|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object | +--com.sun.j3d.utils.picking.PickTool
The base class for picking operations. The picking methods will return a PickResult object for each object picked, which can then be queried to obtain more detailed information about the specific objects that were picked.
The pick mode specifies the detail level of picking before the PickResult is returned:
The utility method
PickTool.setCapabilities(Node, int)
can be used before the scene graph is
made live to set the
capabilities of Shape3D, Morph or Geometry
nodes to allow picking.
A PickResult from a lower level of detail pick can be used to inquire more detailed information if the capibility bits are set. This can be used to filter the PickResults before the more computationally intensive intersection processing. For example, the application can do a BOUNDS pick and then selectively inquire intersections on some of the PickResults. This will save the effort of doing intersection computation on the other PickResults. However, inquiring the intersections from a GEOMETRY pick will make the intersection computation happen twice, use GEOMETRY_INTERSECT_INFO if you want to inquire the intersection information on all the PickResults.
When using pickAllSorted or pickClosest methods, the picks will be sorted by the distance from the start point of the pick shape to the intersection point.
Morph nodes cannot be picked using the displayed geometry in GEOMETRY_INTERSECT_INFO mode due to limitations in the current Java3D core API (the current geometry of the the Morph cannot be inquired). Instead they are picked using the geometry at index 0 in the Morph, this limitation may be eliminated in a future release of Java3D.
If the pick shape is a PickBounds, the pick result will contain only the scene graph path, even if the mode is GEOMETRY_INTERSECT_INFO.
Field Summary | |
static int |
BOUNDS
Use this mode to pick by bounds and get basic information on the pick. |
static int |
GEOMETRY
Use this mode to pick by geometry and get basic information on the pick. |
static int |
GEOMETRY_INTERSECT_INFO
Use this mode to pick by geometry and save information about the intersections (intersected primitive, intersection point and closest vertex). |
static int |
INTERSECT_COORD
Flag to pass to setCapabilities(Node, int) |
static int |
INTERSECT_FULL
Flag to pass to setCapabilities(Node, int) |
static int |
INTERSECT_TEST
Flag to pass to setCapabilities(Node, int) |
Constructor Summary | |
PickTool(BranchGroup b)
Constructor with BranchGroup to be picked. |
|
PickTool(Locale l)
Constructor with the Locale to be picked. |
Method Summary | |
BranchGroup |
getBranchGroup()
Returns the BranchGroup to be picked if the tool was initialized with a BranchGroup, null otherwise. |
int |
getMode()
Gets the picking detail mode. |
PickShape |
getPickShape()
Returns the PickShape for this object. |
Point3d |
getStartPosition()
Returns the start postion used for distance measurement. |
PickResult[] |
pickAll()
Selects all the nodes that intersect the PickShape. |
PickResult[] |
pickAllSorted()
Select all the nodes that intersect the PickShape, returned sorted. |
PickResult |
pickAny()
Select one of the nodes that intersect the PickShape |
PickResult |
pickClosest()
Select the closest node that intersects the PickShape. |
Locale |
setBranchGroup(Locale l)
Returns the Locale to be picked if the tool was initialized with a Locale, null otherwise. |
static void |
setCapabilities(Node node,
int level)
Sets the capabilities on the Node and it's components to allow picking at the specified detail level. |
void |
setMode(int mode)
Sets the picking detail mode. |
void |
setShape(PickShape ps,
Point3d startPt)
Sets the pick shape to a user-provided PickShape object |
void |
setShapeBounds(Bounds bounds,
Point3d startPt)
Sets the pick shape to use a user-provided Bounds object |
void |
setShapeConeRay(Point3d start,
Vector3d dir,
double angle)
Sets the pick shape to an infinite PickCone. |
void |
setShapeConeSegment(Point3d start,
Point3d end,
double angle)
Sets the pick shape to a capped PickCone |
void |
setShapeCylinderRay(Point3d start,
Vector3d dir,
double radius)
Sets the pick shape to an infinite PickCylinder. |
void |
setShapeCylinderSegment(Point3d start,
Point3d end,
double radius)
Sets the pick shape to a capped PickCylinder |
void |
setShapeRay(Point3d start,
Vector3d dir)
Sets the pick shape to a PickRay. |
void |
setShapeSegment(Point3d start,
Point3d end)
Sets the pick shape to a PickSegment. |
Methods inherited from class java.lang.Object |
clone,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
Field Detail |
public static final int BOUNDS
public static final int GEOMETRY
public static final int GEOMETRY_INTERSECT_INFO
public static final int INTERSECT_TEST
setCapabilities(Node, int) to set
the Node's capabilities to allow intersection tests, but not
inquire information about the intersections (use for GEOMETRY mode).
- See Also:
setCapabilities(javax.media.j3d.Node, int)
INTERSECT_COORD
public static final int INTERSECT_COORD
- Flag to pass to
setCapabilities(Node, int) to set
the Node's capabilities to allow inquiry of the intersection
coordinate information.
