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- BOATER'S HELPER (tm)
- ______________________________________________________________________
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- Version 2.1
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- Software for the boating family.
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- for use on all
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- IBM PC's and Compatibles.
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- Copyright (c) 1990
- SHELTER ISLAND PRESS
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- ______________________________________________________________________
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- User's Manual Copyright (c) 1990 Shelter Island Press
- All Rights Reserved
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- Programs and Files Copyright (c) 1990 Shelter Island Press
- All Rights Reserved
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- Portions of the programs Copyright (c) 1989 Microsoft Corporation
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- The Boater's Helper is a trademark of Shelter Island Press
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- All other marks in this manual are the trademarks of their
- respective companies
-
- DISCLAIMER & WARRANTY
-
- SHELTER ISLAND PRESS HEREBY DISCLAIMS ALL WARRANTIES RELATING TO
- THIS SOFTWARE, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT
- LIMITED TO IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE. IN NO EVENT SHALL SHELTER ISLAND PRESS BE
- LIABLE OF ANY INDIRECT, CONSEQUENTIAL, SPECIAL OR EXEMPLARY
- DAMAGES SUCH AS, BUT NOT LIMITED TO, LOSS OF REVENUE, DATA,
- ANTICIPATED PROFITS, LOST BUSINESS OR ANY OTHER ECONOMIC LOSS
- ARISING OUR OF OR IN CONNECTION WITH YOUR USE OF, OR INABILITY TO
- USE, THIS SOFTWARE. YOUR SOLE AND EXCLUSIVE REMEDY FOR ANY AND
- ALL CLAIMS AGAINST SHELTER ISLAND PRESS ARISING OUT OF OR IN
- CONNECTION WITH THIS PRODUCT, WHETHER BASED ON CONTRACT OR TORT,
- IS THE REFUND OF THE PURCHASE PRICE OR REPLACEMENT OF THE
- SOFTWARE.
- _____________________________________________________________________
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- SHELTER ISLAND PRESS
- 2726 Shelter Island Drive #46
- San Diego, California 92106 U.S.A.
- (619) 696-7756
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- SINGLE-USER SOFTWARE LICENSE
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- You are free to copy and distribute this Software as long as you
- do not charge ANY fee for the Software, and as long as you include
- all files, documentation and copyright notices. A nominal fee may
- be charged for media, expenses and handling, but must not exceed
- $15.00.
-
- THIS SOFTWARE IS NOT FREE, NOR IS IT PUBLIC DOMAIN
-
- If you find this Software to be satisfactory after a 30 DAY
- EVALUATION PERIOD, and intend to continue using it for your
- purposes, you are obliged to send a registration fee of $49.95 to
- Shelter Island Press. With your paid registration, you will
- receive the following:
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- 1. A diskette with the latest version of the Software
- 2. A registered user ID# for phone support
- 3. You will be placed on the list for notification of ALL
- upgrades.
- 4. A diskette containing unregistered versions of other Shelter
- Island Press products for your review.
-
- An INVOICE has been provided at the end of this Manual for easy
- ordering. MasterCard/Visa phone orders call (619) 696-7756.
- Your timely registration will be greatly appreciated.
-
-
-
-
- ┌─────────┐
- ┌─────┴───┐ │ (tm)
- ──│ │o │──────────────────
- │ ┌─────┴╨──┐ │ Association of
- │ │ │─┘ Shareware
- └───│ o │ Professionals
- ──────│ ║ │────────────────────
- └────╨────┘ MEMBER
-
- This program is produced by a member of the Association
- of Shareware Professionals (ASP). The ASP wants to make
- sure that the shareware principle works for you. If you
- are unable to resolve a shareware-related problem with an
- ASP member by contacting the member directly, ASP may be
- able to help. The ASP Ombudsman can help you resolve a
- dispute or problem with an ASP member, but does not provide
- technical support for members' products. Please write to
- The ASP Ombudsman at P.O. Box 5786, Bellevue, WA 98006 or
- send a Compuserve message via easyplex to ASP Ombudsman
- 70007,3536
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- SHAREWARE - HONEST PRICES FOR HONEST CUSTOMERS
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- I'm often asked why I choose to market my software through shareware
- channels. The answer is really quite simple. I am able to make a
- decent living providing quality software at honest prices to honest
- people. What's the difference between Shareware and Commercial
- software? Glitz. Pure and simple. There are no pretty boxes with
- mega-buck artwork on them, no full page ads in Computer magazines.
- Just good, high quality software.
-
- In 1981 I published my first commercial piece of software, and was
- immediately overwhelmed with the cost of marketing, packaging, and
- distribution. In order to be at all profitable, the mark-up on the
- software was astronomical. Wholesalers and Distributors wanted a
- MINIMUM of 50%; packaging was another 10%; business overhead &
- advertising was another 30% - leaving 10% (usually less) for my
- income! Although we did show consistent profit on sales, the net
- return was far less than we wanted, and the end consumer paid a
- premium price.
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- Shareware is based on a rather unique concept these days - honesty!
- The truth is, most people are honest. Shareware operates on the
- principle that if you like, and intend to use, an authors software,
- then you are obligated to send that author a registration fee. There
- is no coercion, no force...just honesty. You will not find any of my
- software to be "crippled" (e.g. works only for a while, or allows a
- minimum of entries). I ship full-featured software and rely on your
- honesty and satisfaction for reimbursement.
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- If you have not investigated the shareware market, please do yourself
- a favor. You will find a remarkable amount of professional software
- at reasonable prices. You can test them BEFORE you buy, and can
- therefore choose your software library carefully. This approach needs
- your cooperation, so please, register your software at your earliest
- convenience.
