Goals: To learn the character animation tools in LightWave 5.0. This tutorial will step through the process of animating a character leg.
Subjects: Bones, Inverse Kinematics, IK Limits, Multiple Goals, Advanced Bones, Object Replacement, and MetaMation
Level: Intermediate to Advanced
Version: LightWave 5.0c (Check Software Updates for the latest version.)

Tutorial Outline:

  1. Setup
  2. Building the Skeleton
  3. Setting Up Inverse Kinematics
  4. Animating the Leg
  5. Options

Download the complete tutorial including all of the objects and images.

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