MAXScript
MAXScript is the built-in scripting language for 3D Studio MAX. It provides MAX users with the ability to:
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Script all aspects of MAX use, such as modelling, animation, materials, rendering, etc.
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Control MAX interactively through a command-line shell window.
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Package scripts within custom utility panel rollouts or modeless windows, giving them a standard MAX user interface.
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Build custom import/export tools using the built-in file I/O
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Write procedural controllers that can access the entire state of the scene
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Build batch-processing tools, such as batch-rendering scripts
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Set up live interfaces to external system via OLE Automation
Choose one of the following topics for more information about the different aspects of MAXScript:
MAXScript Overview
The MAXScript Utility
Using MAXScript
The MAXScript Language
Working with MAX Objects
Script Controllers
TrackView Nodes
Running Scripts from DOS
MAXScript Tutorial
MAXScript SDK