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Introduction Games
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IsGame() Indicates if the system has joystick
jButton1() Indicates if the button 1 of the joystick is pressed
jButton2() Indicates if the button 2 of the joystick is pressed
jClick() Indicates if any button of the joystick has been pressed
jInArea() Determines if the joystick is on a zone
jPosX() Indicates the X position of the joystick
jPosY() Indicates the Y position of the joystick
Puzzle() Play the Puzzle
Serpent() Play the Snake
SpeakGame() Generates a sound by the speaker
Tetris() Play Tetris
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