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- Scott Diener
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- TABLE OF CONTENTS
- _____________________________________________________________________
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- Chapter 1 INTRODUCTION
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- How to Use This Manual ....................................... 1
- Why .......................................................... 1
- What ......................................................... 1
- How .......................................................... 1
- The READ.ME File ............................................. 1
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- Chapter 2 INSTALLATION
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- System Requirements .......................................... 2
- Running SETUP.EXE ............................................ 2
- Starting the Software ........................................ 3
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- Chapter 3 AUTHOR'S COMMENTS
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- Hi-Tech Traveling ............................................ 4
- The Computer as A Tool ....................................... 4
- Being Organized .............................................. 5
- General Uses for This Software ............................... 5
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- Chapter 4 EXPLANATION OF MODULES
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- Food Inventory ............................................... 6
- Meals Inventory .............................................. 7
- Supplies Inventory ........................................... 8
- Charts Inventory.............................................. 8
- Passage Planning ............................................. 9
- Crew Information ............................................. 10
- Parts Inventory .............................................. 10
- Projects & Repairs ........................................... 11
- Maintenance Tickler .......................................... 12
- Equipment Inventory .......................................... 13
- Summary ...................................................... 13
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- Chapter 5 SOFTWARE OPERATION
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- Introduction to Files, Subfiles & Records .................... 14
- The Main Menu ................................................ 14
- The Working Screen ........................................... 15
- Pull-Down Menus .............................................. 15
- The Index Window ............................................. 16
- The Information Card ......................................... 16
- Summary ...................................................... 19
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- CHAPTER 1
- ______________________________________________________________________
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- INTRODUCTION
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- INTRODUCTION
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- HOW TO USE THIS MANUAL
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- This Manual has been written with the novice user in mind. Those
- who have experience with computer software may choose to skip portions
- and go directly to using the software.
-
- Generally speaking, the Manual has been written in a WHY, WHAT, and
- HOW format. That is, Chapter 3 explains WHY the software has been
- designed, Chapter 4 explains WHAT areas the software modules cover,
- and Chapter 5 cover HOW the software works (menus, instructions etc).
- If you are not familiar with the standard software conventions (pull-
- down menus, hilight bars, etc.) you will need to "play" with the
- software a bit. Push a few keys, make a few entries, jump around (but
- not on) the keyboard, and don't worry that you might hurt something.
- You cannot "destroy" the software, and even in a worst-case scenario,
- you could always re-install and start fresh. So by all means, play!
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- WHY
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- It is important that you have a fairly good understanding of WHY this
- software is as it is, in order to fully utilize it's capabilities.
- So, we suggest that you carefully read Chapter 3 before you begin
- using the system.
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- WHAT
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- Once you understand the WHYs, you will want to spend some time reading
- the section on WHAT. Chapter 4 reviews, in detail, each module in
- the system. Reading this section will be especially important prior
- to collecting the data to input in the modules (it IS helpful to know
- what to collect, after all!)
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- HOW
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- Lastly, life will be pretty simple for you in this software if you
- spend a little time in Chapter 5. Experienced and inexperienced users
- alike will find that the interface (that's computer jargon for "how
- easy is it to understand just by looking at it?") has been very well
- designed. Nonetheless, read a bit of Chapter 5 to familiarize
- yourself with some of the labels that are used (like, "what is a
- File?"). We have made every attempt to keep this manual short and
- simple, and you should find that it takes you a mimimum of reading
- time to learn the How's of the software.
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- THE READ.ME FILE
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- You may find, on the PROGRAM DISK, a file labeled "READ.ME". This
- file contains any errata, updates or special notes that were too late
- for press time. You may view these files by printing them on your
- printer. To print these additions/changes, simply do the following.
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- Insert the PROGRAM DISK in drive A:
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- Type: TYPE READ.ME >PRN ENTER
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- If you wish to skip the printing and view the file on screen, simply
- omit the >PRN in the line above.
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- CHAPTER 2
- ______________________________________________________________________
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- INSTALLATION
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- Chapter 2
- INSTALLATION
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- SYSTEM REQUIREMENTS
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- IBM Compatible PC, XT or AT
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- 512 Kilobytes memory (RAM)
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- Two 5.25" (or 3.5") Floppy Drives or One Floppy Drive and 1 Hard
- Drive
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- Color (CGA,EGA,VGA), Mono, or LCD Display
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- Dot Matrix printer
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- FLOPPY DISK SYSTEM
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- If you are using a Floppy Disk based system (such as a portable) it is
- important that you FORMAT 10 floppies prior to running SETUP. Each
- database module in the system may require a great deal of storage
- space (depending on the volume that YOU enter). It is therefore
- recommended that you place each module on a separate disk.
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- The SETUP program will automatically prompt you to switch disks for
- each module. However, if you choose, you MAY place as many modules as
- you want on one floppy. In this manner you can "group" the modules
- according to function. For example, FOOD, MEALS and SUPPLIES may be
- placed conveniently on one floppy. You must be CAUTIONED, however,
- that the data may become too large to fit on the floppy if you combine
- modules. As a rule of thumb, a 5.25 (360K) floppy can hold up to 500
- records (items), while a 3.5 (720k) can hold 1000!
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- HARD DISK SYSTEM
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- You may store as many records on a hard disk as you have disk space.
- On a 20 megabyte drive, you could store over 30,000 records!
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- RUNNING SETUP
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- Your Shelter Island Press Software comes with a simple and easy
- configuration program, SETUP. This program will automatically set up
- all necessary files on your hard or floppy disks. To activate the
- configuration program do the following:
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- Type: SETUP ENTER
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- Simply follow the step-by-step instructions on the screen, and your
- software will be automatically configured to your hardware!
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- RUNNING THE SOFTWARE
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- Once the SETUP program has been run you may run the Shelter Island
- Press software by doing the following:
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- FLOPPY DISK SYSTEMS
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- Insert the PROGRAM disk in drive A and a formatted DATA disk in drive
- B.
