . . . . 27
URGENT
@Urgent Messsage Alert . . . . . . . . . . . . . . . . . 19
W.A.I.T.S.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
SPORT - Index Page 39