Use Helix to create open flat or 3D spirals.
The Helix differs from other spline based shapes in that it always uses adaptive interpolation. The number of vertices in a helix is determined by the number of turns. See Splines for detailed explanation of these parameters.
The Helix uses the standard creation methods of Center or Edge. Most spline based shapes share the same Creation Method parameters. See Splines for an explanation of these parameters.
Once you have created a Helix, you can make changes using the following parameters:
Radius 1: Set this to specify the radius for the Helix start.
Radius 2: Set this to specify the radius for the Helix end.
Height: Set this to specify the height of the Helix.
Turns: Set this to specify the number of turns the Helix makes between its start and end points.
Bias: This setting forces the turns to accumulate at one end of the Helix. Bias has no visible affect when the height is 0.0.
CW/CCW: Choose one of the direction buttons to set whether the Helix turns clockwise (CW) or counter-clockwise (CCW).