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Boot Disc 23
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boot-disc-1998-07.iso
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Battlezone
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Install
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data
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Input.map
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1998-01-19
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7KB
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549 lines
# BATTLEZONE
# Input Mapping
# OVERVIEW CONTROLS
# X POSITION CONTROL
cmd_x {
+ mouse HorizPos
+ program ControlMode
}
# Y POSITION CONTROL
cmd_y {
+ mouse VertPos
+ program ControlMode
}
# LEFT MOUSE CLICK
cmd_lclick {
+ mouse LeftBtn
- program EditMode
}
# LEFT MOUSE HOLD
cmd_lhold {
+ mouse LeftBtn
- program EditMode
}
# RIGHT MOUSE CLICK
cmd_rclick {
+ mouse RightBtn
- program EditMode
}
# RIGHT MOUSE HOLD
cmd_rhold {
+ mouse RightBtn
- program EditMode
}
# DELETE THE SELECTED OBJECT
cmd_delete {
+ keyboard GreyDelete
- program EditMode
}
# MULTISELECT
cmd_multi {
+ keyboard LeftControl
- program EditMode
}
# CENTER ON THE USER
center_player {
+ keyboard C
+ program ControlMode
- program EditMode
}
# CENTER ON THE RECYCLER
center_recycler {
+ keyboard R
+ program ControlMode
- program EditMode
}
# CONTROL PANEL CONTROLS
# PRESS THE Nth BUTTON
mode_select_0 {
+ keyboard Zero
}
mode_select_1 {
+ keyboard One
}
mode_select_2 {
+ keyboard Two
}
mode_select_3 {
+ keyboard Three
}
mode_select_4 {
+ keyboard Four
}
mode_select_5 {
+ keyboard Five
}
mode_select_6 {
+ keyboard Six
}
mode_select_7 {
+ keyboard Seven
}
mode_select_8 {
+ keyboard Eight
}
mode_select_9 {
+ keyboard Nine
}
# CYCLE MENU SELECTION
menu_pos {
+ mouse VertVel
+ keyboard LeftShift
- program EditMode
}
menu_up {
+ keyboard GreyUpArrow
+ keyboard LeftShift
- program EditMode
}
menu_down {
+ keyboard GreyDownArrow
+ keyboard LeftShift
- program EditMode
}
menu_next {
+ mouse LeftBtn
+ keyboard LeftShift
- program EditMode
}
menu_back {
+ mouse RightBtn
+ keyboard LeftShift
- program EditMode
}
menu_back {
+ keyboard Tab
- program EditMode
}
menu_cycle {
+ keyboard LeftShift
- program EditMode
}
# PRESS RETICLE COMMAND
menu_press {
+ keyboard Space
}
# PRESS TARGET COMMAND
alt_press {
+ keyboard Alt
}
# GROUPING CONTROLS
# SELECT GROUP WITH A KEY
group_select_0 {
+ keyboard F1
- keyboard LeftShift
}
group_select_1 {
+ keyboard F2
- keyboard LeftShift
}
group_select_2 {
+ keyboard F3
- keyboard LeftShift
}
group_select_3 {
+ keyboard F4
- keyboard LeftShift
}
group_select_4 {
+ keyboard F5
- keyboard LeftShift
}
group_select_5 {
+ keyboard F6
- keyboard LeftShift
}
group_select_6 {
+ keyboard F7
- keyboard LeftShift
}
# THROTTLE CONTROLS
# DIGITAL THROTTLE TURBO
turbo {
+ keyboard W
- program EditMode
}
# DIGITAL THROTTLE FORWARD
throttle_up {
+ keyboard Q
- program EditMode
}
# DIGITAL THROTTLE BACK
throttle_down {
+ keyboard S
- program EditMode
}
# STEERING CONTROLS
# ANALOG STEER
steer {
- mouse HorizVel
- program ControlMode
}
# DIGITAL STEER RIGHT
steer_right {
+ keyboard RightArrow
- program EditMode
}
# DIGITAL STEER LEFT
steer_left {
+ keyboard LeftArrow
- program EditMode
}
# PITCHING CONTROLS
# ANALOG PITCH
pitch {
+ mouse VertPos
- program ControlMode
- keyboard Tab
}
# DIGITAL PITCH UP
pitch_up {
+ keyboard F
- program EditMode
}
# DIGITAL PITCH DOWN
pitch_down {
+ keyboard C
- program ControlMode
}
# STRAFING CONTROLS
# DIGITAL STRAFE RIGHT
strafe_right {
+ keyboard D