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- Type BH Enter
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- HARD DISK SYSTEMS
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- From the drive where you installed the software (e.g. C:)
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- Type CD\BOATERS Enter
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- CHAPTER 3
- ______________________________________________________________________
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- AUTHOR'S COMMENTS
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- Chapter 3
- AUTHORS COMMENTS
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- HI-TECH TRAVELLING
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- Computers have long been aboard boats, oceangoing vessels, field
- research stations, etc, and have proven to be quite reliable.
-
- In recent years we have seen an explosion of portable computer
- technology, and with it a remarkable increase in reliability. I have
- utilized a portable, battery based computer on my boat for two years
- now - on a DAILY basis - with not one failure! This little workhorse
- has withstood the rigors of rough passages, and even took a four foot
- fall during one particularly severe broach! With just a bit of
- forethought to placement (i.e. don't set the silly thing outside
- during a storm!) your on-board computer should provide you with years
- of reliable service. After all, the electronics in the computer are
- not really different than in your portable T.V.!
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- THE COMPUTER AS A TOOL
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- This software is about TOOLS. Not ordinary vehicle tools, but new,
- exciting tools. I have had too many less-than-exciting days searching
- for a maintenance-part that I KNOW I bought, wondering just WHEN I
- last changed the engine oil, pondering over a mental list of "to
- do's", or scrambling frantically for the warranty date on a defunct
- piece of equipment.
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- I needed a TOOL. The general "kind" of record keeping we all need on
- our boats is exactly what computers do best! So I wrote this software
- to be the TOOL. Although TOOLS are not particularly meant to be fun,
- I think you'll find this software to be so. And it "works" as a tool,
- if you use it properly. So let me take a minute to explain the
- underlying idea of this TOOL.
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- Even if we didn't have a responsibility to help conserve the resources
- of the planet, wasting paper is an expensive habit! We have all been
- so thoroughly indoctrinated, partly by the early (and very unreliable)
- days of computers, that we MUST make HARDCOPIES of everything, all the
- time! This software has been designed to act as a WORKING instrument,
- and as such hardcopies should be unnecessary. If you simply do timely
- back-ups on your disk data, you will be safe.
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- The actual point of it is, when you NEED to look up data, don't
- stumble through a mountainous pile of printouts. Take 1 minute to
- turn on the computer, query for the item, and find the data you
- need...quick, easy, and quite reasonable! THE COMPUTER IS THE TOOL,
- NOT THE PRINTOUTS!
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- BEING ORGANIZED
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- Ok, let's be candid. NO SYSTEM WILL WORK IF YOU DON'T ORGANIZE AND
- MAINTAIN YOUR DATA! Like any other Tool, if you don't use it correctly
- this Tool will not be too functional. The purpose of a software system
- like this is to take a tremendously cumbersome manual operation, and
- convert it into a SEMI-automated, not-nearly-as-cumbersome operation.
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- Keeping your data files updated does take time. You will need to
- periodically update your stores, supplies, parts etc. as you use them.
- This software will allow you to spend minimum time at the task, and
- will provide you with the ability to accomplish remarkably fast
- searches.
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- GENERAL USES
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- Planning and Budgeting
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- The Shelter Island Press Software is, above all, a planning tool. By
- using the modules you can thoroughly and reasonably plan your costs,
- timeframes for trips, maintenance schedules etc. As you become more
- familiar with the SEARCHING and SORTING capabilites of the system, you
- will find that your Planning becomes a pleasure, not a chore.
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- Inventory and Shopping
-
- Keeping track of items on a boat, regardless of size, is sometimes a
- monumental task. Keeping track of HOW MUCH of an item one has is even
- more difficult. The Shelter Island Press Software will allow you to
- confidently track your inventories (food, supplies, parts, etc) and to
- access them IMMEDIATELY! Shopping lists therefore become ridiculously
- easy - ask the computer what you need!
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- Recordkeeping and Tracking
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- Using the Shelter Island Press Software, you can keep detailed records
- on most every aspect of your boat. Detailed maintenance records can
- prove to be quite valuable if you should decide to sell the boat, and
- detailed purchase records can give you an exact analysis of your
- actual cost of operation. If you are leasing out your boat, these
- aspects of the software become of focal importance. Yes indeed, the
- Tax Collector does like detailed histories and records!
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- CHAPTER 4
- ______________________________________________________________________
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- EXPLANATION OF MODULES
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- Chapter 4
- EXPLANATION OF MODULES
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- FOOD INVENTORY
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- The FOOD INVENTORY module allows you to catalog all foods aboard the
- boat and to detail exactly where each item is stored. There are
- several important rules that you must follow in setting up your
- inventory system.
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- Names
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- Generally you should type in the names of the inventory items based on
- the name of the food contained. For instance, if you have a can of
- "FRENCH STYLE GREEN BEANS" you should enter into the computer "GREEN
- BEANS: French Style". In this manner your inventory items will
- naturally group together. All inventory items will be alphabetically
- sorted based on the name you have given, so if you use brand names,
- have them follow the same naming rule (e.g. Clam Chowder: Campbell's).
-
- Categories
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- You will be asked to provide a Category for each of the items you
- enter into the food inventory. It is important that you make every
- attempt to BE CONSISTENT in the naming of categories. For instance,
- you should avoid entering "Green Beans" on one occasion and "Beans:
- Green" on another. When you ask the system to sort and find all
- "Green Beans", it will NOT find "Beans: Green"!
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- Sizes
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- Generally, the packages you inventory will have sizing information on
- them. It is best to enter this information in the inventory. You
- may, however, establish your own sizing rules. For instance, you may
- assign a size like "3 person" or "1 person" to items in order to
- quickly locate a size appropriate to the demand.
