|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object | +--com.sun.j3d.audioengines.AudioEngine | +--com.sun.j3d.audioengines.AudioEngine3D
The AudioEngine3D Class defines an audio output device that generates sound 'image' from high-level sound parameters passed to it during scene graph.
The methods in this class are meant to be optionally overridden by an extended class. This extended class would provice device specific code.
Error checking on all parameters passed to these methods is already explicitly being done by the Java 3D core code that calls these methods.
Field Summary | |
protected AuralParameters |
attribs
|
protected View |
currentView
Current View sound is being rendered |
protected java.util.ArrayList |
samples
|
Fields inherited from interface javax.media.j3d.AudioDevice3D |
BACKGROUND_SOUND,
BUFFERED_AUDIO_DATA,
CONE_SOUND,
POINT_SOUND,
STREAMING_AUDIO_DATA |
Fields inherited from interface javax.media.j3d.AudioDevice |
HEADPHONES,
MONO_SPEAKER,
STEREO_SPEAKERS |
Constructor Summary | |
AudioEngine3D(PhysicalEnvironment physicalEnvironment)
Construct a new AudioEngine with the specified P.E. |
Method Summary | |
void |
clearSound(int index)
Clear Sound Removes/clears associated sound data with this sound source node |
protected AuralParameters |
getAuralParameters()
|
int |
getNumberOfChannelsUsed(int index)
Get number of channels used by a particular sample on the audio device. |
int |
getNumberOfChannelsUsed(int index,
boolean muteFlag)
Get number of channels that would be used by a particular sample on the audio device given the mute flag passed in as a parameter. |
long |
getSampleDuration(int index)
Get length of time a sample would play if allowed to play to completion. |
protected java.util.ArrayList |
getSampleList()
Get reference to the array list of samples |
long |
getStartTime(int index)
Get time this sample begun playing on the audio device. |
View |
getView()
Get reference to the current View object |
void |
muteSample(int index)
Mute sample. |
void |
pauseSample(int index)
Pause sample. |
int |
prepareSound(int soundType,
MediaContainer soundData)
Prepare Sound in device Makes sound assessible to device - in this case attempts to load sound Stores sound type and data. |
void |
setAngularAttenuation(int index,
int filterType,
double[] angle,
float[] attenuationScaleFactor,
float[] filterCutoff)
Set angular attenuation arrays affecting angular amplitude attenuation and angular distance filtering. |
void |
setDirection(int index,
Vector3d direction)
Set direction vector of sample. |
void |
setDistanceFilter(int filterType,
double[] distance,
float[] filterCutoff)
Set distance filter for current aural attribute applied to all samples. |
void |
setDistanceGain(int index,
double[] frontDistance,
float[] frontAttenuationScaleFactor,
double[] backDistance,
float[] backAttenuationScaleFactor)
Sets this sound's distance gain elliptical attenuation (not including filter cutoff frequency) by defining corresponding arrays containing distances from the sound's origin and gain scale factors applied to all active positional sounds. |
void |
setFrequencyScaleFactor(float scaleFactor)
Set frequency scale factor for current aural attribute applied to all samples. |
void |
setLoop(int index,
int count)
Set number of times sample is looped. |
void |
setPosition(int index,
Point3d position)
Set location of sample. |
void |
setReflectionCoefficient(float coefficient)
Set reverberation surface reflection coefficient value for current aural attribute applied to all samples. |
void |
setReverbDelay(float reverbDelay)
Set reverberation delay time for current aural attribute applied to all samples. |
void |
setReverbOrder(int reverbOrder)
Set reverberation order for current aural attribute applied to all samples. |
void |
setRolloff(float rolloff)
Set rolloff value for current aural attribute applied to all samples. |
void |
setSampleGain(int index,
float scaleFactor)
Set gain scale factor applied to sample. |
void |
setVelocityScaleFactor(float scaleFactor)
Set velocity scale factor for current aural attribute applied to all samples when Doppler is calculated. |
void |
setView(View reference)
Save a reference to the current View object |
void |
setVworldXfrm(int index,
Transform3D trans)
Set the transform for local to virtual world coordinate space |
int |
startSample(int index)
Start sample playing on audio device |
int |
stopSample(int index)
Stop sample playing on audio device |
void |
unmuteSample(int index)
Unmute sample. |
void |
unpauseSample(int index)
Unpause sample. |
void |
updateSample(int index)
Update sample. |
Methods inherited from class com.sun.j3d.audioengines.AudioEngine |
close,
getAngleOffsetToSpeaker,
getAudioPlaybackType,
getCenterEarToSpeaker,
getChannelsAvailable,
getChannelsUsedForSound,
getTotalChannels,
initialize,
setAngleOffsetToSpeaker,
setAudioPlaybackType,
setCenterEarToSpeaker |
Methods inherited from class java.lang.Object |
clone,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
Field Detail |
protected java.util.ArrayList samples
protected View currentView
protected AuralParameters attribs
Constructor Detail |
