Selects the Stucco map type and adds it to the current material in the Material Editor sample window.
This 3D map generates a surface pattern that’s useful as a bump map for creating the effect of a stuccoed surface.
The following rollout for the Stucco map is identical to the rollout for bitmaps:
Size: Adjusts the size of the indentations. Use this to make the scale of the stucco match your geometry. Default = 20.
Thickness: Blurs the border between the two colors. At zero, the borders are sharp. The higher the Thickness, the more borders are blurred and the less distinct are the indentations. When you use Stucco as a bump map, the indentations are very faint at 0.5 and disappear at values not much greater. Default = 0.15.
Threshold: Determines how much of color #1 is mixed with color #2. At 0, only color #1 is displayed; at 1, only color #2 is displayed. Default = 0.57.
Swap: Swaps the two color components.
Color #1, Color #2: Color #1 is the color of the speckles, and color #2 is the color of the background. Click one of the swatches to display the Color Selector and change one of these component colors.
Tip: Because the Stucco map is meant to be used as a bump map, usually you don’t need to adjust the default colors.
Maps: Click a button to assign a map that replaces one of the color components. Turning off the check box turns off the associated map (the Stucco map reverts to the associated color component).