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DeathMatch 2 for Doom 2
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cliffs.txt
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1995-01-08
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2KB
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63 lines
================================================================
Title : Cliffs.wad
Author : Gregory Korzuchin
Email Address : none
Misc. Author Info : Senior at Westmont High School
Description : The first part of this level was done for Doom1 but
was modified and expanded for Doom2. There are quite
a few secret areas and some unique "camouflage". It
is possible to beat this level without going to any
secret areas but it is harder. Use the automap to
find most secret areas. All weapons and enemies are
used. Be careful not to fall off!
Additional Credits to : Jamie Collins for playtesting, uploading, and
supplying me with the necessary editors, ID for
making the game, and to the makers of the various
Doom editors.
================================================================
* Play Information *
Episode and Level # : 01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes(not recommended)
Difficulty Settings : Not implemented
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : DEU 5.21, Edmap 1.20, Dm2conv 1.0, DEU 6.66,
IdBsp 1.0
Known Bugs : Being my first level, the first part of this level
has some strange textures. Also, the textures don't
always line up properly in some areas.
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites:
BBS numbers:
Other: