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Edit Ranges

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Edit Ranges displays all tracks as range bars. This mode is useful for quickly scaling and sliding complete animation tracks.

You cannot access individual key values in this mode.

Reference

Edit Ranges: Click to switch the Track View to Edit Ranges mode.

The Track View toolbar to the right of the Lock Selection button changes to reflect the current editing mode.

How To

To drag the ranges of an object and all of its linked descendants:

  1. Click Edit Ranges.
  2. Turn on Modify Subtree.
  3. Drag an object range or the World Range.
  4. With Modify Subtree on, a range bar displays in the Objects track. The Objects branch is the default parent of all named objects in the scene.

    Dragging a parent object range bar, with Modify Subtree on, affects all tracks subordinate to the object and all tracks of all of its linked descendants.