- program EditMode
}
# DIGITAL STRAFE LEFT
strafe_left {
+ keyboard A
- program EditMode
}
# JUMP CONTROLS
jump {
+ keyboard E
- keyboard LeftControl
- program EditMode
}
# WEAPON CONTROLS
# TRIGGER CURRENT WEAPON
weapon_fire {
+ mouse LeftBtn
- keyboard LeftShift
- program ControlMode
}
weapon_fire {
+ keyboard Insert
- program EditMode
}
# CYCLE WEAPON SELECTION
weapon_cycle {
+ mouse RightBtn
- keyboard LeftShift
- program ControlMode
}
weapon_cycle {
+ keyboard KeypadEnter
- program EditMode
}
# LINK SIMILAR WEAPONS
weapon_link {
+ keyboard L
- program EditMode
}
# SELECT A PARTICULAR HARDPOINT
weapon_select_0 {
+ keyboard F8
- keyboard LeftShift
}
weapon_select_1 {
+ keyboard F9
- keyboard LeftShift
}
weapon_select_2 {
+ keyboard F10
- keyboard LeftShift
}
weapon_select_3 {
+ keyboard F11
- keyboard LeftShift
}
weapon_select_4 {
+ keyboard F12
- keyboard LeftShift
}
# MISCELLANEOUS CONTROLS
# EJECT FROM VEHICLE
eject {
+ keyboard B
+ keyboard LeftControl
- program EditMode
}
# ABANDON VEHICLE
abandon {
+ keyboard H
- program EditMode
}
# DEPLOY/UNDEPLOY VEHICLE
deploy {
+ keyboard K
- program EditMode
}
# TARGETING CONTROLS
# TARGET THE FRONTAL OBJECT
frontal_target {
+ keyboard T
- program EditMode
}
# VIEWPOINT CONTROLS
# TRACK PITCH UP
track_pitch_plus {
+ keyboard GreyUpArrow
}
# TRACK PITCH DOWN
track_pitch_minus {
+ keyboard GreyDownArrow
}
# TRACK YAW RIGHT
track_yaw_plus {
+ keyboard GreyRightArrow
}
# TRACK YAW LEFT
track_yaw_minus {
+ keyboard GreyLeftArrow
}
# TRACK INCREASE DISTANCE
track_distance_plus {
+ keyboard GreyPageUp
}
# TRACK DECREASE DISTANCE
track_distance_minus {
+ keyboard GreyPageDown
}
# INCREASE ZOOM FACTOR
zoom_factor_plus {
+ keyboard GreyPlus
}
# DECREASE ZOOM FACTOR
zoom_factor_minus {
+ keyboard GreyMinus
}
# RESET ZOOM FACTOR
zoom_factor_reset {
+ keyboard GreyInsert
}
# TERRAIN EDIT CONTROLS
# LEFT MOUSE
edit_lmouse {
+ mouse LeftBtn
+ program ControlMode
+ program EditMode
}
# RIGHT MOUSE
edit_rmouse {
+ mouse RightBtn
+ program ControlMode
+ program EditMode
}
# SHIFT KEY
edit_shift {
+ keyboard LeftShift
+ program EditMode
}
# CONTROL KEY
edit_control {
+ keyboard LeftControl
+ program EditMode
}
# COPY SELECTION
edit_copy {
+ keyboard LeftControl
+ keyboard c
+ program EditMode
}
# PASTE SELECTION
edit_paste {
+ keyboard LeftControl
+ keyboard v
+ program EditMode
}
# UNDO LAST ACTION
edit_undo {
+ keyboard LeftControl
+ keyboard z
+ program EditMode
}
# SCROLL RIGHT
edit_right {
+ keyboard RightArrow
+ program EditMode
}
# SCROLL LEFT
edit_left {
+ keyboard LeftArrow
+ program EditMode
}
# SCROLL UP
edit_up {
+ keyboard UpArrow
+ program EditMode
}
# SCROLL DOWN
edit_down {
+ keyboard DownArrow
+ program EditMode
}
# GET TILE MATERIAL
edit_eyedropper {
+ keyboard I
+ program EditMode
}
# ROTATE TILE
edit_rotate {
+ keyboard R
+ program EditMode
}
# FLIP TILE VERTICALLY
edit_vertflip {
+ keyboard V
+ program EditMode
}
# FLIP TILE HORIZONTALLY
edit_horizflip {
+ keyboard H
+ program EditMode
}
# PAINT TERRAIN
edit_paint {
+ keyboard P
+ program EditMode
}
# PLACE SOLID TILE
edit_solid {
+ keyboard S
+ program EditMode
}
# PLACE CAP TILE
edit_cap {
+ keyboard C
+ program EditMode
}
# PLACE DIAGONAL TILE
edit_diag {
+ keyboard D
+ program EditMode
}
# SELECT ALTERNATE
edit_alternate {
+ keyboard A
+ program EditMode
}
# TOGGLE WIREFRAME
edit_wireframe {
+ keyboard W
+ program EditMode
}
# TOGGLE COLOR MODE
edit_wirecolor {
+ keyboard Tab
+ program EditMode
}
# TOGGLE MAP ELEVATION/MATERIAL
edit_maptype {
+ keyboard Tab
+ keyboard LeftControl
+ program EditMode
}