-
- Base Quantity
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- This field refers to the initial inventory amount you desire to store
- on the boat. Your shopping lists for replenishment will be generated
- by comparing on-hand amounts with the Base Quantity. For instance, if
- you have a Base Quantity of 30 cans of Tomato Paste and your current
- inventory shows only 10 left, your shopping list would reflect the
- need to buy 20 cans! You may modify the Base Quantity at any time to
- more accurately reflect your needs.
-
- Running Inventory
-
- In the Foods Information card you will note a table designed
- specifically for keeping your running inventory. The first column of
- the table, ID, is used to enter the initials of the person who
- inventoried the items shown in the following columns. The Quantity
- column is used to keep your running inventory. Each time you use an
- item from a particular storage location, you should subtract it from
- the Quantity shown.
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- MEALS INVENTORY
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- The Meals Inventory Module allows you to pre-plan a series or group of
- meals for your boat. By pre-planning you should be able to greatly
- reduce both the quantity and cost of the foods you purchase. You will
- find that you actually do less "impulse" buying!
-
- You may plan any number of meals, but it is suggested that you start
- off with about 1 dozen each for Breakfast, Lunch, Dinner and Snack. We
- recommend that you purchase a good cookbook and utilize it as a
- reference and resource. In this manner, you will not only be able to
- pre-plan your meals, you will have instructions on how to prepare them
- too!
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- Categories
-
- As was mentioned, we suggest that you plan for 4 discrete categories,
- Breakfast, Lunch, Dinner and Snack. By categorizing all of your Meals
- entries, you will be able to sort and search for the different
- categories (e.g. "I wonder what kind of dinners we have that use
- canned tuna?"). Once again, you should ensure that you are consistent
- in assigning the categories, or you will inevitably miss the data in a
- subsequent search.
-
- Cookbooks
-
- There are innumerable cookbooks on the market for "people on the go",
- and you should investigate them carefully for use aboard your boat.
- Generally, we suggest that you search for a Cookbook that has been
- specially prepared for the on-the-go family. Shirley Deal's book "The
- Cruising Cook" is an especially fine example that we are always
- pleased to recommend.
-
- Quantity
-
- The Quantity field in this module is used in a slightly different
- fashion. It refers to the TOTAL NUMBER OF MEALS that have been
- planned (and purchased). You may, for instance, plan for 25 meals of
- "Baked Salmon Almondine", and as you serve those meals subtract from
- the Quantity figure you started with. In this manner you not only
- have a running inventory of Food Items (in the Food Module) but you
- have a running inventory of MEALS!
-
- In the Inventory of Necessary Items fields you should enter an entire
- meal (not just a "dish" or recipe). For instance, with our Baked
- Salmon Almondine we would enter not only the salmon, but also the
- salad, vegetable, bread, butter, dessert etc. In other words, the
- entire meal.
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- SUPPLIES INVENTORY
-
- The SUPPLIES INVENTORY module allows you to catalog all supplies
- aboard the boat and to detail exactly where each item is stored. There
- are several important rules that you must follow in setting up your
- inventory system.
-
- Names
-
- Generally you should type in the names of the inventory items based on
- the functional name of the supply item. For instance, if you have a
- package of "Whole Wheat Flour" you should enter into the computer
- "Flour: Whole Wheat". In this manner your inventory items will
- naturally group together. All inventory items will be alphabetically
- sorted based on the name you have given, so if you use brand names,
- have them follow the same naming rule (e.g. Salt: Morton's Iodized).
-
- Categories
-
- You will be asked to provide a Category for each of the items you
- enter into the supplies inventory. It is important that you BE
- CONSISTENT in the naming of categories. For instance, you should
- avoid entering "Paper Towels" on one occasion and "Towels: Paper" on
- another. When you ask the system to sort and find all "Paper Towels",
- it will NOT find "Towels: Paper"!
-
- Sizes
-
- Generally, the packages you inventory will have sizing information on
- them. It is best to enter this information in the inventory. You
- may, however, establish your own sizing rules. For instance, you may
- assign a size like "3 person" or "1 person" to items in order to
- quickly locate a size appropriate to the demand.
-
- Base Quantity
-
- This field refers to the initial inventory amount you desire to store
- on the boat. Your shopping lists for replenishment will be generated
- by comparing on-hand amounts with the Base Quantity. For instance, if
- you have a Base Quantity of 30 one pound bags of flour and your
- current inventory shows only 10 left, your shopping list would reflect
- the need to buy 20 bags! You may modify the Base Quantity at any time
- to more accurately reflect your needs.
-
- Running Inventory
-
- In the Supplies Information card you will note a table designed
- specifically for keeping your running inventory. The first column of
- the table, ID, is used to enter the initials of the person who
- inventoried the items shown in the following columns. The Quantity
- column is used to keep your running inventory. Each time you use an
- item from a particular storage location, you should subtract it from
- the Quantity shown.
-
- CHARTS INDEX
-
- The Charts Inventory module has been designed to give you quick access
- to all your navigational charts. You may enter charts form any
- country into the system, and keep track of them individually.
-
- 8
-
-
-
-
- Chart Numbering
-
- You will note that the index of charts does not present itself by
- number, but instead alphabetizes according to chart name. Most people
- will at least partially remember the name of a chart (e.g. San Diego
- to ....) but will seldom will we remember the chart number. You
- should also make sure you enter the category in for each of your
- charts. The categories are extremely userful when you need to grab
- the right chart for the occasion (e.g. you need a coastal chart, not
- an ocean chart). Dutton's lists the following:
-
- * Sailing ..................... 1:600,000 & smaller
- Often called Approach Charts, these are used in open water
- navigation. They cover a great deal of surface area, and are
- useful in trip planning, progress charting and storm tracking.
