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[ The Plot | Requirements | Features | Comments ]

Nightlong


Price - �34.95


The Plot

Year 2099.

Progress continuously advances like an unstoppable giant of steel. The flat lives of people slowly fade inside jam-packed cities like Union, capital of the new nation.

Everything lies in the grip of an eternal paralysis, predicated like gospel from Multinational Corporations. Only those who belong to the elite have learned about arts and sciences, matter and soul.

States are nothing but flags, soldiers defending a civilisation that is not civil anymore. Cyberspace has made his appearance to save the citizens from everyday reality. It is a virtual network, generated from the fusion of all digital connections of the last millennium.

Many Multinationals see this non-existant space as an ideal resort for their business meetings and research communities.

Cyberspace can offer you anything: leisure, travels, friends you never had and dreams you never dreamt. Drugs are its natural, organic brainchild.

Recently a company has announced the inauguration of its latest "Neural-Navigation System", with a slogan that proclaims "full reality in virtual experiences"...

The last sunrays are gone now, and the warm breeze of a June's night somehow weakens the miasma that people here call air.

In the desolation of the Union Industrial Borderland, Joshua Reeve, ex-lieutenant of the military services, is silently waiting for the arrival of his new client.

He's not here for the money, anyway. It's just that an old debt has to be paid back. His wait is interrupted by the landing manoeuvre of a luxurious Limousine, the car of his former captain Hugh Martens. It is strange, the taste in your mouth when you're going to meet the man who saved your life. It's like savouring your own blood.

"Hi Hugh."

Joshua gets into the limousine. The door automatically closes after him.

"Joshua, it's been a long time..."

"Too long. What's the score?"

"Nowadays Martens is Union City's mayor, but his popularity seems to be rapidly going downhill. The reason is directly connected to the attacks of a group of terrorists, who have targeted the most important industrial installations in the city, included the Genesis Cryogenic Enterprise, who is no less that Martens' electoral sponsor."

"So, where do I come in?"

But Joshua already knows why he's sitting in that car. He'll have to find those damned rebels. His investigation is going to start from the apartment of a guy called Simon Ruby, a police officer infiltrated in the terrorist group who has disappeared more than 24 hours ago.

"Look, we found these things in his car..."

Martens gives him a transparent plastic bag.

"It's all we have."

Explanation time is over. The limousine lands on the roof of the building where Ruby lived.


Requirements

  • Min. 030 / 16MB RAM / Gfx Card / CD-ROM
  • Min. recommended 040 / 16MB RAM / Gfx Card / CD-ROM
  • Recommended 060 or PPC / 32MB RAM / Gfx Card / CD-ROM


Features

  • Stunning 16-bit cyberpunk graphics
  • Jaw-dropping full-screen movie sequences
  • Over 80 gorgeous and detailed locations to explore
  • Lots and lots of speech recorded by professional actors
  • Engrossing puzzles
  • Simple point-and-click interface, mouse controls every aspect of the game
  • 4 additional languages (German, Italian, French, Spanish) can be displayed as movie-like subtitles


Comments

SuperGames
"ADVENTURE OF THE YEAR"

Gamepost
"Impressive"

Games Domain
"Gorgeous graphics. Tremendous voice acting. Anyone who likes a Blade Runner type environment, and who loves point and click adventures, should get Nightlong"

Gamespot UK
"...a rare find these days and deserves to be treasured accordingly."

Computers R Us
"If you are a fan of such old classics such as Monkey Island ... then this is for you."

GameStats
"One of the most enjoyable adventure games I have ever played"

Warzone
"Featuring some stunning animation, along with eye-popping graphics, it delivers an electric atmosphere"