- See Also:
setCapabilities(javax.media.j3d.Node, int)
INTERSECT_FULL
public static final int INTERSECT_FULL
- Flag to pass to
setCapabilities(Node, int) to set
the Node's capabilities to allow inquiry of all intersection
information.
- See Also:
setCapabilities(javax.media.j3d.Node, int)
Constructor Detail
PickTool
public PickTool(BranchGroup b)
- Constructor with BranchGroup to be picked.
PickTool
public PickTool(Locale l)
- Constructor with the Locale to be picked.
Method Detail
getBranchGroup
public BranchGroup getBranchGroup()
- Returns the BranchGroup to be picked if the tool was initialized
with a BranchGroup, null otherwise.
setBranchGroup
public Locale setBranchGroup(Locale l)
- Returns the Locale to be picked if the tool was initialized with
a Locale, null otherwise.
setCapabilities
public static void setCapabilities(Node node,
int level)
- Sets the capabilities on the Node and it's components to allow picking
at the specified detail level.
- Parameters:
Node
- The node to modifylevel
- The capability level, must be one of INTERSECT_TEST,
INTERSECT_COORD or INTERSECT_FULL- Throws:
- java.lang.IllegalArgumentException - if Node is not a Shape3D or Morph or
if the flag value is not valid.
- RestrictedAccessException - if the node is part
of a live or compiled scene graph.
setShape
public void setShape(PickShape ps,
Point3d startPt)
- Sets the pick shape to a user-provided PickShape object
- Parameters:
ps
- The pick shape to pick against.startPt
- The start point to use for distance calculations
setShapeBounds
public void setShapeBounds(Bounds bounds,
Point3d startPt)
- Sets the pick shape to use a user-provided Bounds object
- Parameters:
bounds
- The bounds to pick against.startPt
- The start point to use for distance calculations
setMode
public void setMode(int mode)
- Sets the picking detail mode. The default is BOUNDS.
- Parameters:
mode
- One of BOUNDS, GEOMETRY, GEOMETRY_INTERSECT_INFO, or- Throws:
- java.lang.IllegalArgumentException - if mode is not a legal value
getMode
public int getMode()
- Gets the picking detail mode.
setShapeRay
public void setShapeRay(Point3d start,
Vector3d dir)
- Sets the pick shape to a PickRay.
- Parameters:
start
- The start of the raydir
- The direction of the ray
setShapeSegment
public void setShapeSegment(Point3d start,
Point3d end)
- Sets the pick shape to a PickSegment.
- Parameters:
start
- The start of the segmentend
- The end of the segment
setShapeCylinderSegment
public void setShapeCylinderSegment(Point3d start,
Point3d end,
double radius)
- Sets the pick shape to a capped PickCylinder
- Parameters:
start
- The start of axis of the cylinderend
- The end of the axis of the cylinderradius
- The radius of the cylinder
setShapeCylinderRay
public void setShapeCylinderRay(Point3d start,
Vector3d dir,
double radius)
- Sets the pick shape to an infinite PickCylinder.
- Parameters:
start
- The start of axis of the cylinderdir
- The direction of the axis of the cylinderradius
- The radius of the cylinder
setShapeConeSegment
public void setShapeConeSegment(Point3d start,
Point3d end,
double angle)
- Sets the pick shape to a capped PickCone
- Parameters:
start
- The start of axis of the coneend
- The end of the axis of the coneangle
- The angle of the cone
setShapeConeRay
public void setShapeConeRay(Point3d start,
Vector3d dir,
double angle)
- Sets the pick shape to an infinite PickCone.
- Parameters:
start
- The start of axis of the conedir
- The direction of the axis of the coneangle
- The angle of the cone
getPickShape
public PickShape getPickShape()
- Returns the PickShape for this object.
getStartPosition
public Point3d getStartPosition()
- Returns the start postion used for distance measurement.
pickAll
public PickResult[] pickAll()
- Selects all the nodes that intersect the PickShape.
- Returns:
- An array of
PickResult
objects which will contain
information about the picked instances. null
if nothing was
picked.
pickAny
public PickResult pickAny()
- Select one of the nodes that intersect the PickShape
- Returns:
- An array of
PickResult
objects which will contain
information about the picked instances. null
if nothing
was picked.
pickAllSorted
public PickResult[] pickAllSorted()
- Select all the nodes that intersect the
PickShape, returned sorted. The "closest" object will be returned first.
See note above to see how "closest" is determined.
- Returns:
- An array of
PickResult
objects which will contain
information
about the picked instances. null
if nothing was picked.
pickClosest
public PickResult pickClosest()
- Select the closest node that
intersects the PickShape. See note above to see how "closest" is
determined.
- Returns:
- An array of
PickResult
objects which will contain
information about the picked instances. null
if nothing
was picked.
Overview
Package
Class
Tree
Deprecated
Index
Help
PREV CLASS
NEXT CLASS
FRAMES
NO FRAMES
SUMMARY: INNER | FIELD | CONSTR | METHOD
DETAIL: FIELD | CONSTR | METHOD