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NeXTSTEP 3.3.4.17 [SPARC, PA-RISC]
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nextstep33_risc.iso
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Shaders
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plastic.slo
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Text File
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1995-02-05
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1KB
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76 lines
shader_obj 3.1 1 0
plastic 21 3 6 6 21 0 5 5 0 5 13
2 12
current
rgb
3
0.5
1
0.1
0
21
Ks 4 5 -1 1 3 1 1 1 1 17 17
Kd 4 5 -1 2 3 1 2 2 2 14 14
Ka 4 5 -1 3 3 1 3 3 3 12 12
roughness 4 5 -1 4 3 1 4 4 4 18 18
specularcolor 3 5 1 5 3 1 5 5 5 17 17
$C1 4 2 -1 0 3 0 0 0 0 1 2
$C2 4 2 -1 1 3 0 0 0 0 3 5
$C3 4 2 -1 2 3 0 0 0 0 4 4
Nf 2 3 0 0 2 0 0 7 7 7 18
V 2 3 0 0 2 0 0 9 9 9 18
N 2 10 0 0 2 0 0 0 0 6 6
$T1 2 4 0 0 2 0 0 6 9 6 9
I 2 10 0 0 2 0 0 0 0 7 8
Os 3 10 -1 0 2 0 0 0 0 10 21
Oi 3 10 -1 0 2 0 0 10 10 0 0
Cs 3 10 1 0 2 0 0 0 0 16 16
$T4 3 4 1 0 2 0 0 11 20 11 20
$T5 3 4 1 0 2 0 0 12 21 12 21
$T7 3 4 1 0 2 0 0 14 20 14 20
$T10 3 4 1 0 3 0 0 17 19 17 19
Ci 3 10 1 0 2 0 0 21 21 21 21
52
0 5
1 5
2 6
3 7
4 6
11 10
8 11 12
11 12
9 11
14 13
16
17 2 16
16 8
18 1 16
16 17 18
18 15 16
19 4 0
17 8 9 3
16 19 17
17 18 16
20 13 17
_assign 2 0
_assign 2 2
_assign 2 4
_assign 2 6
_assign 2 8
normalize 2 10
faceforward 3 12
normalize 2 15
_negate 2 17
_assign 2 19
ambient 1 21
_scale 3 22
diffuse 2 25
_scale 3 27
_add 3 30
_multiply 3 33
_scale 3 36
specular 4 39
_multiply 3 43
_add 3 46
_multiply 3 49