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DLSInit Struct Reference

Initialization structure for the IDLS class. More...

#include <IAudio.h>

List of all members.

Public Methods

 DLSInit ()
void Clear ()

Public Attributes

std::string m_sFileName
 The file from which to load the DLS data.


Detailed Description

Initialization structure for the IDLS class.

All initial parameters can be set in this structure. Generally speaking, parameters listed in this structure are crucial to the initial contruction of the sound object, and so cannot be modified at run-time.

See also:
IDLS::Init()


Constructor & Destructor Documentation

DLSInit::DLSInit ( ) [inline]
 

Sound3DProp constructor automatically calls Clear() to initialize the structure.


Member Function Documentation

void DLSInit::Clear ( ) [inline]
 

Sets all members either to an appropriate default value if it exists, or else to zero.


The documentation for this struct was generated from the following file:
Generated at Sun Jul 28 23:17:41 2002 for GAP Audio System by doxygen1.2.8.1 written by Dimitri van Heesch, © 1997-2001