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Sample Type (Sphere, Cube, Cylinder, Custom Object)

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Determines the type of preview object used in the sample windows: sphere (the default), cube, cylinder, or custom object.

Sample Windows describes how to create and use a sample object.

If you have used the Material Editor Options dialog to assign a Custom Sample Object scene, an additional button appears at the right of this flyout. The button, which shows a question mark, displays the custom sample object in the active sample window.