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WINNT.H
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1996-09-08
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#if !defined(__TOPLEVEL_NEXT_COMMON_INCLUDE__)
#define __TOPLEVEL_NEXT_COMMON_INCLUDE__
#define __TOPLEVEL_WINNT_H_
#include <next_common_defines.h>
#endif /* __TOPLEVEL_NEXT_COMMON_INCLUDE__ */
/*++ BUILD Version: 0093 Increment this if a change has global effects
Copyright (c) 1990-1995 Microsoft Corporation
Module Name:
winnt.h
Abstract:
This module defines the 32-Bit Windows types and constants that are
defined by NT, but exposed through the Win32 API.
Revision History:
--*/
#ifndef _WINNT_
#define _WINNT_
#ifdef __cplusplus
extern "C" {
#endif
#include <ctype.h>
#define ANYSIZE_ARRAY 1
#if defined(_M_MRX000) && !(defined(MIDL_PASS) || defined(RC_INVOKED)) && defined(ENABLE_RESTRICTED)
#define RESTRICTED_POINTER __restrict
#else
#define RESTRICTED_POINTER
#endif
#if defined(_M_MRX000) || defined(_M_ALPHA) || defined(_M_PPC)
#define UNALIGNED __unaligned
#else
#define UNALIGNED
#endif
#if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
#define DECLSPEC_IMPORT __declspec(dllimport)
#else
#define DECLSPEC_IMPORT
#endif
typedef void *PVOID;
#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)
#define NTAPI __stdcall
#else
#define _cdecl
#define NTAPI
#endif
//
// Define API decoration for direct importing system DLL references.
//
#if !defined(_NTSYSTEM_)
#define NTSYSAPI DECLSPEC_IMPORT
#else
#define NTSYSAPI
#endif
//
// Basics
//
#ifndef VOID
#define VOID void
typedef char CHAR;
typedef short SHORT;
typedef long LONG;
#endif
//
// UNICODE (Wide Character) types
//
typedef wchar_t WCHAR; // wc, 16-bit UNICODE character
typedef WCHAR *PWCHAR;
typedef WCHAR *LPWCH, *PWCH;
typedef CONST WCHAR *LPCWCH, *PCWCH;
typedef WCHAR *NWPSTR;
typedef WCHAR *LPWSTR, *PWSTR;
typedef CONST WCHAR *LPCWSTR, *PCWSTR;
//
// ANSI (Multi-byte Character) types
//
typedef CHAR *PCHAR;
typedef CHAR *LPCH, *PCH;
typedef CONST CHAR *LPCCH, *PCCH;
typedef CHAR *NPSTR;
typedef CHAR *LPSTR, *PSTR;
typedef CONST CHAR *LPCSTR, *PCSTR;
//
// Neutral ANSI/UNICODE types and macros
//
#ifdef UNICODE
#ifndef _TCHAR_DEFINED
typedef WCHAR TCHAR, *PTCHAR;
typedef WCHAR TBYTE , *PTBYTE ;
#define _TCHAR_DEFINED
#endif /* !_TCHAR_DEFINED */
typedef LPWSTR LPTCH, PTCH;
typedef LPWSTR PTSTR, LPTSTR;
typedef LPCWSTR LPCTSTR;
typedef LPWSTR LP;
#define __TEXT(quote) L##quote
#else /* UNICODE */
#ifndef _TCHAR_DEFINED
typedef char TCHAR, *PTCHAR;
typedef unsigned char TBYTE , *PTBYTE ;
#define _TCHAR_DEFINED
#endif /* !_TCHAR_DEFINED */
typedef LPSTR LPTCH, PTCH;
typedef LPSTR PTSTR, LPTSTR;
typedef LPCSTR LPCTSTR;
#define __TEXT(quote) quote
#endif /* UNICODE */
#define TEXT(quote) __TEXT(quote)
typedef SHORT *PSHORT;
typedef LONG *PLONG;
#ifdef STRICT
typedef void *HANDLE;
#define DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name
#else
typedef PVOID HANDLE;
#define DECLARE_HANDLE(name) typedef HANDLE name
#endif
typedef HANDLE *PHANDLE;
typedef char CCHAR;
#ifndef _LCID_DEFINED
#define _LCID_DEFINED
typedef DWORD LCID;
#endif /* _LCID_DEFINED */
typedef PDWORD PLCID;
typedef WORD LANGID;
/*lint -e624 */
/*lint +e624 */
#define APPLICATION_ERROR_MASK 0x20000000
#define ERROR_SEVERITY_SUCCESS 0x00000000
#define ERROR_SEVERITY_INFORMATIONAL 0x40000000
#define ERROR_SEVERITY_WARNING 0x80000000
#define ERROR_SEVERITY_ERROR 0xC0000000
//
// __int64 is only supported by 2.0 and later midl.
// __midl is set by the 2.0 midl and not by 1.0 midl.
//
#if (!defined(MIDL_PASS) || defined(__midl)) && (!defined(_M_IX86) || (defined(_INTEGRAL_MAX_BITS) && _INTEGRAL_MAX_BITS >= 64))
typedef __int64 LONGLONG;
typedef unsigned __int64 DWORDLONG;
#else
typedef double LONGLONG;
typedef double DWORDLONG;
#endif
typedef LONGLONG *PLONGLONG;
typedef DWORDLONG *PDWORDLONG;
// Update Sequence Number
typedef LONGLONG USN;
#if defined(MIDL_PASS)
typedef struct _LARGE_INTEGER {
#else // MIDL_PASS
typedef union _LARGE_INTEGER {
struct {
DWORD LowPart;
LONG HighPart;
#ifdef __GNUC__
} x;
#else
};
#endif /* __GNUC__ */
struct {
DWORD LowPart;
LONG HighPart;
} u;
#endif //MIDL_PASS
LONGLONG QuadPart;
} LARGE_INTEGER;
typedef LARGE_INTEGER *PLARGE_INTEGER;
#if defined(MIDL_PASS)
typedef struct _ULARGE_INTEGER {
#else // MIDL_PASS
typedef union _ULARGE_INTEGER {
struct {
DWORD LowPart;
DWORD HighPart;
#ifdef __GNUC__
} x;
#else
};
#endif /* __GNUC__ */
struct {
DWORD LowPart;
DWORD HighPart;
} u;
#endif //MIDL_PASS
DWORDLONG QuadPart;
} ULARGE_INTEGER;
typedef ULARGE_INTEGER *PULARGE_INTEGER;
// end_ntminiport end_ntndis
//
// Locally Unique Identifier
//
typedef LARGE_INTEGER LUID, *PLUID;
//
// Define operations to logically shift an int64 by 0..31 bits and to multiply
// 32-bits by 32-bits to form a 64-bit product.
//
#if defined(MIDL_PASS) || defined(RC_INVOKED)
//
// Midl does not understand inline assembler. Therefore, the Rtl functions
// are used for shifts by 0.31 and multiplies of 32-bits times 32-bits to
// form a 64-bit product.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((DWORDLONG)((DWORD)(a)) * (DWORDLONG)((DWORD)(b)))
#define Int64ShllMod32(a, b) ((DWORDLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((DWORDLONG)(a) >> (b))
#elif defined(_M_MRX000)
//
// MIPS uses intrinsic functions to perform shifts by 0..31 and multiplies of
// 32-bits times 32-bits to 64-bits.
//
#define Int32x32To64 __emul
#define UInt32x32To64 __emulu
#define Int64ShllMod32 __ll_lshift
#define Int64ShraMod32 __ll_rshift
#define Int64ShrlMod32 __ull_rshift
#if defined (__cplusplus)
extern "C" {
#endif
LONGLONG
NTAPI
Int32x32To64 (
LONG Multiplier,
LONG Multiplicand
);
DWORDLONG
NTAPI
UInt32x32To64 (
DWORD Multiplier,
DWORD Multiplicand
);
DWORDLONG
NTAPI
Int64ShllMod32 (
DWORDLONG Value,
DWORD ShiftCount
);
LONGLONG
NTAPI
Int64ShraMod32 (
LONGLONG Value,
DWORD ShiftCount
);
DWORDLONG
NTAPI
Int64ShrlMod32 (
DWORDLONG Value,
DWORD ShiftCount
);
#if defined (__cplusplus)
};
#endif
#pragma intrinsic(__emul)
#pragma intrinsic(__emulu)
#pragma intrinsic(__ll_lshift)
#pragma intrinsic(__ll_rshift)
#pragma intrinsic(__ull_rshift)
#elif defined(_M_IX86)
//
// The x86 C compiler understands inline assembler. Therefore, inline functions
// that employ inline assembler are used for shifts of 0..31. The multiplies
// rely on the compiler recognizing the cast of the multiplicand to int64 to
// generate the optimal code inline.
//
#define Int32x32To64( a, b ) (LONGLONG)((LONGLONG)(LONG)(a) * (LONG)(b))
#define UInt32x32To64( a, b ) (DWORDLONG)((DWORDLONG)(DWORD)(a) * (DWORD)(b))
DWORDLONG
NTAPI
Int64ShllMod32 (
DWORDLONG Value,
DWORD ShiftCount
);
LONGLONG
NTAPI
Int64ShraMod32 (
LONGLONG Value,
DWORD ShiftCount
);
DWORDLONG
NTAPI
Int64ShrlMod32 (
DWORDLONG Value,
DWORD ShiftCount
);
#if !defined (__cplusplus)
#pragma warning(disable:4035) // re-enable below
#ifndef __GNUC__
__inline DWORDLONG
NTAPI
Int64ShllMod32 (
DWORDLONG Value,
DWORD ShiftCount
)
{
_asm {
mov ecx, ShiftCount
mov eax, dword ptr [Value]
mov edx, dword ptr [Value+4]
shld edx, eax, cl
shl eax, cl
}
}
__inline LONGLONG
NTAPI
Int64ShraMod32 (
LONGLONG Value,
DWORD ShiftCount
)
{
_asm {
mov ecx, ShiftCount
mov eax, dword ptr [Value]
mov edx, dword ptr [Value+4]
shrd eax, edx, cl
sar edx, cl
}
}
__inline DWORDLONG
NTAPI
Int64ShrlMod32 (
DWORDLONG Value,
DWORD ShiftCount
)
{
_asm {
mov ecx, ShiftCount
mov eax, dword ptr [Value]
mov edx, dword ptr [Value+4]
shrd eax, edx, cl
shr edx, cl
}
}
#endif /* __GNUC__ */
#else
#define Int64ShllMod32(a, b) ((DWORDLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((DWORDLONG)(a) >> (b))
#endif // !defined (__cplusplus)
#pragma warning(default:4035)
#elif defined(_M_ALPHA)
//
// Alpha has native 64-bit operations that are just as fast as their 32-bit
// counter parts. Therefore, the int64 data type is used directly to form
// shifts of 0..31 and multiplies of 32-bits times 32-bits to form a 64-bit
// product.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((DWORDLONG)((DWORD)(a)) * (DWORDLONG)((DWORD)(b)))
#define Int64ShllMod32(a, b) ((DWORDLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((DWORDLONG)(a) >> (b))
#elif defined(_M_PPC)
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((DWORDLONG)((DWORD)(a)) * (DWORDLONG)((DWORD)(b)))
#define Int64ShllMod32(a, b) ((DWORDLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((DWORDLONG)(a) >> (b))
#else
#error Must define a target architecture.
#endif
#define UNICODE_NULL ((WCHAR)0)
typedef BYTE BOOLEAN;
typedef BOOLEAN *PBOOLEAN;
//
// Doubly linked list structure. Can be used as either a list head, or
// as link words.
//
typedef struct _LIST_ENTRY {
struct _LIST_ENTRY *Flink;
struct _LIST_ENTRY *Blink;
} LIST_ENTRY, *PLIST_ENTRY, *RESTRICTED_POINTER PRLIST_ENTRY;
//
// Singly linked list structure. Can be used as either a list head, or
// as link words.
//
typedef struct _SINGLE_LIST_ENTRY {
struct _SINGLE_LIST_ENTRY *Next;
} SINGLE_LIST_ENTRY, *PSINGLE_LIST_ENTRY;
//
// Base data structures for OLE support
//
#ifndef GUID_DEFINED
#define GUID_DEFINED
typedef struct _GUID { // size is 16
DWORD Data1;
WORD Data2;
WORD Data3;
BYTE Data4[8];
} GUID;
#endif // !GUID_DEFINED
#ifndef __OBJECTID_DEFINED
#define __OBJECTID_DEFINED
typedef struct _OBJECTID { // size is 20
GUID Lineage;
DWORD Uniquifier;
} OBJECTID;
#endif // !_OBJECTID_DEFINED
#define MINCHAR 0x80
#define MAXCHAR 0x7f
#define MINSHORT 0x8000
#define MAXSHORT 0x7fff
#define MINLONG 0x80000000
#define MAXLONG 0x7fffffff
#define MAXBYTE 0xff
#define MAXWORD 0xffff
#define MAXDWORD 0xffffffff
//
// Calculate the byte offset of a field in a structure of type type.
//
#define FIELD_OFFSET(type, field) ((LONG)&(((type *)0)->field))
//
// Calculate the address of the base of the structure given its type, and an
// address of a field within the structure.
//
#define CONTAINING_RECORD(address, type, field) ((type *)( \
(PCHAR)(address) - \
(PCHAR)(&((type *)0)->field)))
/*
* Language IDs.
*
* The following two combinations of primary language ID and
* sublanguage ID have special semantics:
*
* Primary Language ID Sublanguage ID Result
* ------------------- --------------- ------------------------
* LANG_NEUTRAL SUBLANG_NEUTRAL Language neutral
* LANG_NEUTRAL SUBLANG_DEFAULT User default language
* LANG_NEUTRAL SUBLANG_SYS_DEFAULT System default language
*/
/*
* Primary language IDs.
*/
#define LANG_NEUTRAL 0x00
#define LANG_ARABIC 0x01
#define LANG_AFRIKAANS 0x36
#define LANG_ALBANIAN 0x1c
#define LANG_BASQUE 0x2d
#define LANG_BULGARIAN 0x02
#define LANG_BYELORUSSIAN 0x23
#define LANG_CATALAN 0x03
#define LANG_CHINESE 0x04
#define LANG_CROATIAN 0x1a
#define LANG_CZECH 0x05
#define LANG_DANISH 0x06
#define LANG_DUTCH 0x13
#define LANG_ENGLISH 0x09
#define LANG_ESTONIAN 0x25
#define LANG_FAEROESE 0x38
#define LANG_FARSI 0x29
#define LANG_FINNISH 0x0b
#define LANG_FRENCH 0x0c
#define LANG_GERMAN 0x07
#define LANG_GREEK 0x08
#define LANG_HEBREW 0x0D
#define LANG_HUNGARIAN 0x0e
#define LANG_ICELANDIC 0x0f
#define LANG_INDONESIAN 0x21
#define LANG_ITALIAN 0x10
#define LANG_JAPANESE 0x11
#define LANG_KOREAN 0x12
#define LANG_LATVIAN 0x26
#define LANG_LITHUANIAN 0x27
#define LANG_NORWEGIAN 0x14
#define LANG_POLISH 0x15
#define LANG_PORTUGUESE 0x16
#define LANG_ROMANIAN 0x18
#define LANG_RUSSIAN 0x19
#define LANG_SLOVAK 0x1b
#define LANG_SLOVENIAN 0x24
#define LANG_SORBIAN 0x2e
#define LANG_SPANISH 0x0a
#define LANG_SWEDISH 0x1d
#define LANG_THAI 0x1e
#define LANG_TURKISH 0x1f
#define LANG_UKRAINIAN 0x22
/*
* Sublanguage IDs.
*
* The name immediately following SUBLANG_ dictates which primary
* language ID that sublanguage ID can be combined with to form a
* valid language ID.
*/
#define SUBLANG_NEUTRAL 0x00 /* language neutral */
#define SUBLANG_DEFAULT 0x01 /* user default */
#define SUBLANG_SYS_DEFAULT 0x02 /* system default */
#define SUBLANG_ARABIC 0x01 /* Arabic (Saudi Arabia) */
#define SUBLANG_ARABIC_IRAQ 0x02 /* Arabic (Iraq) */
#define SUBLANG_ARABIC_EGYPT 0x03 /* Arabic (Egypt) */
#define SUBLANG_ARABIC_LIBYA 0x04 /* Arabic (Libya) */
#define SUBLANG_ARABIC_ALGERIA 0x05 /* Arabic (Algeria) */
#define SUBLANG_ARABIC_MOROCCO 0x06 /* Arabic (Morocco) */
#define SUBLANG_ARABIC_TUNISIA 0x07 /* Arabic (Tunisia) */
#define SUBLANG_ARABIC_OMAN 0x08 /* Arabic (Oman) */
#define SUBLANG_ARABIC_YEMEN 0x09 /* Arabic (Yemen) */
#define SUBLANG_ARABIC_SYRIA 0x10 /* Arabic (Syria) */
#define SUBLANG_ARABIC_JORDAN 0x11 /* Arabic (Jordan) */
#define SUBLANG_ARABIC_LEBANON 0x12 /* Arabic (Lebanon) */
#define SUBLANG_ARABIC_KUWAIT 0x13 /* Arabic (Kuwait) */
#define SUBLANG_ARABIC_UAE 0x14 /* Arabic (United Arab Emirates) */
#define SUBLANG_ARABIC_BAHRAIN 0x15 /* Arabic (Bahrain) */
#define SUBLANG_ARABIC_QATAR 0x16 /* Arabic (Qatar) */
#define SUBLANG_CHINESE_TRADITIONAL 0x01 /* Chinese (Taiwan) */
#define SUBLANG_CHINESE_SIMPLIFIED 0x02 /* Chinese (PR China) */
#define SUBLANG_CHINESE_HONGKONG 0x03 /* Chinese (Hong Kong) */
#define SUBLANG_CHINESE_SINGAPORE 0x04 /* Chinese (Singapore) */
#define SUBLANG_DUTCH 0x01 /* Dutch */
#define SUBLANG_DUTCH_BELGIAN 0x02 /* Dutch (Belgian) */
#define SUBLANG_ENGLISH_US 0x01 /* English (USA) */
#define SUBLANG_ENGLISH_UK 0x02 /* English (UK) */
#define SUBLANG_ENGLISH_AUS 0x03 /* English (Australian) */
#define SUBLANG_ENGLISH_CAN 0x04 /* English (Canadian) */
#define SUBLANG_ENGLISH_NZ 0x05 /* English (New Zealand) */
#define SUBLANG_ENGLISH_EIRE 0x06 /* English (Irish) */
#define SUBLANG_ENGLISH_SAFRICA 0x07 /* English (South Africa) */
#define SUBLANG_ENGLISH_JAMAICA 0x08 /* English (Jamaica) */
#define SUBLANG_ENGLISH_CARRIBEAN 0x09 /* English (Carribean) */
#define SUBLANG_FRENCH 0x01 /* French */
#define SUBLANG_FRENCH_BELGIAN 0x02 /* French (Belgian) */
#define SUBLANG_FRENCH_CANADIAN 0x03 /* French (Canadian) */
#define SUBLANG_FRENCH_SWISS 0x04 /* French (Swiss) */
#define SUBLANG_FRENCH_LUXEMBOURG 0x05 /* French (Luxembourg) */
#define SUBLANG_GERMAN 0x01 /* German */
#define SUBLANG_GERMAN_SWISS 0x02 /* German (Swiss) */
#define SUBLANG_GERMAN_AUSTRIAN 0x03 /* German (Austrian) */
#define SUBLANG_GERMAN_LUXEMBOURG 0x04 /* German (Luxembourg) */
#define SUBLANG_GERMAN_LIECHTENSTEIN 0x05 /* German (Liechtenstein) */
#define SUBLANG_ITALIAN 0x01 /* Italian */
#define SUBLANG_ITALIAN_SWISS 0x02 /* Italian (Swiss) */
#define SUBLANG_KOREAN 0x01 /* Korean */
#define SUBLANG_KOREAN_JOHAB 0x02 /* Korean (Johab) */
#define SUBLANG_NORWEGIAN_BOKMAL 0x01 /* Norwegian (Bokmal) */
#define SUBLANG_NORWEGIAN_NYNORSK 0x02 /* Norwegian (Nynorsk) */
#define SUBLANG_PORTUGUESE 0x02 /* Portuguese */
#define SUBLANG_PORTUGUESE_BRAZILIAN 0x01 /* Portuguese (Brazilian) */
#define SUBLANG_SPANISH 0x01 /* Spanish (Castilian) */
#define SUBLANG_SPANISH_MEXICAN 0x02 /* Spanish (Mexican) */
#define SUBLANG_SPANISH_MODERN 0x03 /* Spanish (Modern) */
#define SUBLANG_SPANISH_GUATEMALA 0x04 /* Spanish (Guatemala) */
#define SUBLANG_SPANISH_COSTARICA 0x05 /* Spanish (Costa Rica) */
#define SUBLANG_SPANISH_PANAMA 0x06 /* Spanish (Panama) */
#define SUBLANG_SPANISH_DOMINICAN 0x07 /* Spanish (Dominican Republic) */
#define SUBLANG_SPANISH_VENEZUELA 0x08 /* Spanish (Venezuela) */
#define SUBLANG_SPANISH_COLOMBIA 0x09 /* Spanish (Colombia) */
#define SUBLANG_SPANISH_PERU 0x10 /* Spanish (Peru) */
#define SUBLANG_SPANISH_ARGENTINA 0x11 /* Spanish (Argentina) */
#define SUBLANG_SPANISH_ECUADOR 0x12 /* Spanish (Ecuador) */
#define SUBLANG_SPANISH_CHILE 0x13 /* Spanish (Chile) */
#define SUBLANG_SPANISH_URUGUAY 0x14 /* Spanish (Uruguay) */
#define SUBLANG_SPANISH_PARAGUAY 0x15 /* Spanish (Paraguay) */
#define SUBLANG_SPANISH_BOLIVIA 0x16 /* Spanish (Bolivia) */
/*
* Sorting IDs.
