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- Lighting Parameters
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- Light Source-1
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- A Name
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- Light only inside box
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- Camera Parameters
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- Camera-1
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- Create Camera
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- Open New Perspective Window
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- New Perspective Window
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- Use Camera:
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- Create New Camera
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- Type:
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- &Name:
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- Camera Position and Direction
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- Same As current Camera
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- At Origin (0,0,0)
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- Position:
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- Object Name
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- This dialog allows you to edit the object's transformation relative to its parent in the scene's hierarchy.
- The Numerical Properties Palette allows you to edit the object's transformation relative to the working box or the global universe.
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- Y
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- Z
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- Yaw
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- Pitch
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- Roll
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- d
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- Mirrored
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- Scale
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- %
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- Cloaked
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- Animate
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- Position
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- Name :
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- HPX
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- HPY
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- HPZ
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- Hot-Point
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- Scale And Flags
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- Rotation
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- Master:
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- Master
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- Help
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- X
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