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Posted by scr on November 03, 1998 at 13:13:09:
Subject: Double buffering


I have a question that is related to, but not restricted to pinball simulations:

What are the requirements, besides the amount of video RAM, to get "double buffering" going? Or from the other side: what are know obstacles?

I am running my pinball sims in a somewhat exotic HW/SW environment and experienced that TS! does double buffering, while Addiction Pinball and BRUSA don't.

scr



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