*
*/
#define SORT_DEFAULT 0x0 /* sorting default */
#define SORT_JAPANESE_XJIS 0x0 /* Japanese XJIS order */
#define SORT_JAPANESE_UNICODE 0x1 /* Japanese Unicode order */
#define SORT_CHINESE_BIG5 0x0 /* Chinese BIG5 order */
#define SORT_CHINESE_UNICODE 0x1 /* Chinese Unicode order */
#define SORT_KOREAN_KSC 0x0 /* Korean KSC order */
#define SORT_KOREAN_UNICODE 0x1 /* Korean Unicode order */
/*
* A language ID is a 16 bit value which is the combination of a
* primary language ID and a secondary language ID. The bits are
* allocated as follows:
*
* +-----------------------+-------------------------+
* | Sublanguage ID | Primary Language ID |
* +-----------------------+-------------------------+
* 15 10 9 0 bit
*
*
* Language ID creation/extraction macros:
*
* MAKELANGID - construct language id from a primary language id and
* a sublanguage id.
* PRIMARYLANGID - extract primary language id from a language id.
* SUBLANGID - extract sublanguage id from a language id.
*/
#define MAKELANGID(p, s) ((((WORD )(s)) << 10) | (WORD )(p))
#define PRIMARYLANGID(lgid) ((WORD )(lgid) & 0x3ff)
#define SUBLANGID(lgid) ((WORD )(lgid) >> 10)
/*
* A locale ID is a 32 bit value which is the combination of a
* language ID, a sort ID, and a reserved area. The bits are
* allocated as follows:
*
* +-------------+---------+-------------------------+
* | Reserved | Sort ID | Language ID |
* +-------------+---------+-------------------------+
* 31 20 19 16 15 0 bit
*
*
* Locale ID creation/extraction macros:
*
* MAKELCID - construct locale id from a language id and a sort id.
* LANGIDFROMLCID - extract language id from a locale id.
* SORTIDFROMLCID - extract sort id from a locale id.
*/
#define NLS_VALID_LOCALE_MASK 0x000fffff
#define MAKELCID(lgid, srtid) ((DWORD)((((DWORD)((WORD )(srtid))) << 16) | \
((DWORD)((WORD )(lgid)))))
#define LANGIDFROMLCID(lcid) ((WORD )(lcid))
#define SORTIDFROMLCID(lcid) ((WORD )((((DWORD)(lcid)) & NLS_VALID_LOCALE_MASK) >> 16))
/*
* Default System and User IDs for language and locale.
*/
#define LANG_SYSTEM_DEFAULT (MAKELANGID(LANG_NEUTRAL, SUBLANG_SYS_DEFAULT))
#define LANG_USER_DEFAULT (MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT))
#define LOCALE_SYSTEM_DEFAULT (MAKELCID(LANG_SYSTEM_DEFAULT, SORT_DEFAULT))
#define LOCALE_USER_DEFAULT (MAKELCID(LANG_USER_DEFAULT, SORT_DEFAULT))
// begin_ntminiport begin_ntndis
//
// Macros used to eliminate compiler warning generated when formal
// parameters or local variables are not declared.
//
// Use DBG_UNREFERENCED_PARAMETER() when a parameter is not yet
// referenced but will be once the module is completely developed.
//
// Use DBG_UNREFERENCED_LOCAL_VARIABLE() when a local variable is not yet
// referenced but will be once the module is completely developed.
//
// Use UNREFERENCED_PARAMETER() if a parameter will never be referenced.
//
// DBG_UNREFERENCED_PARAMETER and DBG_UNREFERENCED_LOCAL_VARIABLE will
// eventually be made into a null macro to help determine whether there
// is unfinished work.
//
#if ! (defined(lint) || defined(_lint))
#define UNREFERENCED_PARAMETER(P) (P)
#define DBG_UNREFERENCED_PARAMETER(P) (P)
#define DBG_UNREFERENCED_LOCAL_VARIABLE(V) (V)
#else // lint or _lint
// Note: lint -e530 says don't complain about uninitialized variables for
// this. line +e530 turns that checking back on. Error 527 has to do with
// unreachable code.
#define UNREFERENCED_PARAMETER(P) \
/*lint -e527 -e530 */ \
{ \
(P) = (P); \
} \
/*lint +e527 +e530 */
#define DBG_UNREFERENCED_PARAMETER(P) \
/*lint -e527 -e530 */ \
{ \
(P) = (P); \
} \
/*lint +e527 +e530 */
#define DBG_UNREFERENCED_LOCAL_VARIABLE(V) \
/*lint -e527 -e530 */ \
{ \
(V) = (V); \
} \
/*lint +e527 +e530 */
#endif // lint or _lint
#ifndef WIN32_NO_STATUS
/*lint -save -e767 */
#define STATUS_WAIT_0 ((DWORD )0x00000000L)
#define STATUS_ABANDONED_WAIT_0 ((DWORD )0x00000080L)
#define STATUS_USER_APC ((DWORD )0x000000C0L)
#define STATUS_TIMEOUT ((DWORD )0x00000102L)
#define STATUS_PENDING ((DWORD )0x00000103L)
#define STATUS_SEGMENT_NOTIFICATION ((DWORD )0x40000005L)
#define STATUS_GUARD_PAGE_VIOLATION ((DWORD )0x80000001L)
#define STATUS_DATATYPE_MISALIGNMENT ((DWORD )0x80000002L)
#define STATUS_BREAKPOINT ((DWORD )0x80000003L)
#define STATUS_SINGLE_STEP ((DWORD )0x80000004L)
#define STATUS_ACCESS_VIOLATION ((DWORD )0xC0000005L)
#define STATUS_IN_PAGE_ERROR ((DWORD )0xC0000006L)
#define STATUS_NO_MEMORY ((DWORD )0xC0000017L)
#define STATUS_ILLEGAL_INSTRUCTION ((DWORD )0xC000001DL)
#define STATUS_NONCONTINUABLE_EXCEPTION ((DWORD )0xC0000025L)
#define STATUS_INVALID_DISPOSITION ((DWORD )0xC0000026L)
#define STATUS_ARRAY_BOUNDS_EXCEEDED ((DWORD )0xC000008CL)
#define STATUS_FLOAT_DENORMAL_OPERAND ((DWORD )0xC000008DL)
#define STATUS_FLOAT_DIVIDE_BY_ZERO ((DWORD )0xC000008EL)
#define STATUS_FLOAT_INEXACT_RESULT ((DWORD )0xC000008FL)
#define STATUS_FLOAT_INVALID_OPERATION ((DWORD )0xC0000090L)
#define STATUS_FLOAT_OVERFLOW ((DWORD )0xC0000091L)
#define STATUS_FLOAT_STACK_CHECK ((DWORD )0xC0000092L)
#define STATUS_FLOAT_UNDERFLOW ((DWORD )0xC0000093L)
#define STATUS_INTEGER_DIVIDE_BY_ZERO ((DWORD )0xC0000094L)
#define STATUS_INTEGER_OVERFLOW ((DWORD )0xC0000095L)
#define STATUS_PRIVILEGED_INSTRUCTION ((DWORD )0xC0000096L)
#define STATUS_STACK_OVERFLOW ((DWORD )0xC00000FDL)
#define STATUS_CONTROL_C_EXIT ((DWORD )0xC000013AL)
/*lint -restore */
#endif
#define MAXIMUM_WAIT_OBJECTS 64 // Maximum number of wait objects
#define MAXIMUM_SUSPEND_COUNT MAXCHAR // Maximum times thread can be suspended
typedef DWORD KSPIN_LOCK;
#ifdef _ALPHA_
// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//
#if !defined(RC_INVOKED)
#define CONTEXT_PORTABLE_32BIT 0x00100000
#define CONTEXT_ALPHA 0x00020000
#define CONTEXT_CONTROL (CONTEXT_ALPHA | 0x00000001L)
#define CONTEXT_FLOATING_POINT (CONTEXT_ALPHA | 0x00000002L)
#define CONTEXT_INTEGER (CONTEXT_ALPHA | 0x00000004L)
#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)
#endif
#ifndef _PORTABLE_32BIT_CONTEXT
//
// Context Frame
//
// This frame has a several purposes: 1) it is used as an argument to
// NtContinue, 2) it is used to construct a call frame for APC delivery,
// 3) it is used to construct a call frame for exception dispatching
// in user mode, 4) it is used in the user level thread creation
// routines, and 5) it is used to to pass thread state to debuggers.
//
// N.B. Because this record is used as a call frame, it must be EXACTLY
// a multiple of 16 bytes in length.
//
// There are two variations of the context structure. This is the real one.
//
typedef struct _CONTEXT {
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_FLOATING_POINT.
//
DWORDLONG FltF0;
DWORDLONG FltF1;
DWORDLONG FltF2;
DWORDLONG FltF3;
DWORDLONG FltF4;
DWORDLONG FltF5;
DWORDLONG FltF6;
DWORDLONG FltF7;
DWORDLONG FltF8;
DWORDLONG FltF9;
DWORDLONG FltF10;
DWORDLONG FltF11;
DWORDLONG FltF12;
DWORDLONG FltF13;
DWORDLONG FltF14;
DWORDLONG FltF15;
DWORDLONG FltF16;
DWORDLONG FltF17;
DWORDLONG FltF18;
DWORDLONG FltF19;
DWORDLONG FltF20;
DWORDLONG FltF21;
DWORDLONG FltF22;
DWORDLONG FltF23;
DWORDLONG FltF24;
DWORDLONG FltF25;
DWORDLONG FltF26;
DWORDLONG FltF27;
DWORDLONG FltF28;
DWORDLONG FltF29;
DWORDLONG FltF30;
DWORDLONG FltF31;
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_INTEGER.
//
// N.B. The registers gp, sp, and ra are defined in this section, but are
// considered part of the control context rather than part of the integer
// context.
//
DWORDLONG IntV0; // $0: return value register, v0
DWORDLONG IntT0; // $1: temporary registers, t0 - t7
DWORDLONG IntT1; // $2:
DWORDLONG IntT2; // $3:
DWORDLONG IntT3; // $4:
DWORDLONG IntT4; // $5:
DWORDLONG IntT5; // $6:
DWORDLONG IntT6; // $7:
DWORDLONG IntT7; // $8:
DWORDLONG IntS0; // $9: nonvolatile registers, s0 - s5
DWORDLONG IntS1; // $10:
DWORDLONG IntS2; // $11:
DWORDLONG IntS3; // $12:
DWORDLONG IntS4; // $13:
DWORDLONG IntS5; // $14:
DWORDLONG IntFp; // $15: frame pointer register, fp/s6
DWORDLONG IntA0; // $16: argument registers, a0 - a5
DWORDLONG IntA1; // $17:
DWORDLONG IntA2; // $18:
DWORDLONG IntA3; // $19:
DWORDLONG IntA4; // $20:
DWORDLONG IntA5; // $21:
DWORDLONG IntT8; // $22: temporary registers, t8 - t11
DWORDLONG IntT9; // $23:
DWORDLONG IntT10; // $24:
DWORDLONG IntT11; // $25:
DWORDLONG IntRa; // $26: return address register, ra
DWORDLONG IntT12; // $27: temporary register, t12
DWORDLONG IntAt; // $28: assembler temp register, at
DWORDLONG IntGp; // $29: global pointer register, gp
DWORDLONG IntSp; // $30: stack pointer register, sp
DWORDLONG IntZero; // $31: zero register, zero
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_FLOATING_POINT.
//
DWORDLONG Fpcr; // floating point control register
DWORDLONG SoftFpcr; // software extension to FPCR
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_CONTROL.
//
// N.B. The registers gp, sp, and ra are defined in the integer section,
// but are considered part of the control context rather than part of
// the integer context.
//
DWORDLONG Fir; // (fault instruction) continuation address
DWORD Psr; // processor status
//
// The flags values within this flag control the contents of
// a CONTEXT record.
//
// If the context record is used as an input parameter, then
// for each portion of the context record controlled by a flag
// whose value is set, it is assumed that that portion of the
// context record contains valid context. If the context record
// is being used to modify a thread's context, then only that
// portion of the threads context will be modified.
//
// If the context record is used as an IN OUT parameter to capture
// the context of a thread, then only those portions of the thread's
// context corresponding to set flags will be returned.
//
// The context record is never used as an OUT only parameter.
//
DWORD ContextFlags;
DWORD Fill[4]; // padding for 16-byte stack frame alignment
} CONTEXT, *PCONTEXT;
#else
//
// 32-bit Context Frame
//
// This alternate version of the Alpha context structure parallels that
// of MIPS and IX86 in style for the first 64 entries: 32-bit machines
// can operate on the fields, and a value declared as a pointer to an
// array of int's can be used to index into the fields. This makes life
// with windbg and ntsd vastly easier.
//
// There are two parts: the first contains the lower 32-bits of each
// element in the 64-bit definition above. The second part contains
// the upper 32-bits of each 64-bit element above.
//
// The names in the first part are identical to the 64-bit names.
// The second part names are prefixed with "High".
//
// 1st half: at 32 bits each, (containing the low parts of 64-bit values)
// 32 floats, 32 ints, fpcrs, fir, psr, contextflags
// 2nd half: at 32 bits each
// 32 floats, 32 ints, fpcrs, fir, fill
//
// There is no external support for the 32-bit version of the context
// structure. It is only used internally by windbg and ntsd.
//
// This structure must be the same size as the 64-bit version above.
//
typedef struct _CONTEXT {
DWORD FltF0;
DWORD FltF1;
DWORD FltF2;
DWORD FltF3;
DWORD FltF4;
DWORD FltF5;
DWORD FltF6;
DWORD FltF7;
DWORD FltF8;
DWORD FltF9;
DWORD FltF10;
DWORD FltF11;
DWORD FltF12;
DWORD FltF13;
DWORD FltF14;
DWORD FltF15;
DWORD FltF16;
DWORD FltF17;
DWORD FltF18;
DWORD FltF19;
DWORD FltF20;
DWORD FltF21;
DWORD FltF22;
DWORD FltF23;
DWORD FltF24;
DWORD FltF25;
DWORD FltF26;
DWORD FltF27;
DWORD FltF28;
DWORD FltF29;
DWORD FltF30;
DWORD FltF31;
DWORD IntV0; // $0: return value register, v0
DWORD IntT0; // $1: temporary registers, t0 - t7
DWORD IntT1; // $2:
DWORD IntT2; // $3:
DWORD IntT3; // $4:
DWORD IntT4; // $5:
DWORD IntT5; // $6:
DWORD IntT6; // $7:
DWORD IntT7; // $8:
DWORD IntS0; // $9: nonvolatile registers, s0 - s5
DWORD IntS1; // $10:
DWORD IntS2; // $11:
DWORD IntS3; // $12:
DWORD IntS4; // $13:
DWORD IntS5; // $14:
DWORD IntFp; // $15: frame pointer register, fp/s6
DWORD IntA0; // $16: argument registers, a0 - a5
DWORD IntA1; // $17:
DWORD IntA2; // $18:
DWORD IntA3; // $19:
DWORD IntA4; // $20:
DWORD IntA5; // $21:
DWORD IntT8; // $22: temporary registers, t8 - t11
DWORD IntT9; // $23:
DWORD IntT10; // $24:
DWORD IntT11; // $25:
DWORD IntRa; // $26: return address register, ra
DWORD IntT12; // $27: temporary register, t12
DWORD IntAt; // $28: assembler temp register, at
DWORD IntGp; // $29: global pointer register, gp
DWORD IntSp; // $30: stack pointer register, sp
DWORD IntZero; // $31: zero register, zero
DWORD Fpcr; // floating point control register
DWORD SoftFpcr; // software extension to FPCR
DWORD Fir; // (fault instruction) continuation address
DWORD Psr; // processor status
DWORD ContextFlags;
//
// Beginning of the "second half".
// The name "High" parallels the HighPart of a LargeInteger.
//
DWORD HighFltF0;
DWORD HighFltF1;
DWORD HighFltF2;
DWORD HighFltF3;
DWORD HighFltF4;
DWORD HighFltF5;
DWORD HighFltF6;
DWORD HighFltF7;
DWORD HighFltF8;
DWORD HighFltF9;
DWORD HighFltF10;
DWORD HighFltF11;
DWORD HighFltF12;
DWORD HighFltF13;
DWORD HighFltF14;
DWORD HighFltF15;
DWORD HighFltF16;
DWORD HighFltF17;
DWORD HighFltF18;
DWORD HighFltF19;
DWORD HighFltF20;
DWORD HighFltF21;
DWORD HighFltF22;
DWORD HighFltF23;
DWORD HighFltF24;
DWORD HighFltF25;
DWORD HighFltF26;
DWORD HighFltF27;
DWORD HighFltF28;
DWORD HighFltF29;
DWORD HighFltF30;
DWORD HighFltF31;
DWORD HighIntV0; // $0: return value register, v0
DWORD HighIntT0; // $1: temporary registers, t0 - t7
DWORD HighIntT1; // $2:
DWORD HighIntT2; // $3:
DWORD HighIntT3; // $4:
DWORD HighIntT4; // $5:
DWORD HighIntT5; // $6:
DWORD HighIntT6; // $7:
DWORD HighIntT7; // $8:
DWORD HighIntS0; // $9: nonvolatile registers, s0 - s5
DWORD HighIntS1; // $10:
DWORD HighIntS2; // $11:
DWORD HighIntS3; // $12:
DWORD HighIntS4; // $13:
DWORD HighIntS5; // $14:
DWORD HighIntFp; // $15: frame pointer register, fp/s6
DWORD HighIntA0; // $16: argument registers, a0 - a5
DWORD HighIntA1; // $17:
DWORD HighIntA2; // $18:
DWORD HighIntA3; // $19:
DWORD HighIntA4; // $20:
DWORD HighIntA5; // $21:
DWORD HighIntT8; // $22: temporary registers, t8 - t11
DWORD HighIntT9; // $23:
DWORD HighIntT10; // $24:
DWORD HighIntT11; // $25:
DWORD HighIntRa; // $26: return address register, ra
DWORD HighIntT12; // $27: temporary register, t12
DWORD HighIntAt; // $28: assembler temp register, at
DWORD HighIntGp; // $29: global pointer register, gp
DWORD HighIntSp; // $30: stack pointer register, sp
DWORD HighIntZero; // $31: zero register, zero
DWORD HighFpcr; // floating point control register
DWORD HighSoftFpcr; // software extension to FPCR
DWORD HighFir; // processor status
double DoNotUseThisField; // to force quadword structure alignment
DWORD HighFill[2]; // padding for 16-byte stack frame alignment
} CONTEXT, *PCONTEXT;
//
// These should name the fields in the _PORTABLE_32BIT structure
// that overlay the Psr and ContextFlags in the normal structure.
//
#define _QUAD_PSR_OFFSET HighSoftFpcr
#define _QUAD_FLAGS_OFFSET HighFir
#endif // _PORTABLE_32BIT_CONTEXT
// end_ntddk end_nthal
#endif // _ALPHA_
#ifdef _ALPHA_
VOID
__jump_unwind (
PVOID VirtualFramePointer,
PVOID TargetPc
);
#endif // _ALPHA_
#ifdef _X86_
//
// Disable these two pramas that evaluate to "sti" "cli" on x86 so that driver
// writers to not leave them inadvertantly in their code.
//
#if !defined(MIDL_PASS)
#if !defined(RC_INVOKED)
#pragma warning(disable:4164) // disable C4164 warning so that apps that
// build with /Od don't get weird errors !
#ifdef _M_IX86
#pragma function(_enable)
#pragma function(_disable)
#endif
#pragma warning(default:4164) // reenable C4164 warning
#endif
#endif
//
// Define the size of the 80387 save area, which is in the context frame.
//
#define SIZE_OF_80387_REGISTERS 80
//
// The following flags control the contents of the CONTEXT structure.
//
#if !defined(RC_INVOKED)
#define CONTEXT_i386 0x00010000 // this assumes that i386 and
#define CONTEXT_i486 0x00010000 // i486 have identical context records
#define CONTEXT_CONTROL (CONTEXT_i386 | 0x00000001L) // SS:SP, CS:IP, FLAGS, BP
#define CONTEXT_INTEGER (CONTEXT_i386 | 0x00000002L) // AX, BX, CX, DX, SI, DI
#define CONTEXT_SEGMENTS (CONTEXT_i386 | 0x00000004L) // DS, ES, FS, GS
#define CONTEXT_FLOATING_POINT (CONTEXT_i386 | 0x00000008L) // 387 state
#define CONTEXT_DEBUG_REGISTERS (CONTEXT_i386 | 0x00000010L) // DB 0-3,6,7
#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_INTEGER |\
CONTEXT_SEGMENTS)
#endif
typedef struct _FLOATING_SAVE_AREA {
DWORD ControlWord;
DWORD StatusWord;
DWORD TagWord;
DWORD ErrorOffset;
DWORD ErrorSelector;
DWORD DataOffset;
DWORD DataSelector;
BYTE RegisterArea[SIZE_OF_80387_REGISTERS];
DWORD Cr0NpxState;
} FLOATING_SAVE_AREA;
typedef FLOATING_SAVE_AREA *PFLOATING_SAVE_AREA;
//
// Context Frame
//
// This frame has a several purposes: 1) it is used as an argument to
// NtContinue, 2) is is used to constuct a call frame for APC delivery,
// and 3) it is used in the user level thread creation routines.
