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java.lang.Object | +--com.sun.j3d.utils.geometry.Triangulator
Triangulator is a utility for turning arbitrary polygons into triangles so they can be rendered by Java 3D. Polygons can be concave, nonplanar, and can contain holes (see GeometryInfo).
Constructor Summary | |
Triangulator()
Creates a new instance of the Triangulator. |
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Triangulator(int earOrder)
Creates a new instance of a Triangulator. |
Method Summary | |
void |
triangulate(GeometryInfo gi)
This routine converts the GeometryInfo object from primitive type POLYGON_ARRAY to primitive type TRIANGLE_ARRAY using polygon decomposition techniques. |
Methods inherited from class java.lang.Object |
clone,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
Constructor Detail |
public Triangulator()
public Triangulator(int earOrder)
Method Detail |
public void triangulate(GeometryInfo gi)
Example of usage: Triangulator tr = new Triangulator(); tr.triangulate(ginfo); // ginfo contains the geometry. shape.setGeometry(ginfo.getGeometryArray()); // shape is a Shape3D.
ginfo
- Geometry to be triangulated
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