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java.lang.Object | +--javax.vecmath.Tuple4f | +--javax.vecmath.Vector4f
A 4-element vector represented by single-precision floating point x,y,z,w coordinates.
Fields inherited from class javax.vecmath.Tuple4f |
w,
x,
y,
z |
Constructor Summary | |
Vector4f()
Constructs and initializes a Vector4f to (0,0,0,0). |
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Vector4f(float[] v)
Constructs and initializes a Vector4f from the array of length 4. |
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Vector4f(float x,
float y,
float z,
float w)
Constructs and initializes a Vector4f from the specified xyzw coordinates. |
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Vector4f(Tuple3f t1)
Constructs and initializes a Vector4f from the specified Tuple3f. |
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Vector4f(Tuple4d t1)
Constructs and initializes a Vector4f from the specified Tuple4d. |
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Vector4f(Tuple4f t1)
Constructs and initializes a Vector4f from the specified Tuple4f. |
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Vector4f(Vector4d v1)
Constructs and initializes a Vector4f from the specified Vector4d. |
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Vector4f(Vector4f v1)
Constructs and initializes a Vector4f from the specified Vector4f. |
Method Summary | |
float |
angle(Vector4f v1)
Returns the (4-space) angle in radians between this vector and the vector parameter; the return value is constrained to the range [0,PI]. |
float |
dot(Vector4f v1)
returns the dot product of this vector and v1 |
float |
length()
Returns the length of this vector. |
float |
lengthSquared()
Returns the squared length of this vector |
void |
normalize()
Normalizes this vector in place. |
void |
normalize(Vector4f v1)
Sets the value of this vector to the normalization of vector v1. |
void |
set(Tuple3f t1)
Sets the x,y,z components of this vector to the corresponding components of tuple t1. |
Methods inherited from class javax.vecmath.Tuple4f |
absolute,
absolute,
add,
add,
clamp,
clamp,
clampMax,
clampMax,
clampMin,
clampMin,
epsilonEquals,
equals,
equals,
get,
get,
hashCode,
interpolate,
interpolate,
negate,
negate,
scale,
scale,
scaleAdd,
scaleAdd,
set,
set,
set,
set,
sub,
sub,
toString |
Methods inherited from class java.lang.Object |
clone,
finalize,
getClass,
notify,
notifyAll,
wait,
wait,
wait |
Constructor Detail |
public Vector4f(float x, float y, float z, float w)
x
- the x coordinatey
- the y coordinatez
- the z coordinatew
- the w coordinatepublic Vector4f(float[] v)
v
- the array of length 4 containing xyzw in orderpublic Vector4f(Vector4f v1)
v1
- the Vector4f containing the initialization x y z w datapublic Vector4f(Vector4d v1)
v1
- the Vector4d containing the initialization x y z w datapublic Vector4f(Tuple4f t1)
t1
- the Tuple4f containing the initialization x y z w datapublic Vector4f(Tuple4d t1)
t1
- the Tuple4d containing the initialization x y z w datapublic Vector4f(Tuple3f t1)
t1
- the tuple to be copiedpublic Vector4f()
Method Detail |
public final void set(Tuple3f t1)
t1
- the tuple to be copiedpublic final float length()
public final float lengthSquared()
public final float dot(Vector4f v1)
v1
- the other vectorpublic final void normalize(Vector4f v1)
v1
- the un-normalized vectorpublic final void normalize()
public final float angle(Vector4f v1)
v1
- the other vector
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