//
// The layout of the record conforms to a standard call frame.
//
typedef struct _CONTEXT {
//
// The flags values within this flag control the contents of
// a CONTEXT record.
//
// If the context record is used as an input parameter, then
// for each portion of the context record controlled by a flag
// whose value is set, it is assumed that that portion of the
// context record contains valid context. If the context record
// is being used to modify a threads context, then only that
// portion of the threads context will be modified.
//
// If the context record is used as an IN OUT parameter to capture
// the context of a thread, then only those portions of the thread's
// context corresponding to set flags will be returned.
//
// The context record is never used as an OUT only parameter.
//
DWORD ContextFlags;
//
// This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
// set in ContextFlags. Note that CONTEXT_DEBUG_REGISTERS is NOT
// included in CONTEXT_FULL.
//
DWORD Dr0;
DWORD Dr1;
DWORD Dr2;
DWORD Dr3;
DWORD Dr6;
DWORD Dr7;
//
// This section is specified/returned if the
// ContextFlags word contians the flag CONTEXT_FLOATING_POINT.
//
FLOATING_SAVE_AREA FloatSave;
//
// This section is specified/returned if the
// ContextFlags word contians the flag CONTEXT_SEGMENTS.
//
DWORD SegGs;
DWORD SegFs;
DWORD SegEs;
DWORD SegDs;
//
// This section is specified/returned if the
// ContextFlags word contians the flag CONTEXT_INTEGER.
//
DWORD Edi;
DWORD Esi;
DWORD Ebx;
DWORD Edx;
DWORD Ecx;
DWORD Eax;
//
// This section is specified/returned if the
// ContextFlags word contians the flag CONTEXT_CONTROL.
//
DWORD Ebp;
DWORD Eip;
DWORD SegCs; // MUST BE SANITIZED
DWORD EFlags; // MUST BE SANITIZED
DWORD Esp;
DWORD SegSs;
} CONTEXT;
typedef CONTEXT *PCONTEXT;
// begin_ntminiport
#endif //_X86_
typedef struct _LDT_ENTRY {
WORD LimitLow;
WORD BaseLow;
union {
struct {
BYTE BaseMid;
BYTE Flags1; // Declare as bytes to avoid alignment
BYTE Flags2; // Problems.
BYTE BaseHi;
} Bytes;
struct {
DWORD BaseMid : 8;
DWORD Type : 5;
DWORD Dpl : 2;
DWORD Pres : 1;
DWORD LimitHi : 4;
DWORD Sys : 1;
DWORD Reserved_0 : 1;
DWORD Default_Big : 1;
DWORD Granularity : 1;
DWORD BaseHi : 8;
} Bits;
} HighWord;
} LDT_ENTRY, *PLDT_ENTRY;
#if defined(_MIPS_)
// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//
#if !defined(RC_INVOKED)
#define CONTEXT_R4000 0x00010000 // r4000 context
#define CONTEXT_CONTROL (CONTEXT_R4000 | 0x00000001L)
#define CONTEXT_FLOATING_POINT (CONTEXT_R4000 | 0x00000002L)
#define CONTEXT_INTEGER (CONTEXT_R4000 | 0x00000004L)
#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)
#endif
//
// Context Frame
//
// N.B. This frame must be exactly a multiple of 16 bytes in length.
//
// This frame has a several purposes: 1) it is used as an argument to
// NtContinue, 2) it is used to constuct a call frame for APC delivery,
// 3) it is used to construct a call frame for exception dispatching
// in user mode, and 4) it is used in the user level thread creation
// routines.
//
// The layout of the record conforms to a standard call frame.
//
typedef struct _CONTEXT {
//
// This section is always present and is used as an argument build
// area.
//
DWORD Argument[4];
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_FLOATING_POINT.
//
DWORD FltF0;
DWORD FltF1;
DWORD FltF2;
DWORD FltF3;
DWORD FltF4;
DWORD FltF5;
DWORD FltF6;
DWORD FltF7;
DWORD FltF8;
DWORD FltF9;
DWORD FltF10;
DWORD FltF11;
DWORD FltF12;
DWORD FltF13;
DWORD FltF14;
DWORD FltF15;
DWORD FltF16;
DWORD FltF17;
DWORD FltF18;
DWORD FltF19;
DWORD FltF20;
DWORD FltF21;
DWORD FltF22;
DWORD FltF23;
DWORD FltF24;
DWORD FltF25;
DWORD FltF26;
DWORD FltF27;
DWORD FltF28;
DWORD FltF29;
DWORD FltF30;
DWORD FltF31;
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_INTEGER.
//
// N.B. The registers gp, sp, and ra are defined in this section, but are
// considered part of the control context rather than part of the integer
// context.
//
// N.B. Register zero is not stored in the frame.
//
DWORD IntZero;
DWORD IntAt;
DWORD IntV0;
DWORD IntV1;
DWORD IntA0;
DWORD IntA1;
DWORD IntA2;
DWORD IntA3;
DWORD IntT0;
DWORD IntT1;
DWORD IntT2;
DWORD IntT3;
DWORD IntT4;
DWORD IntT5;
DWORD IntT6;
DWORD IntT7;
DWORD IntS0;
DWORD IntS1;
DWORD IntS2;
DWORD IntS3;
DWORD IntS4;
DWORD IntS5;
DWORD IntS6;
DWORD IntS7;
DWORD IntT8;
DWORD IntT9;
DWORD IntK0;
DWORD IntK1;
DWORD IntGp;
DWORD IntSp;
DWORD IntS8;
DWORD IntRa;
DWORD IntLo;
DWORD IntHi;
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_FLOATING_POINT.
//
DWORD Fsr;
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_CONTROL.
//
// N.B. The registers gp, sp, and ra are defined in the integer section,
// but are considered part of the control context rather than part of
// the integer context.
//
DWORD Fir;
DWORD Psr;
//
// The flags values within this flag control the contents of
// a CONTEXT record.
//
// If the context record is used as an input parameter, then
// for each portion of the context record controlled by a flag
// whose value is set, it is assumed that that portion of the
// context record contains valid context. If the context record
// is being used to modify a thread's context, then only that
// portion of the threads context will be modified.
//
// If the context record is used as an IN OUT parameter to capture
// the context of a thread, then only those portions of the thread's
// context corresponding to set flags will be returned.
//
// The context record is never used as an OUT only parameter.
//
DWORD ContextFlags;
DWORD Fill[2];
} CONTEXT, *PCONTEXT;
// end_ntddk end_nthal
#endif // MIPS
#if defined(_MIPS_)
VOID
__jump_unwind (
PVOID Fp,
PVOID TargetPc
);
#endif // MIPS
#if defined(_PPC_)
// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//
#if !defined(RC_INVOKED)
#define CONTEXT_CONTROL 0x00000001L
#define CONTEXT_FLOATING_POINT 0x00000002L
#define CONTEXT_INTEGER 0x00000004L
#define CONTEXT_DEBUG_REGISTERS 0x00000008L
#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)
#endif
//
// Context Frame
//
// N.B. This frame must be exactly a multiple of 16 bytes in length.
//
// This frame has a several purposes: 1) it is used as an argument to
// NtContinue, 2) it is used to constuct a call frame for APC delivery,
// 3) it is used to construct a call frame for exception dispatching
// in user mode, and 4) it is used in the user level thread creation
// routines.
//
// Requires at least 8-byte alignment (double)
//
typedef struct _CONTEXT {
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_FLOATING_POINT.
//
double Fpr0; // Floating registers 0..31
double Fpr1;
double Fpr2;
double Fpr3;
double Fpr4;
double Fpr5;
double Fpr6;
double Fpr7;
double Fpr8;
double Fpr9;
double Fpr10;
double Fpr11;
double Fpr12;
double Fpr13;
double Fpr14;
double Fpr15;
double Fpr16;
double Fpr17;
double Fpr18;
double Fpr19;
double Fpr20;
double Fpr21;
double Fpr22;
double Fpr23;
double Fpr24;
double Fpr25;
double Fpr26;
double Fpr27;
double Fpr28;
double Fpr29;
double Fpr30;
double Fpr31;
double Fpscr; // Floating point status/control reg
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_INTEGER.
//
DWORD Gpr0; // General registers 0..31
DWORD Gpr1;
DWORD Gpr2;
DWORD Gpr3;
DWORD Gpr4;
DWORD Gpr5;
DWORD Gpr6;
DWORD Gpr7;
DWORD Gpr8;
DWORD Gpr9;
DWORD Gpr10;
DWORD Gpr11;
DWORD Gpr12;
DWORD Gpr13;
DWORD Gpr14;
DWORD Gpr15;
DWORD Gpr16;
DWORD Gpr17;
DWORD Gpr18;
DWORD Gpr19;
DWORD Gpr20;
DWORD Gpr21;
DWORD Gpr22;
DWORD Gpr23;
DWORD Gpr24;
DWORD Gpr25;
DWORD Gpr26;
DWORD Gpr27;
DWORD Gpr28;
DWORD Gpr29;
DWORD Gpr30;
DWORD Gpr31;
DWORD Cr; // Condition register
DWORD Xer; // Fixed point exception register
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_CONTROL.
//
DWORD Msr; // Machine status register
DWORD Iar; // Instruction address register
DWORD Lr; // Link register
DWORD Ctr; // Count register
//
// The flags values within this flag control the contents of
// a CONTEXT record.
//
// If the context record is used as an input parameter, then
// for each portion of the context record controlled by a flag
// whose value is set, it is assumed that that portion of the
// context record contains valid context. If the context record
// is being used to modify a thread's context, then only that
// portion of the threads context will be modified.
//
// If the context record is used as an IN OUT parameter to capture
// the context of a thread, then only those portions of the thread's
// context corresponding to set flags will be returned.
//
// The context record is never used as an OUT only parameter.
//
DWORD ContextFlags;
DWORD Fill[3]; // Pad out to multiple of 16 bytes
//
// This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
// set in ContextFlags. Note that CONTEXT_DEBUG_REGISTERS is NOT
// included in CONTEXT_FULL.
//
DWORD Dr0; // Breakpoint Register 1
DWORD Dr1; // Breakpoint Register 2
DWORD Dr2; // Breakpoint Register 3
DWORD Dr3; // Breakpoint Register 4
DWORD Dr4; // Breakpoint Register 5
DWORD Dr5; // Breakpoint Register 6
DWORD Dr6; // Debug Status Register
DWORD Dr7; // Debug Control Register
} CONTEXT, *PCONTEXT;
// end_ntddk end_nthal
//
// Stack frame header
//
// Order of appearance in stack frame:
// Header (six words)
// Parameters (at least eight words)
// Local variables
// Saved GPRs
// Saved FPRs
//
// Minimum alignment is 8 bytes
typedef struct _STACK_FRAME_HEADER { // GPR 1 points here
DWORD BackChain; // Addr of previous frame
DWORD GlueSaved1; // Used by glue code
DWORD GlueSaved2;
DWORD Reserved1; // Reserved
DWORD Spare1; // Used by tracing, profiling, ...
DWORD Spare2;
DWORD Parameter0; // First 8 parameter words are
DWORD Parameter1; // always present
DWORD Parameter2;
DWORD Parameter3;
DWORD Parameter4;
DWORD Parameter5;
DWORD Parameter6;
DWORD Parameter7;
} STACK_FRAME_HEADER,*PSTACK_FRAME_HEADER;
#endif // _PPC_
#if defined(_PPC_)
// **FINISH** This may need alteration for PowerPC
VOID
__jump_unwind (
PVOID Fp,
PVOID TargetPc
);
#endif // _PPC_
#define EXCEPTION_NONCONTINUABLE 0x1 // Noncontinuable exception
#define EXCEPTION_MAXIMUM_PARAMETERS 15 // maximum number of exception parameters
//
// Exception record definition.
//
typedef struct _EXCEPTION_RECORD {
/*lint -e18 */ // Don't complain about different definitions
DWORD ExceptionCode;
/*lint +e18 */ // Resume checking for different definitions
DWORD ExceptionFlags;
struct _EXCEPTION_RECORD *ExceptionRecord;
PVOID ExceptionAddress;
DWORD NumberParameters;
DWORD ExceptionInformation[EXCEPTION_MAXIMUM_PARAMETERS];
} EXCEPTION_RECORD;
typedef EXCEPTION_RECORD *PEXCEPTION_RECORD;
//
// Typedef for pointer returned by exception_info()
//
typedef struct _EXCEPTION_POINTERS {
PEXCEPTION_RECORD ExceptionRecord;
PCONTEXT ContextRecord;
} EXCEPTION_POINTERS, *PEXCEPTION_POINTERS;
#define PROCESS_TERMINATE (0x0001)
#define PROCESS_CREATE_THREAD (0x0002)
#define PROCESS_VM_OPERATION (0x0008)
#define PROCESS_VM_READ (0x0010)
#define PROCESS_VM_WRITE (0x0020)
#define PROCESS_DUP_HANDLE (0x0040)
#define PROCESS_CREATE_PROCESS (0x0080)
#define PROCESS_SET_QUOTA (0x0100)
#define PROCESS_SET_INFORMATION (0x0200)
#define PROCESS_QUERY_INFORMATION (0x0400)
#define PROCESS_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | \
0xFFF)
#define THREAD_TERMINATE (0x0001)
#define THREAD_SUSPEND_RESUME (0x0002)
#define THREAD_GET_CONTEXT (0x0008)
#define THREAD_SET_CONTEXT (0x0010)
#define THREAD_SET_INFORMATION (0x0020)
#define THREAD_QUERY_INFORMATION (0x0040)
#define THREAD_SET_THREAD_TOKEN (0x0080)
#define THREAD_IMPERSONATE (0x0100)
#define THREAD_DIRECT_IMPERSONATION (0x0200)
// begin_ntddk
#define THREAD_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | \
0x3FF)
// end_ntddk
#define TLS_MINIMUM_AVAILABLE 64
#define THREAD_BASE_PRIORITY_LOWRT 15 // value that gets a thread to LowRealtime-1
#define THREAD_BASE_PRIORITY_MAX 2 // maximum thread base priority boost
#define THREAD_BASE_PRIORITY_MIN -2 // minimum thread base priority boost
#define THREAD_BASE_PRIORITY_IDLE -15 // value that gets a thread to idle
typedef struct _QUOTA_LIMITS {
DWORD PagedPoolLimit;
DWORD NonPagedPoolLimit;
DWORD MinimumWorkingSetSize;
DWORD MaximumWorkingSetSize;
DWORD PagefileLimit;
LARGE_INTEGER TimeLimit;
} QUOTA_LIMITS;
typedef QUOTA_LIMITS *PQUOTA_LIMITS;
#define EVENT_MODIFY_STATE 0x0002
#define EVENT_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|0x3)
#define MUTANT_QUERY_STATE 0x0001
#define MUTANT_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|\
MUTANT_QUERY_STATE)
#define SEMAPHORE_MODIFY_STATE 0x0002
#define SEMAPHORE_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|0x3)
#define TIME_ZONE_ID_UNKNOWN 0
#define TIME_ZONE_ID_STANDARD 1
#define TIME_ZONE_ID_DAYLIGHT 2
#define PROCESSOR_INTEL_386 386
#define PROCESSOR_INTEL_486 486
#define PROCESSOR_INTEL_PENTIUM 586
#define PROCESSOR_MIPS_R4000 4000
#define PROCESSOR_ALPHA_21064 21064
#define PROCESSOR_ARCHITECTURE_INTEL 0
#define PROCESSOR_ARCHITECTURE_MIPS 1
#define PROCESSOR_ARCHITECTURE_ALPHA 2
#define PROCESSOR_ARCHITECTURE_PPC 3
#define PROCESSOR_ARCHITECTURE_UNKNOWN 0xFFFF
typedef struct _MEMORY_BASIC_INFORMATION {
PVOID BaseAddress;
PVOID AllocationBase;
DWORD AllocationProtect;
DWORD RegionSize;
DWORD State;
DWORD Protect;
DWORD Type;
} MEMORY_BASIC_INFORMATION, *PMEMORY_BASIC_INFORMATION;
#define SECTION_QUERY 0x0001
#define SECTION_MAP_WRITE 0x0002
#define SECTION_MAP_READ 0x0004
#define SECTION_MAP_EXECUTE 0x0008
#define SECTION_EXTEND_SIZE 0x0010
#define SECTION_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SECTION_QUERY|\
SECTION_MAP_WRITE | \
SECTION_MAP_READ | \
SECTION_MAP_EXECUTE | \
SECTION_EXTEND_SIZE)
#define PAGE_NOACCESS 0x01
#define PAGE_READONLY 0x02
#define PAGE_READWRITE 0x04
#define PAGE_WRITECOPY 0x08
#define PAGE_EXECUTE 0x10
#define PAGE_EXECUTE_READ 0x20
#define PAGE_EXECUTE_READWRITE 0x40
#define PAGE_EXECUTE_WRITECOPY 0x80
#define PAGE_GUARD 0x100
#define PAGE_NOCACHE 0x200
#define MEM_COMMIT 0x1000
#define MEM_RESERVE 0x2000
#define MEM_DECOMMIT 0x4000
#define MEM_RELEASE 0x8000
#define MEM_FREE 0x10000
#define MEM_PRIVATE 0x20000
#define MEM_MAPPED 0x40000
#define MEM_TOP_DOWN 0x100000
#define SEC_FILE 0x800000
#define SEC_IMAGE 0x1000000
#define SEC_RESERVE 0x4000000
#define SEC_COMMIT 0x8000000
#define SEC_NOCACHE 0x10000000
#define MEM_IMAGE SEC_IMAGE
//
// Define access rights to files and directories
//
//
// The FILE_READ_DATA and FILE_WRITE_DATA constants are also defined in
// devioctl.h as FILE_READ_ACCESS and FILE_WRITE_ACCESS. The values for these
// constants *MUST* always be in sync.
// The values are redefined in devioctl.h because they must be available to
// both DOS and NT.
//
#define FILE_READ_DATA ( 0x0001 ) // file & pipe
#define FILE_LIST_DIRECTORY ( 0x0001 ) // directory
#define FILE_WRITE_DATA ( 0x0002 ) // file & pipe
#define FILE_ADD_FILE ( 0x0002 ) // directory
#define FILE_APPEND_DATA ( 0x0004 ) // file
#define FILE_ADD_SUBDIRECTORY ( 0x0004 ) // directory
#define FILE_CREATE_PIPE_INSTANCE ( 0x0004 ) // named pipe
#define FILE_READ_EA ( 0x0008 ) // file & directory
#define FILE_READ_PROPERTIES FILE_READ_EA
#define FILE_WRITE_EA ( 0x0010 ) // file & directory
#define FILE_WRITE_PROPERTIES FILE_WRITE_EA
#define FILE_EXECUTE ( 0x0020 ) // file
#define FILE_TRAVERSE ( 0x0020 ) // directory
#define FILE_DELETE_CHILD ( 0x0040 ) // directory
#define FILE_READ_ATTRIBUTES ( 0x0080 ) // all
#define FILE_WRITE_ATTRIBUTES ( 0x0100 ) // all
#define FILE_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | 0x1FF)
#define FILE_GENERIC_READ (STANDARD_RIGHTS_READ |\
FILE_READ_DATA |\
FILE_READ_ATTRIBUTES |\
FILE_READ_EA |\
SYNCHRONIZE)
#define FILE_GENERIC_WRITE (STANDARD_RIGHTS_WRITE |\
FILE_WRITE_DATA |\
FILE_WRITE_ATTRIBUTES |\
FILE_WRITE_EA |\
FILE_APPEND_DATA |\
SYNCHRONIZE)
#define FILE_GENERIC_EXECUTE (STANDARD_RIGHTS_EXECUTE |\
FILE_READ_ATTRIBUTES |\
FILE_EXECUTE |\
SYNCHRONIZE)
#define FILE_SHARE_READ 0x00000001
#define FILE_SHARE_WRITE 0x00000002
#define FILE_ATTRIBUTE_READONLY 0x00000001
#define FILE_ATTRIBUTE_HIDDEN 0x00000002
#define FILE_ATTRIBUTE_SYSTEM 0x00000004
#define FILE_ATTRIBUTE_DIRECTORY 0x00000010
#define FILE_ATTRIBUTE_ARCHIVE 0x00000020
#define FILE_ATTRIBUTE_NORMAL 0x00000080
#define FILE_ATTRIBUTE_TEMPORARY 0x00000100
#define FILE_ATTRIBUTE_COMPRESSED 0x00000800
#define FILE_NOTIFY_CHANGE_FILE_NAME 0x00000001
#define FILE_NOTIFY_CHANGE_DIR_NAME 0x00000002
#define FILE_NOTIFY_CHANGE_ATTRIBUTES 0x00000004
#define FILE_NOTIFY_CHANGE_SIZE 0x00000008
#define FILE_NOTIFY_CHANGE_LAST_WRITE 0x00000010
#define FILE_NOTIFY_CHANGE_SECURITY 0x00000100
#define MAILSLOT_NO_MESSAGE ((DWORD)-1)
#define MAILSLOT_WAIT_FOREVER ((DWORD)-1)
#define FILE_CASE_SENSITIVE_SEARCH 0x00000001
#define FILE_CASE_PRESERVED_NAMES 0x00000002
#define FILE_UNICODE_ON_DISK 0x00000004
#define FILE_PERSISTENT_ACLS 0x00000008
#define FILE_FILE_COMPRESSION 0x00000010
#define FILE_VOLUME_IS_COMPRESSED 0x00008000
#define IO_COMPLETION_MODIFY_STATE 0x0002
#define IO_COMPLETION_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|0x3)
#define DUPLICATE_CLOSE_SOURCE 0x00000001
#define DUPLICATE_SAME_ACCESS 0x00000002
typedef PVOID PACCESS_TOKEN;
typedef PVOID PSECURITY_DESCRIPTOR;
typedef PVOID PSID;
////////////////////////////////////////////////////////////////////////
// //
// ACCESS MASK //
// //
////////////////////////////////////////////////////////////////////////
//
// Define the access mask as a longword sized structure divided up as
// follows:
//
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +---------------+---------------+-------------------------------+
// |G|G|G|G|Res'd|A| StandardRights| SpecificRights |
// |R|W|E|A| |S| | |
// +-+-------------+---------------+-------------------------------+
//
// typedef struct _ACCESS_MASK {
// WORD SpecificRights;
// BYTE StandardRights;
// BYTE AccessSystemAcl : 1;
// BYTE Reserved : 3;
// BYTE GenericAll : 1;
// BYTE GenericExecute : 1;
// BYTE GenericWrite : 1;
// BYTE GenericRead : 1;
// } ACCESS_MASK;
// typedef ACCESS_MASK *PACCESS_MASK;
//
// but to make life simple for programmer's we'll allow them to specify
// a desired access mask by simply OR'ing together mulitple single rights
// and treat an access mask as a DWORD. For example
//
// DesiredAccess = DELETE | READ_CONTROL
//
// So we'll declare ACCESS_MASK as DWORD
//
// begin_ntddk begin_nthal begin_ntifs
typedef DWORD ACCESS_MASK;
typedef ACCESS_MASK *PACCESS_MASK;
////////////////////////////////////////////////////////////////////////
// //
// ACCESS TYPES //
// //
////////////////////////////////////////////////////////////////////////
// begin_ntddk begin_nthal begin_ntifs
//
// The following are masks for the predefined standard access types
//
#define DELETE (0x00010000L)
#define READ_CONTROL (0x00020000L)
#define WRITE_DAC (0x00040000L)
#define WRITE_OWNER (0x00080000L)
#define SYNCHRONIZE (0x00100000L)
#define STANDARD_RIGHTS_REQUIRED (0x000F0000L)
#define STANDARD_RIGHTS_READ (READ_CONTROL)
#define STANDARD_RIGHTS_WRITE (READ_CONTROL)
#define STANDARD_RIGHTS_EXECUTE (READ_CONTROL)
#define STANDARD_RIGHTS_ALL (0x001F0000L)
#define SPECIFIC_RIGHTS_ALL (0x0000FFFFL)
//
// AccessSystemAcl access type
//
#define ACCESS_SYSTEM_SECURITY (0x01000000L)
//
// MaximumAllowed access type
//
#define MAXIMUM_ALLOWED (0x02000000L)
//
// These are the generic rights.
//
#define GENERIC_READ (0x80000000L)
#define GENERIC_WRITE (0x40000000L)
#define GENERIC_EXECUTE (0x20000000L)
#define GENERIC_ALL (0x10000000L)
//
// Define the generic mapping array. This is used to denote the
// mapping of each generic access right to a specific access mask.
//
typedef struct _GENERIC_MAPPING {
ACCESS_MASK GenericRead;
ACCESS_MASK GenericWrite;
ACCESS_MASK GenericExecute;
ACCESS_MASK GenericAll;
} GENERIC_MAPPING;
typedef GENERIC_MAPPING *PGENERIC_MAPPING;
////////////////////////////////////////////////////////////////////////
// //
// LUID_AND_ATTRIBUTES //
// //
////////////////////////////////////////////////////////////////////////
//
//
#include <pshpack4.h>
typedef struct _LUID_AND_ATTRIBUTES {
LUID Luid;
DWORD Attributes;
} LUID_AND_ATTRIBUTES, * PLUID_AND_ATTRIBUTES;
typedef LUID_AND_ATTRIBUTES LUID_AND_ATTRIBUTES_ARRAY[ANYSIZE_ARRAY];
typedef LUID_AND_ATTRIBUTES_ARRAY *PLUID_AND_ATTRIBUTES_ARRAY;
#include <poppack.h>
////////////////////////////////////////////////////////////////////////
// //
// Security Id (SID) //
// //
////////////////////////////////////////////////////////////////////////
//
//
// Pictorially the structure of an SID is as follows:
//
// 1 1 1 1 1 1
// 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +---------------------------------------------------------------+
// | SubAuthorityCount |Reserved1 (SBZ)| Revision |
// +---------------------------------------------------------------+
// | IdentifierAuthority[0] |
// +---------------------------------------------------------------+
// | IdentifierAuthority[1] |
// +---------------------------------------------------------------+
// | IdentifierAuthority[2] |
// +---------------------------------------------------------------+
// | |
// +- - - - - - - - SubAuthority[] - - - - - - - - -+
// | |
// +---------------------------------------------------------------+
//
//
// begin_ntifs
typedef struct _SID_IDENTIFIER_AUTHORITY {
BYTE Value[6];
} SID_IDENTIFIER_AUTHORITY, *PSID_IDENTIFIER_AUTHORITY;
typedef struct _SID {
BYTE Revision;
BYTE SubAuthorityCount;
SID_IDENTIFIER_AUTHORITY IdentifierAuthority;
#ifdef MIDL_PASS
[size_is(SubAuthorityCount)] DWORD SubAuthority[*];
#else // MIDL_PASS
DWORD SubAuthority[ANYSIZE_ARRAY];
#endif // MIDL_PASS
} SID, *PISID;
#define SID_REVISION (1) // Current revision level
#define SID_MAX_SUB_AUTHORITIES (15)
#define SID_RECOMMENDED_SUB_AUTHORITIES (1) // Will change to around 6
// in a future release.
typedef enum _SID_NAME_USE {
SidTypeUser = 1,
SidTypeGroup,
SidTypeDomain,
SidTypeAlias,
SidTypeWellKnownGroup,
SidTypeDeletedAccount,
SidTypeInvalid,
SidTypeUnknown
} SID_NAME_USE, *PSID_NAME_USE;
// end_ntifs
typedef struct _SID_AND_ATTRIBUTES {
PSID Sid;
DWORD Attributes;
} SID_AND_ATTRIBUTES, * PSID_AND_ATTRIBUTES;
typedef SID_AND_ATTRIBUTES SID_AND_ATTRIBUTES_ARRAY[ANYSIZE_ARRAY];
typedef SID_AND_ATTRIBUTES_ARRAY *PSID_AND_ATTRIBUTES_ARRAY;
/////////////////////////////////////////////////////////////////////////////
// //
// Universal well-known SIDs //
// //
// Null SID S-1-0-0 //
// World S-1-1-0 //
// Local S-1-2-0 //
// Creator Owner ID S-1-3-0 //
// Creator Group ID S-1-3-1 //
// //
// (Non-unique IDs) S-1-4 //
// //
/////////////////////////////////////////////////////////////////////////////
#define SECURITY_NULL_SID_AUTHORITY {0,0,0,0,0,0}
#define SECURITY_WORLD_SID_AUTHORITY {0,0,0,0,0,1}
#define SECURITY_LOCAL_SID_AUTHORITY {0,0,0,0,0,2}
#define SECURITY_CREATOR_SID_AUTHORITY {0,0,0,0,0,3}
#define SECURITY_NON_UNIQUE_AUTHORITY {0,0,0,0,0,4}
#define SECURITY_NULL_RID (0x00000000L)
#define SECURITY_WORLD_RID (0x00000000L)
#define SECURITY_LOCAL_RID (0X00000000L)
#define SECURITY_CREATOR_OWNER_RID (0x00000000L)
#define SECURITY_CREATOR_GROUP_RID (0x00000001L)
/////////////////////////////////////////////////////////////////////////////
// //
// NT well-known SIDs //
// //
// NT Authority S-1-5 //
// Dialup S-1-5-1 //
// //
// Network S-1-5-2 //
// Batch S-1-5-3 //
// Interactive S-1-5-4 //
// Service S-1-5-6 //
// AnonymousLogon S-1-5-7 (aka null logon session) //
// //
// (Logon IDs) S-1-5-5-X-Y //
// //
// (NT non-unique IDs) S-1-5-0x15-... //
// //
// (Built-in domain) s-1-5-0x20 //
// //
/////////////////////////////////////////////////////////////////////////////
#define SECURITY_NT_AUTHORITY {0,0,0,0,0,5} // ntifs
#define SECURITY_DIALUP_RID (0x00000001L)
#define SECURITY_NETWORK_RID (0x00000002L)
#define SECURITY_BATCH_RID (0x00000003L)
#define SECURITY_INTERACTIVE_RID (0x00000004L)
#define SECURITY_SERVICE_RID (0x00000006L)
#define SECURITY_ANONYMOUS_LOGON_RID (0x00000007L)
#define SECURITY_LOGON_IDS_RID (0x00000005L)
#define SECURITY_LOGON_IDS_RID_COUNT (3L)
#define SECURITY_LOCAL_SYSTEM_RID (0x00000012L)
#define SECURITY_NT_NON_UNIQUE (0x00000015L)
#define SECURITY_BUILTIN_DOMAIN_RID (0x00000020L)
/////////////////////////////////////////////////////////////////////////////
// //
// well-known domain relative sub-authority values (RIDs)... //
// //
/////////////////////////////////////////////////////////////////////////////
// Well-known users ...
#define DOMAIN_USER_RID_ADMIN (0x000001F4L)
#define DOMAIN_USER_RID_GUEST (0x000001F5L)
// well-known groups ...
#define DOMAIN_GROUP_RID_ADMINS (0x00000200L)
#define DOMAIN_GROUP_RID_USERS (0x00000201L)
#define DOMAIN_GROUP_RID_GUESTS (0x00000202L)
// well-known aliases ...
#define DOMAIN_ALIAS_RID_ADMINS (0x00000220L)
#define DOMAIN_ALIAS_RID_USERS (0x00000221L)
#define DOMAIN_ALIAS_RID_GUESTS (0x00000222L)
#define DOMAIN_ALIAS_RID_POWER_USERS (0x00000223L)
#define DOMAIN_ALIAS_RID_ACCOUNT_OPS (0x00000224L)
#define DOMAIN_ALIAS_RID_SYSTEM_OPS (0x00000225L)
#define DOMAIN_ALIAS_RID_PRINT_OPS (0x00000226L)
#define DOMAIN_ALIAS_RID_BACKUP_OPS (0x00000227L)
#define DOMAIN_ALIAS_RID_REPLICATOR (0x00000228L)
//
// Allocate the System Luid. The first 1000 LUIDs are reserved.
// Use #999 here (0x3E7 = 999)
//
#define SYSTEM_LUID { 0x3E7, 0x0 }
// end_ntifs
////////////////////////////////////////////////////////////////////////
// //
// User and Group related SID attributes //
// //
////////////////////////////////////////////////////////////////////////
//
// Group attributes
//
#define SE_GROUP_MANDATORY (0x00000001L)
#define SE_GROUP_ENABLED_BY_DEFAULT (0x00000002L)
#define SE_GROUP_ENABLED (0x00000004L)
#define SE_GROUP_OWNER (0x00000008L)
#define SE_GROUP_LOGON_ID (0xC0000000L)
//
// User attributes
//
// (None yet defined.)
////////////////////////////////////////////////////////////////////////
// //
// ACL and ACE //
// //
////////////////////////////////////////////////////////////////////////
//
// Define an ACL and the ACE format. The structure of an ACL header
// followed by one or more ACEs. Pictorally the structure of an ACL header
// is as follows:
//
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +-------------------------------+---------------+---------------+
// | AclSize | Sbz1 | AclRevision |
// +-------------------------------+---------------+---------------+
// | Sbz2 | AceCount |
// +-------------------------------+-------------------------------+
//
// The current AclRevision is defined to be ACL_REVISION.
//
// AclSize is the size, in bytes, allocated for the ACL. This includes
// the ACL header, ACES, and remaining free space in the buffer.
//
// AceCount is the number of ACES in the ACL.
//
// begin_ntddk begin_ntifs
// This is the *current* ACL revision
#define ACL_REVISION (2)
// This is the history of ACL revisions. Add a new one whenever
// ACL_REVISION is updated
#define ACL_REVISION1 (1)
#define ACL_REVISION2 (2)
typedef struct _ACL {
BYTE AclRevision;
BYTE Sbz1;
WORD AclSize;
WORD AceCount;
WORD Sbz2;
} ACL;
typedef ACL *PACL;
// end_ntddk
//
// The structure of an ACE is a common ace header followed by ace type
// specific data. Pictorally the structure of the common ace header is
// as follows:
//
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +---------------+-------+-------+---------------+---------------+
// | AceSize | AceFlags | AceType |
// +---------------+-------+-------+---------------+---------------+
//
// AceType denotes the type of the ace, there are some predefined ace
// types
//
// AceSize is the size, in bytes, of ace.
//
// AceFlags are the Ace flags for audit and inheritance, defined shortly.
typedef struct _ACE_HEADER {
BYTE AceType;
BYTE AceFlags;
WORD AceSize;
} ACE_HEADER;
typedef ACE_HEADER *PACE_HEADER;
//
// The following are the predefined ace types that go into the AceType
// field of an Ace header.
//
#define ACCESS_ALLOWED_ACE_TYPE (0x0)
#define ACCESS_DENIED_ACE_TYPE (0x1)
#define SYSTEM_AUDIT_ACE_TYPE (0x2)
#define SYSTEM_ALARM_ACE_TYPE (0x3)
//
// The following are the inherit flags that go into the AceFlags field
// of an Ace header.
//
#define OBJECT_INHERIT_ACE (0x1)
#define CONTAINER_INHERIT_ACE (0x2)
#define NO_PROPAGATE_INHERIT_ACE (0x4)
#define INHERIT_ONLY_ACE (0x8)
#define VALID_INHERIT_FLAGS (0xF)
// The following are the currently defined ACE flags that go into the
// AceFlags field of an ACE header. Each ACE type has its own set of
// AceFlags.
//
// SUCCESSFUL_ACCESS_ACE_FLAG - used only with system audit and alarm ACE
// types to indicate that a message is generated for successful accesses.
//
// FAILED_ACCESS_ACE_FLAG - used only with system audit and alarm ACE types
// to indicate that a message is generated for failed accesses.
//
//
// SYSTEM_AUDIT and SYSTEM_ALARM AceFlags
//
// These control the signaling of audit and alarms for success or failure.
//
#define SUCCESSFUL_ACCESS_ACE_FLAG (0x40)
#define FAILED_ACCESS_ACE_FLAG (0x80)
//
// We'll define the structure of the predefined ACE types. Pictorally
// the structure of the predefined ACE's is as follows:
//
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +---------------+-------+-------+---------------+---------------+
// | AceFlags | Resd |Inherit| AceSize | AceType |
// +---------------+-------+-------+---------------+---------------+
// | Mask |
// +---------------------------------------------------------------+
// | |
// + +
// | |
// + Sid +
// | |
// + +
// | |
// +---------------------------------------------------------------+
//
// Mask is the access mask associated with the ACE. This is either the
// access allowed, access denied, audit, or alarm mask.
//
// Sid is the Sid associated with the ACE.
//
// The following are the four predefined ACE types.
// Examine the AceType field in the Header to determine
// which structure is appropriate to use for casting.
typedef struct _ACCESS_ALLOWED_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD SidStart;
} ACCESS_ALLOWED_ACE;
typedef ACCESS_ALLOWED_ACE *PACCESS_ALLOWED_ACE;
typedef struct _ACCESS_DENIED_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD SidStart;
} ACCESS_DENIED_ACE;
typedef ACCESS_DENIED_ACE *PACCESS_DENIED_ACE;
typedef struct _SYSTEM_AUDIT_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD SidStart;
} SYSTEM_AUDIT_ACE;
typedef SYSTEM_AUDIT_ACE *PSYSTEM_AUDIT_ACE;
typedef struct _SYSTEM_ALARM_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD SidStart;
} SYSTEM_ALARM_ACE;
typedef SYSTEM_ALARM_ACE *PSYSTEM_ALARM_ACE;
// end_ntifs
//
// The following declarations are used for setting and querying information
// about and ACL. First are the various information classes available to
// the user.
//
typedef enum _ACL_INFORMATION_CLASS {
AclRevisionInformation = 1,
AclSizeInformation
} ACL_INFORMATION_CLASS;
//
// This record is returned/sent if the user is requesting/setting the
// AclRevisionInformation
//
typedef struct _ACL_REVISION_INFORMATION {
DWORD AclRevision;
} ACL_REVISION_INFORMATION;
typedef ACL_REVISION_INFORMATION *PACL_REVISION_INFORMATION;
//
// This record is returned if the user is requesting AclSizeInformation
//
typedef struct _ACL_SIZE_INFORMATION {
DWORD AceCount;
DWORD AclBytesInUse;
DWORD AclBytesFree;
} ACL_SIZE_INFORMATION;
typedef ACL_SIZE_INFORMATION *PACL_SIZE_INFORMATION;
////////////////////////////////////////////////////////////////////////
// //
// SECURITY_DESCRIPTOR //
// //
////////////////////////////////////////////////////////////////////////
//
// Define the Security Descriptor and related data types.
// This is an opaque data structure.
//
// begin_ntddk begin_ntifs
//
// Current security descriptor revision value
//
#define SECURITY_DESCRIPTOR_REVISION (1)
#define SECURITY_DESCRIPTOR_REVISION1 (1)
// end_ntddk
//
// Minimum length, in bytes, needed to build a security descriptor
// (NOTE: This must manually be kept consistent with the)
// (sizeof(SECURITY_DESCRIPTOR) )
//
#define SECURITY_DESCRIPTOR_MIN_LENGTH (20)
typedef WORD SECURITY_DESCRIPTOR_CONTROL, *PSECURITY_DESCRIPTOR_CONTROL;
#define SE_OWNER_DEFAULTED (0x0001)
#define SE_GROUP_DEFAULTED (0x0002)
#define SE_DACL_PRESENT (0x0004)
#define SE_DACL_DEFAULTED (0x0008)
#define SE_SACL_PRESENT (0x0010)
#define SE_SACL_DEFAULTED (0x0020)
#define SE_SELF_RELATIVE (0x8000)
//
// Where:
//
// SE_OWNER_DEFAULTED - This boolean flag, when set, indicates that the
// SID pointed to by the Owner field was provided by a
// defaulting mechanism rather than explicitly provided by the
// original provider of the security descriptor. This may
// affect the treatment of the SID with respect to inheritence
// of an owner.
//
// SE_GROUP_DEFAULTED - This boolean flag, when set, indicates that the
// SID in the Group field was provided by a defaulting mechanism
// rather than explicitly provided by the original provider of
// the security descriptor. This may affect the treatment of
// the SID with respect to inheritence of a primary group.
//
// SE_DACL_PRESENT - This boolean flag, when set, indicates that the
// security descriptor contains a discretionary ACL. If this
// flag is set and the Dacl field of the SECURITY_DESCRIPTOR is
// null, then a null ACL is explicitly being specified.
//
// SE_DACL_DEFAULTED - This boolean flag, when set, indicates that the
// ACL pointed to by the Dacl field was provided by a defaulting
// mechanism rather than explicitly provided by the original
// provider of the security descriptor. This may affect the
// treatment of the ACL with respect to inheritence of an ACL.
// This flag is ignored if the DaclPresent flag is not set.
//
// SE_SACL_PRESENT - This boolean flag, when set, indicates that the
// security descriptor contains a system ACL pointed to by the
// Sacl field. If this flag is set and the Sacl field of the
// SECURITY_DESCRIPTOR is null, then an empty (but present)
// ACL is being specified.
//
// SE_SACL_DEFAULTED - This boolean flag, when set, indicates that the
// ACL pointed to by the Sacl field was provided by a defaulting
// mechanism rather than explicitly provided by the original
// provider of the security descriptor. This may affect the
// treatment of the ACL with respect to inheritence of an ACL.
// This flag is ignored if the SaclPresent flag is not set.
//
// SE_SELF_RELATIVE - This boolean flag, when set, indicates that the
// security descriptor is in self-relative form. In this form,
// all fields of the security descriptor are contiguous in memory
// and all pointer fields are expressed as offsets from the
// beginning of the security descriptor. This form is useful
// for treating security descriptors as opaque data structures
// for transmission in communication protocol or for storage on
// secondary media.
