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Patch 1.1.0.7

12-07-2001 Szyman
Pojawi│o siΩ nowe uaktualnienie do Half-Life'a. Plik uaktualniaj▒cy ka┐d▒ wersjΩ do 1.1.0.7 mo┐na pobraµ st▒d, a mniejsze objΩto╢ciowo uaktualnienie z wersji 1.1.0.6 do 1.1.0.7 st▒d.
Half-Life Version 1.1.0.7
Update Readme
7/02/01

Feature Additions in this Update:
- Deathmatch Classic included in this update.
- New Automatic update system.

Bug Fixes in this update:
- Fixed GL texture binding problem (white skin bug).
- Optimized model drawing.

Previous Feature Additions:
- New player models for Team Fortress.
- New Half-Life deathmatch map included (Rapidcore).
- New 'stat' command that shows the same information as 
the 'status' command, but is formatted for the screen and 
log file.
- We've added a new variable, hpk_maxsize, that will allow 
servers and clients to set the maxsize of the "custom.hpk" 
file. Once that size has been exceded the file is 
automatically deleted. The cvar is set for size in 
megabytes. hpk_maxsize 0, is no maxsize. hpk_maxsize 1.5 is 
a file maxsize of 1.5 megabytes.
- Added a new server variable for TFC, tfc_spectchat, that 
will allow the server to regulate whether or not spectators 
can chat with players in the game. When set to 0, 
spectators can only chat with other spectators. When set to 
anything but 0, spectators can chat with everyone in the 
game.
- This update contains three new TF maps: Avanti, Flagrun, 
and Casbah.
- Pyro's burn damage increased in Team Fortress.
- Heavy Weapons Guy's chaingun damage reduced.
- All map resources can be downloaded from the game server 
now. Refer to readme.txt for details.
- Anti-grenade triggers added to 2Fort spawn rooms.
- Last weapon used key persists over a player death now.
- Two new Team Fortress Classic maps included in this 
update: Badlands and Crossover2. 
- TF Stats Version 2.0 included with this update. This will 
take server log files and create a webpage with the results 
of the match. Refer to \halflife\tfc\TFStats.htm for 
instructions.
- Server now allows banning by userid. Refer to 
TFCServer.htm located in your \halflife\tfc\manual folder.
- Mod browser now supports .zip file compression.
- This Update will install Team Fortress Classic. Launch 
Half-Life as normal and click on the 'Custom Game' button. 
Click on the 'Activate' button to load Team Fortress 
Classic as the currently selected game.
- Launcher now supports downloading of custom modifications 
for Half-Life. Clicking on the custom game button will 
bring up a list of the current games on the Half-Life 
modification sever.
- Launcher now shows if a server is a dedicated, listen, or 
Linux server.
- Launcher detects if servers are running the same version 
of Half-Life as you.
- Support for pinging multiple master servers added.
- Sorting options are now more robust in the launcher.
- Server passwords are checked before game engine is started.
- Dedicated server logging added.
- Dedicated server will now echo all client talking to the 
dedicated server console.
- Dedicated server is now a console application, making 
remote administration easier.
- Server browser downloads server information based on 
bandwidth.
- Reduced data sent on server updates, making updates faster.
- Dedicated server optimized.
- Team Fortress game code optimized.
- This update includes a complete rewrite of Half-Life's 
networking system.
- VGUI in-game interface included. Use Configuration screen 
in launcher to bind a key to it.
- Three new maps included (Dustbowl, Epicenter, and Warpath).
- Engineer upgrades sentry gun immediately.
- Dispensers can be used by touching them.
- Spectator mode added.
- Number pad keys are now bindable independent.
- Support for mouse buttons 4 and 5.
- You will get a point in TFC for destroying an enemy 
sentry gun.
- Engineer can view other Engineer's sentry gun stats via HUD.
- Tell command added to TFC.
- The class of everyone on your team is available via the 
scoreboard.
- Grenade timer added to TFC.
- Updated netgraph, use net_graph 3
- TFC Manual updated with all information pertaining to this update.
- Console and in-game chat uses a True Type font.
- Player names are colored according to team in TFC when talking.
- MOTD length increased for server operators.


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