-
- * General ..................... 1:150,000 to 1:600,000
- These charts are considered to be piloting charts and are
- used for navigation in coastal waters.
-
- * Coast ....................... 1:50,000 to 1:150,000
- Often called Harbor Charts, these are used for inshore
- navigation and coastal piloting. They are good for use
- when entering harbors or bays with lage, wide channels.
-
- * Small Craft ................. 1:40,000 and larger
- These charts are used mostly on inland waters, such as the
- Intracoastal Waterway.
-
- Be consistent in the way you use these categories, since you will want
- to be able to sort for each type. You will also see that for each
- chart there is ample room to note any changes to the cart since its
- publihs date. Subscriptions to the Notice to Mariners information are
- free, and you will find much useful information in them. In fact, you
- can even get a personal code to log into the computerized Notices.
-
- In the Charts module, each Notice to Mariners can be logged, and
- initialized, so you can confidently use your charts at all times.
- Although this does seem laborious, there are documented cases where
- U.S. charts are wrong when PRINTED, and no mention of the errors is
- made when you purchase the chart!
-
- PASSAGE PLANNING
-
- The Passage Planning module is perhaps the most 'fun' module in the
- Boater's Helper. It allows you to construct detailed route plans - as
- detailed as you choose to make them.
-
- This module provides a data field for including a code form Jimmy
- Cornell's book WORLD CRUISING ROUTES. By entering in the appropriate
- code you can instantly reference back to this book for the additional
- information you need. You can itemize the charts and pilots required
- for a particular leg of the passage and know instantly where to go for
- information.
-
- Lastly a section has been provided for your comments and notes about
- the passage. Having quick access to your own notes can be a real
- life-saver!
-
-
- 9
-
-
- CREW LIST
-
- The Crew List module has been provided because it is one of those
- 'simple' items that is so easily overlooked when starting out on an
- exciting passage or race. You should have a good record of 'vital
- information' on each crew member (special medications etc). In
- foreign ports this module should prove invaluable.
-
- Racing boats can further utilize this module by perparing a pool of
- crew members from which to draw. Each crew member can be categorized
- as to his/her strengths. A quick search of the data base would yield
- a list of crew members for each crew position.
-
-
- PARTS INVENTORY
-
- The PARTS INVENTORY module allows you to catalog all spare parts
- aboard the boat and to detail exactly where each item is stored. There
- are several important rules that you must follow in setting up your
- inventory system.
-
- Names
-
- Generally you should type in the names of the inventory items based on
- the functional name of the supply item. For instance, if you have a
- 1/4" stainless bolt you should enter into the computer "Bolt: 1/4"
- Stainless". In this manner your inventory items will naturally group
- together. All inventory items will be alphabetically sorted based on
- the name you have given, so if you use common names, have them follow
- the same naming rule (e.g. Bolt: Carriage).
-
- Categories
-
- You will be asked to provide a Category for each of the items you
- enter into the supplies inventory. It is important that you BE
- CONSISTENT in the naming of categories. For instance, you should
- avoid entering "Stainless Hardware" on one occasion and "Hardware:
- Stainless" on another. When you ask the system to sort and find all
- "Stainless Hardware", it will NOT find "Hardware: Stainless"!
-
- Sizes
-
- Generally, the items you inventory will have sizing information on
- them. It is best to enter this information in the inventory. You
- may, however, establish your own sizing rules.
- Base Quantity
-
- This field refers to the initial inventory amount you desire to store
- on the boat. Your shopping lists for replenishment will be generated
- by comparing on-hand amounts with the Base Quantity.
-
- For instance, if you have a Base Quantity of 30 one quarter inch
- Stainless nuts and bolts and your current inventory shows only 10
- left, your shopping list would reflect the need to buy 20 sets! You
- may modify the Base Quantity at any time to more accurately reflect
- your needs.
-
-
-
-
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- 10
-
-
- Running Inventory
-
- In the Supplies Information card you will note a table designed
- specifically for keeping your running inventory. The first column of
- the table, ID, is used to enter the initials of the person who
- inventoried the items shown in the following columns. The Quantity
- column is used to keep your running inventory. Each time you use an
- item from a particular storage location, you should subtract it from
- the Quantity shown.
-
-
- PROJECTS AND REPAIRS
-
- Projects and Repairs are a difficult area for most boat owners to
- "keep up with". Often times, while in the midst of a repair or
- project, one will notice something ELSE that needs attention. Most of
- the time these things get "lost in the shuffle" until such time as
- they present themselves in a demanding manner! This module, then,
- allows for the scheduling and prioritizing of repairs and projects. It
- is important to utilize this module appropriately, and several rules
- need to be observed.
-
- Category
-
- Each item in the inventory should be given a category, such as REPAIR
- or PROJECT. You may establish as many categories as you like, but you
- should ensure that you remain CONSISTENT throughout. For instance,
- you might establish the following:
-
- Exterior Projects
- Interior Projects
- Engine Projects
- Equipment Installation
- Mechanical Systems
-
- 11
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-
-
- As you can see, the list can be endless. You should avoid too
- detailed a list as you will then find it difficult to remember the
- categories when entering the data! All categories should be mutually
- exclusive, that is, they should not allow overlaping of items.
-
- Prioritizing
-
- Each project or repair should be assigned a priority number, from 1 to
- 10. This will allow you to carefully schedule both your time and your
- resources to accomplish the important items first. You should
- establish objective criteria for assigning these priority numbers. The
- following are recommended guidelines:
-
- (1) Any system REQUIRED for survival, e.g. expand water tank
- capacity.
-
- (2-5) Any system REQUIRED for the safe operation of the boat,
- e.g. Engine Alternator or Injectors.
-
- (6-8) Any system directly related to comfort, e.g. Table latches or
- New bedding.