//
//
//
// Pictorially the structure of a security descriptor is as follows:
//
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +---------------------------------------------------------------+
// | Control |Reserved1 (SBZ)| Revision |
// +---------------------------------------------------------------+
// | Owner |
// +---------------------------------------------------------------+
// | Group |
// +---------------------------------------------------------------+
// | Sacl |
// +---------------------------------------------------------------+
// | Dacl |
// +---------------------------------------------------------------+
//
// In general, this data structure should be treated opaquely to ensure future
// compatibility.
//
//
typedef struct _SECURITY_DESCRIPTOR {
BYTE Revision;
BYTE Sbz1;
SECURITY_DESCRIPTOR_CONTROL Control;
PSID Owner;
PSID Group;
PACL Sacl;
PACL Dacl;
} SECURITY_DESCRIPTOR, *PISECURITY_DESCRIPTOR;
// end_ntifs
// Where:
//
// Revision - Contains the revision level of the security
// descriptor. This allows this structure to be passed between
// systems or stored on disk even though it is expected to
// change in the future.
//
// Control - A set of flags which qualify the meaning of the
// security descriptor or individual fields of the security
// descriptor.
//
// Owner - is a pointer to an SID representing an object's owner.
// If this field is null, then no owner SID is present in the
// security descriptor. If the security descriptor is in
// self-relative form, then this field contains an offset to
// the SID, rather than a pointer.
//
// Group - is a pointer to an SID representing an object's primary
// group. If this field is null, then no primary group SID is
// present in the security descriptor. If the security descriptor
// is in self-relative form, then this field contains an offset to
// the SID, rather than a pointer.
//
// Sacl - is a pointer to a system ACL. This field value is only
// valid if the DaclPresent control flag is set. If the
// SaclPresent flag is set and this field is null, then a null
// ACL is specified. If the security descriptor is in
// self-relative form, then this field contains an offset to
// the ACL, rather than a pointer.
//
// Dacl - is a pointer to a discretionary ACL. This field value is
// only valid if the DaclPresent control flag is set. If the
// DaclPresent flag is set and this field is null, then a null
// ACL (unconditionally granting access) is specified. If the
// security descriptor is in self-relative form, then this field
// contains an offset to the ACL, rather than a pointer.
//
////////////////////////////////////////////////////////////////////////
// //
// Privilege Related Data Structures //
// //
////////////////////////////////////////////////////////////////////////
// begin_ntddk begin_nthal begin_ntifs
//
// Privilege attributes
//
#define SE_PRIVILEGE_ENABLED_BY_DEFAULT (0x00000001L)
#define SE_PRIVILEGE_ENABLED (0x00000002L)
#define SE_PRIVILEGE_USED_FOR_ACCESS (0x80000000L)
//
// Privilege Set Control flags
//
#define PRIVILEGE_SET_ALL_NECESSARY (1)
//
// Privilege Set - This is defined for a privilege set of one.
// If more than one privilege is needed, then this structure
// will need to be allocated with more space.
//
// Note: don't change this structure without fixing the INITIAL_PRIVILEGE_SET
// structure (defined in se.h)
//
typedef struct _PRIVILEGE_SET {
DWORD PrivilegeCount;
DWORD Control;
LUID_AND_ATTRIBUTES Privilege[ANYSIZE_ARRAY];
} PRIVILEGE_SET, * PPRIVILEGE_SET;
////////////////////////////////////////////////////////////////////////
// //
// NT Defined Privileges //
// //
////////////////////////////////////////////////////////////////////////
#define SE_CREATE_TOKEN_NAME TEXT("SeCreateTokenPrivilege")
#define SE_ASSIGNPRIMARYTOKEN_NAME TEXT("SeAssignPrimaryTokenPrivilege")
#define SE_LOCK_MEMORY_NAME TEXT("SeLockMemoryPrivilege")
#define SE_INCREASE_QUOTA_NAME TEXT("SeIncreaseQuotaPrivilege")
#define SE_UNSOLICITED_INPUT_NAME TEXT("SeUnsolicitedInputPrivilege")
#define SE_MACHINE_ACCOUNT_NAME TEXT("SeMachineAccountPrivilege")
#define SE_TCB_NAME TEXT("SeTcbPrivilege")
#define SE_SECURITY_NAME TEXT("SeSecurityPrivilege")
#define SE_TAKE_OWNERSHIP_NAME TEXT("SeTakeOwnershipPrivilege")
#define SE_LOAD_DRIVER_NAME TEXT("SeLoadDriverPrivilege")
#define SE_SYSTEM_PROFILE_NAME TEXT("SeSystemProfilePrivilege")
#define SE_SYSTEMTIME_NAME TEXT("SeSystemtimePrivilege")
#define SE_PROF_SINGLE_PROCESS_NAME TEXT("SeProfileSingleProcessPrivilege")
#define SE_INC_BASE_PRIORITY_NAME TEXT("SeIncreaseBasePriorityPrivilege")
#define SE_CREATE_PAGEFILE_NAME TEXT("SeCreatePagefilePrivilege")
#define SE_CREATE_PERMANENT_NAME TEXT("SeCreatePermanentPrivilege")
#define SE_BACKUP_NAME TEXT("SeBackupPrivilege")
#define SE_RESTORE_NAME TEXT("SeRestorePrivilege")
#define SE_SHUTDOWN_NAME TEXT("SeShutdownPrivilege")
#define SE_DEBUG_NAME TEXT("SeDebugPrivilege")
#define SE_AUDIT_NAME TEXT("SeAuditPrivilege")
#define SE_SYSTEM_ENVIRONMENT_NAME TEXT("SeSystemEnvironmentPrivilege")
#define SE_CHANGE_NOTIFY_NAME TEXT("SeChangeNotifyPrivilege")
#define SE_REMOTE_SHUTDOWN_NAME TEXT("SeRemoteShutdownPrivilege")
////////////////////////////////////////////////////////////////////
// //
// Security Quality Of Service //
// //
// //
////////////////////////////////////////////////////////////////////
// begin_ntddk begin_nthal begin_ntifs
//
// Impersonation Level
//
// Impersonation level is represented by a pair of bits in Windows.
// If a new impersonation level is added or lowest value is changed from
// 0 to something else, fix the Windows CreateFile call.
//
typedef enum _SECURITY_IMPERSONATION_LEVEL {
SecurityAnonymous,
SecurityIdentification,
SecurityImpersonation,
SecurityDelegation
} SECURITY_IMPERSONATION_LEVEL, * PSECURITY_IMPERSONATION_LEVEL;
#define SECURITY_MAX_IMPERSONATION_LEVEL SecurityDelegation
#define DEFAULT_IMPERSONATION_LEVEL SecurityImpersonation
// end_nthal
//
// Security Tracking Mode
//
#define SECURITY_DYNAMIC_TRACKING (TRUE)
#define SECURITY_STATIC_TRACKING (FALSE)
typedef BOOLEAN SECURITY_CONTEXT_TRACKING_MODE,
* PSECURITY_CONTEXT_TRACKING_MODE;
//
// Quality Of Service
//
typedef struct _SECURITY_QUALITY_OF_SERVICE {
DWORD Length;
SECURITY_IMPERSONATION_LEVEL ImpersonationLevel;
SECURITY_CONTEXT_TRACKING_MODE ContextTrackingMode;
BOOLEAN EffectiveOnly;
} SECURITY_QUALITY_OF_SERVICE, * PSECURITY_QUALITY_OF_SERVICE;
//
// Used to represent information related to a thread impersonation
//
typedef struct _SE_IMPERSONATION_STATE {
PACCESS_TOKEN Token;
BOOLEAN CopyOnOpen;
BOOLEAN EffectiveOnly;
SECURITY_IMPERSONATION_LEVEL Level;
} SE_IMPERSONATION_STATE, *PSE_IMPERSONATION_STATE;
////////////////////////////////////////////////////////////////////
// //
// Token Object Definitions //
// //
// //
////////////////////////////////////////////////////////////////////
//
// Token Specific Access Rights.
//
#define TOKEN_ASSIGN_PRIMARY (0x0001)
#define TOKEN_DUPLICATE (0x0002)
#define TOKEN_IMPERSONATE (0x0004)
#define TOKEN_QUERY (0x0008)
#define TOKEN_QUERY_SOURCE (0x0010)
#define TOKEN_ADJUST_PRIVILEGES (0x0020)
#define TOKEN_ADJUST_GROUPS (0x0040)
#define TOKEN_ADJUST_DEFAULT (0x0080)
#define TOKEN_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED |\
TOKEN_ASSIGN_PRIMARY |\
TOKEN_DUPLICATE |\
TOKEN_IMPERSONATE |\
TOKEN_QUERY |\
TOKEN_QUERY_SOURCE |\
TOKEN_ADJUST_PRIVILEGES |\
TOKEN_ADJUST_GROUPS |\
TOKEN_ADJUST_DEFAULT)
#define TOKEN_READ (STANDARD_RIGHTS_READ |\
TOKEN_QUERY)
#define TOKEN_WRITE (STANDARD_RIGHTS_WRITE |\
TOKEN_ADJUST_PRIVILEGES |\
TOKEN_ADJUST_GROUPS |\
TOKEN_ADJUST_DEFAULT)
#define TOKEN_EXECUTE (STANDARD_RIGHTS_EXECUTE)
// begin_ntifs
//
// Token Types
//
typedef enum _TOKEN_TYPE {
TokenPrimary = 1,
TokenImpersonation
} TOKEN_TYPE;
typedef TOKEN_TYPE *PTOKEN_TYPE;
// end_ntifs
//
// Token Information Classes.
//
typedef enum _TOKEN_INFORMATION_CLASS {
TokenUser = 1,
TokenGroups,
TokenPrivileges,
TokenOwner,
TokenPrimaryGroup,
TokenDefaultDacl,
TokenSource,
TokenType,
TokenImpersonationLevel,
TokenStatistics
} TOKEN_INFORMATION_CLASS, *PTOKEN_INFORMATION_CLASS;
//
// Token information class structures
//
typedef struct _TOKEN_USER {
SID_AND_ATTRIBUTES User;
} TOKEN_USER, *PTOKEN_USER;
typedef struct _TOKEN_GROUPS {
DWORD GroupCount;
SID_AND_ATTRIBUTES Groups[ANYSIZE_ARRAY];
} TOKEN_GROUPS, *PTOKEN_GROUPS;
typedef struct _TOKEN_PRIVILEGES {
DWORD PrivilegeCount;
LUID_AND_ATTRIBUTES Privileges[ANYSIZE_ARRAY];
} TOKEN_PRIVILEGES, *PTOKEN_PRIVILEGES;
typedef struct _TOKEN_OWNER {
PSID Owner;
} TOKEN_OWNER, *PTOKEN_OWNER;
typedef struct _TOKEN_PRIMARY_GROUP {
PSID PrimaryGroup;
} TOKEN_PRIMARY_GROUP, *PTOKEN_PRIMARY_GROUP;
typedef struct _TOKEN_DEFAULT_DACL {
PACL DefaultDacl;
} TOKEN_DEFAULT_DACL, *PTOKEN_DEFAULT_DACL;
// begin_ntifs
#define TOKEN_SOURCE_LENGTH 8
typedef struct _TOKEN_SOURCE {
CHAR SourceName[TOKEN_SOURCE_LENGTH];
LUID SourceIdentifier;
} TOKEN_SOURCE, *PTOKEN_SOURCE;
// end_ntifs
typedef struct _TOKEN_STATISTICS {
LUID TokenId;
LUID AuthenticationId;
LARGE_INTEGER ExpirationTime;
TOKEN_TYPE TokenType;
SECURITY_IMPERSONATION_LEVEL ImpersonationLevel;
DWORD DynamicCharged;
DWORD DynamicAvailable;
DWORD GroupCount;
DWORD PrivilegeCount;
LUID ModifiedId;
} TOKEN_STATISTICS, *PTOKEN_STATISTICS;
// begin_ntifs
typedef struct _TOKEN_CONTROL {
LUID TokenId;
LUID AuthenticationId;
LUID ModifiedId;
TOKEN_SOURCE TokenSource;
} TOKEN_CONTROL, *PTOKEN_CONTROL;
typedef DWORD SECURITY_INFORMATION, *PSECURITY_INFORMATION;
#define OWNER_SECURITY_INFORMATION (0X00000001L)
#define GROUP_SECURITY_INFORMATION (0X00000002L)
#define DACL_SECURITY_INFORMATION (0X00000004L)
#define SACL_SECURITY_INFORMATION (0X00000008L)
//
// Image Format
//
#ifndef NOIMAGE
#include "pshpack1.h"
#define IMAGE_DOS_SIGNATURE 0x5A4D // MZ
#define IMAGE_OS2_SIGNATURE 0x454E // NE
#define IMAGE_OS2_SIGNATURE_LE 0x454C // LE
#define IMAGE_VXD_SIGNATURE 0x454C // LE
#define IMAGE_NT_SIGNATURE 0x00004550 // PE00
typedef struct _IMAGE_DOS_HEADER { // DOS .EXE header
WORD e_magic; // Magic number
WORD e_cblp; // Bytes on last page of file
WORD e_cp; // Pages in file
WORD e_crlc; // Relocations
WORD e_cparhdr; // Size of header in paragraphs
WORD e_minalloc; // Minimum extra paragraphs needed
WORD e_maxalloc; // Maximum extra paragraphs needed
WORD e_ss; // Initial (relative) SS value
WORD e_sp; // Initial SP value
WORD e_csum; // Checksum
WORD e_ip; // Initial IP value
WORD e_cs; // Initial (relative) CS value
WORD e_lfarlc; // File address of relocation table
WORD e_ovno; // Overlay number
WORD e_res[4]; // Reserved words
WORD e_oemid; // OEM identifier (for e_oeminfo)
WORD e_oeminfo; // OEM information; e_oemid specific
WORD e_res2[10]; // Reserved words
LONG e_lfanew; // File address of new exe header
} IMAGE_DOS_HEADER, *PIMAGE_DOS_HEADER;
typedef struct _IMAGE_OS2_HEADER { // OS/2 .EXE header
WORD ne_magic; // Magic number
CHAR ne_ver; // Version number
CHAR ne_rev; // Revision number
WORD ne_enttab; // Offset of Entry Table
WORD ne_cbenttab; // Number of bytes in Entry Table
LONG ne_crc; // Checksum of whole file
WORD ne_flags; // Flag word
WORD ne_autodata; // Automatic data segment number
WORD ne_heap; // Initial heap allocation
WORD ne_stack; // Initial stack allocation
LONG ne_csip; // Initial CS:IP setting
LONG ne_sssp; // Initial SS:SP setting
WORD ne_cseg; // Count of file segments
WORD ne_cmod; // Entries in Module Reference Table
WORD ne_cbnrestab; // Size of non-resident name table
WORD ne_segtab; // Offset of Segment Table
WORD ne_rsrctab; // Offset of Resource Table
WORD ne_restab; // Offset of resident name table
WORD ne_modtab; // Offset of Module Reference Table
WORD ne_imptab; // Offset of Imported Names Table
LONG ne_nrestab; // Offset of Non-resident Names Table
WORD ne_cmovent; // Count of movable entries
WORD ne_align; // Segment alignment shift count
WORD ne_cres; // Count of resource segments
BYTE ne_exetyp; // Target Operating system
BYTE ne_flagsothers; // Other .EXE flags
WORD ne_pretthunks; // offset to return thunks
WORD ne_psegrefbytes; // offset to segment ref. bytes
WORD ne_swaparea; // Minimum code swap area size
WORD ne_expver; // Expected Windows version number
} IMAGE_OS2_HEADER, *PIMAGE_OS2_HEADER;
typedef struct _IMAGE_VXD_HEADER { // Windows VXD header
WORD e32_magic; // Magic number
BYTE e32_border; // The byte ordering for the VXD
BYTE e32_worder; // The word ordering for the VXD
DWORD e32_level; // The EXE format level for now = 0
WORD e32_cpu; // The CPU type
WORD e32_os; // The OS type
DWORD e32_ver; // Module version
DWORD e32_mflags; // Module flags
DWORD e32_mpages; // Module # pages
DWORD e32_startobj; // Object # for instruction pointer
DWORD e32_eip; // Extended instruction pointer
DWORD e32_stackobj; // Object # for stack pointer
DWORD e32_esp; // Extended stack pointer
DWORD e32_pagesize; // VXD page size
DWORD e32_lastpagesize; // Last page size in VXD
DWORD e32_fixupsize; // Fixup section size
DWORD e32_fixupsum; // Fixup section checksum
DWORD e32_ldrsize; // Loader section size
DWORD e32_ldrsum; // Loader section checksum
DWORD e32_objtab; // Object table offset
DWORD e32_objcnt; // Number of objects in module
DWORD e32_objmap; // Object page map offset
DWORD e32_itermap; // Object iterated data map offset
DWORD e32_rsrctab; // Offset of Resource Table
DWORD e32_rsrccnt; // Number of resource entries
DWORD e32_restab; // Offset of resident name table
DWORD e32_enttab; // Offset of Entry Table
DWORD e32_dirtab; // Offset of Module Directive Table
DWORD e32_dircnt; // Number of module directives
DWORD e32_fpagetab; // Offset of Fixup Page Table
DWORD e32_frectab; // Offset of Fixup Record Table
DWORD e32_impmod; // Offset of Import Module Name Table
DWORD e32_impmodcnt; // Number of entries in Import Module Name Table
DWORD e32_impproc; // Offset of Import Procedure Name Table
DWORD e32_pagesum; // Offset of Per-Page Checksum Table
DWORD e32_datapage; // Offset of Enumerated Data Pages
DWORD e32_preload; // Number of preload pages
DWORD e32_nrestab; // Offset of Non-resident Names Table
DWORD e32_cbnrestab; // Size of Non-resident Name Table
DWORD e32_nressum; // Non-resident Name Table Checksum
DWORD e32_autodata; // Object # for automatic data object
DWORD e32_debuginfo; // Offset of the debugging information
DWORD e32_debuglen; // The length of the debugging info. in bytes
DWORD e32_instpreload; // Number of instance pages in preload section of VXD file
DWORD e32_instdemand; // Number of instance pages in demand load section of VXD file
DWORD e32_heapsize; // Size of heap - for 16-bit apps
BYTE e32_res3[12]; // Reserved words
DWORD e32_winresoff;
DWORD e32_winreslen;
WORD e32_devid; // Device ID for VxD
WORD e32_ddkver; // DDK version for VxD
} IMAGE_VXD_HEADER, *PIMAGE_VXD_HEADER;
//
// File header format.
//
typedef struct _IMAGE_FILE_HEADER {
WORD Machine;
WORD NumberOfSections;
DWORD TimeDateStamp;
DWORD PointerToSymbolTable;
DWORD NumberOfSymbols;
WORD SizeOfOptionalHeader;
WORD Characteristics;
} IMAGE_FILE_HEADER, *PIMAGE_FILE_HEADER;
#define IMAGE_SIZEOF_FILE_HEADER 20
#define IMAGE_FILE_RELOCS_STRIPPED 0x0001 // Relocation info stripped from file.
#define IMAGE_FILE_EXECUTABLE_IMAGE 0x0002 // File is executable (i.e. no unresolved externel references).
#define IMAGE_FILE_LINE_NUMS_STRIPPED 0x0004 // Line nunbers stripped from file.
#define IMAGE_FILE_LOCAL_SYMS_STRIPPED 0x0008 // Local symbols stripped from file.
#define IMAGE_FILE_BYTES_REVERSED_LO 0x0080 // Bytes of machine word are reversed.
#define IMAGE_FILE_32BIT_MACHINE 0x0100 // 32 bit word machine.
#define IMAGE_FILE_DEBUG_STRIPPED 0x0200 // Debugging info stripped from file in .DBG file
#define IMAGE_FILE_SYSTEM 0x1000 // System File.
#define IMAGE_FILE_DLL 0x2000 // File is a DLL.
#define IMAGE_FILE_BYTES_REVERSED_HI 0x8000 // Bytes of machine word are reversed.
#define IMAGE_FILE_MACHINE_UNKNOWN 0
#define IMAGE_FILE_MACHINE_I386 0x14c // Intel 386.
#define IMAGE_FILE_MACHINE_R3000 0x162 // MIPS little-endian, 0x160 big-endian
#define IMAGE_FILE_MACHINE_R4000 0x166 // MIPS little-endian
#define IMAGE_FILE_MACHINE_R10000 0x168 // MIPS little-endian
#define IMAGE_FILE_MACHINE_ALPHA 0x184 // Alpha_AXP
#define IMAGE_FILE_MACHINE_POWERPC 0x1F0 // IBM PowerPC Little-Endian
//
// Directory format.
//
typedef struct _IMAGE_DATA_DIRECTORY {
DWORD VirtualAddress;
DWORD Size;
} IMAGE_DATA_DIRECTORY, *PIMAGE_DATA_DIRECTORY;
#define IMAGE_NUMBEROF_DIRECTORY_ENTRIES 16
//
// Optional header format.
//
typedef struct _IMAGE_OPTIONAL_HEADER {
//
// Standard fields.
//
WORD Magic;
BYTE MajorLinkerVersion;
BYTE MinorLinkerVersion;
DWORD SizeOfCode;
DWORD SizeOfInitializedData;
DWORD SizeOfUninitializedData;
DWORD AddressOfEntryPoint;
DWORD BaseOfCode;
DWORD BaseOfData;
//
// NT additional fields.
