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Interactive Entertainment 4
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EPISODE_04_AUG_1994.iso
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Text File
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1994-08-01
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2KB
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61 lines
@quest[1]
How are the programming chores divided up at LookingGlass ?
@quest[2]
Why did you use a photographic landscape for Flight Unlimited ?
@quest[3]
How did you achieve Flight Unlimited's strong sense of depth ?
@quest[4]
Could other companies make flight sims as "real" as Flight Unlimited ?
@quest[5]
Who is responsible for the user interface in Flight Unlimited ?
@quest[6]
How did you imitate gauge errors in the cockpit ?
@quest[7]
How many dimensions are you working with in your flight model ?
@quest[8]
Who is the lead artist on the Flight Unlimited team ?
@quest[9]
Are you doing anything unusual with the instruction manual ?
@quest[10]
Will the instruction manual have anything else about flight in it ?
@quest[11]
What do you think about the competition's flight sims, overall ?
@quest[12]
What was the philosophy behind Flight Unlimited ?
@quest[13]
Is it hard to explain Flight Unlimited to the uninitiated ?
@quest[14]
How does a player get started in Flight Unlimited ?
@quest[15]
Would you explain "hand-out-the-car-window" theory of aerodynamics ?
@quest[16]
Can you elaborate on the stereo imaging of the landscape ?
@quest[17]
How large is the Flight Unlimited world ?
@quest[18]
Why isn't there more room to fly around in Flight Unlimited ?
@quest[19]
How would you describe the art style of Flight Unlimited ?
@quest[20]
Why don't you use any bitmapped details in Flight Unlimited ?
@quest[21]
Do you have any thoughts on a possible Flight Unlimited sequel ?
@quest[22]
When will Flight Unlimited finally be released ?
@quest[23]
How did you end up working for LookingGlass ?
@quest[24]
What do you remember from you job interview ?
@quest[25]
Did you have anything to do with the programming of System Shock ?
@quest[26]
Are you working on any applications for a virtual reality platform ?
@quest[27]
How do you adapt your programming to virtual reality ?
@quest[28]
How did you record the sound on Flight Unlimited ?
@quest[29]
What can we expect from the sound on Flight Unlimited ?
@quest[30]
What's the music in Flight Unlimited going to be like ?