-
- (9-10) Any other items that are not vital to boat operation,
- e.g. Attach bicycle carriers.
-
- By keeping an up-to-date list of projects and repairs, you will be
- able to search and sort for all items in a particular category,
- priority or even scheduled date! You will furthermore be able to
- quickly re-assess project scheduling when confronted with changes in
- plans, resources etc.
-
-
-
-
-
- MAINTENANCE TICKLER
-
- Although this may seem like it belongs under the Repairs and Projects
- module, the Maintenance Tickler is SPECIFICALLY for scheduling the
- ongoing and repetitive maintenance on your boat.
-
- Planning and Scheduling
-
- Unless you carefully, and realistically, plan your maintenance,
- chances are you will be constantly behind! This module should help
- you to establish a maintenance schedule that is in keeping with the
- needs of you and your boat.
-
- Prior to using this module, you should sit down and carefully estimate
- the number of hours each maintenance item requires, and establish a
- frequency that is in keeping with the manufacturer's recommendations
- (or with the level of your own requirements). You may want, for
- instance, to change engine oil every 6 months or 50 hours; or you may
- want to apply 2 coats of wax every 3 months...it's really up to you.
-
- However, you should be realistic. Establishing a schedule that can't
- be done will avail you little (e.g. waxing every 2 weeks - ugh, what
- a though!)
-
-
-
- 12
-
-
-
- The module allows you to detail exactly what parts and supplies you
- need to accomplish the maintenance item. Again, you should be as
- realistic as possible, and should make your list based on your
- experience. Listing 30 quarts of oil as necessary for an oil change
- is not too helpful. List EXACTLY what you need, and then you will
- have a much better idea of the cost!
-
- You will also find a section for general notes about each maintenance
- item. You may use this to jot down special procedures, tools or
- highlights that you want to remember each time you perform the
- maintenance. For instance, if you always need a 1/2" box-end wrench,
- a pair of vice-grips and a five-pound hammer to to a certain job
- (sound familiar?) then you can note that in your information card for
- the task. A quick glance at the index prior to crawling in the engine
- compartment can save a great deal of frustration ("honey, could you
- hand me the vice-grips?....NO, the vice-grips, you know...the pliers
- with the funny looking end...NO the funny looking OTHER end.....").
-
-
- EQUIPMENT INVENTORY
-
- The Equipment Inventory has been provided simply as a convenient way
- for you to itemize your equipment and repair histories. By
- appropriately categorizing, as in all other modules, you can quickly
- access your equipment information.
-
- Included in the equipment information is, of course, warranty
- information. Having quick access to the serial numbers, warranty
- dates, dealer etc. may make all the difference in getting proper
- service on your equipment.
-
- The Service and Repair section of the Equipment inventory allows you
- to keep accurate records for EACH equipment item.
-
-
- SUMMARY
-
- All of the modules in the Shelter Island Press software have been
- designed to maximize your access to information. It cannot be
- emphasized enough that it is up to you to ensure that your information
- is up to date. NO system can be so automatic that is "senses" when
- you have changed something! Careful records will allow you to make
- better decisions, both functionally and economically, about your boat.
-
- Since each of the modules presents you with essentially identical
- demands, you might want to establish a routine for all family members,
- so that your data files remain consistent. In the event that your
- inventories become unreliable, you will find that using the computer
- and the Boater's Helper you can re-inventory in record time!
-
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-
- CHAPTER 5
- ______________________________________________________________________
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- SOFTWARE OPERATION
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- Chapter 5
- SOFTWARE OPERATION
-
-
-
- INTRODUCTION TO FILES, SUBFILES & RECORDS
-
- The Boater's Helper is really nothing more than an electronic filing
- program that has powerful search and sort capabilities. It keeps
- lists (each called an index) of information just as you might keep a
- file of index cards.
-
- Main Files
-
- A "file", in the Boater's Helper, is a complete index of all items in
- a particular module. The Food file, for instance, contains ALL of the
- foods you have on board. There are 10 modules in the Boater's Helper,
- so there are 10 Main Files. Think of these as 10 drawers in a file
- cabinet.
-
- SubFiles
-
- A "subfile", then, is a portion of a Main File. That is to say, if
- you were to search the main Food file for all instances of a
- particular category of the file (e.g. all Soups) you could then save
- the new index as a separate Subfile. You could then sort a subfile of
- the subfile! In fact, there really is no limit to the number of times
- you can "nest" (a sort on a sort on a sort...) these searches. In
- this manner you could find all soups (sort 1) made by Campbells (sort
- 2) that are in 12oz containers (sort 3) etc!
-
- Records
-
- Ok, then, what exactly is contained in Files and subfiles? Records.
- Each module will be comprised of a main file of records, along with
- any subfiles that you have sorted and saved. Using the file cabinet
- example, each of the ten drawers is full of individual folders called
- records. These records contain all the information on ONE item (one
- food item for example) and only one item. Each record is composed of
- several data FIELDS (category, price, size, etc) pertaining to the
- module.
-
- In summary, the data fields are filled in by you for each individual
- record, and the records are then assembled into a Main file. Sorting
- & searching is simply a method for finding particular characteristics
- that some of the record share in common. A subfile is an index to a
- group of records that have been sorted in this fashion.
-
- MAIN MENU
-
- The Main Menu is simply a list of the 10 modules in the system, along
- with help and exit instructions. The first item on the list will
- always be highlighted when you are placed in the Main Menu. You may
- move this highlight by pressing one of the arrow keys (up/down) until
- it rests on the menu selection you desire. Pressing the Enter key at
- this time will load the Main File for that module and take you to the
- Working Screen.