//
DWORD ImageBase;
DWORD SectionAlignment;
DWORD FileAlignment;
WORD MajorOperatingSystemVersion;
WORD MinorOperatingSystemVersion;
WORD MajorImageVersion;
WORD MinorImageVersion;
WORD MajorSubsystemVersion;
WORD MinorSubsystemVersion;
DWORD Reserved1;
DWORD SizeOfImage;
DWORD SizeOfHeaders;
DWORD CheckSum;
WORD Subsystem;
WORD DllCharacteristics;
DWORD SizeOfStackReserve;
DWORD SizeOfStackCommit;
DWORD SizeOfHeapReserve;
DWORD SizeOfHeapCommit;
DWORD LoaderFlags;
DWORD NumberOfRvaAndSizes;
IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
} IMAGE_OPTIONAL_HEADER, *PIMAGE_OPTIONAL_HEADER;
typedef struct _IMAGE_ROM_OPTIONAL_HEADER {
WORD Magic;
BYTE MajorLinkerVersion;
BYTE MinorLinkerVersion;
DWORD SizeOfCode;
DWORD SizeOfInitializedData;
DWORD SizeOfUninitializedData;
DWORD AddressOfEntryPoint;
DWORD BaseOfCode;
DWORD BaseOfData;
DWORD BaseOfBss;
DWORD GprMask;
DWORD CprMask[4];
DWORD GpValue;
} IMAGE_ROM_OPTIONAL_HEADER, *PIMAGE_ROM_OPTIONAL_HEADER;
#define IMAGE_SIZEOF_ROM_OPTIONAL_HEADER 56
#define IMAGE_SIZEOF_STD_OPTIONAL_HEADER 28
#define IMAGE_SIZEOF_NT_OPTIONAL_HEADER 224
#define IMAGE_NT_OPTIONAL_HDR_MAGIC 0x10b
#define IMAGE_ROM_OPTIONAL_HDR_MAGIC 0x107
typedef struct _IMAGE_NT_HEADERS {
DWORD Signature;
IMAGE_FILE_HEADER FileHeader;
IMAGE_OPTIONAL_HEADER OptionalHeader;
} IMAGE_NT_HEADERS, *PIMAGE_NT_HEADERS;
typedef struct _IMAGE_ROM_HEADERS {
IMAGE_FILE_HEADER FileHeader;
IMAGE_ROM_OPTIONAL_HEADER OptionalHeader;
} IMAGE_ROM_HEADERS, *PIMAGE_ROM_HEADERS;
#define IMAGE_FIRST_SECTION( ntheader ) ((PIMAGE_SECTION_HEADER) \
((DWORD)ntheader + \
FIELD_OFFSET( IMAGE_NT_HEADERS, OptionalHeader ) + \
((PIMAGE_NT_HEADERS)(ntheader))->FileHeader.SizeOfOptionalHeader \
))
// Subsystem Values
#define IMAGE_SUBSYSTEM_UNKNOWN 0 // Unknown subsystem.
#define IMAGE_SUBSYSTEM_NATIVE 1 // Image doesn't require a subsystem.
#define IMAGE_SUBSYSTEM_WINDOWS_GUI 2 // Image runs in the Windows GUI subsystem.
#define IMAGE_SUBSYSTEM_WINDOWS_CUI 3 // Image runs in the Windows character subsystem.
#define IMAGE_SUBSYSTEM_OS2_CUI 5 // image runs in the OS/2 character subsystem.
#define IMAGE_SUBSYSTEM_POSIX_CUI 7 // image run in the Posix character subsystem.
// Directory Entries
#define IMAGE_DIRECTORY_ENTRY_EXPORT 0 // Export Directory
#define IMAGE_DIRECTORY_ENTRY_IMPORT 1 // Import Directory
#define IMAGE_DIRECTORY_ENTRY_RESOURCE 2 // Resource Directory
#define IMAGE_DIRECTORY_ENTRY_EXCEPTION 3 // Exception Directory
#define IMAGE_DIRECTORY_ENTRY_SECURITY 4 // Security Directory
#define IMAGE_DIRECTORY_ENTRY_BASERELOC 5 // Base Relocation Table
#define IMAGE_DIRECTORY_ENTRY_DEBUG 6 // Debug Directory
#define IMAGE_DIRECTORY_ENTRY_COPYRIGHT 7 // Description String
#define IMAGE_DIRECTORY_ENTRY_GLOBALPTR 8 // Machine Value (MIPS GP)
#define IMAGE_DIRECTORY_ENTRY_TLS 9 // TLS Directory
#define IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG 10 // Load Configuration Directory
#define IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT 11 // Bound Import Directory in headers
#define IMAGE_DIRECTORY_ENTRY_IAT 12 // Import Address Table
//
// Section header format.
//
#define IMAGE_SIZEOF_SHORT_NAME 8
typedef struct _IMAGE_SECTION_HEADER {
BYTE Name[IMAGE_SIZEOF_SHORT_NAME];
union {
DWORD PhysicalAddress;
DWORD VirtualSize;
} Misc;
DWORD VirtualAddress;
DWORD SizeOfRawData;
DWORD PointerToRawData;
DWORD PointerToRelocations;
DWORD PointerToLinenumbers;
WORD NumberOfRelocations;
WORD NumberOfLinenumbers;
DWORD Characteristics;
} IMAGE_SECTION_HEADER, *PIMAGE_SECTION_HEADER;
#define IMAGE_SIZEOF_SECTION_HEADER 40
//
// Section characteristics.
//
// IMAGE_SCN_TYPE_REG 0x00000000 // Reserved.
// IMAGE_SCN_TYPE_DSECT 0x00000001 // Reserved.
// IMAGE_SCN_TYPE_NOLOAD 0x00000002 // Reserved.
// IMAGE_SCN_TYPE_GROUP 0x00000004 // Reserved.
#define IMAGE_SCN_TYPE_NO_PAD 0x00000008 // Reserved.
// IMAGE_SCN_TYPE_COPY 0x00000010 // Reserved.
#define IMAGE_SCN_CNT_CODE 0x00000020 // Section contains code.
#define IMAGE_SCN_CNT_INITIALIZED_DATA 0x00000040 // Section contains initialized data.
#define IMAGE_SCN_CNT_UNINITIALIZED_DATA 0x00000080 // Section contains uninitialized data.
#define IMAGE_SCN_LNK_OTHER 0x00000100 // Reserved.
#define IMAGE_SCN_LNK_INFO 0x00000200 // Section contains comments or some other type of information.
// IMAGE_SCN_TYPE_OVER 0x00000400 // Reserved.
#define IMAGE_SCN_LNK_REMOVE 0x00000800 // Section contents will not become part of image.
#define IMAGE_SCN_LNK_COMDAT 0x00001000 // Section contents comdat.
// 0x00002000 // Reserved.
// IMAGE_SCN_MEM_PROTECTED - Obsolete 0x00004000
#define IMAGE_SCN_MEM_FARDATA 0x00008000
// IMAGE_SCN_MEM_SYSHEAP - Obsolete 0x00010000
#define IMAGE_SCN_MEM_PURGEABLE 0x00020000
#define IMAGE_SCN_MEM_16BIT 0x00020000
#define IMAGE_SCN_MEM_LOCKED 0x00040000
#define IMAGE_SCN_MEM_PRELOAD 0x00080000
#define IMAGE_SCN_ALIGN_1BYTES 0x00100000 //
#define IMAGE_SCN_ALIGN_2BYTES 0x00200000 //
#define IMAGE_SCN_ALIGN_4BYTES 0x00300000 //
#define IMAGE_SCN_ALIGN_8BYTES 0x00400000 //
#define IMAGE_SCN_ALIGN_16BYTES 0x00500000 // Default alignment if no others are specified.
#define IMAGE_SCN_ALIGN_32BYTES 0x00600000 //
#define IMAGE_SCN_ALIGN_64BYTES 0x00700000 //
// Unused 0x00800000
#define IMAGE_SCN_LNK_NRELOC_OVFL 0x01000000 // Section contains extended relocations.
#define IMAGE_SCN_MEM_DISCARDABLE 0x02000000 // Section can be discarded.
#define IMAGE_SCN_MEM_NOT_CACHED 0x04000000 // Section is not cachable.
#define IMAGE_SCN_MEM_NOT_PAGED 0x08000000 // Section is not pageable.
#define IMAGE_SCN_MEM_SHARED 0x10000000 // Section is shareable.
#define IMAGE_SCN_MEM_EXECUTE 0x20000000 // Section is executable.
#define IMAGE_SCN_MEM_READ 0x40000000 // Section is readable.
#define IMAGE_SCN_MEM_WRITE 0x80000000 // Section is writeable.
//
// Symbol format.
//
typedef struct _IMAGE_SYMBOL {
union {
BYTE ShortName[8];
struct {
DWORD Short; // if 0, use LongName
DWORD Long; // offset into string table
} Name;
PBYTE LongName[2];
} N;
DWORD Value;
SHORT SectionNumber;
WORD Type;
BYTE StorageClass;
BYTE NumberOfAuxSymbols;
} IMAGE_SYMBOL;
typedef IMAGE_SYMBOL UNALIGNED *PIMAGE_SYMBOL;
#define IMAGE_SIZEOF_SYMBOL 18
//
// Section values.
//
// Symbols have a section number of the section in which they are
// defined. Otherwise, section numbers have the following meanings:
//
#define IMAGE_SYM_UNDEFINED (SHORT)0 // Symbol is undefined or is common.
#define IMAGE_SYM_ABSOLUTE (SHORT)-1 // Symbol is an absolute value.
#define IMAGE_SYM_DEBUG (SHORT)-2 // Symbol is a special debug item.
//
// Type (fundamental) values.
//
#define IMAGE_SYM_TYPE_NULL 0x0000 // no type.
#define IMAGE_SYM_TYPE_VOID 0x0001 //
#define IMAGE_SYM_TYPE_CHAR 0x0002 // type character.
#define IMAGE_SYM_TYPE_SHORT 0x0003 // type short integer.
#define IMAGE_SYM_TYPE_INT 0x0004 //
#define IMAGE_SYM_TYPE_LONG 0x0005 //
#define IMAGE_SYM_TYPE_FLOAT 0x0006 //
#define IMAGE_SYM_TYPE_DOUBLE 0x0007 //
#define IMAGE_SYM_TYPE_STRUCT 0x0008 //
#define IMAGE_SYM_TYPE_UNION 0x0009 //
#define IMAGE_SYM_TYPE_ENUM 0x000A // enumeration.
#define IMAGE_SYM_TYPE_MOE 0x000B // member of enumeration.
#define IMAGE_SYM_TYPE_BYTE 0x000C //
#define IMAGE_SYM_TYPE_WORD 0x000D //
#define IMAGE_SYM_TYPE_UINT 0x000E //
#define IMAGE_SYM_TYPE_DWORD 0x000F //
#define IMAGE_SYM_TYPE_PCODE 0x8000 //
//
// Type (derived) values.
//
#define IMAGE_SYM_DTYPE_NULL 0 // no derived type.
#define IMAGE_SYM_DTYPE_POINTER 1 // pointer.
#define IMAGE_SYM_DTYPE_FUNCTION 2 // function.
#define IMAGE_SYM_DTYPE_ARRAY 3 // array.
//
// Storage classes.
//
#define IMAGE_SYM_CLASS_END_OF_FUNCTION (BYTE )-1
#define IMAGE_SYM_CLASS_NULL 0x0000
#define IMAGE_SYM_CLASS_AUTOMATIC 0x0001
#define IMAGE_SYM_CLASS_EXTERNAL 0x0002
#define IMAGE_SYM_CLASS_STATIC 0x0003
#define IMAGE_SYM_CLASS_REGISTER 0x0004
#define IMAGE_SYM_CLASS_EXTERNAL_DEF 0x0005
#define IMAGE_SYM_CLASS_LABEL 0x0006
#define IMAGE_SYM_CLASS_UNDEFINED_LABEL 0x0007
#define IMAGE_SYM_CLASS_MEMBER_OF_STRUCT 0x0008
#define IMAGE_SYM_CLASS_ARGUMENT 0x0009
#define IMAGE_SYM_CLASS_STRUCT_TAG 0x000A
#define IMAGE_SYM_CLASS_MEMBER_OF_UNION 0x000B
#define IMAGE_SYM_CLASS_UNION_TAG 0x000C
#define IMAGE_SYM_CLASS_TYPE_DEFINITION 0x000D
#define IMAGE_SYM_CLASS_UNDEFINED_STATIC 0x000E
#define IMAGE_SYM_CLASS_ENUM_TAG 0x000F
#define IMAGE_SYM_CLASS_MEMBER_OF_ENUM 0x0010
#define IMAGE_SYM_CLASS_REGISTER_PARAM 0x0011
#define IMAGE_SYM_CLASS_BIT_FIELD 0x0012
#define IMAGE_SYM_CLASS_FAR_EXTERNAL 0x0044 //
#define IMAGE_SYM_CLASS_BLOCK 0x0064
#define IMAGE_SYM_CLASS_FUNCTION 0x0065
#define IMAGE_SYM_CLASS_END_OF_STRUCT 0x0066
#define IMAGE_SYM_CLASS_FILE 0x0067
// new
#define IMAGE_SYM_CLASS_SECTION 0x0068
#define IMAGE_SYM_CLASS_WEAK_EXTERNAL 0x0069
// type packing constants
#define N_BTMASK 0x000F
#define N_TMASK 0x0030
#define N_TMASK1 0x00C0
#define N_TMASK2 0x00F0
#define N_BTSHFT 4
#define N_TSHIFT 2
// MACROS
// Basic Type of x
#define BTYPE(x) ((x) & N_BTMASK)
// Is x a pointer?
#ifndef ISPTR
#define ISPTR(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_POINTER << N_BTSHFT))
#endif
// Is x a function?
#ifndef ISFCN
#define ISFCN(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_FUNCTION << N_BTSHFT))
#endif
// Is x an array?
#ifndef ISARY
#define ISARY(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_ARRAY << N_BTSHFT))
#endif
// Is x a structure, union, or enumeration TAG?
#ifndef ISTAG
#define ISTAG(x) ((x)==IMAGE_SYM_CLASS_STRUCT_TAG || (x)==IMAGE_SYM_CLASS_UNION_TAG || (x)==IMAGE_SYM_CLASS_ENUM_TAG)
#endif
#ifndef INCREF
#define INCREF(x) ((((x)&~N_BTMASK)<<N_TSHIFT)|(IMAGE_SYM_DTYPE_POINTER<<N_BTSHFT)|((x)&N_BTMASK))
#endif
#ifndef DECREF
#define DECREF(x) ((((x)>>N_TSHIFT)&~N_BTMASK)|((x)&N_BTMASK))
#endif
//
// Auxiliary entry format.
//
typedef union _IMAGE_AUX_SYMBOL {
struct {
DWORD TagIndex; // struct, union, or enum tag index
union {
struct {
WORD Linenumber; // declaration line number
WORD Size; // size of struct, union, or enum
} LnSz;
DWORD TotalSize;
} Misc;
union {
struct { // if ISFCN, tag, or .bb
DWORD PointerToLinenumber;
DWORD PointerToNextFunction;
} Function;
struct { // if ISARY, up to 4 dimen.
WORD Dimension[4];
} Array;
} FcnAry;
WORD TvIndex; // tv index
} Sym;
struct {
BYTE Name[IMAGE_SIZEOF_SYMBOL];
} File;
struct {
DWORD Length; // section length
WORD NumberOfRelocations; // number of relocation entries
WORD NumberOfLinenumbers; // number of line numbers
DWORD CheckSum; // checksum for communal
SHORT Number; // section number to associate with
BYTE Selection; // communal selection type
} Section;
} IMAGE_AUX_SYMBOL;
typedef IMAGE_AUX_SYMBOL UNALIGNED *PIMAGE_AUX_SYMBOL;
#define IMAGE_SIZEOF_AUX_SYMBOL 18
//
// Communal selection types.
//
#define IMAGE_COMDAT_SELECT_NODUPLICATES 1
#define IMAGE_COMDAT_SELECT_ANY 2
#define IMAGE_COMDAT_SELECT_SAME_SIZE 3
#define IMAGE_COMDAT_SELECT_EXACT_MATCH 4
#define IMAGE_COMDAT_SELECT_ASSOCIATIVE 5
#define IMAGE_COMDAT_SELECT_LARGEST 6
#define IMAGE_COMDAT_SELECT_NEWEST 7
#define IMAGE_WEAK_EXTERN_SEARCH_NOLIBRARY 1
#define IMAGE_WEAK_EXTERN_SEARCH_LIBRARY 2
#define IMAGE_WEAK_EXTERN_SEARCH_ALIAS 3
//
// Relocation format.
//
typedef struct _IMAGE_RELOCATION {
union {
DWORD VirtualAddress;
DWORD RelocCount; // Set to the real count when IMAGE_SCN_LNK_NRELOC_OVFL is set
} u;
DWORD SymbolTableIndex;
WORD Type;
} IMAGE_RELOCATION;
typedef IMAGE_RELOCATION UNALIGNED *PIMAGE_RELOCATION;
#define IMAGE_SIZEOF_RELOCATION 10
//
// I386 relocation types.
//
#define IMAGE_REL_I386_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
#define IMAGE_REL_I386_DIR16 0x0001 // Direct 16-bit reference to the symbols virtual address
#define IMAGE_REL_I386_REL16 0x0002 // PC-relative 16-bit reference to the symbols virtual address
#define IMAGE_REL_I386_DIR32 0x0006 // Direct 32-bit reference to the symbols virtual address
#define IMAGE_REL_I386_DIR32NB 0x0007 // Direct 32-bit reference to the symbols virtual address, base not included
#define IMAGE_REL_I386_SEG12 0x0009 // Direct 16-bit reference to the segment-selector bits of a 32-bit virtual address
#define IMAGE_REL_I386_SECTION 0x000A
#define IMAGE_REL_I386_SECREL 0x000B
#define IMAGE_REL_I386_REL32 0x0014 // PC-relative 32-bit reference to the symbols virtual address
//
// MIPS relocation types.
//
#define IMAGE_REL_MIPS_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
#define IMAGE_REL_MIPS_REFHALF 0x0001
#define IMAGE_REL_MIPS_REFWORD 0x0002
#define IMAGE_REL_MIPS_JMPADDR 0x0003
#define IMAGE_REL_MIPS_REFHI 0x0004
#define IMAGE_REL_MIPS_REFLO 0x0005
#define IMAGE_REL_MIPS_GPREL 0x0006
#define IMAGE_REL_MIPS_LITERAL 0x0007
#define IMAGE_REL_MIPS_SECTION 0x000A
#define IMAGE_REL_MIPS_SECREL 0x000B
#define IMAGE_REL_MIPS_SECRELLO 0x000C // Low 16-bit section relative referemce (used for >32k TLS)
#define IMAGE_REL_MIPS_SECRELHI 0x000D // High 16-bit section relative reference (used for >32k TLS)
#define IMAGE_REL_MIPS_REFWORDNB 0x0022
#define IMAGE_REL_MIPS_PAIR 0x0025
//
// Alpha Relocation types.
//
#define IMAGE_REL_ALPHA_ABSOLUTE 0x0000
#define IMAGE_REL_ALPHA_REFLONG 0x0001
#define IMAGE_REL_ALPHA_REFQUAD 0x0002
#define IMAGE_REL_ALPHA_GPREL32 0x0003
#define IMAGE_REL_ALPHA_LITERAL 0x0004
#define IMAGE_REL_ALPHA_LITUSE 0x0005
#define IMAGE_REL_ALPHA_GPDISP 0x0006
#define IMAGE_REL_ALPHA_BRADDR 0x0007
#define IMAGE_REL_ALPHA_HINT 0x0008
#define IMAGE_REL_ALPHA_INLINE_REFLONG 0x0009
#define IMAGE_REL_ALPHA_REFHI 0x000A
#define IMAGE_REL_ALPHA_REFLO 0x000B
#define IMAGE_REL_ALPHA_PAIR 0x000C
#define IMAGE_REL_ALPHA_MATCH 0x000D
#define IMAGE_REL_ALPHA_SECTION 0x000E
#define IMAGE_REL_ALPHA_SECREL 0x000F
#define IMAGE_REL_ALPHA_REFLONGNB 0x0010
#define IMAGE_REL_ALPHA_SECRELLO 0x0011 // Low 16-bit section relative reference
#define IMAGE_REL_ALPHA_SECRELHI 0x0012 // High 16-bit section relative reference
//
// IBM PowerPC relocation types.
