#include <IAudio.h>
Public Methods | |
AudioMgrStats () | |
void | Clear () |
Public Attributes | |
bool | m_bForce2DSoftware |
Are 2D buffers restricted to software? | |
bool | m_bForce3DSoftware |
Are 3D buffers restricted to software? | |
uint32 | m_n2DSoundsLoaded |
Reports the number of 2D sounds currently loaded. | |
uint32 | m_n3DSoundsLoaded |
Reports the number of 3D sounds currently loaded. | |
uint32 | m_nSegmentsLoaded |
Reports the number of segments currently loaded. |
All initial audio manager statistics are set in this structure
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AudioMgrStats constructor automatically calls Clear() to initialize the structure. |
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Sets all members either to an appropriate default value if it exists, or else to zero. |