-
-
-
- 14
-
-
-
- WORKING SCREEN
-
- The working screen is the heart of the system and is comprised of a
- "window" which will display the index, and is bounded at the top and
- bottom by "command" lines. At the top of the screen you see the words
- File, Search, Print, Quit and Help. These constitue the Pull-down
- menu and will be explained in detail in the following section. In the
- upper right hand corner you will always be presented with the name of
- the file (Main or Subfile) that is CURRENTLY in memory and on the
- screen. In the lower right hand corner you will always be presented
- with the current time and date.
-
- In the lower left hand line of the screen you will always be presented
- with instructions on what to do or with instructions on what data to
- enter. If you ever have doubts about what to do next, please be sure
- you read this lower line.
-
-
-
- PULL-DOWN MENU
-
- The Pull-down menu system has become pretty common in software these
- days, and is a very powerful way to offer the end user a sophisticated
- yet easy-to-use software package. Simply put, it is nothing more that
- a series of SubMenus from which you may select choices. At the top of
- the screen the command line reads;
-
- File Search Print Quit Help
-
- Each of these words is the key to accessing a submenu, one for each
- word. In order to activate this line, you must first press the F1
- key. You will note that the instructions for accessing the menu are
- always displayed in the lower left-hand corner of the screen. When
- you press the F1 key, the first item on the line (File) is
- highlighted, as is the first letter of all other items. You may view
- the menu associated with any item in two ways.
-
- First, you may move the highlight to the item and press the Enter key.
- Second, you may simply press the appropriate LETTER corresponding to
- the first letter of the word (e.g. press the letter P to access the
- Print menu). When you have done one of these, you will see a menu box
- appear under the menu heading you have selected (hence the name Pull
- down menu!). These submenus operated just as the Main menu. Move the
- highlight to the menu selection desired and press the Enter key (or
- you may simply press the first letter of the menu selection you
- desire).
-
- You may leave (abort) any menu simply by pressing the ESC key. In
- fact, the ESC key is normally THE key you should use to abort or to
- escape from ANY screen, menu or action.
-
- There are five choices in the pull down menu associated with File,
- each pertaining to some aspect of the FILE.
-
-
-
-
-
-
-
-
- 15
-
-
-
-
- To load and view the Main File for a module (e.g. Food), you simply
- press the Enter key (or the letter "L"). This will erase whatever
- file is on the screen at the time and present you with the Main file
- for the module. To load a DIFFERENT MODULE MAIN FILE, you must exit
- back to the MAIN MENU.
-
- To add a new record to the Main (or sub) file, you would select the
- next menu item. Selecting this option will place you in a blank
- information card (record) and allow you to type in the information. If
- you happen to be working in a subfile at the time you add a new
- record, the new record will be added not only to the subfile, but also
- to the Main file. It will NOT be added to any other subfiles. For
- that reason, it is suggested that you exit any subfile and load the
- Main file for a module prior to adding any new records.
-
- To view a subfile that you have created (we'll get to that function in
- a minute) you would select the next menu item. This will present you
- with the index and allow you to add, delete or modify any records in
- the subfile. Although you may add to the file, it is again suggested
- that you add only to a Main file and then re-sort the subfile items.
- In this manner you can always assure yourself that all subfiles are up
- to date.
-
- To erase a subfile, you choose the next menu item. Once a subfile has
- been erased, it is quite easy to recreate it using the Search command.
- So...don't worry too much if you accidentally erase a wanted subfile!
-
- Once you have searched and sorted the Main file (and have therefore
- created a Subfile) you may save the sort to the disk by using the next
- menu selection Save New Subfile. This will allow you to re-view the
- Subfile at a later date. It is suggested that you be very
- conservative in creating and saving subfiles, as this eats up valuable
- storage area on your disk. Since you can create (sort) these Subfiles
- on-the-fly, there really is no particular reason to save them to the
- disk. However, you may do so with this last menu selection.
-
- There are two pull-down menu items associated with the SEARCH
- command. The power of the Boater's Helper lies in this search
- procedure, so experiment with it a bit so that you may develop the
- full benefit of your data.
-
- When you select the first data item, you will begin a series of steps
- necessary to search and sort the data in your records. First, you
- will be presented with a blank Information Card for the module with
- which you are working. In each data field you will notice a NUMBER
- instead of any normal data. This NUMBER is the number of the data
- field itself, and is used to identify the data field you wish to
- search. For instance, if you wanted to know what canned Vegetables
- you have on board, you would enter the Food Inventory module, select
- the Search - Define Common Features menu item, and then look for the
- data field number corresponding to Category...in this case field
- number 2.
-
-
-
-
-
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-
- 16
-
-
-
-
- At the bottom of the screen you will be asked to enter the field
- number (or range) you wish to search. Once you have entered a number
- (or range) you will see another window requesting you to describe the
- relationship to search for. The following are the choices:
-
- 1...is equal to
-
- 2...is greater than
-
- 3...is less than
-
- 4...is greater than or equal to
-
- 5...is less than or equal to
-
- 6...is not equal to
-
- Continuing our example, if you are looking for all foods falling into
- the category Vegetable, you would press the number 1...is equal to.
- We have now told the system to search field 2 for all items that are
- equal to...ah, we have one more step. We must tell the system WHAT to
- search for. In this case, we would enter, at the prompt, the word
- Vegetable. Now the system will search the Food file for all records
- having field 2 equal to the word Vegetable.
-
- It is important that you enter the search criteria (e.g. vegetable)
- exactly like the data in the fields (and to enter the data in the
- fields in a CONSISTENT manner). You will otherwise find yourself
- searching fruitlessly ...the computer will search for what you told
- it, rather than for what you wanted!
-
- If you enter only a partial word (e.g. Veg for Vegetable) the system
- will find all instances matching that criterion. If you entered, for
- instance, the letter "S" searching for Soups, you would end up with
- not only all the Soups, but also all the "S"alads, all the "S"ardines,
- etc! So, when possible be SPECIFIC in your searches.