//
#define IMAGE_REL_PPC_ABSOLUTE 0x0000 // NOP
#define IMAGE_REL_PPC_ADDR64 0x0001 // 64-bit address
#define IMAGE_REL_PPC_ADDR32 0x0002 // 32-bit address
#define IMAGE_REL_PPC_ADDR24 0x0003 // 26-bit address, shifted left 2 (branch absolute)
#define IMAGE_REL_PPC_ADDR16 0x0004 // 16-bit address
#define IMAGE_REL_PPC_ADDR14 0x0005 // 16-bit address, shifted left 2 (load doubleword)
#define IMAGE_REL_PPC_REL24 0x0006 // 26-bit PC-relative offset, shifted left 2 (branch relative)
#define IMAGE_REL_PPC_REL14 0x0007 // 16-bit PC-relative offset, shifted left 2 (br cond relative)
#define IMAGE_REL_PPC_TOCREL16 0x0008 // 16-bit offset from TOC base
#define IMAGE_REL_PPC_TOCREL14 0x0009 // 16-bit offset from TOC base, shifted left 2 (load doubleword)
#define IMAGE_REL_PPC_ADDR32NB 0x000A // 32-bit addr w/o image base
#define IMAGE_REL_PPC_SECREL 0x000B // va of containing section (as in an image sectionhdr)
#define IMAGE_REL_PPC_SECTION 0x000C // sectionheader number
#define IMAGE_REL_PPC_IFGLUE 0x000D // substitute TOC restore instruction iff symbol is glue code
#define IMAGE_REL_PPC_IMGLUE 0x000E // symbol is glue code; virtual address is TOC restore instruction
#define IMAGE_REL_PPC_SECREL16 0x000F // va of containing section (limited to 16 bits)
#define IMAGE_REL_PPC_REFHI 0x0010
#define IMAGE_REL_PPC_REFLO 0x0011
#define IMAGE_REL_PPC_PAIR 0x0012
#define IMAGE_REL_PPC_TYPEMASK 0x00FF // mask to isolate above values in IMAGE_RELOCATION.Type
// Flag bits in IMAGE_RELOCATION.TYPE
#define IMAGE_REL_PPC_NEG 0x0100 // subtract reloc value rather than adding it
#define IMAGE_REL_PPC_BRTAKEN 0x0200 // fix branch prediction bit to predict branch taken
#define IMAGE_REL_PPC_BRNTAKEN 0x0400 // fix branch prediction bit to predict branch not taken
#define IMAGE_REL_PPC_TOCDEFN 0x0800 // toc slot defined in file (or, data in toc)
//
// Based relocation format.
//
typedef struct _IMAGE_BASE_RELOCATION {
DWORD VirtualAddress;
DWORD SizeOfBlock;
// WORD TypeOffset[1];
} IMAGE_BASE_RELOCATION, *PIMAGE_BASE_RELOCATION;
#define IMAGE_SIZEOF_BASE_RELOCATION 8
//
// Based relocation types.
//
#define IMAGE_REL_BASED_ABSOLUTE 0
#define IMAGE_REL_BASED_HIGH 1
#define IMAGE_REL_BASED_LOW 2
#define IMAGE_REL_BASED_HIGHLOW 3
#define IMAGE_REL_BASED_HIGHADJ 4
#define IMAGE_REL_BASED_MIPS_JMPADDR 5
//
// Line number format.
//
typedef struct _IMAGE_LINENUMBER {
union {
DWORD SymbolTableIndex; // Symbol table index of function name if Linenumber is 0.
DWORD VirtualAddress; // Virtual address of line number.
} Type;
WORD Linenumber; // Line number.
} IMAGE_LINENUMBER;
typedef IMAGE_LINENUMBER UNALIGNED *PIMAGE_LINENUMBER;
#define IMAGE_SIZEOF_LINENUMBER 6
//
// Archive format.
//
#define IMAGE_ARCHIVE_START_SIZE 8
#define IMAGE_ARCHIVE_START "!<arch>\n"
#define IMAGE_ARCHIVE_END "`\n"
#define IMAGE_ARCHIVE_PAD "\n"
#define IMAGE_ARCHIVE_LINKER_MEMBER "/ "
#define IMAGE_ARCHIVE_LONGNAMES_MEMBER "// "
typedef struct _IMAGE_ARCHIVE_MEMBER_HEADER {
BYTE Name[16]; // File member name - `/' terminated.
BYTE Date[12]; // File member date - decimal.
BYTE UserID[6]; // File member user id - decimal.
BYTE GroupID[6]; // File member group id - decimal.
BYTE Mode[8]; // File member mode - octal.
BYTE Size[10]; // File member size - decimal.
BYTE EndHeader[2]; // String to end header.
} IMAGE_ARCHIVE_MEMBER_HEADER, *PIMAGE_ARCHIVE_MEMBER_HEADER;
#define IMAGE_SIZEOF_ARCHIVE_MEMBER_HDR 60
//
// DLL support.
//
//
// Export Format
//
typedef struct _IMAGE_EXPORT_DIRECTORY {
DWORD Characteristics;
DWORD TimeDateStamp;
WORD MajorVersion;
WORD MinorVersion;
DWORD Name;
DWORD Base;
DWORD NumberOfFunctions;
DWORD NumberOfNames;
PDWORD *AddressOfFunctions;
PDWORD *AddressOfNames;
PWORD *AddressOfNameOrdinals;
} IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;
//
// Import Format
//
typedef struct _IMAGE_IMPORT_BY_NAME {
WORD Hint;
BYTE Name[1];
} IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;
typedef struct _IMAGE_THUNK_DATA {
union {
PBYTE ForwarderString;
PDWORD Function;
DWORD Ordinal;
PIMAGE_IMPORT_BY_NAME AddressOfData;
} u1;
} IMAGE_THUNK_DATA, *PIMAGE_THUNK_DATA;
#define IMAGE_ORDINAL_FLAG 0x80000000
#define IMAGE_SNAP_BY_ORDINAL(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG) != 0)
#define IMAGE_ORDINAL(Ordinal) (Ordinal & 0xffff)
typedef struct _IMAGE_IMPORT_DESCRIPTOR {
union {
DWORD Characteristics; // 0 for terminating null import descriptor
PIMAGE_THUNK_DATA OriginalFirstThunk; // RVA to original unbound IAT
} u;
DWORD TimeDateStamp; // 0 if not bound,
// -1 if bound, and real date\time stamp
// in IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT (new BIND)
// O.W. date/time stamp of DLL bound to (Old BIND)
DWORD ForwarderChain; // -1 if no forwarders
DWORD Name;
PIMAGE_THUNK_DATA FirstThunk; // RVA to IAT (if bound this IAT has actual addresses)
} IMAGE_IMPORT_DESCRIPTOR, *PIMAGE_IMPORT_DESCRIPTOR;
//
// New format import descriptors pointed to by DataDirectory[ IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT ]
//
typedef struct _IMAGE_BOUND_IMPORT_DESCRIPTOR {
DWORD TimeDateStamp;
WORD OffsetModuleName;
WORD NumberOfModuleForwarderRefs;
// Array of zero or more IMAGE_BOUND_FORWARDER_REF follows
} IMAGE_BOUND_IMPORT_DESCRIPTOR, *PIMAGE_BOUND_IMPORT_DESCRIPTOR;
typedef struct _IMAGE_BOUND_FORWARDER_REF {
DWORD TimeDateStamp;
WORD OffsetModuleName;
WORD Reserved;
} IMAGE_BOUND_FORWARDER_REF, *PIMAGE_BOUND_FORWARDER_REF;
//
// Thread Local Storage
//
typedef VOID
#ifdef __GNUC__
NTAPI (*PIMAGE_TLS_CALLBACK) (
#else
(NTAPI *PIMAGE_TLS_CALLBACK) (
#endif /* __GNUC__ */
PVOID DllHandle,
DWORD Reason,
PVOID Reserved
);
typedef struct _IMAGE_TLS_DIRECTORY {
DWORD StartAddressOfRawData;
DWORD EndAddressOfRawData;
PDWORD AddressOfIndex;
PIMAGE_TLS_CALLBACK *AddressOfCallBacks;
DWORD SizeOfZeroFill;
DWORD Characteristics;
} IMAGE_TLS_DIRECTORY, *PIMAGE_TLS_DIRECTORY;
//
// Resource Format.
//
//
// Resource directory consists of two counts, following by a variable length
// array of directory entries. The first count is the number of entries at
// beginning of the array that have actual names associated with each entry.
// The entries are in ascending order, case insensitive strings. The second
// count is the number of entries that immediately follow the named entries.
// This second count identifies the number of entries that have 16-bit integer
// Ids as their name. These entries are also sorted in ascending order.
//
// This structure allows fast lookup by either name or number, but for any
// given resource entry only one form of lookup is supported, not both.
// This is consistant with the syntax of the .RC file and the .RES file.
//
typedef struct _IMAGE_RESOURCE_DIRECTORY {
DWORD Characteristics;
DWORD TimeDateStamp;
WORD MajorVersion;
WORD MinorVersion;
WORD NumberOfNamedEntries;
WORD NumberOfIdEntries;
// IMAGE_RESOURCE_DIRECTORY_ENTRY DirectoryEntries[];
} IMAGE_RESOURCE_DIRECTORY, *PIMAGE_RESOURCE_DIRECTORY;
#define IMAGE_RESOURCE_NAME_IS_STRING 0x80000000
#define IMAGE_RESOURCE_DATA_IS_DIRECTORY 0x80000000
//
// Each directory contains the 32-bit Name of the entry and an offset,
// relative to the beginning of the resource directory of the data associated
// with this directory entry. If the name of the entry is an actual text
// string instead of an integer Id, then the high order bit of the name field
// is set to one and the low order 31-bits are an offset, relative to the
// beginning of the resource directory of the string, which is of type
// IMAGE_RESOURCE_DIRECTORY_STRING. Otherwise the high bit is clear and the
// low-order 16-bits are the integer Id that identify this resource directory
// entry. If the directory entry is yet another resource directory (i.e. a
// subdirectory), then the high order bit of the offset field will be
// set to indicate this. Otherwise the high bit is clear and the offset
// field points to a resource data entry.
//
typedef struct _IMAGE_RESOURCE_DIRECTORY_ENTRY {
union {
struct {
DWORD NameOffset:31;
DWORD NameIsString:1;
} u;
DWORD Name;
WORD Id;
} u1;
union {
DWORD OffsetToData;
struct {
DWORD OffsetToDirectory:31;
DWORD DataIsDirectory:1;
} u;
} u2;
} IMAGE_RESOURCE_DIRECTORY_ENTRY, *PIMAGE_RESOURCE_DIRECTORY_ENTRY;
//
// For resource directory entries that have actual string names, the Name
// field of the directory entry points to an object of the following type.
// All of these string objects are stored together after the last resource
// directory entry and before the first resource data object. This minimizes
// the impact of these variable length objects on the alignment of the fixed
// size directory entry objects.
//
typedef struct _IMAGE_RESOURCE_DIRECTORY_STRING {
WORD Length;
CHAR NameString[ 1 ];
} IMAGE_RESOURCE_DIRECTORY_STRING, *PIMAGE_RESOURCE_DIRECTORY_STRING;
typedef struct _IMAGE_RESOURCE_DIR_STRING_U {
WORD Length;
WCHAR NameString[ 1 ];
} IMAGE_RESOURCE_DIR_STRING_U, *PIMAGE_RESOURCE_DIR_STRING_U;
//
// Each resource data entry describes a leaf node in the resource directory
// tree. It contains an offset, relative to the beginning of the resource
// directory of the data for the resource, a size field that gives the number
// of bytes of data at that offset, a CodePage that should be used when
// decoding code point values within the resource data. Typically for new
// applications the code page would be the unicode code page.
//
typedef struct _IMAGE_RESOURCE_DATA_ENTRY {
DWORD OffsetToData;
DWORD Size;
DWORD CodePage;
DWORD Reserved;
} IMAGE_RESOURCE_DATA_ENTRY, *PIMAGE_RESOURCE_DATA_ENTRY;
//
// Load Configuration Directory Entry
//
typedef struct _IMAGE_LOAD_CONFIG_DIRECTORY {
DWORD Characteristics;
DWORD TimeDateStamp;
WORD MajorVersion;
WORD MinorVersion;
DWORD GlobalFlagsClear;
DWORD GlobalFlagsSet;
DWORD CriticalSectionDefaultTimeout;
DWORD DeCommitFreeBlockThreshold;
DWORD DeCommitTotalFreeThreshold;
PVOID LockPrefixTable;
DWORD MaximumAllocationSize;
DWORD VirtualMemoryThreshold;
DWORD ProcessHeapFlags;
DWORD Reserved[ 4 ];
} IMAGE_LOAD_CONFIG_DIRECTORY, *PIMAGE_LOAD_CONFIG_DIRECTORY;
//
// Function table entry format for MIPS/ALPHA images. Function table is
// pointed to by the IMAGE_DIRECTORY_ENTRY_EXCEPTION directory entry.
// This definition duplicates ones in ntmips.h and ntalpha.h for use
// by portable image file mungers.
//
typedef struct _IMAGE_RUNTIME_FUNCTION_ENTRY {
DWORD BeginAddress;
DWORD EndAddress;
PVOID ExceptionHandler;
PVOID HandlerData;
DWORD PrologEndAddress;
} IMAGE_RUNTIME_FUNCTION_ENTRY, *PIMAGE_RUNTIME_FUNCTION_ENTRY;
//
// Debug Format
//
typedef struct _IMAGE_DEBUG_DIRECTORY {
DWORD Characteristics;
DWORD TimeDateStamp;
WORD MajorVersion;
WORD MinorVersion;
DWORD Type;
DWORD SizeOfData;
DWORD AddressOfRawData;
DWORD PointerToRawData;
} IMAGE_DEBUG_DIRECTORY, *PIMAGE_DEBUG_DIRECTORY;
#define IMAGE_DEBUG_TYPE_UNKNOWN 0
#define IMAGE_DEBUG_TYPE_COFF 1
#define IMAGE_DEBUG_TYPE_CODEVIEW 2
#define IMAGE_DEBUG_TYPE_FPO 3
#define IMAGE_DEBUG_TYPE_MISC 4
#define IMAGE_DEBUG_TYPE_EXCEPTION 5
#define IMAGE_DEBUG_TYPE_FIXUP 6
#define IMAGE_DEBUG_TYPE_OMAP_TO_SRC 7
#define IMAGE_DEBUG_TYPE_OMAP_FROM_SRC 8
typedef struct _IMAGE_COFF_SYMBOLS_HEADER {
DWORD NumberOfSymbols;
DWORD LvaToFirstSymbol;
DWORD NumberOfLinenumbers;
DWORD LvaToFirstLinenumber;
DWORD RvaToFirstByteOfCode;
DWORD RvaToLastByteOfCode;
DWORD RvaToFirstByteOfData;
DWORD RvaToLastByteOfData;
} IMAGE_COFF_SYMBOLS_HEADER, *PIMAGE_COFF_SYMBOLS_HEADER;
#define FRAME_FPO 0
#define FRAME_TRAP 1
#define FRAME_TSS 2
#define FRAME_NONFPO 3
typedef struct _FPO_DATA {
DWORD ulOffStart; // offset 1st byte of function code
DWORD cbProcSize; // # bytes in function
DWORD cdwLocals; // # bytes in locals/4
WORD cdwParams; // # bytes in params/4
WORD cbProlog : 8; // # bytes in prolog
WORD cbRegs : 3; // # regs saved
WORD fHasSEH : 1; // TRUE if SEH in func
WORD fUseBP : 1; // TRUE if EBP has been allocated
WORD reserved : 1; // reserved for future use
WORD cbFrame : 2; // frame type
} FPO_DATA, *PFPO_DATA;
#define SIZEOF_RFPO_DATA 16
#define IMAGE_DEBUG_MISC_EXENAME 1
typedef struct _IMAGE_DEBUG_MISC {
DWORD DataType; // type of misc data, see defines
DWORD Length; // total length of record, rounded to four
// byte multiple.
BOOLEAN Unicode; // TRUE if data is unicode string
BYTE Reserved[ 3 ];
BYTE Data[ 1 ]; // Actual data
} IMAGE_DEBUG_MISC, *PIMAGE_DEBUG_MISC;
//
// Function table extracted from MIPS/ALPHA images. Does not contain
// information needed only for runtime support. Just those fields for
// each entry needed by a debugger.
//
typedef struct _IMAGE_FUNCTION_ENTRY {
DWORD StartingAddress;
DWORD EndingAddress;
DWORD EndOfPrologue;
} IMAGE_FUNCTION_ENTRY, *PIMAGE_FUNCTION_ENTRY;
//
// Debugging information can be stripped from an image file and placed
// in a separate .DBG file, whose file name part is the same as the
// image file name part (e.g. symbols for CMD.EXE could be stripped
// and placed in CMD.DBG). This is indicated by the IMAGE_FILE_DEBUG_STRIPPED
// flag in the Characteristics field of the file header. The beginning of
// the .DBG file contains the following structure which captures certain
// information from the image file. This allows a debug to proceed even if
// the original image file is not accessable. This header is followed by
// zero of more IMAGE_SECTION_HEADER structures, followed by zero or more
// IMAGE_DEBUG_DIRECTORY structures. The latter structures and those in
// the image file contain file offsets relative to the beginning of the
// .DBG file.
//
// If symbols have been stripped from an image, the IMAGE_DEBUG_MISC structure
// is left in the image file, but not mapped. This allows a debugger to
// compute the name of the .DBG file, from the name of the image in the
// IMAGE_DEBUG_MISC structure.
//
typedef struct _IMAGE_SEPARATE_DEBUG_HEADER {
WORD Signature;
WORD Flags;
WORD Machine;
WORD Characteristics;
DWORD TimeDateStamp;
DWORD CheckSum;
DWORD ImageBase;
DWORD SizeOfImage;
DWORD NumberOfSections;
DWORD ExportedNamesSize;
DWORD DebugDirectorySize;
DWORD Reserved[ 3 ]; // Note: reserved[0] is actually the section alignment
} IMAGE_SEPARATE_DEBUG_HEADER, *PIMAGE_SEPARATE_DEBUG_HEADER;
#define IMAGE_SEPARATE_DEBUG_SIGNATURE 0x4944
#include "poppack.h"
#endif // NOIMAGE
//
// End Image Format
//
//
// for move macros
//
#ifndef _INC_STRING
#include <string.h>
#endif /* _INC_STRING */
#define HEAP_NO_SERIALIZE 0x00000001
#define HEAP_GROWABLE 0x00000002
#define HEAP_GENERATE_EXCEPTIONS 0x00000004
#define HEAP_ZERO_MEMORY 0x00000008
#define HEAP_REALLOC_IN_PLACE_ONLY 0x00000010
#define HEAP_TAIL_CHECKING_ENABLED 0x00000020
#define HEAP_FREE_CHECKING_ENABLED 0x00000040
#define HEAP_DISABLE_COALESCE_ON_FREE 0x00000080
#define HEAP_CREATE_ALIGN_16 0x00010000
#define HEAP_CREATE_ENABLE_TRACING 0x00020000
#define HEAP_MAXIMUM_TAG 0x0FFF
#define HEAP_PSEUDO_TAG_FLAG 0x8000
#define HEAP_TAG_SHIFT 16
#define HEAP_MAKE_TAG_FLAGS( b, o ) ((DWORD)((b) + ((o) << 16)))
#define IS_TEXT_UNICODE_ASCII16 0x0001
#define IS_TEXT_UNICODE_REVERSE_ASCII16 0x0010
#define IS_TEXT_UNICODE_STATISTICS 0x0002
#define IS_TEXT_UNICODE_REVERSE_STATISTICS 0x0020
#define IS_TEXT_UNICODE_CONTROLS 0x0004
#define IS_TEXT_UNICODE_REVERSE_CONTROLS 0x0040
#define IS_TEXT_UNICODE_SIGNATURE 0x0008
#define IS_TEXT_UNICODE_REVERSE_SIGNATURE 0x0080
#define IS_TEXT_UNICODE_ILLEGAL_CHARS 0x0100
#define IS_TEXT_UNICODE_ODD_LENGTH 0x0200
#define IS_TEXT_UNICODE_DBCS_LEADBYTE 0x0400
#define IS_TEXT_UNICODE_NULL_BYTES 0x1000
#define IS_TEXT_UNICODE_UNICODE_MASK 0x000F
#define IS_TEXT_UNICODE_REVERSE_MASK 0x00F0
#define IS_TEXT_UNICODE_NOT_UNICODE_MASK 0x0F00
#define IS_TEXT_UNICODE_NOT_ASCII_MASK 0xF000
#define COMPRESSION_FORMAT_NONE (0x0000)
#define COMPRESSION_FORMAT_DEFAULT (0x0001)
#define COMPRESSION_FORMAT_LZNT1 (0x0002)
#define COMPRESSION_ENGINE_STANDARD (0x0000)
#define COMPRESSION_ENGINE_MAXIMUM (0x0100)
#if defined(_M_IX86) || defined(_M_MRX000) || defined(_M_ALPHA)
#define RtlMoveMemory(Destination,Source,Length) memmove((Destination),(Source),(Length))
#define RtlCopyMemory(Destination,Source,Length) memcpy((Destination),(Source),(Length))
#define RtlFillMemory(Destination,Length,Fill) memset((Destination),(Fill),(Length))
#define RtlZeroMemory(Destination,Length) memset((Destination),0,(Length))
#else
NTSYSAPI
VOID
NTAPI
RtlCopyMemory (
VOID UNALIGNED *Destination,
CONST VOID UNALIGNED *Source,
DWORD Length
);
NTSYSAPI
VOID
NTAPI
RtlMoveMemory (
VOID UNALIGNED *Destination,
CONST VOID UNALIGNED *Source,
DWORD Length
);
NTSYSAPI
VOID
NTAPI
RtlFillMemory (
VOID UNALIGNED *Destination,
DWORD Length,
BYTE Fill
);
NTSYSAPI
VOID
NTAPI
RtlZeroMemory (
VOID UNALIGNED *Destination,
DWORD Length
);
#endif
typedef struct _MESSAGE_RESOURCE_ENTRY {
WORD Length;
WORD Flags;
BYTE Text[ 1 ];
} MESSAGE_RESOURCE_ENTRY, *PMESSAGE_RESOURCE_ENTRY;
#define MESSAGE_RESOURCE_UNICODE 0x0001
typedef struct _MESSAGE_RESOURCE_BLOCK {
DWORD LowId;
DWORD HighId;
DWORD OffsetToEntries;
} MESSAGE_RESOURCE_BLOCK, *PMESSAGE_RESOURCE_BLOCK;
typedef struct _MESSAGE_RESOURCE_DATA {
DWORD NumberOfBlocks;
MESSAGE_RESOURCE_BLOCK Blocks[ 1 ];
} MESSAGE_RESOURCE_DATA, *PMESSAGE_RESOURCE_DATA;
typedef struct _RTL_CRITICAL_SECTION_DEBUG {
WORD Type;
WORD CreatorBackTraceIndex;
struct _RTL_CRITICAL_SECTION *CriticalSection;
LIST_ENTRY ProcessLocksList;
DWORD EntryCount;
DWORD ContentionCount;
DWORD Spare[ 2 ];
} RTL_CRITICAL_SECTION_DEBUG, *PRTL_CRITICAL_SECTION_DEBUG;
#define RTL_CRITSECT_TYPE 0
#define RTL_RESOURCE_TYPE 1
typedef struct _RTL_CRITICAL_SECTION {
PRTL_CRITICAL_SECTION_DEBUG DebugInfo;
//
// The following three fields control entering and exiting the critical
// section for the resource
//
LONG LockCount;
LONG RecursionCount;
HANDLE OwningThread; // from the thread's ClientId->UniqueThread
HANDLE LockSemaphore;
DWORD Reserved;
} RTL_CRITICAL_SECTION, *PRTL_CRITICAL_SECTION;
#define DLL_PROCESS_ATTACH 1
#define DLL_THREAD_ATTACH 2
#define DLL_THREAD_DETACH 3
#define DLL_PROCESS_DETACH 0
//
// Defines for the READ flags for Eventlogging
//
#define EVENTLOG_SEQUENTIAL_READ 0X0001
#define EVENTLOG_SEEK_READ 0X0002
#define EVENTLOG_FORWARDS_READ 0X0004
#define EVENTLOG_BACKWARDS_READ 0X0008
//
// The types of events that can be logged.