public AudioEngine3D(PhysicalEnvironment physicalEnvironment)
physicalEnvironment
- the physical environment object where we
want access to this device.Method Detail |
public void setView(View reference)
reference
- to current view objectpublic View getView()
public int prepareSound(int soundType, MediaContainer soundData)
soundType
- denotes type of sound: Background, Point or ConesoundData
- descrition of sound source datapublic void clearSound(int index)
index
- device specific reference number to device driver samplepublic void setVworldXfrm(int index, Transform3D trans)
index
- device specific reference number to device driver samplereference
- to virtual world composite transformpublic int startSample(int index)
index
- device specific reference number to device driver samplepublic int stopSample(int index)
index
- device specific reference number to device driver samplepublic void updateSample(int index)
index
- device specific reference number to device driver samplepublic void muteSample(int index)
index
- device specific reference number to device driver samplepublic void unmuteSample(int index)
index
- device specific reference number to device driver samplepublic void pauseSample(int index)
index
- device specific reference number to device driver samplepublic void unpauseSample(int index)
index
- device specific reference number to device driver samplepublic void setSampleGain(int index, float scaleFactor)
index
- device specific reference number to device driver samplescaleFactor
- floating point multiplier applied to sample amplitudepublic void setLoop(int index, int count)
index
- device specific reference number to device driver samplecount
- number of times sample is repeatedpublic void setPosition(int index, Point3d position)
index
- device specific reference number to device driver sampleposition
- point location in virtual world coordinate of samplepublic void setDistanceGain(int index, double[] frontDistance, float[] frontAttenuationScaleFactor, double[] backDistance, float[] backAttenuationScaleFactor)
The form of the attenuation parameters match that of the ConeSound method of the same name. A full description of this parameter and how it is used is in the documentation for ConeSound class.
This method should only be called by Java3D Core and NOT by any application.
index
- device specific reference number to device driver samplefrontDistance
- defines an array of distance along positive axis
through which ellipses passfrontAttenuationScaleFactor
- gain scale factorsbackDistance
- defines an array of distance along the negative axis
through which ellipses passbackAttenuationScaleFactor
- gain scale factorspublic void setDirection(int index, Vector3d direction)
index
- device specific reference number to device driver sampledirection
- vector in virtual world coordinate.public void setAngularAttenuation(int index, int filterType, double[] angle, float[] attenuationScaleFactor, float[] filterCutoff)
index
- device specific reference number to device driver samplefilterType
- denotes type of filtering (on no filtering) applied
to sample.angle
- array containing angular distances from sound axisattenuationScaleFactor
- array containing gain scale factorfilterCutoff
- array containing filter cutoff frequencies.
The filter values for each tuples can be set to Sound.NO_FILTER.public void setRolloff(float rolloff)
rolloff
- scale factor applied to standard speed of sound.public void setReflectionCoefficient(float coefficient)
coefficient
- applied to amplitude of reverbation added at each
iteration of reverb processing.public void setReverbDelay(float reverbDelay)
reverbDelay
- amount of time in millisecond between each
iteration of reverb processing.public void setReverbOrder(int reverbOrder)
reverbOrder
- number of times reverb process loop is iterated.public void setDistanceFilter(int filterType, double[] distance, float[] filterCutoff)
filterType
- denotes type of filtering (on no filtering) applied
to all sample based on distance between listener and sound.attenuation
- array of distance and low-pass filter values.public void setFrequencyScaleFactor(float scaleFactor)
scaleFactor
- frequency scale factor applied to samples normal
playback rate.public void setVelocityScaleFactor(float scaleFactor)
scaleFactor
- scale factor applied to postional samples'
listener-to-soundSource velocity.
playback rate.public int getNumberOfChannelsUsed(int index)
index
- device specific reference number to device driver samplepublic int getNumberOfChannelsUsed(int index, boolean muteFlag)
index
- device specific reference number to device driver samplemuteFlag
- denotes the mute state to assume while executing this
query. This mute value does not have to match the current mute state
of the sample.public long getSampleDuration(int index)
index
- device specific reference number to device driver samplepublic long getStartTime(int index)
index
- device specific reference number to device driver sampleprotected java.util.ArrayList getSampleList()
protected AuralParameters getAuralParameters()
|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |