#include <IAudio.h>
Public Methods | |
DLSInit () | |
void | Clear () |
Public Attributes | |
std::string | m_sFileName |
The file from which to load the DLS data. |
All initial parameters can be set in this structure. Generally speaking, parameters listed in this structure are crucial to the initial contruction of the sound object, and so cannot be modified at run-time.
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Sound3DProp constructor automatically calls Clear() to initialize the structure. |
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Sets all members either to an appropriate default value if it exists, or else to zero. |