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1996-03-30
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12KB
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Roxie's Reading Fish
Copyright (C) LatticeWork Software, 1995
REQUIREMENTS
Windows 95 (Windows 3.1 version available)
VGA
mouse
Windows-supported sound card
hard drive
INSTALLATION
To install Roxie's Reading Fish, click on the "Start" button and move the
mouse up and over to "Settings" and then select "Control Panel." Double-
click on "Add/Remove Programs" and click on the "Install" button. You
will see the message "Insert the program's first installation floppy
disk or CD-ROM, and then click Next." Click on "Next" even though
the install program is on your hard drive. On the next screen click
on "Browse" and select the directory or disk where your unzipped
program files are (e.g., if you downloaded this program from CompuServe,
select c:\cserve\download, or if the files are on a disk on the a: or b:
drive, select a: or b: ). Double-click on install, and click on "Finish."
- The program will ask for the destination path. For the default
pathname of C:\LATTICE\READFISH, just press <ENTER>. On some systems,
installing the program to the same directory where the unzipped files
already are, will cause a problem installing or running the program.
If this occurs, install to a different directory. To install the
program in a different subdirectory, or on a different drive, type
the path name as in the following example:
C:\READING
- the installation program will then create the directory, and copy
files from the floppy disk or directory. NOTE: Install will exit with
an ERROR message if any of the necessary files on the installation
disk or directory have been erased.
- Once the files have been copied, install will place the program in
Start Menu Programs. To start the program click on the "Start"
button and move the cursor up to "Programs" and over and down to
"LatticeWork Software" and over to "Roxie's Reading Fish."
UNINSTALL
To uninstall Roxie's Reading Fish, follow the instructions in the file
UNINSTAL.TXT.
INTRODUCTION
Roxie's Reading Fish is a very intuitive, and easy-to-use program.
Children can, with no help or supervision, learn to play the game
just by clicking on various areas on the screen.
ROXIE'S HINTS
For example, the mouse cursor will change depending on the action
which can be taken at that position. When the cursor is over the
HELP button, or over Roxie, it changes to a large question mark.
Clicking on Roxie will cause Roxie to explain the current game
status. Clicking on the HELP button, allow access to on-line help
screen, and the order form for Roxie's Reading Fish. When the
cursor is over the draw deck in the center of the screen, or over
one of the player's cards on the bottom of the screen, it changes
to a hand holding a card. And, when the cursor is over the STOP
button on the bottom right of the screen, the cursor changes to a
STOP sign, showing how to exit the program.
Clicking on a word card with the RIGHT mouse button will cause
Roxie to say the name of the word on that card.
GETTING STARTED
After asking for the child's name, the program will display a
dialog box asking for the Reading Level. The five levels are:
o Pre-First Grade
o Early First Grade
o Late First Grade
o Early Second Grade
o Late Second Grade
Only the Pre-First Grade Level is available in the shareware version.
All levels, however, are available when ordering Roxie's Reading Fish.
Choose a level and click on Ok.
Next, in Roxie's Reading Fish, the program will display a
dialog box asking for the Playing Level. The three levels are:
o Easy
o Medium
o Hard
Roxie plays an increasingly better game in the Medium and Hard
levels. Choose a level and click on Ok.
A NOTE ABOUT THE WORDS
There are over two hundred high frequency words available in
Roxie's Reading Fish. These words were chosen with the aid of
reading specialists in early elementary education.
When a Reading level is chosen ONE of a set of twenty-one words is
randomly chosen from that Reading level, and those voice files are
all read into memory. For each game, seven of those words are
randomly chosen for the cards. When subsequent games are played
under the same reading level, seven new randomly selected words
are chosen from that same list of words. Some may be the same as
the ones in the previous games, and some will be different. However,
seven words will be chosen from that same list of twenty-one words
until either 1) the game is exited, and re-started or 2) a different
reading level is chosen from the Help screen. Eventually, over time,
all of the words will be used in the game, and learned by the child
playing Roxie's Reading Fish.
PLAYING THE GAME
Your child is ready to play Roxie's Reading Fish. The goal is to
get the largest number of books consisting of four of the same
card. (Actually the goal is to learn to read the words, but
don't tell your child that!) Your child's and Roxie's cards are
on the screen, with a draw deck in between them. Roxie will tell
your child what the next move is. For example, at the beginning
of the game, Roxie says "Your turn."
A good reminder to your child will be to tell him or her that if
they are stuck, to click on Roxie's face, and Roxie will tell them
what's going on. For most children, this is not necessary, because
they will be trying different things, clicking on different areas
of the screen and discovering what works and what doesn't. That
will make the game more fascinating for them since THEY are the ones
who are in charge and are running things. A more unusual activity
that the child is not likely to just "happen" on is that clicking
on a word card with the RIGHT mouse button, will cause Roxie to
say the name of that card. Telling them about this can be helpful.
At the beginning of every game, the child is first. They will
click on a card to ask Roxie if she has any of those words. If so,
the cards will be given to the child; otherwise, Roxie will say a
variation of "Go Fish!" In this case, the child should click on
the draw deck, and a card is placed in their hand. If they drew
what they asked for, it is still their turn. If they did not draw
what they asked for, it is Roxie's turn, and Roxie will ask for a
card. If you child has that card, he or she should click on it.
Don't worry, they cannot make a mistake. If the child clicks on
the wrong card, or on the draw deck, when they have the card that
Roxie wants, Roxie will gently correct them.
Play continues until all of the cards in the draw deck are played,
and Roxie announces a winner. The child is then asked if she or he
wishes to play again.
If the child or Roxie completes a book of four cards with the same
word, that book is placed onto their respective discard piles on
the table. If this causes either player to run out of cards, one is
automatically chosen for them and play passes to the other player.
CHANGE LEVEL
Click on the HELP button, and choose "Change Level" if you wish to
change either the reading level or the playing skill level.
HELP
Click on the "HELP" button for the on-line help, or to order
Roxie Reading Fish, or change levels of the Roxie Reading Fish
game.
ORDER
When your child has learned these pre-1st grade words, he or
she will want to play the game with higher level sets of words.
Roxie's Reading Fish is available with five levels of words
for your child to learn. That's over 200 words from the pre-1st
grade level up to the end of second grade. All of the words are
high frequency ones your child will see often in his or her
reading, and were chosen with the help of reading specialists for
early elementary education.
Also included are three levels of playing skills where Roxie
plays increasingly smarter games of Fish!
There is also the option to order BOTH Roxie's Reading Fish
and Roxie's Math Fish with special savings. Roxie can teach
your child two levels each of addition, subtraction,
mult