//
#define EVENTLOG_SUCCESS 0X0000
#define EVENTLOG_ERROR_TYPE 0x0001
#define EVENTLOG_WARNING_TYPE 0x0002
#define EVENTLOG_INFORMATION_TYPE 0x0004
#define EVENTLOG_AUDIT_SUCCESS 0x0008
#define EVENTLOG_AUDIT_FAILURE 0x0010
//
// Defines for the WRITE flags used by Auditing for paired events
// These are not implemented in Product 1
//
#define EVENTLOG_START_PAIRED_EVENT 0x0001
#define EVENTLOG_END_PAIRED_EVENT 0x0002
#define EVENTLOG_END_ALL_PAIRED_EVENTS 0x0004
#define EVENTLOG_PAIRED_EVENT_ACTIVE 0x0008
#define EVENTLOG_PAIRED_EVENT_INACTIVE 0x0010
//
// Structure that defines the header of the Eventlog record. This is the
// fixed-sized portion before all the variable-length strings, binary
// data and pad bytes.
//
// TimeGenerated is the time it was generated at the client.
// TimeWritten is the time it was put into the log at the server end.
//
typedef struct _EVENTLOGRECORD {
DWORD Length; // Length of full record
DWORD Reserved; // Used by the service
DWORD RecordNumber; // Absolute record number
DWORD TimeGenerated; // Seconds since 1-1-1970
DWORD TimeWritten; // Seconds since 1-1-1970
DWORD EventID;
WORD EventType;
WORD NumStrings;
WORD EventCategory;
WORD ReservedFlags; // For use with paired events (auditing)
DWORD ClosingRecordNumber; // For use with paired events (auditing)
DWORD StringOffset; // Offset from beginning of record
DWORD UserSidLength;
DWORD UserSidOffset;
DWORD DataLength;
DWORD DataOffset; // Offset from beginning of record
//
// Then follow:
//
// WCHAR SourceName[]
// WCHAR Computername[]
// SID UserSid
// WCHAR Strings[]
// BYTE Data[]
// CHAR Pad[]
// DWORD Length;
//
} EVENTLOGRECORD, *PEVENTLOGRECORD;
#define DBG_CONTINUE ((DWORD )0x00010002L)
#define DBG_TERMINATE_THREAD ((DWORD )0x40010003L)
#define DBG_TERMINATE_PROCESS ((DWORD )0x40010004L)
#define DBG_CONTROL_C ((DWORD )0x40010005L)
#define DBG_CONTROL_BREAK ((DWORD )0x40010008L)
#define DBG_EXCEPTION_NOT_HANDLED ((DWORD )0x80010001L)
//
// begin_ntddk begin_nthal
//
// Registry Specific Access Rights.
//
#define KEY_QUERY_VALUE (0x0001)
#define KEY_SET_VALUE (0x0002)
#define KEY_CREATE_SUB_KEY (0x0004)
#define KEY_ENUMERATE_SUB_KEYS (0x0008)
#define KEY_NOTIFY (0x0010)
#define KEY_CREATE_LINK (0x0020)
#define KEY_READ ((STANDARD_RIGHTS_READ |\
KEY_QUERY_VALUE |\
KEY_ENUMERATE_SUB_KEYS |\
KEY_NOTIFY) \
& \
(~SYNCHRONIZE))
#define KEY_WRITE ((STANDARD_RIGHTS_WRITE |\
KEY_SET_VALUE |\
KEY_CREATE_SUB_KEY) \
& \
(~SYNCHRONIZE))
#define KEY_EXECUTE ((KEY_READ) \
& \
(~SYNCHRONIZE))
#define KEY_ALL_ACCESS ((STANDARD_RIGHTS_ALL |\
KEY_QUERY_VALUE |\
KEY_SET_VALUE |\
KEY_CREATE_SUB_KEY |\
KEY_ENUMERATE_SUB_KEYS |\
KEY_NOTIFY |\
KEY_CREATE_LINK) \
& \
(~SYNCHRONIZE))
//
// Open/Create Options
//
#define REG_OPTION_RESERVED (0x00000000L) // Parameter is reserved
#define REG_OPTION_NON_VOLATILE (0x00000000L) // Key is preserved
// when system is rebooted
#define REG_OPTION_VOLATILE (0x00000001L) // Key is not preserved
// when system is rebooted
#define REG_OPTION_CREATE_LINK (0x00000002L) // Created key is a
// symbolic link
#define REG_OPTION_BACKUP_RESTORE (0x00000004L) // open for backup or restore
// special access rules
// privilege required
#define REG_LEGAL_OPTION \
(REG_OPTION_RESERVED |\
REG_OPTION_NON_VOLATILE |\
REG_OPTION_VOLATILE |\
REG_OPTION_CREATE_LINK |\
REG_OPTION_BACKUP_RESTORE)
//
// Key creation/open disposition
//
#define REG_CREATED_NEW_KEY (0x00000001L) // New Registry Key created
#define REG_OPENED_EXISTING_KEY (0x00000002L) // Existing Key opened
//
// Key restore flags
//
#define REG_WHOLE_HIVE_VOLATILE (0x00000001L) // Restore whole hive volatile
#define REG_REFRESH_HIVE (0x00000002L) // Unwind changes to last flush
// end_ntddk end_nthal
//
// Notify filter values
//
#define REG_NOTIFY_CHANGE_NAME (0x00000001L) // Create or delete (child)
#define REG_NOTIFY_CHANGE_ATTRIBUTES (0x00000002L)
#define REG_NOTIFY_CHANGE_LAST_SET (0x00000004L) // time stamp
#define REG_NOTIFY_CHANGE_SECURITY (0x00000008L)
#define REG_LEGAL_CHANGE_FILTER \
(REG_NOTIFY_CHANGE_NAME |\
REG_NOTIFY_CHANGE_ATTRIBUTES |\
REG_NOTIFY_CHANGE_LAST_SET |\
REG_NOTIFY_CHANGE_SECURITY)
//
//
// Predefined Value Types.
//
#define REG_NONE ( 0 ) // No value type
#define REG_SZ ( 1 ) // Unicode nul terminated string
#define REG_EXPAND_SZ ( 2 ) // Unicode nul terminated string
// (with environment variable references)
#define REG_BINARY ( 3 ) // Free form binary
#define REG_DWORD ( 4 ) // 32-bit number
#define REG_DWORD_LITTLE_ENDIAN ( 4 ) // 32-bit number (same as REG_DWORD)
#define REG_DWORD_BIG_ENDIAN ( 5 ) // 32-bit number
#define REG_LINK ( 6 ) // Symbolic Link (unicode)
#define REG_MULTI_SZ ( 7 ) // Multiple Unicode strings
#define REG_RESOURCE_LIST ( 8 ) // Resource list in the resource map
#define REG_FULL_RESOURCE_DESCRIPTOR ( 9 ) // Resource list in the hardware description
#define REG_RESOURCE_REQUIREMENTS_LIST ( 10 )
// end_ntddk end_nthal
// begin_ntddk begin_nthal
//
// Service Types (Bit Mask)
//
#define SERVICE_KERNEL_DRIVER 0x00000001
#define SERVICE_FILE_SYSTEM_DRIVER 0x00000002
#define SERVICE_ADAPTER 0x00000004
#define SERVICE_RECOGNIZER_DRIVER 0x00000008
#define SERVICE_DRIVER (SERVICE_KERNEL_DRIVER | \
SERVICE_FILE_SYSTEM_DRIVER | \
SERVICE_RECOGNIZER_DRIVER)
#define SERVICE_WIN32_OWN_PROCESS 0x00000010
#define SERVICE_WIN32_SHARE_PROCESS 0x00000020
#define SERVICE_WIN32 (SERVICE_WIN32_OWN_PROCESS | \
SERVICE_WIN32_SHARE_PROCESS)
#define SERVICE_INTERACTIVE_PROCESS 0x00000100
#define SERVICE_TYPE_ALL (SERVICE_WIN32 | \
SERVICE_ADAPTER | \
SERVICE_DRIVER | \
SERVICE_INTERACTIVE_PROCESS)
//
// Start Type
//
#define SERVICE_BOOT_START 0x00000000
#define SERVICE_SYSTEM_START 0x00000001
#define SERVICE_AUTO_START 0x00000002
#define SERVICE_DEMAND_START 0x00000003
#define SERVICE_DISABLED 0x00000004
//
// Error control type
//
#define SERVICE_ERROR_IGNORE 0x00000000
#define SERVICE_ERROR_NORMAL 0x00000001
#define SERVICE_ERROR_SEVERE 0x00000002
#define SERVICE_ERROR_CRITICAL 0x00000003
//
//
// Define the registry driver node enumerations
//
typedef enum _CM_SERVICE_NODE_TYPE {
DriverType = SERVICE_KERNEL_DRIVER,
FileSystemType = SERVICE_FILE_SYSTEM_DRIVER,
Win32ServiceOwnProcess = SERVICE_WIN32_OWN_PROCESS,
Win32ServiceShareProcess = SERVICE_WIN32_SHARE_PROCESS,
AdapterType = SERVICE_ADAPTER,
RecognizerType = SERVICE_RECOGNIZER_DRIVER
} SERVICE_NODE_TYPE;
typedef enum _CM_SERVICE_LOAD_TYPE {
BootLoad = SERVICE_BOOT_START,
SystemLoad = SERVICE_SYSTEM_START,
AutoLoad = SERVICE_AUTO_START,
DemandLoad = SERVICE_DEMAND_START,
DisableLoad = SERVICE_DISABLED
} SERVICE_LOAD_TYPE;
typedef enum _CM_ERROR_CONTROL_TYPE {
IgnoreError = SERVICE_ERROR_IGNORE,
NormalError = SERVICE_ERROR_NORMAL,
SevereError = SERVICE_ERROR_SEVERE,
CriticalError = SERVICE_ERROR_CRITICAL
} SERVICE_ERROR_TYPE;
#ifndef NOTAPE
//
// IOCTL_TAPE_ERASE definitions
//
#define TAPE_ERASE_SHORT 0L
#define TAPE_ERASE_LONG 1L
typedef struct _TAPE_ERASE {
DWORD Type;
BOOLEAN Immediate;
} TAPE_ERASE, *PTAPE_ERASE;
//
// IOCTL_TAPE_PREPARE definitions
//
#define TAPE_LOAD 0L
#define TAPE_UNLOAD 1L
#define TAPE_TENSION 2L
#define TAPE_LOCK 3L
#define TAPE_UNLOCK 4L
#define TAPE_FORMAT 5L
typedef struct _TAPE_PREPARE {
DWORD Operation;
BOOLEAN Immediate;
} TAPE_PREPARE, *PTAPE_PREPARE;
//
// IOCTL_TAPE_WRITE_MARKS definitions
//
#define TAPE_SETMARKS 0L
#define TAPE_FILEMARKS 1L
#define TAPE_SHORT_FILEMARKS 2L
#define TAPE_LONG_FILEMARKS 3L
typedef struct _TAPE_WRITE_MARKS {
DWORD Type;
DWORD Count;
BOOLEAN Immediate;
} TAPE_WRITE_MARKS, *PTAPE_WRITE_MARKS;
//
// IOCTL_TAPE_GET_POSITION definitions
//
#define TAPE_ABSOLUTE_POSITION 0L
#define TAPE_LOGICAL_POSITION 1L
#define TAPE_PSEUDO_LOGICAL_POSITION 2L
typedef struct _TAPE_GET_POSITION {
DWORD Type;
DWORD Partition;
LARGE_INTEGER Offset;
} TAPE_GET_POSITION, *PTAPE_GET_POSITION;
//
// IOCTL_TAPE_SET_POSITION definitions
//
#define TAPE_REWIND 0L
#define TAPE_ABSOLUTE_BLOCK 1L
#define TAPE_LOGICAL_BLOCK 2L
#define TAPE_PSEUDO_LOGICAL_BLOCK 3L
#define TAPE_SPACE_END_OF_DATA 4L
#define TAPE_SPACE_RELATIVE_BLOCKS 5L
#define TAPE_SPACE_FILEMARKS 6L
#define TAPE_SPACE_SEQUENTIAL_FMKS 7L
#define TAPE_SPACE_SETMARKS 8L
#define TAPE_SPACE_SEQUENTIAL_SMKS 9L
typedef struct _TAPE_SET_POSITION {
DWORD Method;
DWORD Partition;
LARGE_INTEGER Offset;
BOOLEAN Immediate;
} TAPE_SET_POSITION, *PTAPE_SET_POSITION;
//
// IOCTL_TAPE_GET_DRIVE_PARAMS definitions
//
//
// Definitions for FeaturesLow parameter
//
#define TAPE_DRIVE_FIXED 0x00000001
#define TAPE_DRIVE_SELECT 0x00000002
#define TAPE_DRIVE_INITIATOR 0x00000004
#define TAPE_DRIVE_ERASE_SHORT 0x00000010
#define TAPE_DRIVE_ERASE_LONG 0x00000020
#define TAPE_DRIVE_ERASE_BOP_ONLY 0x00000040
#define TAPE_DRIVE_ERASE_IMMEDIATE 0x00000080
#define TAPE_DRIVE_TAPE_CAPACITY 0x00000100
#define TAPE_DRIVE_TAPE_REMAINING 0x00000200
#define TAPE_DRIVE_FIXED_BLOCK 0x00000400
#define TAPE_DRIVE_VARIABLE_BLOCK 0x00000800
#define TAPE_DRIVE_WRITE_PROTECT 0x00001000
#define TAPE_DRIVE_EOT_WZ_SIZE 0x00002000
#define TAPE_DRIVE_ECC 0x00010000
#define TAPE_DRIVE_COMPRESSION 0x00020000
#define TAPE_DRIVE_PADDING 0x00040000
#define TAPE_DRIVE_REPORT_SMKS 0x00080000
#define TAPE_DRIVE_GET_ABSOLUTE_BLK 0x00100000
#define TAPE_DRIVE_GET_LOGICAL_BLK 0x00200000
#define TAPE_DRIVE_SET_EOT_WZ_SIZE 0x00400000
#define TAPE_DRIVE_RESERVED_BIT 0x80000000 //don't use this bit!
// //can't be a low features bit!
// //reserved; high features only
//
// Definitions for FeaturesHigh parameter
//
#define TAPE_DRIVE_LOAD_UNLOAD 0x80000001
#define TAPE_DRIVE_TENSION 0x80000002
#define TAPE_DRIVE_LOCK_UNLOCK 0x80000004
#define TAPE_DRIVE_REWIND_IMMEDIATE 0x80000008
#define TAPE_DRIVE_SET_BLOCK_SIZE 0x80000010
#define TAPE_DRIVE_LOAD_UNLD_IMMED 0x80000020
#define TAPE_DRIVE_TENSION_IMMED 0x80000040
#define TAPE_DRIVE_LOCK_UNLK_IMMED 0x80000080
#define TAPE_DRIVE_SET_ECC 0x80000100
#define TAPE_DRIVE_SET_COMPRESSION 0x80000200
#define TAPE_DRIVE_SET_PADDING 0x80000400
#define TAPE_DRIVE_SET_REPORT_SMKS 0x80000800
#define TAPE_DRIVE_ABSOLUTE_BLK 0x80001000
#define TAPE_DRIVE_ABS_BLK_IMMED 0x80002000
#define TAPE_DRIVE_LOGICAL_BLK 0x80004000
#define TAPE_DRIVE_LOG_BLK_IMMED 0x80008000
#define TAPE_DRIVE_END_OF_DATA 0x80010000
#define TAPE_DRIVE_RELATIVE_BLKS 0x80020000
#define TAPE_DRIVE_FILEMARKS 0x80040000
#define TAPE_DRIVE_SEQUENTIAL_FMKS 0x80080000
#define TAPE_DRIVE_SETMARKS 0x80100000
#define TAPE_DRIVE_SEQUENTIAL_SMKS 0x80200000
#define TAPE_DRIVE_REVERSE_POSITION 0x80400000
#define TAPE_DRIVE_SPACE_IMMEDIATE 0x80800000
#define TAPE_DRIVE_WRITE_SETMARKS 0x81000000
#define TAPE_DRIVE_WRITE_FILEMARKS 0x82000000
#define TAPE_DRIVE_WRITE_SHORT_FMKS 0x84000000
#define TAPE_DRIVE_WRITE_LONG_FMKS 0x88000000
#define TAPE_DRIVE_WRITE_MARK_IMMED 0x90000000
#define TAPE_DRIVE_FORMAT 0xA0000000
#define TAPE_DRIVE_FORMAT_IMMEDIATE 0xC0000000
#define TAPE_DRIVE_HIGH_FEATURES 0x80000000 //mask for high features flag
typedef struct _TAPE_GET_DRIVE_PARAMETERS {
BOOLEAN ECC;
BOOLEAN Compression;
BOOLEAN DataPadding;
BOOLEAN ReportSetmarks;
DWORD DefaultBlockSize;
DWORD MaximumBlockSize;
DWORD MinimumBlockSize;
DWORD MaximumPartitionCount;
DWORD FeaturesLow;
DWORD FeaturesHigh;
DWORD EOTWarningZoneSize;
} TAPE_GET_DRIVE_PARAMETERS, *PTAPE_GET_DRIVE_PARAMETERS;
//
// IOCTL_TAPE_SET_DRIVE_PARAMETERS definitions
//
typedef struct _TAPE_SET_DRIVE_PARAMETERS {
BOOLEAN ECC;
BOOLEAN Compression;
BOOLEAN DataPadding;
BOOLEAN ReportSetmarks;
DWORD EOTWarningZoneSize;
} TAPE_SET_DRIVE_PARAMETERS, *PTAPE_SET_DRIVE_PARAMETERS;
//
// IOCTL_TAPE_GET_MEDIA_PARAMETERS definitions
//
typedef struct _TAPE_GET_MEDIA_PARAMETERS {
LARGE_INTEGER Capacity;
LARGE_INTEGER Remaining;
DWORD BlockSize;
DWORD PartitionCount;
BOOLEAN WriteProtected;
} TAPE_GET_MEDIA_PARAMETERS, *PTAPE_GET_MEDIA_PARAMETERS;
//
// IOCTL_TAPE_SET_MEDIA_PARAMETERS definitions
//
typedef struct _TAPE_SET_MEDIA_PARAMETERS {
DWORD BlockSize;
} TAPE_SET_MEDIA_PARAMETERS, *PTAPE_SET_MEDIA_PARAMETERS;
//
// IOCTL_TAPE_CREATE_PARTITION definitions
//
#define TAPE_FIXED_PARTITIONS 0L
#define TAPE_SELECT_PARTITIONS 1L
#define TAPE_INITIATOR_PARTITIONS 2L
typedef struct _TAPE_CREATE_PARTITION {
DWORD Method;
DWORD Count;
DWORD Size;
} TAPE_CREATE_PARTITION, *PTAPE_CREATE_PARTITION;
#endif // NOTAPE
#ifdef __cplusplus
}
#endif
#endif /* _WINNT_ */
#if defined(__TOPLEVEL_WINNT_H_)
#undef __TOPLEVEL_NEXT_COMMON_INCLUDE__
#undef __TOPLEVEL_WINNT_H_
#include <next_common_undefines.h>
#endif /* __TOPLEVEL_NEXT_COMMON_INCLUDE__ */