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AudioMgrStats Struct Reference

Statistics structure for the IAudioManager class. More...

#include <IAudio.h>

List of all members.

Public Methods

 AudioMgrStats ()
void Clear ()

Public Attributes

bool m_bForce2DSoftware
 Are 2D buffers restricted to software?

bool m_bForce3DSoftware
 Are 3D buffers restricted to software?

uint32 m_n2DSoundsLoaded
 Reports the number of 2D sounds currently loaded.

uint32 m_n3DSoundsLoaded
 Reports the number of 3D sounds currently loaded.

uint32 m_nSegmentsLoaded
 Reports the number of segments currently loaded.


Detailed Description

Statistics structure for the IAudioManager class.

All initial audio manager statistics are set in this structure

See also:
IAudioManager::GetStats()


Constructor & Destructor Documentation

AudioMgrStats::AudioMgrStats ( ) [inline]
 

AudioMgrStats constructor automatically calls Clear() to initialize the structure.


Member Function Documentation

void AudioMgrStats::Clear ( ) [inline]
 

Sets all members either to an appropriate default value if it exists, or else to zero.


The documentation for this struct was generated from the following file:
Generated at Sun Jul 28 23:17:41 2002 for GAP Audio System by doxygen1.2.8.1 written by Dimitri van Heesch, © 1997-2001