-
- When you have a very long index of items, it is quite inconvenient to
- scroll through the whole list looking for a single item. In order to
- overcome this, the system has the capability of searching for a
- specific record that you request by name. The Find Specific Record
- menu item is the key. Simply enter the name (or partial name) of the
- record and the system will immediatly present you with the Information
- Card on that record. If you enter a partial record name (e.g. "Beef"
- searching for "Beef Stew") you will be presented with the first MATCH
- the system finds (in this example, "Beef Burgers" comes before "Beef
- Stew, so you would be presented with it first!)
-
- Printing in the Boater's Helper is really very straighforward. When
- you select the PRINT menu, you will be presented with five options.
- You may print a list of all the items in the particular database (say,
- FOOD). You may also print a complete file of ALL information on ALL
- database items. In fact, you will be printing the complete
- Information Card for every item if you select the All Records In File
- option.
-
-
-
-
-
- 17
-
-
-
- You may also print any Individual data card by selecting the
- corresponding menu item. When printing it is important that you
- ensure the printer is on and loaded with paper prior to beginning the
- print-out. Although there is no danger of harming the printer, or of
- harming your data, you will find that you waste a great deal of paper
- RE-PRINTING an incomplete list!
-
- When you are finished working on or viewing a particular module,
- simply select the QUIT pull-down item and subsequently the Return to
- Main Menu item. This will allow you to quickly jump amoung the
- modules. If you are finished with the system, you may select the Exit
- to DOS item. This will clear the software from the computer memory
- and return you to the operating system (or any shell menu system you
- may have installed). YOU MUST NOT TURN OFF THE COMPUTER PRIOR TO
- EXITING TO DOS or you WILL destroy the files you have been working on.
-
- The Help menu items give you the ability to instantly review a
- particular area of software operation, while still in the system.
- Each of the help areas are self-explanatory, so we won't go into
- detail here.
-
-
- THE INDEX WINDOW
-
- The first question that arises, of course, is "What is an Index?".
- Well, generally speaking an index is really nothing more than a list
- of items that refer (or point) to individual records in a database.
- The Boater's Helper utilizes an index for each of the modules. For
- instance, you may have a list (index) of 100 food items on the screen,
- and may desire to view (or edit) the information you have on a
- specific item. By selecting the item from the index, you will be
- presented with the database record for that item.
-
-
- Moving Around the Index Screen
-
- The index screen operates in an identical fashion to all of the
- software menu's. The first item in the index will be highlighted, and
- you may move the highlight by using the up and down arrow keys. You
- may NOT edit an index item directly. You must first move the
- highlight to the item, press the ENTER key to view the Information
- Card on the item, and then make any revisions to the data that are
- necessary.
-
-
-
- THE INFORMATION CARD
-
- When you have selected an index item by pressing the Enter key, you
- will be presented with a pop-up Information Card on that item. At the
- top of the screen, you will notice that the menu line has changed. It
- now reads
-
- Modify Delete Save Next Previous Quit
-
- You may select any of these menu items just as you do any menu
- selection in the Boater's Helper. If you select the Delete function,
- you will remove the individual data from the database PERMANENTLY, so
- please ensure you are careful when doing so.
-
-
- 18
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-
-
-
- Using the Next and Previous keys, you can "flip" forward and backward
- through the Information Cards. This allows you to move around in the
- database rather rapidly. However, it is usually much faster to find a
- specific record using the built in Search function.
-
- Entering and Editing
-
- If you have selected the Modify option or are entering a card for the
- first time, you may move around the fields on the card by using the
- arrow keys or simply by pressing the enter key to move on. You may
- use the back arrow key or the backspace key to correct an entry.
-
- If you have made changes to the Information card, or are entering it
- for the first time, it is importatant to remember to select the Save
- function from the menu line. If you do not save the information, all
- data will be lost. When you are finished with the Information Card,
- you may Quit or you may press the ESC key to return to the Index
- Window.
-
-
-
- SUMMARY
-
- The Boater's Helper software has been written to optimize the learning
- time for the end user. Each module operates in an identical fashion,
- so as you work with one module your are automatically learning about
- all the others. There is very little you can do to "damage" the
- software or your files, so you should feel free to experiment. You
- should particularly experiment with the powerful search and sort
- functions, as these form the really "useful" parts of the day-to-day
- operation.
-
- Should you encounter any difficulties or "bugs" with the software
- operation, please feel free to call us at the number below. We are
- generally available Monday thru Saturday, 9:00 a.m. - 5:00p.m West
- Coast time. You may also leave a Compuserve message via EasyPlex.
- Send to Scott Diener; 72010,1340.
-
-
-
- Shelter Island Press
-
- (619) 696-7756
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- SHELTER ISLAND PRESS
- 2727 Shelter Island Drive #46
- San Diego, Calif 92106
- (619) 696-7756
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- Delivered To: Date: ____________
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- ____________________________
- ____________________________
- ____________________________
- ____________________________
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- INVOICE
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- Qty Description Unit Price Total
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- ___ The Boater's Helper 49.95 _____
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- ___ The Motorhome Manager 49.95 _____
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- ___ Just A Simple Menu Program 19.95 _____
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- ___ 6-Step Stress Manager 79.95 _____
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- ___ UNREGISTERED versions of ALL 20.00 _____
- of the above listed software
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- ___ 7.25% Sales Tax (Ca Residents) _____
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- ___ Shipping & Handling 2.50
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- TOTAL ______
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- MasterCard/Visa # ________________
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- Expiration Date ________________
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- Authorized Signature _________________________________
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- The software shown above has been delivered and accepted
- by the customer. Upon receipt of this paid invoice a
- curren version of the software and a user ID number for
- phone support will be sent to the customer.
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- Disk type: ___ 5.25" ___ 3.5"
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